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2276 4585 d 20 h leency /programs/games/flood-it/ flood-it src uploaded  
/programs/games/flood-it
/programs/games/flood-it/trunk
/programs/games/flood-it/trunk/compile_eng.bat
/programs/games/flood-it/trunk/compile_rus.bat
/programs/games/flood-it/trunk/flood-it.c
/programs/games/flood-it/trunk/lib
/programs/games/flood-it/trunk/lib/kolibri.h
/programs/games/flood-it/trunk/lib/random.h
2275 4586 d 1 h leency /programs/games/MSquare/trunk/ MSquare buttons text centered  
/programs/games/MSquare/trunk/build_en.bat
/programs/games/MSquare/trunk/build_ru.bat
/programs/games/MSquare/trunk/MSquare.asm
2250 4592 d 0 h leency /programs/ c-- library fix  
/programs/games/clicks/trunk/clicks.c--
/programs/games/clicks/trunk/lib/kolibri.h--
/programs/network/htmlv/browser/HTMLv.c--
/programs/network/htmlv/lib/kolibri.h--
2133 4625 d 19 h leency /programs/games/kosilka/ hm... and like that  
/programs/games/kosilka/kosilka.cpp
2132 4625 d 19 h leency /programs/ small fixes  
/programs/games/kosilka/kosilka.cpp
/programs/system/notify/trunk/@notify.asm
2131 4625 d 19 h leency /programs/games/kosilka/ kosilka: I wish rolling up bug fixed (I have no MSVC, so if there is any misstake, please fix it :)  
/programs/games/kosilka/kosilka.cpp
2079 4633 d 18 h mario79 /programs/games/tanks/trunk/ TANKS v.1.15
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/tanks/trunk/data.inc
/programs/games/tanks/trunk/build_en.bat
/programs/games/tanks/trunk/build_ru.bat
/programs/games/tanks/trunk/tanks.asm
2076 4634 d 1 h mario79 /programs/games/klavisha/trunk/ Klavisha v.0.95
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/klavisha/trunk/build.bat
/programs/games/klavisha/trunk/data.inc
/programs/games/klavisha/trunk/klavisha.asm
2075 4634 d 13 h mario79 /programs/games/megamaze/trunk/ MEGAMAZE - checking for "rolled up" window  
/programs/games/megamaze/trunk/build.bat
/programs/games/megamaze/trunk/megamaze.asm
2072 4634 d 15 h dunkaist /programs/games/MSquare/trunk/ MSquare: rolled_up window fix  
/programs/games/MSquare/trunk/MSquare.asm
2071 4634 d 15 h dunkaist /programs/games/gomoku/trunk/ rolled_up window fix  
/programs/games/gomoku/trunk/gomoku.asm
2067 4634 d 16 h dunkaist /programs/games/freecell/ freecell: rolled_up fix, using common macros.inc  
/programs/games/freecell/freecell.asm
/programs/games/freecell/MACROS.INC
/programs/games/freecell/freecell.ASM
2066 4634 d 16 h dunkaist /programs/games/arcanii/trunk/ arcanii: rolled_up fix  
/programs/games/arcanii/trunk/arcanii.asm
2064 4634 d 17 h dunkaist /programs/games/reversi/trunk/ reversi: rolled_up fix for the window  
/programs/games/reversi/trunk/reversi.c
2062 4634 d 17 h dunkaist /programs/games/phenix/trunk/ phenix: fixed window drawing when rolled up  
/programs/games/phenix/trunk/phenix.asm
2061 4634 d 18 h dunkaist /programs/games/snake/trunk/ snake: correct rolled_up window state handling  
/programs/games/snake/trunk/first_menu.asm
/programs/games/snake/trunk/game_over.asm
/programs/games/snake/trunk/level.asm
/programs/games/snake/trunk/pause.asm
/programs/games/snake/trunk/snake.asm
2060 4634 d 19 h leency /programs/games/mine/trunk/ Mine 0.52: rolling up fix  
/programs/games/mine/trunk/changelog.txt
/programs/games/mine/trunk/draw.h--
/programs/games/mine/trunk/mine.c--
2056 4634 d 22 h leency /programs/games/clicks/trunk/ Just Clicks v0.8: window rolling up bug fixed (finded by Mario)  
/programs/games/clicks/trunk/History.txt
/programs/games/clicks/trunk/clicks.c--
/programs/games/clicks/trunk/lib/kolibri.h--
2051 4636 d 1 h IgorA /programs/ new program to see the structure of blocks in the files 3ds  
/programs/develop/info3ds
/programs/develop/info3ds/build_en.bat
/programs/develop/info3ds/build_ru.bat
/programs/develop/info3ds/dll.inc
/programs/develop/info3ds/info3ds.asm
/programs/develop/info3ds/mem.inc
/programs/develop/info3ds/objects.png
/programs/develop/info3ds/tl_sys_16.png
/programs/develop/info3ds/toolbar.png
/programs/games/nu_pogodi/trunk/nu_pogod.asm
2023 4658 d 20 h leency /programs/games/sq_game/trunk/ CQ game: Window Y=4  
/programs/games/sq_game/trunk/SQ_GAME.ASM

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