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Rev Age Author Path Log message Diff
7134 1321d 15h dunkaist /programs/ Remove some duplicates: proc32.inc, macros.inc, struct.inc, etc.  
7116 1349d 22h dunkaist /programs/games/ Hot fix for r7115: remove empty Release dirs too.  
7115 1349d 22h dunkaist / Add pe2kos source (0770 sdk), remove pe2kos.exe.  
7026 1404d 19h 0CodErr /programs/games/klavisha/trunk/ use packed file  
6954 1425d 23h leency /programs/ Move Memory Blocks game to CMM folder, update app to version 1.1. Use icons from icons32.png instead of build in. Better and more flexible code.  
6368 1957d 18h cheptil /programs/games/FindNumbers/trunk/ Add English localization and configs for RUS or ENG build  
6363 1958d 21h clevermouse /programs/games/FindNumbers/trunk/ revert r6361 since it breaks autobuild  
6361 1959d 03h cheptil /programs/games/FindNumbers/trunk/ Add English localization and configs for RUS or ENG build  
6277 1988d 19h leency /programs/games/almaz/ upload fixed version of Almaz (from Sergeev)  
6270 1989d 18h leency /programs/games/pipes/ pipes 1.4: big fonts, correct displaying of UTF chars Estonian, slight code refactoring  
6223 1995d 19h leency / fix almaz autobuild, add 4 new icons  
6222 1995d 20h leency /programs/games/almaz/ almaz: remove unnecessary resources, fix files names case  
6221 1995d 20h leency /programs/games/almaz/ add Tupfile for almaz game  
6218 1995d 21h leency /programs/ delete cmm/ttf_viewer, upload Almaz game (unplayable because player can't move to the top)  
6196 1999d 05h leency /programs/ system_colors: global rename and change meaning of "grab_button" to "work_3d_dark", and "grab_button_text" to "work_3d_light", the legacy of new_sys_colors table  
6195 1999d 05h leency /programs/games/mine/ remove mine tag 03a as unnecessary  
6184 2000d 19h hidnplayr /programs/games/soko/trunk/ Use sysfn 70 instead of 58 to load files, added proper window caption.  
6179 2001d 04h leency / - autobuid: added BabyPainter, Knight, Bomber
- game_center.ini: fixed paths
 
6174 2001d 21h leency /programs/games/flood-it/trunk/ flood-it: use scancodes, bigger font in help, minor fixes  
6167 2002d 18h leency /programs/ clicks: small update, use scancode keys  
6166 2002d 19h leency /programs/games/ tetris, mine: appearance fixes  
6024 2039d 03h hidnplayr /programs/games/pong3/trunk/ Pong: Fix title (score), whitespace changes.  
5989 2052d 15h leency /programs/ cmm/appearance: fix typo, games/lines: fix text position  
5911 2091d 16h IgorA /programs/ 1) update 'tree_list', functions use stdcall
2) update 5 programs for new 'tree_list'
 
5823 2154d 19h dunkaist /programs/games/xonix/trunk/ fix r5822  
5822 2154d 19h dunkaist /programs/games/xonix/trunk/ xonix: use skinned window (no more legacy windows finally?)  
5780 2164d 05h Albom /programs/games/15/trunk/ Font fix in the '15' game.  
5777 2165d 18h dunkaist /programs/games/MSquare/trunk/ msquare: update position of active square when decreasing field size to keep it inside, fixes #8  
5492 2345d 21h Anton_K /programs/games/Dungeons/ Dungeons game: fix keyboard input handling  
5480 2348d 18h Anton_K /programs/games/Dungeons/ Dungeons game:
new loading screen
new HUD
performance improvement
movement speed increased
 
5474 2349d 17h ZblCoder / LaserTank: Fix bugs
Fix start position to 15 level
Fix draw window and fix resize
Fix mouse position
 
5462 2350d 22h hidnplayr /programs/games/pong/trunk/ PONG: fix mis-formatted binary header.  
5355 2400d 18h serge /programs/games/doom/trunk/ fix very old typo. tnx to e-andrew.  
5348 2401d 20h mario79 /programs/games/ "So Long, and Thanks for all the Fish!" The Hitchhiker’s Guide to the Galaxy  
5341 2405d 19h mario79 /programs/games/rstearth/ Rusty Earth - small fixes.  
5340 2405d 20h ZblCoder /programs/games/LaserTank/trunk/ LaserTank fix menu pause  
5338 2405d 21h ZblCoder /programs/games/LaserTank/trunk/ LaserTank refresh key to menus  
5333 2405d 22h ZblCoder /programs/games/LaserTank/trunk/ LaserTank log fix  
5332 2405d 22h Anton_K /programs/games/Dungeons/ Add readme to Dungeons  
5331 2405d 22h ZblCoder / LaserTank water rampant added, new levels