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pixlib-3/
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6668
2732 d 5 h
serge
/contrib/sdk/sources/
update makefiles
6334
2968 d 5 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib: i915 fragment shader
6142
3005 d 0 h
serge
/contrib/sdk/sources/
pixlib: pxDestroyPlanar()
6137
3005 d 14 h
serge
/contrib/sdk/sources/
pixlib: NV12 blitter
6115
3009 d 17 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib: planar images
5604
3202 d 1 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib3: fix makefile
5602
3202 d 2 h
serge
/contrib/sdk/sources/
newlib: struct dirent
pixlib3: enable linear texture filtration
libsync: user space synchronization
5375
3391 d 3 h
serge
/contrib/sdk/sources/
eglut: update
5371
3391 d 6 h
serge
/contrib/sdk/sources/pixlib-3/
sdk: new pixlib. Now with OpenGL taste.