Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Hide changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
2759 4362 d 21 h IgorA /programs/ update 'voxel_editor'  
/programs/media/voxel_editor/trunk/vaz2106.vox
/programs/develop/libraries/buf2d/trunk/about.htm
/programs/develop/libraries/buf2d/trunk/buf2d.asm
/programs/media/voxel_editor/trunk/house1.vox
/programs/media/voxel_editor/trunk/voxel_editor.asm
2758 4364 d 8 h IgorA /programs/ 1) 'box_lib' small fix element 't_edit'
2) new version 'voxel_editor'
 
/programs/develop/libraries/box_lib/trunk/t_edit.mac
/programs/develop/libraries/buf2d/trunk/buf2d.asm
/programs/media/voxel_editor/trunk/vox_draw.inc
/programs/media/voxel_editor/trunk/voxel_editor.asm
2757 4366 d 16 h leency /skins/ skins: /sins/gskin folder deleted as duplicate of /skins/gnome_style  
/skins/gskin
2756 4366 d 16 h leency /skins/gnome_style/ skins: delete duplicate /skind/gnome_style/gliteskin  
/skins/gnome_style/gliteskin_deepsky
/skins/gnome_style/gliteskin_glider
/skins/gnome_style/gliteskin_red
2755 4366 d 18 h clevermouse /skins/ move skin folders to lowercase  
/skins/5imple Alpha/1.5imple Alpha/active
/skins/5imple Alpha/1.5imple Alpha/inactive
/skins/5imple Alpha/2.5imple Alpha/active
/skins/5imple Alpha/2.5imple Alpha/inactive
/skins/5imple Alpha/3.5imple Alpha/active
/skins/5imple Alpha/3.5imple Alpha/inactive
/skins/Black_lace/1.Black_lace/active
/skins/Black_lace/1.Black_lace/inactive
/skins/Black_lace/2.Black_lace/active
/skins/Black_lace/2.Black_lace/inactive
/skins/Brick/1.Brick/active
/skins/Brick/1.Brick/inactive
/skins/BrownLustre/BrownLustre/active
/skins/BrownLustre/BrownLustre/inactive
/skins/BrownLustre/BrownLustre_2/active
/skins/BrownLustre/BrownLustre_2/inactive
/skins/Circles/1.Circles/active
/skins/Circles/1.Circles/inactive
/skins/Circles/2.Circles/active
/skins/Circles/2.Circles/inactive
/skins/Circles/3.Circles/active
/skins/Circles/3.Circles/inactive
/skins/Circles/4.Circles/active
/skins/Circles/4.Circles/inactive
/skins/Cyclops/1.Cyclops/active
/skins/Cyclops/1.Cyclops/inactive
/skins/Cyclops/2.Cyclops/active
/skins/Cyclops/2.Cyclops/inactive
/skins/Dark_future/active
/skins/Dark_future/inactive
/skins/Devil_skins/Blue_devil/active
/skins/Devil_skins/Blue_devil/inactive
/skins/Devil_skins/Green_devil/active
/skins/Devil_skins/Green_devil/inactive
/skins/Devil_skins/Pink_devil/active
/skins/Devil_skins/Pink_devil/inactive
/skins/Devil_skins/Red_devil/active
/skins/Devil_skins/Red_devil/inactive
/skins/Devil_skins/Violet_devil/active
/skins/Devil_skins/Violet_devil/inactive
/skins/Eyes/active
/skins/Eyes/inactive
/skins/Flowers/active
/skins/Flowers/inactive
/skins/Flyght/active
/skins/Flyght/inactive
/skins/Glass_lime/active
/skins/Glass_lime/inactive
/skins/Hearts/Hearts (3d)/active
/skins/Hearts/Hearts (3d)/inactive
/skins/Hearts/Hearts (flat)/active
/skins/Hearts/Hearts (flat)/inactive
/skins/MetalGearArrows/1.MetalGearArrows/active
/skins/MetalGearArrows/1.MetalGearArrows/inactive
/skins/MetalGearArrows/2.MetalGearArrows/active
/skins/MetalGearArrows/2.MetalGearArrows/inactive
/skins/MetalGearArrows/3.MetalGearArrows/active
/skins/MetalGearArrows/3.MetalGearArrows/inactive
/skins/MetalGearArrows/4.MetalGearArrows/active
/skins/MetalGearArrows/4.MetalGearArrows/inactive
/skins/Nature/active
/skins/Nature/inactive
/skins/Orange_Silence/active
/skins/Orange_Silence/inactive
/skins/Orange_aureole/active
/skins/Orange_aureole/inactive
/skins/Organics/active
/skins/Organics/inactive
/skins/Rednex/active
/skins/Rednex/inactive
/skins/RoboTech/BRoboTech/active
/skins/RoboTech/BRoboTech/inactive
/skins/RoboTech/GRoboTech/active
/skins/RoboTech/GRoboTech/inactive
/skins/Russia/active
/skins/Russia/inactive
/skins/Russia_2/active
/skins/Russia_2/inactive
/skins/USSR/active
/skins/USSR/inactive
/skins/USSR_2/1.USSR_2/active
/skins/USSR_2/1.USSR_2/inactive
/skins/USSR_2/2.USSR_2/active
/skins/USSR_2/2.USSR_2/inactive
/skins/Victory_1945/active
/skins/Victory_1945/inactive
/skins/bat/active
/skins/bat/inactive
/skins/stone/active
/skins/stone/inactive
/skins/zRiver/zRiver)1(/active
/skins/zRiver/zRiver)1(/inactive
/skins/zRiver/zRiver)2(/active
/skins/zRiver/zRiver)2(/inactive
/skins/zRiver/zRiver)3(/active
/skins/zRiver/zRiver)3(/inactive
/skins/zRiver/zRiver)4(/active
/skins/zRiver/zRiver)4(/inactive
/skins/zRiver/zRiver)5(/active
/skins/zRiver/zRiver)5(/inactive
/skins/zRiver/zRiver)6(/active
/skins/zRiver/zRiver)6(/inactive
/skins/5imple Alpha/1.5imple Alpha/Active
/skins/5imple Alpha/1.5imple Alpha/Inactive
/skins/5imple Alpha/2.5imple Alpha/Active
/skins/5imple Alpha/2.5imple Alpha/Inactive
/skins/5imple Alpha/3.5imple Alpha/Active
/skins/5imple Alpha/3.5imple Alpha/Inactive
/skins/Black_lace/1.Black_lace/Active
/skins/Black_lace/1.Black_lace/Inactive
/skins/Black_lace/2.Black_lace/Active
/skins/Black_lace/2.Black_lace/Inactive
/skins/Brick/1.Brick/Active
/skins/Brick/1.Brick/Inactive
/skins/BrownLustre/BrownLustre/Active
/skins/BrownLustre/BrownLustre/Inactive
/skins/BrownLustre/BrownLustre_2/Active
/skins/BrownLustre/BrownLustre_2/Inactive
/skins/Circles/1.Circles/Active
/skins/Circles/1.Circles/Inactive
/skins/Circles/2.Circles/Active
/skins/Circles/2.Circles/Inactive
/skins/Circles/3.Circles/Active
/skins/Circles/3.Circles/Inactive
/skins/Circles/4.Circles/Active
/skins/Circles/4.Circles/Inactive
/skins/Cyclops/1.Cyclops/Active
/skins/Cyclops/1.Cyclops/Inactive
/skins/Cyclops/2.Cyclops/Active
/skins/Cyclops/2.Cyclops/Inactive
/skins/Dark_future/Active
/skins/Dark_future/Inactive
/skins/Devil_skins/Blue_devil/Active
/skins/Devil_skins/Blue_devil/Inactive
/skins/Devil_skins/Green_devil/Active
/skins/Devil_skins/Green_devil/Inactive
/skins/Devil_skins/Pink_devil/Active
/skins/Devil_skins/Pink_devil/Inactive
/skins/Devil_skins/Red_devil/Active
/skins/Devil_skins/Red_devil/Inactive
/skins/Devil_skins/Violet_devil/Active
/skins/Devil_skins/Violet_devil/Inactive
/skins/Eyes/Active
/skins/Eyes/Inactive
/skins/Flowers/Active
/skins/Flowers/Inactive
/skins/Flyght/Active
/skins/Flyght/Inactive
/skins/Glass_lime/Active
/skins/Glass_lime/Inactive
/skins/Hearts/Hearts (3d)/Active
/skins/Hearts/Hearts (3d)/Inactive
/skins/Hearts/Hearts (flat)/Active
/skins/Hearts/Hearts (flat)/Inactive
/skins/MetalGearArrows/1.MetalGearArrows/Active
/skins/MetalGearArrows/1.MetalGearArrows/Inactive
/skins/MetalGearArrows/2.MetalGearArrows/Active
/skins/MetalGearArrows/2.MetalGearArrows/Inactive
/skins/MetalGearArrows/3.MetalGearArrows/Active
/skins/MetalGearArrows/3.MetalGearArrows/Inactive
/skins/MetalGearArrows/4.MetalGearArrows/Active
/skins/MetalGearArrows/4.MetalGearArrows/Inactive
/skins/Nature/Active
/skins/Nature/Inactive
/skins/Orange_Silence/Active
/skins/Orange_Silence/Inactive
/skins/Orange_aureole/Active
/skins/Orange_aureole/Inactive
/skins/Organics/Active
/skins/Organics/Inactive
/skins/Rednex/Active
/skins/Rednex/Inactive
/skins/RoboTech/BRoboTech/Active
/skins/RoboTech/BRoboTech/Inactive
/skins/RoboTech/GRoboTech/Active
/skins/RoboTech/GRoboTech/Inactive
/skins/Russia/Active
/skins/Russia/Inactive
/skins/Russia_2/Active
/skins/Russia_2/Inactive
/skins/USSR/Active
/skins/USSR/Inactive
/skins/USSR_2/1.USSR_2/Active
/skins/USSR_2/1.USSR_2/Inactive
/skins/USSR_2/2.USSR_2/Active
/skins/USSR_2/2.USSR_2/Inactive
/skins/Victory_1945/Active
/skins/Victory_1945/Inactive
/skins/bat/Active
/skins/bat/Inactive
/skins/stone/Active
/skins/stone/Inactive
/skins/zRiver/zRiver)1(/Active
/skins/zRiver/zRiver)1(/Inactive
/skins/zRiver/zRiver)2(/Active
/skins/zRiver/zRiver)2(/Inactive
/skins/zRiver/zRiver)3(/Active
/skins/zRiver/zRiver)3(/Inactive
/skins/zRiver/zRiver)4(/Active
/skins/zRiver/zRiver)4(/Inactive
/skins/zRiver/zRiver)5(/Active
/skins/zRiver/zRiver)5(/Inactive
/skins/zRiver/zRiver)6(/Active
/skins/zRiver/zRiver)6(/Inactive
2754 4367 d 12 h clevermouse /skins/ reorganize some folders in skins/ to match the generic rule  
/skins/skin_feol/base.bmp
/skins/skin_feol/base_1.bmp
/skins/skin_feol/build.bat
/skins/skin_feol/colors.dtp
/skins/skin_feol/default.asm
/skins/skin_feol/left.bmp
/skins/skin_feol/left_1.bmp
/skins/skin_feol/me_skin.inc
/skins/skin_feol/oper.bmp
/skins/skin_feol/oper_1.bmp
/skins/skin_feol_new/base.bmp
/skins/skin_feol_new/base_1.bmp
/skins/skin_feol_new/build.bat
/skins/skin_feol_new/colors.dtp
/skins/skin_feol_new/default.asm
/skins/skin_feol_new/left.bmp
/skins/skin_feol_new/left_1.bmp
/skins/skin_feol_new/me_skin.inc
/skins/skin_feol_new/oper.bmp
/skins/skin_feol_new/oper_1.bmp
/skins/skin_ser/base.bmp
/skins/skin_ser/base_1.bmp
/skins/skin_ser/build.bat
/skins/skin_ser/colors.dtp
/skins/skin_ser/default.asm
/skins/skin_ser/left.bmp
/skins/skin_ser/left_1.bmp
/skins/skin_ser/me_skin.inc
/skins/skin_ser/oper.bmp
/skins/skin_ser/oper_1.bmp
/skins/skin_feol/default.skn
/skins/skin_feol/src
/skins/skin_feol_new/default.skn
/skins/skin_feol_new/src
/skins/skin_ser/default.skn
/skins/skin_ser/src
/skins/authors.txt
2753 4367 d 17 h clevermouse /programs/other/table/ force proper alignment in union sProcessInfo  
/programs/other/table/kosSyst.h
2752 4367 d 18 h leency /programs/games/mario2/trunk/ mario the game: gui update  
/programs/games/mario2/trunk/MARIO.ASM
2751 4368 d 9 h leency /programs/other/table/ table: last fix to fix  
/programs/other/table/hello.cpp
2750 4368 d 9 h leency /programs/other/table/ table: try to fix mouse  
/programs/other/table/hello.cpp
/programs/other/table/kosSyst.cpp
/programs/other/table/kosSyst.h
2749 4368 d 9 h leency /programs/other/table/ table 0.97: bugs fixed #0000004, partly #0000006 (CPU loading over 100500%, cells after row #99 can't be displayed, but can be scrolled)  
/programs/other/table/hello.cpp
2748 4369 d 15 h IgorA / 1) add new program 'voxel_editor'
2) fix file menu.dat
 
/programs/media/voxel_editor
/programs/media/voxel_editor/trunk
/programs/media/voxel_editor/trunk/box.vox
/programs/media/voxel_editor/trunk/build_ru.bat
/programs/media/voxel_editor/trunk/dll.inc
/programs/media/voxel_editor/trunk/house0.vox
/programs/media/voxel_editor/trunk/house1.vox
/programs/media/voxel_editor/trunk/mem.inc
/programs/media/voxel_editor/trunk/toolbar.png
/programs/media/voxel_editor/trunk/vox_draw.inc
/programs/media/voxel_editor/trunk/voxel_editor.asm
/data/Vortex86MX-eng/menu.dat
/data/eng/menu.dat
/data/new-stack/menu.dat
/data/rus/menu.dat
/programs/develop/libraries/buf2d/trunk/buf2d.asm
2747 4369 d 17 h dunkaist /data/ menu.dat updated (r2746)  
/data/Vortex86MX-eng/menu.dat
/data/eng/menu.dat
/data/new-stack/menu.dat
/data/rus/menu.dat
2746 4369 d 18 h dunkaist /data/ docpak renamed to docpack, icons.dat corrected  
/data/Vortex86MX-eng/Makefile
/data/Vortex86MX-eng/icons.dat
/data/eng/Makefile
/data/eng/icons.dat
/data/new-stack/Makefile
/data/new-stack/icons.dat
/data/rus/Makefile
/data/rus/icons.dat
2745 4369 d 18 h dunkaist /programs/other/calc/trunk/ calc: better vertical align of digits on buttons, basic skin height handling, window width increased (visual fix)  
/programs/other/calc/trunk/calc.asm
2744 4369 d 18 h clevermouse /data/ move t_edit to develop/ in night builds  
/data/Vortex86MX-eng/Makefile
/data/eng/Makefile
/data/new-stack/Makefile
/data/rus/Makefile
2743 4369 d 19 h dunkaist /programs/system/board/trunk/ board: fixed-size window  
/programs/system/board/trunk/board.asm
2742 4369 d 19 h dunkaist /data/ docs, MTDBG.TXT:
link to the forum changed from meos.sysbin.com to board.kolibrios.org
diamond's e-mail removed, as he officially left the project
 
/data/Vortex86MX-eng/docs/MTDBG.TXT
/data/eng/docs/MTDBG.TXT
/data/new-stack/docs/MTDBG.TXT
/data/rus/docs/MTDBG.TXT
2741 4369 d 19 h dunkaist /programs/demos/aclock/trunk/ aclock: redraw optimized, set window title using f0  
/programs/demos/aclock/trunk/aclock.asm
/programs/demos/aclock/trunk/draw.inc
2740 4369 d 21 h dunkaist /programs/demos/bcdclk/trunk/ bcdclk: visual fix (proper align of digits), skin height handling  
/programs/demos/bcdclk/trunk/bcdclk.asm

Show All