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  1. /*
  2.  * Mesa 3-D graphics library
  3.  * Version:  7.1
  4.  *
  5.  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  21.  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. #include "main/glheader.h"
  27. #include "main/context.h"
  28. #include "main/macros.h"
  29. #include "main/multisample.h"
  30.  
  31.  
  32. /**
  33.  * Called via glSampleCoverageARB
  34.  */
  35. void GLAPIENTRY
  36. _mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
  37. {
  38.    GET_CURRENT_CONTEXT(ctx);
  39.  
  40.    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx );
  41.  
  42.    ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0);
  43.    ctx->Multisample.SampleCoverageInvert = invert;
  44.    ctx->NewState |= _NEW_MULTISAMPLE;
  45. }
  46.  
  47.  
  48. /**
  49.  * Initialize the context's multisample state.
  50.  * \param ctx  the GL context.
  51.  */
  52. void
  53. _mesa_init_multisample(struct gl_context *ctx)
  54. {
  55.    ctx->Multisample.Enabled = GL_TRUE;
  56.    ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
  57.    ctx->Multisample.SampleAlphaToOne = GL_FALSE;
  58.    ctx->Multisample.SampleCoverage = GL_FALSE;
  59.    ctx->Multisample.SampleCoverageValue = 1.0;
  60.    ctx->Multisample.SampleCoverageInvert = GL_FALSE;
  61. }
  62.