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  1. /* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
  2.  
  3. /*
  4.  * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
  5.  * All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sub license,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the next
  15.  * paragraph) shall be included in all copies or substantial portions of the
  16.  * Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
  21.  * BRIAN PAUL,
  22.  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  23.  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
  24.  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  25.  * SOFTWARE.
  26.  */
  27.  
  28. #include "main/glheader.h"
  29. #include "main/mfeatures.h"
  30. #include "main/enums.h"
  31. #include "main/imports.h"
  32.  
  33. typedef struct {
  34.    size_t offset;
  35.    int n;
  36. } enum_elt;
  37.  
  38. LONGSTRING static const char enum_string_table[] =
  39.    "GL_2D\0"
  40.    "GL_2_BYTES\0"
  41.    "GL_3D\0"
  42.    "GL_3D_COLOR\0"
  43.    "GL_3D_COLOR_TEXTURE\0"
  44.    "GL_3_BYTES\0"
  45.    "GL_4D_COLOR_TEXTURE\0"
  46.    "GL_4_BYTES\0"
  47.    "GL_ACCUM\0"
  48.    "GL_ACCUM_ALPHA_BITS\0"
  49.    "GL_ACCUM_BLUE_BITS\0"
  50.    "GL_ACCUM_BUFFER_BIT\0"
  51.    "GL_ACCUM_CLEAR_VALUE\0"
  52.    "GL_ACCUM_GREEN_BITS\0"
  53.    "GL_ACCUM_RED_BITS\0"
  54.    "GL_ACTIVE_ATTRIBUTES\0"
  55.    "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
  56.    "GL_ACTIVE_PROGRAM_EXT\0"
  57.    "GL_ACTIVE_STENCIL_FACE_EXT\0"
  58.    "GL_ACTIVE_TEXTURE\0"
  59.    "GL_ACTIVE_TEXTURE_ARB\0"
  60.    "GL_ACTIVE_UNIFORMS\0"
  61.    "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
  62.    "GL_ACTIVE_VERTEX_UNITS_ARB\0"
  63.    "GL_ADD\0"
  64.    "GL_ADD_SIGNED\0"
  65.    "GL_ADD_SIGNED_ARB\0"
  66.    "GL_ADD_SIGNED_EXT\0"
  67.    "GL_ALIASED_LINE_WIDTH_RANGE\0"
  68.    "GL_ALIASED_POINT_SIZE_RANGE\0"
  69.    "GL_ALL_ATTRIB_BITS\0"
  70.    "GL_ALL_CLIENT_ATTRIB_BITS\0"
  71.    "GL_ALPHA\0"
  72.    "GL_ALPHA12\0"
  73.    "GL_ALPHA12_EXT\0"
  74.    "GL_ALPHA16\0"
  75.    "GL_ALPHA16I_EXT\0"
  76.    "GL_ALPHA16UI_EXT\0"
  77.    "GL_ALPHA16_EXT\0"
  78.    "GL_ALPHA32I_EXT\0"
  79.    "GL_ALPHA32UI_EXT\0"
  80.    "GL_ALPHA4\0"
  81.    "GL_ALPHA4_EXT\0"
  82.    "GL_ALPHA8\0"
  83.    "GL_ALPHA8I_EXT\0"
  84.    "GL_ALPHA8UI_EXT\0"
  85.    "GL_ALPHA8_EXT\0"
  86.    "GL_ALPHA_BIAS\0"
  87.    "GL_ALPHA_BITS\0"
  88.    "GL_ALPHA_INTEGER_EXT\0"
  89.    "GL_ALPHA_SCALE\0"
  90.    "GL_ALPHA_TEST\0"
  91.    "GL_ALPHA_TEST_FUNC\0"
  92.    "GL_ALPHA_TEST_REF\0"
  93.    "GL_ALREADY_SIGNALED\0"
  94.    "GL_ALWAYS\0"
  95.    "GL_AMBIENT\0"
  96.    "GL_AMBIENT_AND_DIFFUSE\0"
  97.    "GL_AND\0"
  98.    "GL_AND_INVERTED\0"
  99.    "GL_AND_REVERSE\0"
  100.    "GL_ARRAY_BUFFER\0"
  101.    "GL_ARRAY_BUFFER_BINDING\0"
  102.    "GL_ARRAY_BUFFER_BINDING_ARB\0"
  103.    "GL_ATTACHED_SHADERS\0"
  104.    "GL_ATTRIB_ARRAY_POINTER_NV\0"
  105.    "GL_ATTRIB_ARRAY_SIZE_NV\0"
  106.    "GL_ATTRIB_ARRAY_STRIDE_NV\0"
  107.    "GL_ATTRIB_ARRAY_TYPE_NV\0"
  108.    "GL_ATTRIB_STACK_DEPTH\0"
  109.    "GL_AUTO_NORMAL\0"
  110.    "GL_AUX0\0"
  111.    "GL_AUX1\0"
  112.    "GL_AUX2\0"
  113.    "GL_AUX3\0"
  114.    "GL_AUX_BUFFERS\0"
  115.    "GL_BACK\0"
  116.    "GL_BACK_LEFT\0"
  117.    "GL_BACK_RIGHT\0"
  118.    "GL_BGR\0"
  119.    "GL_BGRA\0"
  120.    "GL_BGRA_EXT\0"
  121.    "GL_BGRA_INTEGER\0"
  122.    "GL_BGRA_INTEGER_EXT\0"
  123.    "GL_BGR_INTEGER\0"
  124.    "GL_BGR_INTEGER_EXT\0"
  125.    "GL_BITMAP\0"
  126.    "GL_BITMAP_TOKEN\0"
  127.    "GL_BLEND\0"
  128.    "GL_BLEND_COLOR\0"
  129.    "GL_BLEND_COLOR_EXT\0"
  130.    "GL_BLEND_DST\0"
  131.    "GL_BLEND_DST_ALPHA\0"
  132.    "GL_BLEND_DST_ALPHA_OES\0"
  133.    "GL_BLEND_DST_RGB\0"
  134.    "GL_BLEND_DST_RGB_OES\0"
  135.    "GL_BLEND_EQUATION\0"
  136.    "GL_BLEND_EQUATION_ALPHA\0"
  137.    "GL_BLEND_EQUATION_ALPHA_EXT\0"
  138.    "GL_BLEND_EQUATION_ALPHA_OES\0"
  139.    "GL_BLEND_EQUATION_EXT\0"
  140.    "GL_BLEND_EQUATION_OES\0"
  141.    "GL_BLEND_EQUATION_RGB\0"
  142.    "GL_BLEND_EQUATION_RGB_EXT\0"
  143.    "GL_BLEND_EQUATION_RGB_OES\0"
  144.    "GL_BLEND_SRC\0"
  145.    "GL_BLEND_SRC_ALPHA\0"
  146.    "GL_BLEND_SRC_ALPHA_OES\0"
  147.    "GL_BLEND_SRC_RGB\0"
  148.    "GL_BLEND_SRC_RGB_OES\0"
  149.    "GL_BLUE\0"
  150.    "GL_BLUE_BIAS\0"
  151.    "GL_BLUE_BITS\0"
  152.    "GL_BLUE_INTEGER\0"
  153.    "GL_BLUE_INTEGER_EXT\0"
  154.    "GL_BLUE_SCALE\0"
  155.    "GL_BOOL\0"
  156.    "GL_BOOL_ARB\0"
  157.    "GL_BOOL_VEC2\0"
  158.    "GL_BOOL_VEC2_ARB\0"
  159.    "GL_BOOL_VEC3\0"
  160.    "GL_BOOL_VEC3_ARB\0"
  161.    "GL_BOOL_VEC4\0"
  162.    "GL_BOOL_VEC4_ARB\0"
  163.    "GL_BUFFER_ACCESS\0"
  164.    "GL_BUFFER_ACCESS_ARB\0"
  165.    "GL_BUFFER_ACCESS_FLAGS\0"
  166.    "GL_BUFFER_ACCESS_OES\0"
  167.    "GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
  168.    "GL_BUFFER_MAPPED\0"
  169.    "GL_BUFFER_MAPPED_ARB\0"
  170.    "GL_BUFFER_MAPPED_OES\0"
  171.    "GL_BUFFER_MAP_LENGTH\0"
  172.    "GL_BUFFER_MAP_OFFSET\0"
  173.    "GL_BUFFER_MAP_POINTER\0"
  174.    "GL_BUFFER_MAP_POINTER_ARB\0"
  175.    "GL_BUFFER_MAP_POINTER_OES\0"
  176.    "GL_BUFFER_OBJECT_APPLE\0"
  177.    "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
  178.    "GL_BUFFER_SIZE\0"
  179.    "GL_BUFFER_SIZE_ARB\0"
  180.    "GL_BUFFER_USAGE\0"
  181.    "GL_BUFFER_USAGE_ARB\0"
  182.    "GL_BUMP_ENVMAP_ATI\0"
  183.    "GL_BUMP_NUM_TEX_UNITS_ATI\0"
  184.    "GL_BUMP_ROT_MATRIX_ATI\0"
  185.    "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
  186.    "GL_BUMP_TARGET_ATI\0"
  187.    "GL_BUMP_TEX_UNITS_ATI\0"
  188.    "GL_BYTE\0"
  189.    "GL_C3F_V3F\0"
  190.    "GL_C4F_N3F_V3F\0"
  191.    "GL_C4UB_V2F\0"
  192.    "GL_C4UB_V3F\0"
  193.    "GL_CCW\0"
  194.    "GL_CLAMP\0"
  195.    "GL_CLAMP_READ_COLOR\0"
  196.    "GL_CLAMP_TO_BORDER\0"
  197.    "GL_CLAMP_TO_BORDER_ARB\0"
  198.    "GL_CLAMP_TO_BORDER_SGIS\0"
  199.    "GL_CLAMP_TO_EDGE\0"
  200.    "GL_CLAMP_TO_EDGE_SGIS\0"
  201.    "GL_CLEAR\0"
  202.    "GL_CLIENT_ACTIVE_TEXTURE\0"
  203.    "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
  204.    "GL_CLIENT_ALL_ATTRIB_BITS\0"
  205.    "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
  206.    "GL_CLIENT_PIXEL_STORE_BIT\0"
  207.    "GL_CLIENT_VERTEX_ARRAY_BIT\0"
  208.    "GL_CLIP_DISTANCE0\0"
  209.    "GL_CLIP_DISTANCE1\0"
  210.    "GL_CLIP_DISTANCE2\0"
  211.    "GL_CLIP_DISTANCE3\0"
  212.    "GL_CLIP_DISTANCE4\0"
  213.    "GL_CLIP_DISTANCE5\0"
  214.    "GL_CLIP_DISTANCE6\0"
  215.    "GL_CLIP_DISTANCE7\0"
  216.    "GL_CLIP_PLANE0\0"
  217.    "GL_CLIP_PLANE1\0"
  218.    "GL_CLIP_PLANE2\0"
  219.    "GL_CLIP_PLANE3\0"
  220.    "GL_CLIP_PLANE4\0"
  221.    "GL_CLIP_PLANE5\0"
  222.    "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
  223.    "GL_COEFF\0"
  224.    "GL_COLOR\0"
  225.    "GL_COLOR_ARRAY\0"
  226.    "GL_COLOR_ARRAY_BUFFER_BINDING\0"
  227.    "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
  228.    "GL_COLOR_ARRAY_POINTER\0"
  229.    "GL_COLOR_ARRAY_SIZE\0"
  230.    "GL_COLOR_ARRAY_STRIDE\0"
  231.    "GL_COLOR_ARRAY_TYPE\0"
  232.    "GL_COLOR_ATTACHMENT0\0"
  233.    "GL_COLOR_ATTACHMENT0_EXT\0"
  234.    "GL_COLOR_ATTACHMENT0_OES\0"
  235.    "GL_COLOR_ATTACHMENT1\0"
  236.    "GL_COLOR_ATTACHMENT10\0"
  237.    "GL_COLOR_ATTACHMENT10_EXT\0"
  238.    "GL_COLOR_ATTACHMENT11\0"
  239.    "GL_COLOR_ATTACHMENT11_EXT\0"
  240.    "GL_COLOR_ATTACHMENT12\0"
  241.    "GL_COLOR_ATTACHMENT12_EXT\0"
  242.    "GL_COLOR_ATTACHMENT13\0"
  243.    "GL_COLOR_ATTACHMENT13_EXT\0"
  244.    "GL_COLOR_ATTACHMENT14\0"
  245.    "GL_COLOR_ATTACHMENT14_EXT\0"
  246.    "GL_COLOR_ATTACHMENT15\0"
  247.    "GL_COLOR_ATTACHMENT15_EXT\0"
  248.    "GL_COLOR_ATTACHMENT1_EXT\0"
  249.    "GL_COLOR_ATTACHMENT2\0"
  250.    "GL_COLOR_ATTACHMENT2_EXT\0"
  251.    "GL_COLOR_ATTACHMENT3\0"
  252.    "GL_COLOR_ATTACHMENT3_EXT\0"
  253.    "GL_COLOR_ATTACHMENT4\0"
  254.    "GL_COLOR_ATTACHMENT4_EXT\0"
  255.    "GL_COLOR_ATTACHMENT5\0"
  256.    "GL_COLOR_ATTACHMENT5_EXT\0"
  257.    "GL_COLOR_ATTACHMENT6\0"
  258.    "GL_COLOR_ATTACHMENT6_EXT\0"
  259.    "GL_COLOR_ATTACHMENT7\0"
  260.    "GL_COLOR_ATTACHMENT7_EXT\0"
  261.    "GL_COLOR_ATTACHMENT8\0"
  262.    "GL_COLOR_ATTACHMENT8_EXT\0"
  263.    "GL_COLOR_ATTACHMENT9\0"
  264.    "GL_COLOR_ATTACHMENT9_EXT\0"
  265.    "GL_COLOR_BUFFER_BIT\0"
  266.    "GL_COLOR_CLEAR_VALUE\0"
  267.    "GL_COLOR_INDEX\0"
  268.    "GL_COLOR_INDEXES\0"
  269.    "GL_COLOR_LOGIC_OP\0"
  270.    "GL_COLOR_MATERIAL\0"
  271.    "GL_COLOR_MATERIAL_FACE\0"
  272.    "GL_COLOR_MATERIAL_PARAMETER\0"
  273.    "GL_COLOR_MATRIX\0"
  274.    "GL_COLOR_MATRIX_SGI\0"
  275.    "GL_COLOR_MATRIX_STACK_DEPTH\0"
  276.    "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
  277.    "GL_COLOR_SUM\0"
  278.    "GL_COLOR_SUM_ARB\0"
  279.    "GL_COLOR_TABLE\0"
  280.    "GL_COLOR_TABLE_ALPHA_SIZE\0"
  281.    "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
  282.    "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
  283.    "GL_COLOR_TABLE_BIAS\0"
  284.    "GL_COLOR_TABLE_BIAS_SGI\0"
  285.    "GL_COLOR_TABLE_BLUE_SIZE\0"
  286.    "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
  287.    "GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
  288.    "GL_COLOR_TABLE_FORMAT\0"
  289.    "GL_COLOR_TABLE_FORMAT_EXT\0"
  290.    "GL_COLOR_TABLE_FORMAT_SGI\0"
  291.    "GL_COLOR_TABLE_GREEN_SIZE\0"
  292.    "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
  293.    "GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
  294.    "GL_COLOR_TABLE_INTENSITY_SIZE\0"
  295.    "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
  296.    "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
  297.    "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
  298.    "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
  299.    "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
  300.    "GL_COLOR_TABLE_RED_SIZE\0"
  301.    "GL_COLOR_TABLE_RED_SIZE_EXT\0"
  302.    "GL_COLOR_TABLE_RED_SIZE_SGI\0"
  303.    "GL_COLOR_TABLE_SCALE\0"
  304.    "GL_COLOR_TABLE_SCALE_SGI\0"
  305.    "GL_COLOR_TABLE_WIDTH\0"
  306.    "GL_COLOR_TABLE_WIDTH_EXT\0"
  307.    "GL_COLOR_TABLE_WIDTH_SGI\0"
  308.    "GL_COLOR_WRITEMASK\0"
  309.    "GL_COMBINE\0"
  310.    "GL_COMBINE4\0"
  311.    "GL_COMBINE_ALPHA\0"
  312.    "GL_COMBINE_ALPHA_ARB\0"
  313.    "GL_COMBINE_ALPHA_EXT\0"
  314.    "GL_COMBINE_ARB\0"
  315.    "GL_COMBINE_EXT\0"
  316.    "GL_COMBINE_RGB\0"
  317.    "GL_COMBINE_RGB_ARB\0"
  318.    "GL_COMBINE_RGB_EXT\0"
  319.    "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
  320.    "GL_COMPARE_REF_TO_TEXTURE\0"
  321.    "GL_COMPARE_R_TO_TEXTURE\0"
  322.    "GL_COMPARE_R_TO_TEXTURE_ARB\0"
  323.    "GL_COMPILE\0"
  324.    "GL_COMPILE_AND_EXECUTE\0"
  325.    "GL_COMPILE_STATUS\0"
  326.    "GL_COMPRESSED_ALPHA\0"
  327.    "GL_COMPRESSED_ALPHA_ARB\0"
  328.    "GL_COMPRESSED_INTENSITY\0"
  329.    "GL_COMPRESSED_INTENSITY_ARB\0"
  330.    "GL_COMPRESSED_LUMINANCE\0"
  331.    "GL_COMPRESSED_LUMINANCE_ALPHA\0"
  332.    "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
  333.    "GL_COMPRESSED_LUMINANCE_ARB\0"
  334.    "GL_COMPRESSED_RED\0"
  335.    "GL_COMPRESSED_RG\0"
  336.    "GL_COMPRESSED_RGB\0"
  337.    "GL_COMPRESSED_RGBA\0"
  338.    "GL_COMPRESSED_RGBA_ARB\0"
  339.    "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
  340.    "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
  341.    "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
  342.    "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
  343.    "GL_COMPRESSED_RGB_ARB\0"
  344.    "GL_COMPRESSED_RGB_FXT1_3DFX\0"
  345.    "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
  346.    "GL_COMPRESSED_SLUMINANCE\0"
  347.    "GL_COMPRESSED_SLUMINANCE_ALPHA\0"
  348.    "GL_COMPRESSED_SRGB\0"
  349.    "GL_COMPRESSED_SRGB_ALPHA\0"
  350.    "GL_COMPRESSED_TEXTURE_FORMATS\0"
  351.    "GL_CONDITION_SATISFIED\0"
  352.    "GL_CONSTANT\0"
  353.    "GL_CONSTANT_ALPHA\0"
  354.    "GL_CONSTANT_ALPHA_EXT\0"
  355.    "GL_CONSTANT_ARB\0"
  356.    "GL_CONSTANT_ATTENUATION\0"
  357.    "GL_CONSTANT_BORDER_HP\0"
  358.    "GL_CONSTANT_COLOR\0"
  359.    "GL_CONSTANT_COLOR_EXT\0"
  360.    "GL_CONSTANT_EXT\0"
  361.    "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0"
  362.    "GL_CONTEXT_CORE_PROFILE_BIT\0"
  363.    "GL_CONTEXT_FLAGS\0"
  364.    "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
  365.    "GL_CONTEXT_PROFILE_MASK\0"
  366.    "GL_CONVOLUTION_1D\0"
  367.    "GL_CONVOLUTION_2D\0"
  368.    "GL_CONVOLUTION_BORDER_COLOR\0"
  369.    "GL_CONVOLUTION_BORDER_COLOR_HP\0"
  370.    "GL_CONVOLUTION_BORDER_MODE\0"
  371.    "GL_CONVOLUTION_BORDER_MODE_EXT\0"
  372.    "GL_CONVOLUTION_FILTER_BIAS\0"
  373.    "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
  374.    "GL_CONVOLUTION_FILTER_SCALE\0"
  375.    "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
  376.    "GL_CONVOLUTION_FORMAT\0"
  377.    "GL_CONVOLUTION_FORMAT_EXT\0"
  378.    "GL_CONVOLUTION_HEIGHT\0"
  379.    "GL_CONVOLUTION_HEIGHT_EXT\0"
  380.    "GL_CONVOLUTION_WIDTH\0"
  381.    "GL_CONVOLUTION_WIDTH_EXT\0"
  382.    "GL_COORD_REPLACE\0"
  383.    "GL_COORD_REPLACE_ARB\0"
  384.    "GL_COORD_REPLACE_NV\0"
  385.    "GL_COORD_REPLACE_OES\0"
  386.    "GL_COPY\0"
  387.    "GL_COPY_INVERTED\0"
  388.    "GL_COPY_PIXEL_TOKEN\0"
  389.    "GL_COPY_READ_BUFFER\0"
  390.    "GL_COPY_WRITE_BUFFER\0"
  391.    "GL_CULL_FACE\0"
  392.    "GL_CULL_FACE_MODE\0"
  393.    "GL_CULL_VERTEX_EXT\0"
  394.    "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
  395.    "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
  396.    "GL_CURRENT_ATTRIB_NV\0"
  397.    "GL_CURRENT_BIT\0"
  398.    "GL_CURRENT_COLOR\0"
  399.    "GL_CURRENT_FOG_COORD\0"
  400.    "GL_CURRENT_FOG_COORDINATE\0"
  401.    "GL_CURRENT_INDEX\0"
  402.    "GL_CURRENT_MATRIX_ARB\0"
  403.    "GL_CURRENT_MATRIX_INDEX_ARB\0"
  404.    "GL_CURRENT_MATRIX_NV\0"
  405.    "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
  406.    "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
  407.    "GL_CURRENT_NORMAL\0"
  408.    "GL_CURRENT_PALETTE_MATRIX_ARB\0"
  409.    "GL_CURRENT_PALETTE_MATRIX_OES\0"
  410.    "GL_CURRENT_PROGRAM\0"
  411.    "GL_CURRENT_QUERY\0"
  412.    "GL_CURRENT_QUERY_ARB\0"
  413.    "GL_CURRENT_RASTER_COLOR\0"
  414.    "GL_CURRENT_RASTER_DISTANCE\0"
  415.    "GL_CURRENT_RASTER_INDEX\0"
  416.    "GL_CURRENT_RASTER_POSITION\0"
  417.    "GL_CURRENT_RASTER_POSITION_VALID\0"
  418.    "GL_CURRENT_RASTER_SECONDARY_COLOR\0"
  419.    "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
  420.    "GL_CURRENT_SECONDARY_COLOR\0"
  421.    "GL_CURRENT_TEXTURE_COORDS\0"
  422.    "GL_CURRENT_VERTEX_ATTRIB\0"
  423.    "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
  424.    "GL_CURRENT_WEIGHT_ARB\0"
  425.    "GL_CW\0"
  426.    "GL_DEBUG_ASSERT_MESA\0"
  427.    "GL_DEBUG_OBJECT_MESA\0"
  428.    "GL_DEBUG_PRINT_MESA\0"
  429.    "GL_DECAL\0"
  430.    "GL_DECR\0"
  431.    "GL_DECR_WRAP\0"
  432.    "GL_DECR_WRAP_EXT\0"
  433.    "GL_DELETE_STATUS\0"
  434.    "GL_DEPTH\0"
  435.    "GL_DEPTH24_STENCIL8\0"
  436.    "GL_DEPTH24_STENCIL8_EXT\0"
  437.    "GL_DEPTH24_STENCIL8_OES\0"
  438.    "GL_DEPTH_ATTACHMENT\0"
  439.    "GL_DEPTH_ATTACHMENT_EXT\0"
  440.    "GL_DEPTH_ATTACHMENT_OES\0"
  441.    "GL_DEPTH_BIAS\0"
  442.    "GL_DEPTH_BITS\0"
  443.    "GL_DEPTH_BOUNDS_EXT\0"
  444.    "GL_DEPTH_BOUNDS_TEST_EXT\0"
  445.    "GL_DEPTH_BUFFER\0"
  446.    "GL_DEPTH_BUFFER_BIT\0"
  447.    "GL_DEPTH_CLAMP\0"
  448.    "GL_DEPTH_CLAMP_NV\0"
  449.    "GL_DEPTH_CLEAR_VALUE\0"
  450.    "GL_DEPTH_COMPONENT\0"
  451.    "GL_DEPTH_COMPONENT16\0"
  452.    "GL_DEPTH_COMPONENT16_ARB\0"
  453.    "GL_DEPTH_COMPONENT16_OES\0"
  454.    "GL_DEPTH_COMPONENT16_SGIX\0"
  455.    "GL_DEPTH_COMPONENT24\0"
  456.    "GL_DEPTH_COMPONENT24_ARB\0"
  457.    "GL_DEPTH_COMPONENT24_OES\0"
  458.    "GL_DEPTH_COMPONENT24_SGIX\0"
  459.    "GL_DEPTH_COMPONENT32\0"
  460.    "GL_DEPTH_COMPONENT32_ARB\0"
  461.    "GL_DEPTH_COMPONENT32_OES\0"
  462.    "GL_DEPTH_COMPONENT32_SGIX\0"
  463.    "GL_DEPTH_FUNC\0"
  464.    "GL_DEPTH_RANGE\0"
  465.    "GL_DEPTH_SCALE\0"
  466.    "GL_DEPTH_STENCIL\0"
  467.    "GL_DEPTH_STENCIL_ATTACHMENT\0"
  468.    "GL_DEPTH_STENCIL_EXT\0"
  469.    "GL_DEPTH_STENCIL_NV\0"
  470.    "GL_DEPTH_STENCIL_OES\0"
  471.    "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
  472.    "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
  473.    "GL_DEPTH_TEST\0"
  474.    "GL_DEPTH_TEXTURE_MODE\0"
  475.    "GL_DEPTH_TEXTURE_MODE_ARB\0"
  476.    "GL_DEPTH_WRITEMASK\0"
  477.    "GL_DIFFUSE\0"
  478.    "GL_DITHER\0"
  479.    "GL_DOMAIN\0"
  480.    "GL_DONT_CARE\0"
  481.    "GL_DOT3_RGB\0"
  482.    "GL_DOT3_RGBA\0"
  483.    "GL_DOT3_RGBA_ARB\0"
  484.    "GL_DOT3_RGBA_EXT\0"
  485.    "GL_DOT3_RGB_ARB\0"
  486.    "GL_DOT3_RGB_EXT\0"
  487.    "GL_DOUBLE\0"
  488.    "GL_DOUBLEBUFFER\0"
  489.    "GL_DRAW_BUFFER\0"
  490.    "GL_DRAW_BUFFER0\0"
  491.    "GL_DRAW_BUFFER0_ARB\0"
  492.    "GL_DRAW_BUFFER0_ATI\0"
  493.    "GL_DRAW_BUFFER1\0"
  494.    "GL_DRAW_BUFFER10\0"
  495.    "GL_DRAW_BUFFER10_ARB\0"
  496.    "GL_DRAW_BUFFER10_ATI\0"
  497.    "GL_DRAW_BUFFER11\0"
  498.    "GL_DRAW_BUFFER11_ARB\0"
  499.    "GL_DRAW_BUFFER11_ATI\0"
  500.    "GL_DRAW_BUFFER12\0"
  501.    "GL_DRAW_BUFFER12_ARB\0"
  502.    "GL_DRAW_BUFFER12_ATI\0"
  503.    "GL_DRAW_BUFFER13\0"
  504.    "GL_DRAW_BUFFER13_ARB\0"
  505.    "GL_DRAW_BUFFER13_ATI\0"
  506.    "GL_DRAW_BUFFER14\0"
  507.    "GL_DRAW_BUFFER14_ARB\0"
  508.    "GL_DRAW_BUFFER14_ATI\0"
  509.    "GL_DRAW_BUFFER15\0"
  510.    "GL_DRAW_BUFFER15_ARB\0"
  511.    "GL_DRAW_BUFFER15_ATI\0"
  512.    "GL_DRAW_BUFFER1_ARB\0"
  513.    "GL_DRAW_BUFFER1_ATI\0"
  514.    "GL_DRAW_BUFFER2\0"
  515.    "GL_DRAW_BUFFER2_ARB\0"
  516.    "GL_DRAW_BUFFER2_ATI\0"
  517.    "GL_DRAW_BUFFER3\0"
  518.    "GL_DRAW_BUFFER3_ARB\0"
  519.    "GL_DRAW_BUFFER3_ATI\0"
  520.    "GL_DRAW_BUFFER4\0"
  521.    "GL_DRAW_BUFFER4_ARB\0"
  522.    "GL_DRAW_BUFFER4_ATI\0"
  523.    "GL_DRAW_BUFFER5\0"
  524.    "GL_DRAW_BUFFER5_ARB\0"
  525.    "GL_DRAW_BUFFER5_ATI\0"
  526.    "GL_DRAW_BUFFER6\0"
  527.    "GL_DRAW_BUFFER6_ARB\0"
  528.    "GL_DRAW_BUFFER6_ATI\0"
  529.    "GL_DRAW_BUFFER7\0"
  530.    "GL_DRAW_BUFFER7_ARB\0"
  531.    "GL_DRAW_BUFFER7_ATI\0"
  532.    "GL_DRAW_BUFFER8\0"
  533.    "GL_DRAW_BUFFER8_ARB\0"
  534.    "GL_DRAW_BUFFER8_ATI\0"
  535.    "GL_DRAW_BUFFER9\0"
  536.    "GL_DRAW_BUFFER9_ARB\0"
  537.    "GL_DRAW_BUFFER9_ATI\0"
  538.    "GL_DRAW_FRAMEBUFFER\0"
  539.    "GL_DRAW_FRAMEBUFFER_BINDING\0"
  540.    "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
  541.    "GL_DRAW_FRAMEBUFFER_EXT\0"
  542.    "GL_DRAW_PIXEL_TOKEN\0"
  543.    "GL_DST_ALPHA\0"
  544.    "GL_DST_COLOR\0"
  545.    "GL_DU8DV8_ATI\0"
  546.    "GL_DUDV_ATI\0"
  547.    "GL_DYNAMIC_COPY\0"
  548.    "GL_DYNAMIC_COPY_ARB\0"
  549.    "GL_DYNAMIC_DRAW\0"
  550.    "GL_DYNAMIC_DRAW_ARB\0"
  551.    "GL_DYNAMIC_READ\0"
  552.    "GL_DYNAMIC_READ_ARB\0"
  553.    "GL_EDGE_FLAG\0"
  554.    "GL_EDGE_FLAG_ARRAY\0"
  555.    "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
  556.    "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
  557.    "GL_EDGE_FLAG_ARRAY_POINTER\0"
  558.    "GL_EDGE_FLAG_ARRAY_STRIDE\0"
  559.    "GL_ELEMENT_ARRAY_BUFFER\0"
  560.    "GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
  561.    "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
  562.    "GL_EMISSION\0"
  563.    "GL_ENABLE_BIT\0"
  564.    "GL_EQUAL\0"
  565.    "GL_EQUIV\0"
  566.    "GL_EVAL_BIT\0"
  567.    "GL_EXP\0"
  568.    "GL_EXP2\0"
  569.    "GL_EXTENSIONS\0"
  570.    "GL_EYE_LINEAR\0"
  571.    "GL_EYE_PLANE\0"
  572.    "GL_EYE_PLANE_ABSOLUTE_NV\0"
  573.    "GL_EYE_RADIAL_NV\0"
  574.    "GL_FALSE\0"
  575.    "GL_FASTEST\0"
  576.    "GL_FEEDBACK\0"
  577.    "GL_FEEDBACK_BUFFER_POINTER\0"
  578.    "GL_FEEDBACK_BUFFER_SIZE\0"
  579.    "GL_FEEDBACK_BUFFER_TYPE\0"
  580.    "GL_FILL\0"
  581.    "GL_FIRST_VERTEX_CONVENTION\0"
  582.    "GL_FIRST_VERTEX_CONVENTION_EXT\0"
  583.    "GL_FIXED\0"
  584.    "GL_FIXED_OES\0"
  585.    "GL_FIXED_ONLY\0"
  586.    "GL_FLAT\0"
  587.    "GL_FLOAT\0"
  588.    "GL_FLOAT_MAT2\0"
  589.    "GL_FLOAT_MAT2_ARB\0"
  590.    "GL_FLOAT_MAT2x3\0"
  591.    "GL_FLOAT_MAT2x4\0"
  592.    "GL_FLOAT_MAT3\0"
  593.    "GL_FLOAT_MAT3_ARB\0"
  594.    "GL_FLOAT_MAT3x2\0"
  595.    "GL_FLOAT_MAT3x4\0"
  596.    "GL_FLOAT_MAT4\0"
  597.    "GL_FLOAT_MAT4_ARB\0"
  598.    "GL_FLOAT_MAT4x2\0"
  599.    "GL_FLOAT_MAT4x3\0"
  600.    "GL_FLOAT_VEC2\0"
  601.    "GL_FLOAT_VEC2_ARB\0"
  602.    "GL_FLOAT_VEC3\0"
  603.    "GL_FLOAT_VEC3_ARB\0"
  604.    "GL_FLOAT_VEC4\0"
  605.    "GL_FLOAT_VEC4_ARB\0"
  606.    "GL_FOG\0"
  607.    "GL_FOG_BIT\0"
  608.    "GL_FOG_COLOR\0"
  609.    "GL_FOG_COORD\0"
  610.    "GL_FOG_COORDINATE\0"
  611.    "GL_FOG_COORDINATE_ARRAY\0"
  612.    "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
  613.    "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
  614.    "GL_FOG_COORDINATE_ARRAY_POINTER\0"
  615.    "GL_FOG_COORDINATE_ARRAY_STRIDE\0"
  616.    "GL_FOG_COORDINATE_ARRAY_TYPE\0"
  617.    "GL_FOG_COORDINATE_SOURCE\0"
  618.    "GL_FOG_COORD_ARRAY\0"
  619.    "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
  620.    "GL_FOG_COORD_ARRAY_POINTER\0"
  621.    "GL_FOG_COORD_ARRAY_STRIDE\0"
  622.    "GL_FOG_COORD_ARRAY_TYPE\0"
  623.    "GL_FOG_COORD_SRC\0"
  624.    "GL_FOG_DENSITY\0"
  625.    "GL_FOG_DISTANCE_MODE_NV\0"
  626.    "GL_FOG_END\0"
  627.    "GL_FOG_HINT\0"
  628.    "GL_FOG_INDEX\0"
  629.    "GL_FOG_MODE\0"
  630.    "GL_FOG_OFFSET_SGIX\0"
  631.    "GL_FOG_OFFSET_VALUE_SGIX\0"
  632.    "GL_FOG_START\0"
  633.    "GL_FRAGMENT_DEPTH\0"
  634.    "GL_FRAGMENT_PROGRAM_ARB\0"
  635.    "GL_FRAGMENT_SHADER\0"
  636.    "GL_FRAGMENT_SHADER_ARB\0"
  637.    "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
  638.    "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES\0"
  639.    "GL_FRAMEBUFFER\0"
  640.    "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0"
  641.    "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0"
  642.    "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0"
  643.    "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
  644.    "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
  645.    "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
  646.    "GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0"
  647.    "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB\0"
  648.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
  649.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
  650.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES\0"
  651.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0"
  652.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
  653.    "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES\0"
  654.    "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0"
  655.    "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0"
  656.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
  657.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES\0"
  658.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0"
  659.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
  660.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES\0"
  661.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0"
  662.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
  663.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
  664.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
  665.    "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES\0"
  666.    "GL_FRAMEBUFFER_BINDING\0"
  667.    "GL_FRAMEBUFFER_BINDING_EXT\0"
  668.    "GL_FRAMEBUFFER_BINDING_OES\0"
  669.    "GL_FRAMEBUFFER_COMPLETE\0"
  670.    "GL_FRAMEBUFFER_COMPLETE_EXT\0"
  671.    "GL_FRAMEBUFFER_COMPLETE_OES\0"
  672.    "GL_FRAMEBUFFER_DEFAULT\0"
  673.    "GL_FRAMEBUFFER_EXT\0"
  674.    "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
  675.    "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
  676.    "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES\0"
  677.    "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS\0"
  678.    "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
  679.    "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES\0"
  680.    "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0"
  681.    "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
  682.    "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES\0"
  683.    "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
  684.    "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
  685.    "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES\0"
  686.    "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0"
  687.    "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0"
  688.    "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB\0"
  689.    "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
  690.    "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
  691.    "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES\0"
  692.    "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
  693.    "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0"
  694.    "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0"
  695.    "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
  696.    "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES\0"
  697.    "GL_FRAMEBUFFER_OES\0"
  698.    "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
  699.    "GL_FRAMEBUFFER_UNDEFINED\0"
  700.    "GL_FRAMEBUFFER_UNSUPPORTED\0"
  701.    "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
  702.    "GL_FRAMEBUFFER_UNSUPPORTED_OES\0"
  703.    "GL_FRONT\0"
  704.    "GL_FRONT_AND_BACK\0"
  705.    "GL_FRONT_FACE\0"
  706.    "GL_FRONT_LEFT\0"
  707.    "GL_FRONT_RIGHT\0"
  708.    "GL_FUNC_ADD\0"
  709.    "GL_FUNC_ADD_EXT\0"
  710.    "GL_FUNC_ADD_OES\0"
  711.    "GL_FUNC_REVERSE_SUBTRACT\0"
  712.    "GL_FUNC_REVERSE_SUBTRACT_EXT\0"
  713.    "GL_FUNC_REVERSE_SUBTRACT_OES\0"
  714.    "GL_FUNC_SUBTRACT\0"
  715.    "GL_FUNC_SUBTRACT_EXT\0"
  716.    "GL_FUNC_SUBTRACT_OES\0"
  717.    "GL_GENERATE_MIPMAP\0"
  718.    "GL_GENERATE_MIPMAP_HINT\0"
  719.    "GL_GENERATE_MIPMAP_HINT_SGIS\0"
  720.    "GL_GENERATE_MIPMAP_SGIS\0"
  721.    "GL_GEOMETRY_INPUT_TYPE\0"
  722.    "GL_GEOMETRY_INPUT_TYPE_ARB\0"
  723.    "GL_GEOMETRY_OUTPUT_TYPE\0"
  724.    "GL_GEOMETRY_OUTPUT_TYPE_ARB\0"
  725.    "GL_GEOMETRY_SHADER\0"
  726.    "GL_GEOMETRY_SHADER_ARB\0"
  727.    "GL_GEOMETRY_VERTICES_OUT\0"
  728.    "GL_GEOMETRY_VERTICES_OUT_ARB\0"
  729.    "GL_GEQUAL\0"
  730.    "GL_GREATER\0"
  731.    "GL_GREEN\0"
  732.    "GL_GREEN_BIAS\0"
  733.    "GL_GREEN_BITS\0"
  734.    "GL_GREEN_INTEGER\0"
  735.    "GL_GREEN_INTEGER_EXT\0"
  736.    "GL_GREEN_SCALE\0"
  737.    "GL_HALF_FLOAT\0"
  738.    "GL_HALF_FLOAT_OES\0"
  739.    "GL_HIGH_FLOAT\0"
  740.    "GL_HIGH_INT\0"
  741.    "GL_HINT_BIT\0"
  742.    "GL_HISTOGRAM\0"
  743.    "GL_HISTOGRAM_ALPHA_SIZE\0"
  744.    "GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
  745.    "GL_HISTOGRAM_BLUE_SIZE\0"
  746.    "GL_HISTOGRAM_BLUE_SIZE_EXT\0"
  747.    "GL_HISTOGRAM_EXT\0"
  748.    "GL_HISTOGRAM_FORMAT\0"
  749.    "GL_HISTOGRAM_FORMAT_EXT\0"
  750.    "GL_HISTOGRAM_GREEN_SIZE\0"
  751.    "GL_HISTOGRAM_GREEN_SIZE_EXT\0"
  752.    "GL_HISTOGRAM_LUMINANCE_SIZE\0"
  753.    "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
  754.    "GL_HISTOGRAM_RED_SIZE\0"
  755.    "GL_HISTOGRAM_RED_SIZE_EXT\0"
  756.    "GL_HISTOGRAM_SINK\0"
  757.    "GL_HISTOGRAM_SINK_EXT\0"
  758.    "GL_HISTOGRAM_WIDTH\0"
  759.    "GL_HISTOGRAM_WIDTH_EXT\0"
  760.    "GL_IDENTITY_NV\0"
  761.    "GL_IGNORE_BORDER_HP\0"
  762.    "GL_IMPLEMENTATION_COLOR_READ_FORMAT\0"
  763.    "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
  764.    "GL_IMPLEMENTATION_COLOR_READ_TYPE\0"
  765.    "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
  766.    "GL_INCR\0"
  767.    "GL_INCR_WRAP\0"
  768.    "GL_INCR_WRAP_EXT\0"
  769.    "GL_INDEX\0"
  770.    "GL_INDEX_ARRAY\0"
  771.    "GL_INDEX_ARRAY_BUFFER_BINDING\0"
  772.    "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
  773.    "GL_INDEX_ARRAY_POINTER\0"
  774.    "GL_INDEX_ARRAY_STRIDE\0"
  775.    "GL_INDEX_ARRAY_TYPE\0"
  776.    "GL_INDEX_BITS\0"
  777.    "GL_INDEX_CLEAR_VALUE\0"
  778.    "GL_INDEX_LOGIC_OP\0"
  779.    "GL_INDEX_MODE\0"
  780.    "GL_INDEX_OFFSET\0"
  781.    "GL_INDEX_SHIFT\0"
  782.    "GL_INDEX_WRITEMASK\0"
  783.    "GL_INFO_LOG_LENGTH\0"
  784.    "GL_INT\0"
  785.    "GL_INTENSITY\0"
  786.    "GL_INTENSITY12\0"
  787.    "GL_INTENSITY12_EXT\0"
  788.    "GL_INTENSITY16\0"
  789.    "GL_INTENSITY16I_EXT\0"
  790.    "GL_INTENSITY16UI_EXT\0"
  791.    "GL_INTENSITY16_EXT\0"
  792.    "GL_INTENSITY32I_EXT\0"
  793.    "GL_INTENSITY32UI_EXT\0"
  794.    "GL_INTENSITY4\0"
  795.    "GL_INTENSITY4_EXT\0"
  796.    "GL_INTENSITY8\0"
  797.    "GL_INTENSITY8I_EXT\0"
  798.    "GL_INTENSITY8UI_EXT\0"
  799.    "GL_INTENSITY8_EXT\0"
  800.    "GL_INTENSITY_EXT\0"
  801.    "GL_INTERLEAVED_ATTRIBS\0"
  802.    "GL_INTERLEAVED_ATTRIBS_EXT\0"
  803.    "GL_INTERPOLATE\0"
  804.    "GL_INTERPOLATE_ARB\0"
  805.    "GL_INTERPOLATE_EXT\0"
  806.    "GL_INT_10_10_10_2_OES\0"
  807.    "GL_INT_SAMPLER_1D\0"
  808.    "GL_INT_SAMPLER_1D_ARRAY\0"
  809.    "GL_INT_SAMPLER_1D_ARRAY_EXT\0"
  810.    "GL_INT_SAMPLER_1D_EXT\0"
  811.    "GL_INT_SAMPLER_2D\0"
  812.    "GL_INT_SAMPLER_2D_ARRAY\0"
  813.    "GL_INT_SAMPLER_2D_ARRAY_EXT\0"
  814.    "GL_INT_SAMPLER_2D_EXT\0"
  815.    "GL_INT_SAMPLER_2D_RECT\0"
  816.    "GL_INT_SAMPLER_2D_RECT_EXT\0"
  817.    "GL_INT_SAMPLER_3D\0"
  818.    "GL_INT_SAMPLER_3D_EXT\0"
  819.    "GL_INT_SAMPLER_BUFFER\0"
  820.    "GL_INT_SAMPLER_BUFFER_EXT\0"
  821.    "GL_INT_SAMPLER_CUBE\0"
  822.    "GL_INT_SAMPLER_CUBE_EXT\0"
  823.    "GL_INT_VEC2\0"
  824.    "GL_INT_VEC2_ARB\0"
  825.    "GL_INT_VEC3\0"
  826.    "GL_INT_VEC3_ARB\0"
  827.    "GL_INT_VEC4\0"
  828.    "GL_INT_VEC4_ARB\0"
  829.    "GL_INVALID_ENUM\0"
  830.    "GL_INVALID_FRAMEBUFFER_OPERATION\0"
  831.    "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
  832.    "GL_INVALID_FRAMEBUFFER_OPERATION_OES\0"
  833.    "GL_INVALID_OPERATION\0"
  834.    "GL_INVALID_VALUE\0"
  835.    "GL_INVERSE_NV\0"
  836.    "GL_INVERSE_TRANSPOSE_NV\0"
  837.    "GL_INVERT\0"
  838.    "GL_KEEP\0"
  839.    "GL_LAST_VERTEX_CONVENTION\0"
  840.    "GL_LAST_VERTEX_CONVENTION_EXT\0"
  841.    "GL_LEFT\0"
  842.    "GL_LEQUAL\0"
  843.    "GL_LESS\0"
  844.    "GL_LIGHT0\0"
  845.    "GL_LIGHT1\0"
  846.    "GL_LIGHT2\0"
  847.    "GL_LIGHT3\0"
  848.    "GL_LIGHT4\0"
  849.    "GL_LIGHT5\0"
  850.    "GL_LIGHT6\0"
  851.    "GL_LIGHT7\0"
  852.    "GL_LIGHTING\0"
  853.    "GL_LIGHTING_BIT\0"
  854.    "GL_LIGHT_MODEL_AMBIENT\0"
  855.    "GL_LIGHT_MODEL_COLOR_CONTROL\0"
  856.    "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
  857.    "GL_LIGHT_MODEL_LOCAL_VIEWER\0"
  858.    "GL_LIGHT_MODEL_TWO_SIDE\0"
  859.    "GL_LINE\0"
  860.    "GL_LINEAR\0"
  861.    "GL_LINEAR_ATTENUATION\0"
  862.    "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
  863.    "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
  864.    "GL_LINEAR_MIPMAP_LINEAR\0"
  865.    "GL_LINEAR_MIPMAP_NEAREST\0"
  866.    "GL_LINES\0"
  867.    "GL_LINES_ADJACENCY\0"
  868.    "GL_LINES_ADJACENCY_ARB\0"
  869.    "GL_LINE_BIT\0"
  870.    "GL_LINE_LOOP\0"
  871.    "GL_LINE_RESET_TOKEN\0"
  872.    "GL_LINE_SMOOTH\0"
  873.    "GL_LINE_SMOOTH_HINT\0"
  874.    "GL_LINE_STIPPLE\0"
  875.    "GL_LINE_STIPPLE_PATTERN\0"
  876.    "GL_LINE_STIPPLE_REPEAT\0"
  877.    "GL_LINE_STRIP\0"
  878.    "GL_LINE_STRIP_ADJACENCY\0"
  879.    "GL_LINE_STRIP_ADJACENCY_ARB\0"
  880.    "GL_LINE_TOKEN\0"
  881.    "GL_LINE_WIDTH\0"
  882.    "GL_LINE_WIDTH_GRANULARITY\0"
  883.    "GL_LINE_WIDTH_RANGE\0"
  884.    "GL_LINK_STATUS\0"
  885.    "GL_LIST_BASE\0"
  886.    "GL_LIST_BIT\0"
  887.    "GL_LIST_INDEX\0"
  888.    "GL_LIST_MODE\0"
  889.    "GL_LOAD\0"
  890.    "GL_LOGIC_OP\0"
  891.    "GL_LOGIC_OP_MODE\0"
  892.    "GL_LOWER_LEFT\0"
  893.    "GL_LOW_FLOAT\0"
  894.    "GL_LOW_INT\0"
  895.    "GL_LUMINANCE\0"
  896.    "GL_LUMINANCE12\0"
  897.    "GL_LUMINANCE12_ALPHA12\0"
  898.    "GL_LUMINANCE12_ALPHA12_EXT\0"
  899.    "GL_LUMINANCE12_ALPHA4\0"
  900.    "GL_LUMINANCE12_ALPHA4_EXT\0"
  901.    "GL_LUMINANCE12_EXT\0"
  902.    "GL_LUMINANCE16\0"
  903.    "GL_LUMINANCE16I_EXT\0"
  904.    "GL_LUMINANCE16UI_EXT\0"
  905.    "GL_LUMINANCE16_ALPHA16\0"
  906.    "GL_LUMINANCE16_ALPHA16_EXT\0"
  907.    "GL_LUMINANCE16_EXT\0"
  908.    "GL_LUMINANCE32I_EXT\0"
  909.    "GL_LUMINANCE32UI_EXT\0"
  910.    "GL_LUMINANCE4\0"
  911.    "GL_LUMINANCE4_ALPHA4\0"
  912.    "GL_LUMINANCE4_ALPHA4_EXT\0"
  913.    "GL_LUMINANCE4_EXT\0"
  914.    "GL_LUMINANCE6_ALPHA2\0"
  915.    "GL_LUMINANCE6_ALPHA2_EXT\0"
  916.    "GL_LUMINANCE8\0"
  917.    "GL_LUMINANCE8I_EXT\0"
  918.    "GL_LUMINANCE8UI_EXT\0"
  919.    "GL_LUMINANCE8_ALPHA8\0"
  920.    "GL_LUMINANCE8_ALPHA8_EXT\0"
  921.    "GL_LUMINANCE8_EXT\0"
  922.    "GL_LUMINANCE_ALPHA\0"
  923.    "GL_LUMINANCE_ALPHA16I_EXT\0"
  924.    "GL_LUMINANCE_ALPHA16UI_EXT\0"
  925.    "GL_LUMINANCE_ALPHA32I_EXT\0"
  926.    "GL_LUMINANCE_ALPHA32UI_EXT\0"
  927.    "GL_LUMINANCE_ALPHA8I_EXT\0"
  928.    "GL_LUMINANCE_ALPHA8UI_EXT\0"
  929.    "GL_LUMINANCE_ALPHA_INTEGER_EXT\0"
  930.    "GL_LUMINANCE_INTEGER_EXT\0"
  931.    "GL_MAJOR_VERSION\0"
  932.    "GL_MAP1_COLOR_4\0"
  933.    "GL_MAP1_GRID_DOMAIN\0"
  934.    "GL_MAP1_GRID_SEGMENTS\0"
  935.    "GL_MAP1_INDEX\0"
  936.    "GL_MAP1_NORMAL\0"
  937.    "GL_MAP1_TEXTURE_COORD_1\0"
  938.    "GL_MAP1_TEXTURE_COORD_2\0"
  939.    "GL_MAP1_TEXTURE_COORD_3\0"
  940.    "GL_MAP1_TEXTURE_COORD_4\0"
  941.    "GL_MAP1_VERTEX_3\0"
  942.    "GL_MAP1_VERTEX_4\0"
  943.    "GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
  944.    "GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
  945.    "GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
  946.    "GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
  947.    "GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
  948.    "GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
  949.    "GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
  950.    "GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
  951.    "GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
  952.    "GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
  953.    "GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
  954.    "GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
  955.    "GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
  956.    "GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
  957.    "GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
  958.    "GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
  959.    "GL_MAP2_COLOR_4\0"
  960.    "GL_MAP2_GRID_DOMAIN\0"
  961.    "GL_MAP2_GRID_SEGMENTS\0"
  962.    "GL_MAP2_INDEX\0"
  963.    "GL_MAP2_NORMAL\0"
  964.    "GL_MAP2_TEXTURE_COORD_1\0"
  965.    "GL_MAP2_TEXTURE_COORD_2\0"
  966.    "GL_MAP2_TEXTURE_COORD_3\0"
  967.    "GL_MAP2_TEXTURE_COORD_4\0"
  968.    "GL_MAP2_VERTEX_3\0"
  969.    "GL_MAP2_VERTEX_4\0"
  970.    "GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
  971.    "GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
  972.    "GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
  973.    "GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
  974.    "GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
  975.    "GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
  976.    "GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
  977.    "GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
  978.    "GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
  979.    "GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
  980.    "GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
  981.    "GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
  982.    "GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
  983.    "GL_MAP2_VERTEX_ATTRIB7_4_NV\0"
  984.    "GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
  985.    "GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
  986.    "GL_MAP_COLOR\0"
  987.    "GL_MAP_FLUSH_EXPLICIT_BIT\0"
  988.    "GL_MAP_INVALIDATE_BUFFER_BIT\0"
  989.    "GL_MAP_INVALIDATE_RANGE_BIT\0"
  990.    "GL_MAP_READ_BIT\0"
  991.    "GL_MAP_STENCIL\0"
  992.    "GL_MAP_UNSYNCHRONIZED_BIT\0"
  993.    "GL_MAP_WRITE_BIT\0"
  994.    "GL_MATRIX0_ARB\0"
  995.    "GL_MATRIX0_NV\0"
  996.    "GL_MATRIX10_ARB\0"
  997.    "GL_MATRIX11_ARB\0"
  998.    "GL_MATRIX12_ARB\0"
  999.    "GL_MATRIX13_ARB\0"
  1000.    "GL_MATRIX14_ARB\0"
  1001.    "GL_MATRIX15_ARB\0"
  1002.    "GL_MATRIX16_ARB\0"
  1003.    "GL_MATRIX17_ARB\0"
  1004.    "GL_MATRIX18_ARB\0"
  1005.    "GL_MATRIX19_ARB\0"
  1006.    "GL_MATRIX1_ARB\0"
  1007.    "GL_MATRIX1_NV\0"
  1008.    "GL_MATRIX20_ARB\0"
  1009.    "GL_MATRIX21_ARB\0"
  1010.    "GL_MATRIX22_ARB\0"
  1011.    "GL_MATRIX23_ARB\0"
  1012.    "GL_MATRIX24_ARB\0"
  1013.    "GL_MATRIX25_ARB\0"
  1014.    "GL_MATRIX26_ARB\0"
  1015.    "GL_MATRIX27_ARB\0"
  1016.    "GL_MATRIX28_ARB\0"
  1017.    "GL_MATRIX29_ARB\0"
  1018.    "GL_MATRIX2_ARB\0"
  1019.    "GL_MATRIX2_NV\0"
  1020.    "GL_MATRIX30_ARB\0"
  1021.    "GL_MATRIX31_ARB\0"
  1022.    "GL_MATRIX3_ARB\0"
  1023.    "GL_MATRIX3_NV\0"
  1024.    "GL_MATRIX4_ARB\0"
  1025.    "GL_MATRIX4_NV\0"
  1026.    "GL_MATRIX5_ARB\0"
  1027.    "GL_MATRIX5_NV\0"
  1028.    "GL_MATRIX6_ARB\0"
  1029.    "GL_MATRIX6_NV\0"
  1030.    "GL_MATRIX7_ARB\0"
  1031.    "GL_MATRIX7_NV\0"
  1032.    "GL_MATRIX8_ARB\0"
  1033.    "GL_MATRIX9_ARB\0"
  1034.    "GL_MATRIX_INDEX_ARRAY_ARB\0"
  1035.    "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES\0"
  1036.    "GL_MATRIX_INDEX_ARRAY_OES\0"
  1037.    "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
  1038.    "GL_MATRIX_INDEX_ARRAY_POINTER_OES\0"
  1039.    "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
  1040.    "GL_MATRIX_INDEX_ARRAY_SIZE_OES\0"
  1041.    "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
  1042.    "GL_MATRIX_INDEX_ARRAY_STRIDE_OES\0"
  1043.    "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
  1044.    "GL_MATRIX_INDEX_ARRAY_TYPE_OES\0"
  1045.    "GL_MATRIX_MODE\0"
  1046.    "GL_MATRIX_PALETTE_ARB\0"
  1047.    "GL_MATRIX_PALETTE_OES\0"
  1048.    "GL_MAX\0"
  1049.    "GL_MAX_3D_TEXTURE_SIZE\0"
  1050.    "GL_MAX_3D_TEXTURE_SIZE_OES\0"
  1051.    "GL_MAX_ARRAY_TEXTURE_LAYERS\0"
  1052.    "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0"
  1053.    "GL_MAX_ATTRIB_STACK_DEPTH\0"
  1054.    "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
  1055.    "GL_MAX_CLIPMAP_DEPTH_SGIX\0"
  1056.    "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
  1057.    "GL_MAX_CLIP_DISTANCES\0"
  1058.    "GL_MAX_CLIP_PLANES\0"
  1059.    "GL_MAX_COLOR_ATTACHMENTS\0"
  1060.    "GL_MAX_COLOR_ATTACHMENTS_EXT\0"
  1061.    "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
  1062.    "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
  1063.    "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
  1064.    "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
  1065.    "GL_MAX_CONVOLUTION_HEIGHT\0"
  1066.    "GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
  1067.    "GL_MAX_CONVOLUTION_WIDTH\0"
  1068.    "GL_MAX_CONVOLUTION_WIDTH_EXT\0"
  1069.    "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
  1070.    "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
  1071.    "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES\0"
  1072.    "GL_MAX_DRAW_BUFFERS\0"
  1073.    "GL_MAX_DRAW_BUFFERS_ARB\0"
  1074.    "GL_MAX_DRAW_BUFFERS_ATI\0"
  1075.    "GL_MAX_ELEMENTS_INDICES\0"
  1076.    "GL_MAX_ELEMENTS_VERTICES\0"
  1077.    "GL_MAX_EVAL_ORDER\0"
  1078.    "GL_MAX_EXT\0"
  1079.    "GL_MAX_FRAGMENT_INPUT_COMPONENTS\0"
  1080.    "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
  1081.    "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
  1082.    "GL_MAX_FRAGMENT_UNIFORM_VECTORS\0"
  1083.    "GL_MAX_GEOMETRY_INPUT_COMPONENTS\0"
  1084.    "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0"
  1085.    "GL_MAX_GEOMETRY_OUTPUT_VERTICES\0"
  1086.    "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB\0"
  1087.    "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0"
  1088.    "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB\0"
  1089.    "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0"
  1090.    "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB\0"
  1091.    "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0"
  1092.    "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB\0"
  1093.    "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0"
  1094.    "GL_MAX_LIGHTS\0"
  1095.    "GL_MAX_LIST_NESTING\0"
  1096.    "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
  1097.    "GL_MAX_MODELVIEW_STACK_DEPTH\0"
  1098.    "GL_MAX_NAME_STACK_DEPTH\0"
  1099.    "GL_MAX_PALETTE_MATRICES_ARB\0"
  1100.    "GL_MAX_PALETTE_MATRICES_OES\0"
  1101.    "GL_MAX_PIXEL_MAP_TABLE\0"
  1102.    "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
  1103.    "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
  1104.    "GL_MAX_PROGRAM_ATTRIBS_ARB\0"
  1105.    "GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
  1106.    "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
  1107.    "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
  1108.    "GL_MAX_PROGRAM_IF_DEPTH_NV\0"
  1109.    "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
  1110.    "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
  1111.    "GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
  1112.    "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
  1113.    "GL_MAX_PROGRAM_MATRICES_ARB\0"
  1114.    "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
  1115.    "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
  1116.    "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
  1117.    "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
  1118.    "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
  1119.    "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
  1120.    "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
  1121.    "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
  1122.    "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
  1123.    "GL_MAX_PROGRAM_PARAMETERS_ARB\0"
  1124.    "GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
  1125.    "GL_MAX_PROGRAM_TEXEL_OFFSET\0"
  1126.    "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
  1127.    "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
  1128.    "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
  1129.    "GL_MAX_PROJECTION_STACK_DEPTH\0"
  1130.    "GL_MAX_RECTANGLE_TEXTURE_SIZE\0"
  1131.    "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
  1132.    "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
  1133.    "GL_MAX_RENDERBUFFER_SIZE\0"
  1134.    "GL_MAX_RENDERBUFFER_SIZE_EXT\0"
  1135.    "GL_MAX_RENDERBUFFER_SIZE_OES\0"
  1136.    "GL_MAX_SAMPLES\0"
  1137.    "GL_MAX_SAMPLES_EXT\0"
  1138.    "GL_MAX_SERVER_WAIT_TIMEOUT\0"
  1139.    "GL_MAX_SHININESS_NV\0"
  1140.    "GL_MAX_SPOT_EXPONENT_NV\0"
  1141.    "GL_MAX_TEXTURE_BUFFER_SIZE\0"
  1142.    "GL_MAX_TEXTURE_COORDS\0"
  1143.    "GL_MAX_TEXTURE_COORDS_ARB\0"
  1144.    "GL_MAX_TEXTURE_IMAGE_UNITS\0"
  1145.    "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
  1146.    "GL_MAX_TEXTURE_LOD_BIAS\0"
  1147.    "GL_MAX_TEXTURE_LOD_BIAS_EXT\0"
  1148.    "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
  1149.    "GL_MAX_TEXTURE_SIZE\0"
  1150.    "GL_MAX_TEXTURE_STACK_DEPTH\0"
  1151.    "GL_MAX_TEXTURE_UNITS\0"
  1152.    "GL_MAX_TEXTURE_UNITS_ARB\0"
  1153.    "GL_MAX_TRACK_MATRICES_NV\0"
  1154.    "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
  1155.    "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0"
  1156.    "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0"
  1157.    "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0"
  1158.    "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0"
  1159.    "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0"
  1160.    "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0"
  1161.    "GL_MAX_VARYING_COMPONENTS\0"
  1162.    "GL_MAX_VARYING_FLOATS\0"
  1163.    "GL_MAX_VARYING_FLOATS_ARB\0"
  1164.    "GL_MAX_VARYING_VECTORS\0"
  1165.    "GL_MAX_VERTEX_ATTRIBS\0"
  1166.    "GL_MAX_VERTEX_ATTRIBS_ARB\0"
  1167.    "GL_MAX_VERTEX_OUTPUT_COMPONENTS\0"
  1168.    "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
  1169.    "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
  1170.    "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
  1171.    "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
  1172.    "GL_MAX_VERTEX_UNIFORM_VECTORS\0"
  1173.    "GL_MAX_VERTEX_UNITS_ARB\0"
  1174.    "GL_MAX_VERTEX_UNITS_OES\0"
  1175.    "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB\0"
  1176.    "GL_MAX_VIEWPORT_DIMS\0"
  1177.    "GL_MEDIUM_FLOAT\0"
  1178.    "GL_MEDIUM_INT\0"
  1179.    "GL_MIN\0"
  1180.    "GL_MINMAX\0"
  1181.    "GL_MINMAX_EXT\0"
  1182.    "GL_MINMAX_FORMAT\0"
  1183.    "GL_MINMAX_FORMAT_EXT\0"
  1184.    "GL_MINMAX_SINK\0"
  1185.    "GL_MINMAX_SINK_EXT\0"
  1186.    "GL_MINOR_VERSION\0"
  1187.    "GL_MIN_EXT\0"
  1188.    "GL_MIN_PROGRAM_TEXEL_OFFSET\0"
  1189.    "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
  1190.    "GL_MIRRORED_REPEAT\0"
  1191.    "GL_MIRRORED_REPEAT_ARB\0"
  1192.    "GL_MIRRORED_REPEAT_IBM\0"
  1193.    "GL_MIRROR_CLAMP_ATI\0"
  1194.    "GL_MIRROR_CLAMP_EXT\0"
  1195.    "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
  1196.    "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
  1197.    "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
  1198.    "GL_MODELVIEW\0"
  1199.    "GL_MODELVIEW0_ARB\0"
  1200.    "GL_MODELVIEW10_ARB\0"
  1201.    "GL_MODELVIEW11_ARB\0"
  1202.    "GL_MODELVIEW12_ARB\0"
  1203.    "GL_MODELVIEW13_ARB\0"
  1204.    "GL_MODELVIEW14_ARB\0"
  1205.    "GL_MODELVIEW15_ARB\0"
  1206.    "GL_MODELVIEW16_ARB\0"
  1207.    "GL_MODELVIEW17_ARB\0"
  1208.    "GL_MODELVIEW18_ARB\0"
  1209.    "GL_MODELVIEW19_ARB\0"
  1210.    "GL_MODELVIEW1_ARB\0"
  1211.    "GL_MODELVIEW20_ARB\0"
  1212.    "GL_MODELVIEW21_ARB\0"
  1213.    "GL_MODELVIEW22_ARB\0"
  1214.    "GL_MODELVIEW23_ARB\0"
  1215.    "GL_MODELVIEW24_ARB\0"
  1216.    "GL_MODELVIEW25_ARB\0"
  1217.    "GL_MODELVIEW26_ARB\0"
  1218.    "GL_MODELVIEW27_ARB\0"
  1219.    "GL_MODELVIEW28_ARB\0"
  1220.    "GL_MODELVIEW29_ARB\0"
  1221.    "GL_MODELVIEW2_ARB\0"
  1222.    "GL_MODELVIEW30_ARB\0"
  1223.    "GL_MODELVIEW31_ARB\0"
  1224.    "GL_MODELVIEW3_ARB\0"
  1225.    "GL_MODELVIEW4_ARB\0"
  1226.    "GL_MODELVIEW5_ARB\0"
  1227.    "GL_MODELVIEW6_ARB\0"
  1228.    "GL_MODELVIEW7_ARB\0"
  1229.    "GL_MODELVIEW8_ARB\0"
  1230.    "GL_MODELVIEW9_ARB\0"
  1231.    "GL_MODELVIEW_MATRIX\0"
  1232.    "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES\0"
  1233.    "GL_MODELVIEW_PROJECTION_NV\0"
  1234.    "GL_MODELVIEW_STACK_DEPTH\0"
  1235.    "GL_MODULATE\0"
  1236.    "GL_MODULATE_ADD_ATI\0"
  1237.    "GL_MODULATE_SIGNED_ADD_ATI\0"
  1238.    "GL_MODULATE_SUBTRACT_ATI\0"
  1239.    "GL_MULT\0"
  1240.    "GL_MULTISAMPLE\0"
  1241.    "GL_MULTISAMPLE_3DFX\0"
  1242.    "GL_MULTISAMPLE_ARB\0"
  1243.    "GL_MULTISAMPLE_BIT\0"
  1244.    "GL_MULTISAMPLE_BIT_3DFX\0"
  1245.    "GL_MULTISAMPLE_BIT_ARB\0"
  1246.    "GL_MULTISAMPLE_FILTER_HINT_NV\0"
  1247.    "GL_N3F_V3F\0"
  1248.    "GL_NAME_STACK_DEPTH\0"
  1249.    "GL_NAND\0"
  1250.    "GL_NEAREST\0"
  1251.    "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
  1252.    "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
  1253.    "GL_NEAREST_MIPMAP_LINEAR\0"
  1254.    "GL_NEAREST_MIPMAP_NEAREST\0"
  1255.    "GL_NEVER\0"
  1256.    "GL_NICEST\0"
  1257.    "GL_NONE\0"
  1258.    "GL_NONE_OES\0"
  1259.    "GL_NOOP\0"
  1260.    "GL_NOR\0"
  1261.    "GL_NORMALIZE\0"
  1262.    "GL_NORMAL_ARRAY\0"
  1263.    "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
  1264.    "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
  1265.    "GL_NORMAL_ARRAY_POINTER\0"
  1266.    "GL_NORMAL_ARRAY_STRIDE\0"
  1267.    "GL_NORMAL_ARRAY_TYPE\0"
  1268.    "GL_NORMAL_MAP\0"
  1269.    "GL_NORMAL_MAP_ARB\0"
  1270.    "GL_NORMAL_MAP_NV\0"
  1271.    "GL_NORMAL_MAP_OES\0"
  1272.    "GL_NOTEQUAL\0"
  1273.    "GL_NO_ERROR\0"
  1274.    "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
  1275.    "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
  1276.    "GL_NUM_EXTENSIONS\0"
  1277.    "GL_NUM_PROGRAM_BINARY_FORMATS_OES\0"
  1278.    "GL_NUM_SHADER_BINARY_FORMATS\0"
  1279.    "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
  1280.    "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
  1281.    "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
  1282.    "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
  1283.    "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
  1284.    "GL_OBJECT_COMPILE_STATUS_ARB\0"
  1285.    "GL_OBJECT_DELETE_STATUS_ARB\0"
  1286.    "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
  1287.    "GL_OBJECT_LINEAR\0"
  1288.    "GL_OBJECT_LINK_STATUS_ARB\0"
  1289.    "GL_OBJECT_PLANE\0"
  1290.    "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
  1291.    "GL_OBJECT_SUBTYPE_ARB\0"
  1292.    "GL_OBJECT_TYPE\0"
  1293.    "GL_OBJECT_TYPE_ARB\0"
  1294.    "GL_OBJECT_VALIDATE_STATUS_ARB\0"
  1295.    "GL_OCCLUSION_TEST_HP\0"
  1296.    "GL_OCCLUSION_TEST_RESULT_HP\0"
  1297.    "GL_ONE\0"
  1298.    "GL_ONE_MINUS_CONSTANT_ALPHA\0"
  1299.    "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
  1300.    "GL_ONE_MINUS_CONSTANT_COLOR\0"
  1301.    "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
  1302.    "GL_ONE_MINUS_DST_ALPHA\0"
  1303.    "GL_ONE_MINUS_DST_COLOR\0"
  1304.    "GL_ONE_MINUS_SRC_ALPHA\0"
  1305.    "GL_ONE_MINUS_SRC_COLOR\0"
  1306.    "GL_OPERAND0_ALPHA\0"
  1307.    "GL_OPERAND0_ALPHA_ARB\0"
  1308.    "GL_OPERAND0_ALPHA_EXT\0"
  1309.    "GL_OPERAND0_RGB\0"
  1310.    "GL_OPERAND0_RGB_ARB\0"
  1311.    "GL_OPERAND0_RGB_EXT\0"
  1312.    "GL_OPERAND1_ALPHA\0"
  1313.    "GL_OPERAND1_ALPHA_ARB\0"
  1314.    "GL_OPERAND1_ALPHA_EXT\0"
  1315.    "GL_OPERAND1_RGB\0"
  1316.    "GL_OPERAND1_RGB_ARB\0"
  1317.    "GL_OPERAND1_RGB_EXT\0"
  1318.    "GL_OPERAND2_ALPHA\0"
  1319.    "GL_OPERAND2_ALPHA_ARB\0"
  1320.    "GL_OPERAND2_ALPHA_EXT\0"
  1321.    "GL_OPERAND2_RGB\0"
  1322.    "GL_OPERAND2_RGB_ARB\0"
  1323.    "GL_OPERAND2_RGB_EXT\0"
  1324.    "GL_OPERAND3_ALPHA_NV\0"
  1325.    "GL_OPERAND3_RGB_NV\0"
  1326.    "GL_OR\0"
  1327.    "GL_ORDER\0"
  1328.    "GL_OR_INVERTED\0"
  1329.    "GL_OR_REVERSE\0"
  1330.    "GL_OUT_OF_MEMORY\0"
  1331.    "GL_PACK_ALIGNMENT\0"
  1332.    "GL_PACK_IMAGE_HEIGHT\0"
  1333.    "GL_PACK_INVERT_MESA\0"
  1334.    "GL_PACK_LSB_FIRST\0"
  1335.    "GL_PACK_ROW_LENGTH\0"
  1336.    "GL_PACK_SKIP_IMAGES\0"
  1337.    "GL_PACK_SKIP_PIXELS\0"
  1338.    "GL_PACK_SKIP_ROWS\0"
  1339.    "GL_PACK_SWAP_BYTES\0"
  1340.    "GL_PALETTE4_R5_G6_B5_OES\0"
  1341.    "GL_PALETTE4_RGB5_A1_OES\0"
  1342.    "GL_PALETTE4_RGB8_OES\0"
  1343.    "GL_PALETTE4_RGBA4_OES\0"
  1344.    "GL_PALETTE4_RGBA8_OES\0"
  1345.    "GL_PALETTE8_R5_G6_B5_OES\0"
  1346.    "GL_PALETTE8_RGB5_A1_OES\0"
  1347.    "GL_PALETTE8_RGB8_OES\0"
  1348.    "GL_PALETTE8_RGBA4_OES\0"
  1349.    "GL_PALETTE8_RGBA8_OES\0"
  1350.    "GL_PASS_THROUGH_TOKEN\0"
  1351.    "GL_PERSPECTIVE_CORRECTION_HINT\0"
  1352.    "GL_PIXEL_MAP_A_TO_A\0"
  1353.    "GL_PIXEL_MAP_A_TO_A_SIZE\0"
  1354.    "GL_PIXEL_MAP_B_TO_B\0"
  1355.    "GL_PIXEL_MAP_B_TO_B_SIZE\0"
  1356.    "GL_PIXEL_MAP_G_TO_G\0"
  1357.    "GL_PIXEL_MAP_G_TO_G_SIZE\0"
  1358.    "GL_PIXEL_MAP_I_TO_A\0"
  1359.    "GL_PIXEL_MAP_I_TO_A_SIZE\0"
  1360.    "GL_PIXEL_MAP_I_TO_B\0"
  1361.    "GL_PIXEL_MAP_I_TO_B_SIZE\0"
  1362.    "GL_PIXEL_MAP_I_TO_G\0"
  1363.    "GL_PIXEL_MAP_I_TO_G_SIZE\0"
  1364.    "GL_PIXEL_MAP_I_TO_I\0"
  1365.    "GL_PIXEL_MAP_I_TO_I_SIZE\0"
  1366.    "GL_PIXEL_MAP_I_TO_R\0"
  1367.    "GL_PIXEL_MAP_I_TO_R_SIZE\0"
  1368.    "GL_PIXEL_MAP_R_TO_R\0"
  1369.    "GL_PIXEL_MAP_R_TO_R_SIZE\0"
  1370.    "GL_PIXEL_MAP_S_TO_S\0"
  1371.    "GL_PIXEL_MAP_S_TO_S_SIZE\0"
  1372.    "GL_PIXEL_MODE_BIT\0"
  1373.    "GL_PIXEL_PACK_BUFFER\0"
  1374.    "GL_PIXEL_PACK_BUFFER_BINDING\0"
  1375.    "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
  1376.    "GL_PIXEL_PACK_BUFFER_EXT\0"
  1377.    "GL_PIXEL_UNPACK_BUFFER\0"
  1378.    "GL_PIXEL_UNPACK_BUFFER_BINDING\0"
  1379.    "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
  1380.    "GL_PIXEL_UNPACK_BUFFER_EXT\0"
  1381.    "GL_POINT\0"
  1382.    "GL_POINTS\0"
  1383.    "GL_POINT_BIT\0"
  1384.    "GL_POINT_DISTANCE_ATTENUATION\0"
  1385.    "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
  1386.    "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
  1387.    "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
  1388.    "GL_POINT_FADE_THRESHOLD_SIZE\0"
  1389.    "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
  1390.    "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
  1391.    "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
  1392.    "GL_POINT_SIZE\0"
  1393.    "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0"
  1394.    "GL_POINT_SIZE_ARRAY_OES\0"
  1395.    "GL_POINT_SIZE_ARRAY_POINTER_OES\0"
  1396.    "GL_POINT_SIZE_ARRAY_STRIDE_OES\0"
  1397.    "GL_POINT_SIZE_ARRAY_TYPE_OES\0"
  1398.    "GL_POINT_SIZE_GRANULARITY\0"
  1399.    "GL_POINT_SIZE_MAX\0"
  1400.    "GL_POINT_SIZE_MAX_ARB\0"
  1401.    "GL_POINT_SIZE_MAX_EXT\0"
  1402.    "GL_POINT_SIZE_MAX_SGIS\0"
  1403.    "GL_POINT_SIZE_MIN\0"
  1404.    "GL_POINT_SIZE_MIN_ARB\0"
  1405.    "GL_POINT_SIZE_MIN_EXT\0"
  1406.    "GL_POINT_SIZE_MIN_SGIS\0"
  1407.    "GL_POINT_SIZE_RANGE\0"
  1408.    "GL_POINT_SMOOTH\0"
  1409.    "GL_POINT_SMOOTH_HINT\0"
  1410.    "GL_POINT_SPRITE\0"
  1411.    "GL_POINT_SPRITE_ARB\0"
  1412.    "GL_POINT_SPRITE_COORD_ORIGIN\0"
  1413.    "GL_POINT_SPRITE_NV\0"
  1414.    "GL_POINT_SPRITE_OES\0"
  1415.    "GL_POINT_SPRITE_R_MODE_NV\0"
  1416.    "GL_POINT_TOKEN\0"
  1417.    "GL_POLYGON\0"
  1418.    "GL_POLYGON_BIT\0"
  1419.    "GL_POLYGON_MODE\0"
  1420.    "GL_POLYGON_OFFSET_BIAS\0"
  1421.    "GL_POLYGON_OFFSET_FACTOR\0"
  1422.    "GL_POLYGON_OFFSET_FILL\0"
  1423.    "GL_POLYGON_OFFSET_LINE\0"
  1424.    "GL_POLYGON_OFFSET_POINT\0"
  1425.    "GL_POLYGON_OFFSET_UNITS\0"
  1426.    "GL_POLYGON_SMOOTH\0"
  1427.    "GL_POLYGON_SMOOTH_HINT\0"
  1428.    "GL_POLYGON_STIPPLE\0"
  1429.    "GL_POLYGON_STIPPLE_BIT\0"
  1430.    "GL_POLYGON_TOKEN\0"
  1431.    "GL_POSITION\0"
  1432.    "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
  1433.    "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
  1434.    "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
  1435.    "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
  1436.    "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
  1437.    "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
  1438.    "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
  1439.    "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
  1440.    "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
  1441.    "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
  1442.    "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
  1443.    "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
  1444.    "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
  1445.    "GL_POST_COLOR_MATRIX_RED_BIAS\0"
  1446.    "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
  1447.    "GL_POST_COLOR_MATRIX_RED_SCALE\0"
  1448.    "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
  1449.    "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
  1450.    "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
  1451.    "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
  1452.    "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
  1453.    "GL_POST_CONVOLUTION_BLUE_BIAS\0"
  1454.    "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
  1455.    "GL_POST_CONVOLUTION_BLUE_SCALE\0"
  1456.    "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
  1457.    "GL_POST_CONVOLUTION_COLOR_TABLE\0"
  1458.    "GL_POST_CONVOLUTION_GREEN_BIAS\0"
  1459.    "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
  1460.    "GL_POST_CONVOLUTION_GREEN_SCALE\0"
  1461.    "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
  1462.    "GL_POST_CONVOLUTION_RED_BIAS\0"
  1463.    "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
  1464.    "GL_POST_CONVOLUTION_RED_SCALE\0"
  1465.    "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
  1466.    "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
  1467.    "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
  1468.    "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
  1469.    "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
  1470.    "GL_PREVIOUS\0"
  1471.    "GL_PREVIOUS_ARB\0"
  1472.    "GL_PREVIOUS_EXT\0"
  1473.    "GL_PRIMARY_COLOR\0"
  1474.    "GL_PRIMARY_COLOR_ARB\0"
  1475.    "GL_PRIMARY_COLOR_EXT\0"
  1476.    "GL_PRIMITIVES_GENERATED\0"
  1477.    "GL_PRIMITIVES_GENERATED_EXT\0"
  1478.    "GL_PRIMITIVE_RESTART\0"
  1479.    "GL_PRIMITIVE_RESTART_INDEX\0"
  1480.    "GL_PRIMITIVE_RESTART_INDEX_NV\0"
  1481.    "GL_PRIMITIVE_RESTART_NV\0"
  1482.    "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
  1483.    "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
  1484.    "GL_PROGRAM_ATTRIBS_ARB\0"
  1485.    "GL_PROGRAM_BINARY_FORMATS_OES\0"
  1486.    "GL_PROGRAM_BINARY_LENGTH_OES\0"
  1487.    "GL_PROGRAM_BINDING_ARB\0"
  1488.    "GL_PROGRAM_ERROR_POSITION_ARB\0"
  1489.    "GL_PROGRAM_ERROR_POSITION_NV\0"
  1490.    "GL_PROGRAM_ERROR_STRING_ARB\0"
  1491.    "GL_PROGRAM_FORMAT_ARB\0"
  1492.    "GL_PROGRAM_FORMAT_ASCII_ARB\0"
  1493.    "GL_PROGRAM_INSTRUCTIONS_ARB\0"
  1494.    "GL_PROGRAM_LENGTH_ARB\0"
  1495.    "GL_PROGRAM_LENGTH_NV\0"
  1496.    "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
  1497.    "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
  1498.    "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
  1499.    "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
  1500.    "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
  1501.    "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
  1502.    "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
  1503.    "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
  1504.    "GL_PROGRAM_OBJECT_ARB\0"
  1505.    "GL_PROGRAM_PARAMETERS_ARB\0"
  1506.    "GL_PROGRAM_PARAMETER_NV\0"
  1507.    "GL_PROGRAM_POINT_SIZE\0"
  1508.    "GL_PROGRAM_POINT_SIZE_ARB\0"
  1509.    "GL_PROGRAM_RESIDENT_NV\0"
  1510.    "GL_PROGRAM_STRING_ARB\0"
  1511.    "GL_PROGRAM_STRING_NV\0"
  1512.    "GL_PROGRAM_TARGET_NV\0"
  1513.    "GL_PROGRAM_TEMPORARIES_ARB\0"
  1514.    "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
  1515.    "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
  1516.    "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
  1517.    "GL_PROJECTION\0"
  1518.    "GL_PROJECTION_MATRIX\0"
  1519.    "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES\0"
  1520.    "GL_PROJECTION_STACK_DEPTH\0"
  1521.    "GL_PROVOKING_VERTEX\0"
  1522.    "GL_PROVOKING_VERTEX_EXT\0"
  1523.    "GL_PROXY_COLOR_TABLE\0"
  1524.    "GL_PROXY_HISTOGRAM\0"
  1525.    "GL_PROXY_HISTOGRAM_EXT\0"
  1526.    "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
  1527.    "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
  1528.    "GL_PROXY_TEXTURE_1D\0"
  1529.    "GL_PROXY_TEXTURE_1D_ARRAY\0"
  1530.    "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
  1531.    "GL_PROXY_TEXTURE_1D_EXT\0"
  1532.    "GL_PROXY_TEXTURE_2D\0"
  1533.    "GL_PROXY_TEXTURE_2D_ARRAY\0"
  1534.    "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
  1535.    "GL_PROXY_TEXTURE_2D_EXT\0"
  1536.    "GL_PROXY_TEXTURE_3D\0"
  1537.    "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
  1538.    "GL_PROXY_TEXTURE_CUBE_MAP\0"
  1539.    "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
  1540.    "GL_PROXY_TEXTURE_RECTANGLE\0"
  1541.    "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
  1542.    "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
  1543.    "GL_PURGEABLE_APPLE\0"
  1544.    "GL_Q\0"
  1545.    "GL_QUADRATIC_ATTENUATION\0"
  1546.    "GL_QUADS\0"
  1547.    "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0"
  1548.    "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
  1549.    "GL_QUAD_MESH_SUN\0"
  1550.    "GL_QUAD_STRIP\0"
  1551.    "GL_QUERY_BY_REGION_NO_WAIT\0"
  1552.    "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
  1553.    "GL_QUERY_BY_REGION_WAIT\0"
  1554.    "GL_QUERY_BY_REGION_WAIT_NV\0"
  1555.    "GL_QUERY_COUNTER_BITS\0"
  1556.    "GL_QUERY_COUNTER_BITS_ARB\0"
  1557.    "GL_QUERY_NO_WAIT\0"
  1558.    "GL_QUERY_NO_WAIT_NV\0"
  1559.    "GL_QUERY_RESULT\0"
  1560.    "GL_QUERY_RESULT_ARB\0"
  1561.    "GL_QUERY_RESULT_AVAILABLE\0"
  1562.    "GL_QUERY_RESULT_AVAILABLE_ARB\0"
  1563.    "GL_QUERY_WAIT\0"
  1564.    "GL_QUERY_WAIT_NV\0"
  1565.    "GL_R\0"
  1566.    "GL_R11F_G11F_B10F\0"
  1567.    "GL_R16_SNORM\0"
  1568.    "GL_R3_G3_B2\0"
  1569.    "GL_R8_SNORM\0"
  1570.    "GL_RASTERIZER_DISCARD\0"
  1571.    "GL_RASTERIZER_DISCARD_EXT\0"
  1572.    "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
  1573.    "GL_READ_BUFFER\0"
  1574.    "GL_READ_FRAMEBUFFER\0"
  1575.    "GL_READ_FRAMEBUFFER_BINDING\0"
  1576.    "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
  1577.    "GL_READ_FRAMEBUFFER_EXT\0"
  1578.    "GL_READ_ONLY\0"
  1579.    "GL_READ_ONLY_ARB\0"
  1580.    "GL_READ_WRITE\0"
  1581.    "GL_READ_WRITE_ARB\0"
  1582.    "GL_RED\0"
  1583.    "GL_REDUCE\0"
  1584.    "GL_REDUCE_EXT\0"
  1585.    "GL_RED_BIAS\0"
  1586.    "GL_RED_BITS\0"
  1587.    "GL_RED_INTEGER\0"
  1588.    "GL_RED_INTEGER_EXT\0"
  1589.    "GL_RED_SCALE\0"
  1590.    "GL_RED_SNORM\0"
  1591.    "GL_REFLECTION_MAP\0"
  1592.    "GL_REFLECTION_MAP_ARB\0"
  1593.    "GL_REFLECTION_MAP_NV\0"
  1594.    "GL_REFLECTION_MAP_OES\0"
  1595.    "GL_RELEASED_APPLE\0"
  1596.    "GL_RENDER\0"
  1597.    "GL_RENDERBUFFER\0"
  1598.    "GL_RENDERBUFFER_ALPHA_SIZE\0"
  1599.    "GL_RENDERBUFFER_ALPHA_SIZE_OES\0"
  1600.    "GL_RENDERBUFFER_BINDING\0"
  1601.    "GL_RENDERBUFFER_BINDING_EXT\0"
  1602.    "GL_RENDERBUFFER_BINDING_OES\0"
  1603.    "GL_RENDERBUFFER_BLUE_SIZE\0"
  1604.    "GL_RENDERBUFFER_BLUE_SIZE_OES\0"
  1605.    "GL_RENDERBUFFER_DEPTH_SIZE\0"
  1606.    "GL_RENDERBUFFER_DEPTH_SIZE_OES\0"
  1607.    "GL_RENDERBUFFER_EXT\0"
  1608.    "GL_RENDERBUFFER_GREEN_SIZE\0"
  1609.    "GL_RENDERBUFFER_GREEN_SIZE_OES\0"
  1610.    "GL_RENDERBUFFER_HEIGHT\0"
  1611.    "GL_RENDERBUFFER_HEIGHT_EXT\0"
  1612.    "GL_RENDERBUFFER_HEIGHT_OES\0"
  1613.    "GL_RENDERBUFFER_INTERNAL_FORMAT\0"
  1614.    "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
  1615.    "GL_RENDERBUFFER_INTERNAL_FORMAT_OES\0"
  1616.    "GL_RENDERBUFFER_OES\0"
  1617.    "GL_RENDERBUFFER_RED_SIZE\0"
  1618.    "GL_RENDERBUFFER_RED_SIZE_OES\0"
  1619.    "GL_RENDERBUFFER_SAMPLES\0"
  1620.    "GL_RENDERBUFFER_SAMPLES_EXT\0"
  1621.    "GL_RENDERBUFFER_STENCIL_SIZE\0"
  1622.    "GL_RENDERBUFFER_STENCIL_SIZE_OES\0"
  1623.    "GL_RENDERBUFFER_WIDTH\0"
  1624.    "GL_RENDERBUFFER_WIDTH_EXT\0"
  1625.    "GL_RENDERBUFFER_WIDTH_OES\0"
  1626.    "GL_RENDERER\0"
  1627.    "GL_RENDER_MODE\0"
  1628.    "GL_REPEAT\0"
  1629.    "GL_REPLACE\0"
  1630.    "GL_REPLACE_EXT\0"
  1631.    "GL_REPLICATE_BORDER_HP\0"
  1632.    "GL_RESCALE_NORMAL\0"
  1633.    "GL_RESCALE_NORMAL_EXT\0"
  1634.    "GL_RETAINED_APPLE\0"
  1635.    "GL_RETURN\0"
  1636.    "GL_RG16_SNORM\0"
  1637.    "GL_RG8_SNORM\0"
  1638.    "GL_RGB\0"
  1639.    "GL_RGB10\0"
  1640.    "GL_RGB10_A2\0"
  1641.    "GL_RGB10_A2_EXT\0"
  1642.    "GL_RGB10_EXT\0"
  1643.    "GL_RGB12\0"
  1644.    "GL_RGB12_EXT\0"
  1645.    "GL_RGB16\0"
  1646.    "GL_RGB16F\0"
  1647.    "GL_RGB16I\0"
  1648.    "GL_RGB16I_EXT\0"
  1649.    "GL_RGB16UI\0"
  1650.    "GL_RGB16UI_EXT\0"
  1651.    "GL_RGB16_EXT\0"
  1652.    "GL_RGB16_SNORM\0"
  1653.    "GL_RGB2_EXT\0"
  1654.    "GL_RGB32F\0"
  1655.    "GL_RGB32I\0"
  1656.    "GL_RGB32I_EXT\0"
  1657.    "GL_RGB32UI\0"
  1658.    "GL_RGB32UI_EXT\0"
  1659.    "GL_RGB4\0"
  1660.    "GL_RGB4_EXT\0"
  1661.    "GL_RGB4_S3TC\0"
  1662.    "GL_RGB5\0"
  1663.    "GL_RGB565\0"
  1664.    "GL_RGB565_OES\0"
  1665.    "GL_RGB5_A1\0"
  1666.    "GL_RGB5_A1_EXT\0"
  1667.    "GL_RGB5_A1_OES\0"
  1668.    "GL_RGB5_EXT\0"
  1669.    "GL_RGB8\0"
  1670.    "GL_RGB8I\0"
  1671.    "GL_RGB8I_EXT\0"
  1672.    "GL_RGB8UI\0"
  1673.    "GL_RGB8UI_EXT\0"
  1674.    "GL_RGB8_EXT\0"
  1675.    "GL_RGB8_OES\0"
  1676.    "GL_RGB8_SNORM\0"
  1677.    "GL_RGB9_E5\0"
  1678.    "GL_RGBA\0"
  1679.    "GL_RGBA12\0"
  1680.    "GL_RGBA12_EXT\0"
  1681.    "GL_RGBA16\0"
  1682.    "GL_RGBA16F\0"
  1683.    "GL_RGBA16I\0"
  1684.    "GL_RGBA16I_EXT\0"
  1685.    "GL_RGBA16UI\0"
  1686.    "GL_RGBA16UI_EXT\0"
  1687.    "GL_RGBA16_EXT\0"
  1688.    "GL_RGBA16_SNORM\0"
  1689.    "GL_RGBA2\0"
  1690.    "GL_RGBA2_EXT\0"
  1691.    "GL_RGBA32F\0"
  1692.    "GL_RGBA32I\0"
  1693.    "GL_RGBA32I_EXT\0"
  1694.    "GL_RGBA32UI\0"
  1695.    "GL_RGBA32UI_EXT\0"
  1696.    "GL_RGBA4\0"
  1697.    "GL_RGBA4_DXT5_S3TC\0"
  1698.    "GL_RGBA4_EXT\0"
  1699.    "GL_RGBA4_OES\0"
  1700.    "GL_RGBA4_S3TC\0"
  1701.    "GL_RGBA8\0"
  1702.    "GL_RGBA8I\0"
  1703.    "GL_RGBA8I_EXT\0"
  1704.    "GL_RGBA8UI\0"
  1705.    "GL_RGBA8UI_EXT\0"
  1706.    "GL_RGBA8_EXT\0"
  1707.    "GL_RGBA8_OES\0"
  1708.    "GL_RGBA8_SNORM\0"
  1709.    "GL_RGBA_DXT5_S3TC\0"
  1710.    "GL_RGBA_INTEGER\0"
  1711.    "GL_RGBA_INTEGER_EXT\0"
  1712.    "GL_RGBA_INTEGER_MODE_EXT\0"
  1713.    "GL_RGBA_MODE\0"
  1714.    "GL_RGBA_S3TC\0"
  1715.    "GL_RGBA_SNORM\0"
  1716.    "GL_RGB_INTEGER\0"
  1717.    "GL_RGB_INTEGER_EXT\0"
  1718.    "GL_RGB_S3TC\0"
  1719.    "GL_RGB_SCALE\0"
  1720.    "GL_RGB_SCALE_ARB\0"
  1721.    "GL_RGB_SCALE_EXT\0"
  1722.    "GL_RGB_SNORM\0"
  1723.    "GL_RG_SNORM\0"
  1724.    "GL_RIGHT\0"
  1725.    "GL_S\0"
  1726.    "GL_SAMPLER_1D\0"
  1727.    "GL_SAMPLER_1D_ARRAY\0"
  1728.    "GL_SAMPLER_1D_ARRAY_EXT\0"
  1729.    "GL_SAMPLER_1D_ARRAY_SHADOW\0"
  1730.    "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
  1731.    "GL_SAMPLER_1D_SHADOW\0"
  1732.    "GL_SAMPLER_2D\0"
  1733.    "GL_SAMPLER_2D_ARRAY\0"
  1734.    "GL_SAMPLER_2D_ARRAY_EXT\0"
  1735.    "GL_SAMPLER_2D_ARRAY_SHADOW\0"
  1736.    "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
  1737.    "GL_SAMPLER_2D_RECT\0"
  1738.    "GL_SAMPLER_2D_RECT_SHADOW\0"
  1739.    "GL_SAMPLER_2D_SHADOW\0"
  1740.    "GL_SAMPLER_3D\0"
  1741.    "GL_SAMPLER_3D_OES\0"
  1742.    "GL_SAMPLER_BUFFER\0"
  1743.    "GL_SAMPLER_BUFFER_EXT\0"
  1744.    "GL_SAMPLER_CUBE\0"
  1745.    "GL_SAMPLER_CUBE_SHADOW\0"
  1746.    "GL_SAMPLER_CUBE_SHADOW_EXT\0"
  1747.    "GL_SAMPLES\0"
  1748.    "GL_SAMPLES_3DFX\0"
  1749.    "GL_SAMPLES_ARB\0"
  1750.    "GL_SAMPLES_PASSED\0"
  1751.    "GL_SAMPLES_PASSED_ARB\0"
  1752.    "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
  1753.    "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
  1754.    "GL_SAMPLE_ALPHA_TO_ONE\0"
  1755.    "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
  1756.    "GL_SAMPLE_BUFFERS\0"
  1757.    "GL_SAMPLE_BUFFERS_3DFX\0"
  1758.    "GL_SAMPLE_BUFFERS_ARB\0"
  1759.    "GL_SAMPLE_COVERAGE\0"
  1760.    "GL_SAMPLE_COVERAGE_ARB\0"
  1761.    "GL_SAMPLE_COVERAGE_INVERT\0"
  1762.    "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
  1763.    "GL_SAMPLE_COVERAGE_VALUE\0"
  1764.    "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
  1765.    "GL_SCISSOR_BIT\0"
  1766.    "GL_SCISSOR_BOX\0"
  1767.    "GL_SCISSOR_TEST\0"
  1768.    "GL_SECONDARY_COLOR_ARRAY\0"
  1769.    "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
  1770.    "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
  1771.    "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
  1772.    "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
  1773.    "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
  1774.    "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
  1775.    "GL_SELECT\0"
  1776.    "GL_SELECTION_BUFFER_POINTER\0"
  1777.    "GL_SELECTION_BUFFER_SIZE\0"
  1778.    "GL_SEPARABLE_2D\0"
  1779.    "GL_SEPARATE_ATTRIBS\0"
  1780.    "GL_SEPARATE_ATTRIBS_EXT\0"
  1781.    "GL_SEPARATE_SPECULAR_COLOR\0"
  1782.    "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
  1783.    "GL_SET\0"
  1784.    "GL_SHADER_BINARY_FORMATS\0"
  1785.    "GL_SHADER_COMPILER\0"
  1786.    "GL_SHADER_OBJECT_ARB\0"
  1787.    "GL_SHADER_SOURCE_LENGTH\0"
  1788.    "GL_SHADER_TYPE\0"
  1789.    "GL_SHADE_MODEL\0"
  1790.    "GL_SHADING_LANGUAGE_VERSION\0"
  1791.    "GL_SHADOW_AMBIENT_SGIX\0"
  1792.    "GL_SHARED_TEXTURE_PALETTE_EXT\0"
  1793.    "GL_SHININESS\0"
  1794.    "GL_SHORT\0"
  1795.    "GL_SIGNALED\0"
  1796.    "GL_SIGNED_NORMALIZED\0"
  1797.    "GL_SINGLE_COLOR\0"
  1798.    "GL_SINGLE_COLOR_EXT\0"
  1799.    "GL_SLICE_ACCUM_SUN\0"
  1800.    "GL_SLUMINANCE\0"
  1801.    "GL_SLUMINANCE8\0"
  1802.    "GL_SLUMINANCE8_ALPHA8\0"
  1803.    "GL_SLUMINANCE_ALPHA\0"
  1804.    "GL_SMOOTH\0"
  1805.    "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
  1806.    "GL_SMOOTH_LINE_WIDTH_RANGE\0"
  1807.    "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
  1808.    "GL_SMOOTH_POINT_SIZE_RANGE\0"
  1809.    "GL_SOURCE0_ALPHA\0"
  1810.    "GL_SOURCE0_ALPHA_ARB\0"
  1811.    "GL_SOURCE0_ALPHA_EXT\0"
  1812.    "GL_SOURCE0_RGB\0"
  1813.    "GL_SOURCE0_RGB_ARB\0"
  1814.    "GL_SOURCE0_RGB_EXT\0"
  1815.    "GL_SOURCE1_ALPHA\0"
  1816.    "GL_SOURCE1_ALPHA_ARB\0"
  1817.    "GL_SOURCE1_ALPHA_EXT\0"
  1818.    "GL_SOURCE1_RGB\0"
  1819.    "GL_SOURCE1_RGB_ARB\0"
  1820.    "GL_SOURCE1_RGB_EXT\0"
  1821.    "GL_SOURCE2_ALPHA\0"
  1822.    "GL_SOURCE2_ALPHA_ARB\0"
  1823.    "GL_SOURCE2_ALPHA_EXT\0"
  1824.    "GL_SOURCE2_RGB\0"
  1825.    "GL_SOURCE2_RGB_ARB\0"
  1826.    "GL_SOURCE2_RGB_EXT\0"
  1827.    "GL_SOURCE3_ALPHA_NV\0"
  1828.    "GL_SOURCE3_RGB_NV\0"
  1829.    "GL_SPECULAR\0"
  1830.    "GL_SPHERE_MAP\0"
  1831.    "GL_SPOT_CUTOFF\0"
  1832.    "GL_SPOT_DIRECTION\0"
  1833.    "GL_SPOT_EXPONENT\0"
  1834.    "GL_SRC0_ALPHA\0"
  1835.    "GL_SRC0_RGB\0"
  1836.    "GL_SRC1_ALPHA\0"
  1837.    "GL_SRC1_RGB\0"
  1838.    "GL_SRC2_ALPHA\0"
  1839.    "GL_SRC2_RGB\0"
  1840.    "GL_SRC_ALPHA\0"
  1841.    "GL_SRC_ALPHA_SATURATE\0"
  1842.    "GL_SRC_COLOR\0"
  1843.    "GL_SRGB\0"
  1844.    "GL_SRGB8\0"
  1845.    "GL_SRGB8_ALPHA8\0"
  1846.    "GL_SRGB_ALPHA\0"
  1847.    "GL_STACK_OVERFLOW\0"
  1848.    "GL_STACK_UNDERFLOW\0"
  1849.    "GL_STATIC_COPY\0"
  1850.    "GL_STATIC_COPY_ARB\0"
  1851.    "GL_STATIC_DRAW\0"
  1852.    "GL_STATIC_DRAW_ARB\0"
  1853.    "GL_STATIC_READ\0"
  1854.    "GL_STATIC_READ_ARB\0"
  1855.    "GL_STENCIL\0"
  1856.    "GL_STENCIL_ATTACHMENT\0"
  1857.    "GL_STENCIL_ATTACHMENT_EXT\0"
  1858.    "GL_STENCIL_ATTACHMENT_OES\0"
  1859.    "GL_STENCIL_BACK_FAIL\0"
  1860.    "GL_STENCIL_BACK_FAIL_ATI\0"
  1861.    "GL_STENCIL_BACK_FUNC\0"
  1862.    "GL_STENCIL_BACK_FUNC_ATI\0"
  1863.    "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
  1864.    "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
  1865.    "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
  1866.    "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
  1867.    "GL_STENCIL_BACK_REF\0"
  1868.    "GL_STENCIL_BACK_VALUE_MASK\0"
  1869.    "GL_STENCIL_BACK_WRITEMASK\0"
  1870.    "GL_STENCIL_BITS\0"
  1871.    "GL_STENCIL_BUFFER\0"
  1872.    "GL_STENCIL_BUFFER_BIT\0"
  1873.    "GL_STENCIL_CLEAR_VALUE\0"
  1874.    "GL_STENCIL_FAIL\0"
  1875.    "GL_STENCIL_FUNC\0"
  1876.    "GL_STENCIL_INDEX\0"
  1877.    "GL_STENCIL_INDEX1\0"
  1878.    "GL_STENCIL_INDEX16\0"
  1879.    "GL_STENCIL_INDEX16_EXT\0"
  1880.    "GL_STENCIL_INDEX1_EXT\0"
  1881.    "GL_STENCIL_INDEX1_OES\0"
  1882.    "GL_STENCIL_INDEX4\0"
  1883.    "GL_STENCIL_INDEX4_EXT\0"
  1884.    "GL_STENCIL_INDEX4_OES\0"
  1885.    "GL_STENCIL_INDEX8\0"
  1886.    "GL_STENCIL_INDEX8_EXT\0"
  1887.    "GL_STENCIL_INDEX8_OES\0"
  1888.    "GL_STENCIL_INDEX_EXT\0"
  1889.    "GL_STENCIL_PASS_DEPTH_FAIL\0"
  1890.    "GL_STENCIL_PASS_DEPTH_PASS\0"
  1891.    "GL_STENCIL_REF\0"
  1892.    "GL_STENCIL_TEST\0"
  1893.    "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
  1894.    "GL_STENCIL_VALUE_MASK\0"
  1895.    "GL_STENCIL_WRITEMASK\0"
  1896.    "GL_STEREO\0"
  1897.    "GL_STORAGE_CACHED_APPLE\0"
  1898.    "GL_STORAGE_PRIVATE_APPLE\0"
  1899.    "GL_STORAGE_SHARED_APPLE\0"
  1900.    "GL_STREAM_COPY\0"
  1901.    "GL_STREAM_COPY_ARB\0"
  1902.    "GL_STREAM_DRAW\0"
  1903.    "GL_STREAM_DRAW_ARB\0"
  1904.    "GL_STREAM_READ\0"
  1905.    "GL_STREAM_READ_ARB\0"
  1906.    "GL_SUBPIXEL_BITS\0"
  1907.    "GL_SUBTRACT\0"
  1908.    "GL_SUBTRACT_ARB\0"
  1909.    "GL_SYNC_CONDITION\0"
  1910.    "GL_SYNC_FENCE\0"
  1911.    "GL_SYNC_FLAGS\0"
  1912.    "GL_SYNC_FLUSH_COMMANDS_BIT\0"
  1913.    "GL_SYNC_GPU_COMMANDS_COMPLETE\0"
  1914.    "GL_SYNC_STATUS\0"
  1915.    "GL_T\0"
  1916.    "GL_T2F_C3F_V3F\0"
  1917.    "GL_T2F_C4F_N3F_V3F\0"
  1918.    "GL_T2F_C4UB_V3F\0"
  1919.    "GL_T2F_N3F_V3F\0"
  1920.    "GL_T2F_V3F\0"
  1921.    "GL_T4F_C4F_N3F_V4F\0"
  1922.    "GL_T4F_V4F\0"
  1923.    "GL_TABLE_TOO_LARGE_EXT\0"
  1924.    "GL_TEXTURE\0"
  1925.    "GL_TEXTURE0\0"
  1926.    "GL_TEXTURE0_ARB\0"
  1927.    "GL_TEXTURE1\0"
  1928.    "GL_TEXTURE10\0"
  1929.    "GL_TEXTURE10_ARB\0"
  1930.    "GL_TEXTURE11\0"
  1931.    "GL_TEXTURE11_ARB\0"
  1932.    "GL_TEXTURE12\0"
  1933.    "GL_TEXTURE12_ARB\0"
  1934.    "GL_TEXTURE13\0"
  1935.    "GL_TEXTURE13_ARB\0"
  1936.    "GL_TEXTURE14\0"
  1937.    "GL_TEXTURE14_ARB\0"
  1938.    "GL_TEXTURE15\0"
  1939.    "GL_TEXTURE15_ARB\0"
  1940.    "GL_TEXTURE16\0"
  1941.    "GL_TEXTURE16_ARB\0"
  1942.    "GL_TEXTURE17\0"
  1943.    "GL_TEXTURE17_ARB\0"
  1944.    "GL_TEXTURE18\0"
  1945.    "GL_TEXTURE18_ARB\0"
  1946.    "GL_TEXTURE19\0"
  1947.    "GL_TEXTURE19_ARB\0"
  1948.    "GL_TEXTURE1_ARB\0"
  1949.    "GL_TEXTURE2\0"
  1950.    "GL_TEXTURE20\0"
  1951.    "GL_TEXTURE20_ARB\0"
  1952.    "GL_TEXTURE21\0"
  1953.    "GL_TEXTURE21_ARB\0"
  1954.    "GL_TEXTURE22\0"
  1955.    "GL_TEXTURE22_ARB\0"
  1956.    "GL_TEXTURE23\0"
  1957.    "GL_TEXTURE23_ARB\0"
  1958.    "GL_TEXTURE24\0"
  1959.    "GL_TEXTURE24_ARB\0"
  1960.    "GL_TEXTURE25\0"
  1961.    "GL_TEXTURE25_ARB\0"
  1962.    "GL_TEXTURE26\0"
  1963.    "GL_TEXTURE26_ARB\0"
  1964.    "GL_TEXTURE27\0"
  1965.    "GL_TEXTURE27_ARB\0"
  1966.    "GL_TEXTURE28\0"
  1967.    "GL_TEXTURE28_ARB\0"
  1968.    "GL_TEXTURE29\0"
  1969.    "GL_TEXTURE29_ARB\0"
  1970.    "GL_TEXTURE2_ARB\0"
  1971.    "GL_TEXTURE3\0"
  1972.    "GL_TEXTURE30\0"
  1973.    "GL_TEXTURE30_ARB\0"
  1974.    "GL_TEXTURE31\0"
  1975.    "GL_TEXTURE31_ARB\0"
  1976.    "GL_TEXTURE3_ARB\0"
  1977.    "GL_TEXTURE4\0"
  1978.    "GL_TEXTURE4_ARB\0"
  1979.    "GL_TEXTURE5\0"
  1980.    "GL_TEXTURE5_ARB\0"
  1981.    "GL_TEXTURE6\0"
  1982.    "GL_TEXTURE6_ARB\0"
  1983.    "GL_TEXTURE7\0"
  1984.    "GL_TEXTURE7_ARB\0"
  1985.    "GL_TEXTURE8\0"
  1986.    "GL_TEXTURE8_ARB\0"
  1987.    "GL_TEXTURE9\0"
  1988.    "GL_TEXTURE9_ARB\0"
  1989.    "GL_TEXTURE_1D\0"
  1990.    "GL_TEXTURE_1D_ARRAY\0"
  1991.    "GL_TEXTURE_1D_ARRAY_EXT\0"
  1992.    "GL_TEXTURE_2D\0"
  1993.    "GL_TEXTURE_2D_ARRAY\0"
  1994.    "GL_TEXTURE_2D_ARRAY_EXT\0"
  1995.    "GL_TEXTURE_3D\0"
  1996.    "GL_TEXTURE_3D_OES\0"
  1997.    "GL_TEXTURE_ALPHA_SIZE\0"
  1998.    "GL_TEXTURE_ALPHA_SIZE_EXT\0"
  1999.    "GL_TEXTURE_BASE_LEVEL\0"
  2000.    "GL_TEXTURE_BINDING_1D\0"
  2001.    "GL_TEXTURE_BINDING_1D_ARRAY\0"
  2002.    "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
  2003.    "GL_TEXTURE_BINDING_2D\0"
  2004.    "GL_TEXTURE_BINDING_2D_ARRAY\0"
  2005.    "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
  2006.    "GL_TEXTURE_BINDING_3D\0"
  2007.    "GL_TEXTURE_BINDING_3D_OES\0"
  2008.    "GL_TEXTURE_BINDING_BUFFER\0"
  2009.    "GL_TEXTURE_BINDING_CUBE_MAP\0"
  2010.    "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
  2011.    "GL_TEXTURE_BINDING_CUBE_MAP_OES\0"
  2012.    "GL_TEXTURE_BINDING_RECTANGLE\0"
  2013.    "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
  2014.    "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
  2015.    "GL_TEXTURE_BIT\0"
  2016.    "GL_TEXTURE_BLUE_SIZE\0"
  2017.    "GL_TEXTURE_BLUE_SIZE_EXT\0"
  2018.    "GL_TEXTURE_BORDER\0"
  2019.    "GL_TEXTURE_BORDER_COLOR\0"
  2020.    "GL_TEXTURE_BUFFER\0"
  2021.    "GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0"
  2022.    "GL_TEXTURE_BUFFER_FORMAT\0"
  2023.    "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
  2024.    "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
  2025.    "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
  2026.    "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
  2027.    "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
  2028.    "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
  2029.    "GL_TEXTURE_COLOR_TABLE_SGI\0"
  2030.    "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
  2031.    "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
  2032.    "GL_TEXTURE_COMPARE_FUNC\0"
  2033.    "GL_TEXTURE_COMPARE_FUNC_ARB\0"
  2034.    "GL_TEXTURE_COMPARE_MODE\0"
  2035.    "GL_TEXTURE_COMPARE_MODE_ARB\0"
  2036.    "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
  2037.    "GL_TEXTURE_COMPARE_SGIX\0"
  2038.    "GL_TEXTURE_COMPONENTS\0"
  2039.    "GL_TEXTURE_COMPRESSED\0"
  2040.    "GL_TEXTURE_COMPRESSED_ARB\0"
  2041.    "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
  2042.    "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
  2043.    "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
  2044.    "GL_TEXTURE_COMPRESSION_HINT\0"
  2045.    "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
  2046.    "GL_TEXTURE_COORD_ARRAY\0"
  2047.    "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
  2048.    "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
  2049.    "GL_TEXTURE_COORD_ARRAY_POINTER\0"
  2050.    "GL_TEXTURE_COORD_ARRAY_SIZE\0"
  2051.    "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
  2052.    "GL_TEXTURE_COORD_ARRAY_TYPE\0"
  2053.    "GL_TEXTURE_CROP_RECT_OES\0"
  2054.    "GL_TEXTURE_CUBE_MAP\0"
  2055.    "GL_TEXTURE_CUBE_MAP_ARB\0"
  2056.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
  2057.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
  2058.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES\0"
  2059.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
  2060.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
  2061.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES\0"
  2062.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
  2063.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
  2064.    "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES\0"
  2065.    "GL_TEXTURE_CUBE_MAP_OES\0"
  2066.    "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
  2067.    "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
  2068.    "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES\0"
  2069.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
  2070.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
  2071.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES\0"
  2072.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
  2073.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
  2074.    "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES\0"
  2075.    "GL_TEXTURE_CUBE_MAP_SEAMLESS\0"
  2076.    "GL_TEXTURE_DEPTH\0"
  2077.    "GL_TEXTURE_DEPTH_SIZE\0"
  2078.    "GL_TEXTURE_DEPTH_SIZE_ARB\0"
  2079.    "GL_TEXTURE_ENV\0"
  2080.    "GL_TEXTURE_ENV_COLOR\0"
  2081.    "GL_TEXTURE_ENV_MODE\0"
  2082.    "GL_TEXTURE_FILTER_CONTROL\0"
  2083.    "GL_TEXTURE_FILTER_CONTROL_EXT\0"
  2084.    "GL_TEXTURE_GEN_MODE\0"
  2085.    "GL_TEXTURE_GEN_MODE_OES\0"
  2086.    "GL_TEXTURE_GEN_Q\0"
  2087.    "GL_TEXTURE_GEN_R\0"
  2088.    "GL_TEXTURE_GEN_S\0"
  2089.    "GL_TEXTURE_GEN_STR_OES\0"
  2090.    "GL_TEXTURE_GEN_T\0"
  2091.    "GL_TEXTURE_GEQUAL_R_SGIX\0"
  2092.    "GL_TEXTURE_GREEN_SIZE\0"
  2093.    "GL_TEXTURE_GREEN_SIZE_EXT\0"
  2094.    "GL_TEXTURE_HEIGHT\0"
  2095.    "GL_TEXTURE_INDEX_SIZE_EXT\0"
  2096.    "GL_TEXTURE_INTENSITY_SIZE\0"
  2097.    "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
  2098.    "GL_TEXTURE_INTERNAL_FORMAT\0"
  2099.    "GL_TEXTURE_LEQUAL_R_SGIX\0"
  2100.    "GL_TEXTURE_LOD_BIAS\0"
  2101.    "GL_TEXTURE_LOD_BIAS_EXT\0"
  2102.    "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
  2103.    "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
  2104.    "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
  2105.    "GL_TEXTURE_LUMINANCE_SIZE\0"
  2106.    "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
  2107.    "GL_TEXTURE_MAG_FILTER\0"
  2108.    "GL_TEXTURE_MATRIX\0"
  2109.    "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES\0"
  2110.    "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
  2111.    "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
  2112.    "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
  2113.    "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
  2114.    "GL_TEXTURE_MAX_LEVEL\0"
  2115.    "GL_TEXTURE_MAX_LOD\0"
  2116.    "GL_TEXTURE_MIN_FILTER\0"
  2117.    "GL_TEXTURE_MIN_LOD\0"
  2118.    "GL_TEXTURE_PRIORITY\0"
  2119.    "GL_TEXTURE_RANGE_LENGTH_APPLE\0"
  2120.    "GL_TEXTURE_RANGE_POINTER_APPLE\0"
  2121.    "GL_TEXTURE_RECTANGLE\0"
  2122.    "GL_TEXTURE_RECTANGLE_ARB\0"
  2123.    "GL_TEXTURE_RECTANGLE_NV\0"
  2124.    "GL_TEXTURE_RED_SIZE\0"
  2125.    "GL_TEXTURE_RED_SIZE_EXT\0"
  2126.    "GL_TEXTURE_RESIDENT\0"
  2127.    "GL_TEXTURE_SHARED_SIZE\0"
  2128.    "GL_TEXTURE_STACK_DEPTH\0"
  2129.    "GL_TEXTURE_STENCIL_SIZE\0"
  2130.    "GL_TEXTURE_STENCIL_SIZE_EXT\0"
  2131.    "GL_TEXTURE_STORAGE_HINT_APPLE\0"
  2132.    "GL_TEXTURE_TOO_LARGE_EXT\0"
  2133.    "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
  2134.    "GL_TEXTURE_WIDTH\0"
  2135.    "GL_TEXTURE_WRAP_R\0"
  2136.    "GL_TEXTURE_WRAP_R_OES\0"
  2137.    "GL_TEXTURE_WRAP_S\0"
  2138.    "GL_TEXTURE_WRAP_T\0"
  2139.    "GL_TIMEOUT_EXPIRED\0"
  2140.    "GL_TIME_ELAPSED_EXT\0"
  2141.    "GL_TRACK_MATRIX_NV\0"
  2142.    "GL_TRACK_MATRIX_TRANSFORM_NV\0"
  2143.    "GL_TRANSFORM_BIT\0"
  2144.    "GL_TRANSFORM_FEEDBACK\0"
  2145.    "GL_TRANSFORM_FEEDBACK_BINDING\0"
  2146.    "GL_TRANSFORM_FEEDBACK_BUFFER\0"
  2147.    "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0"
  2148.    "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0"
  2149.    "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0"
  2150.    "GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0"
  2151.    "GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0"
  2152.    "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0"
  2153.    "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0"
  2154.    "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0"
  2155.    "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0"
  2156.    "GL_TRANSFORM_FEEDBACK_BUFFER_START\0"
  2157.    "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0"
  2158.    "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0"
  2159.    "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0"
  2160.    "GL_TRANSFORM_FEEDBACK_VARYINGS\0"
  2161.    "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0"
  2162.    "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0"
  2163.    "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0"
  2164.    "GL_TRANSPOSE_COLOR_MATRIX\0"
  2165.    "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
  2166.    "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
  2167.    "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
  2168.    "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
  2169.    "GL_TRANSPOSE_NV\0"
  2170.    "GL_TRANSPOSE_PROJECTION_MATRIX\0"
  2171.    "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
  2172.    "GL_TRANSPOSE_TEXTURE_MATRIX\0"
  2173.    "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
  2174.    "GL_TRIANGLES\0"
  2175.    "GL_TRIANGLES_ADJACENCY\0"
  2176.    "GL_TRIANGLES_ADJACENCY_ARB\0"
  2177.    "GL_TRIANGLE_FAN\0"
  2178.    "GL_TRIANGLE_MESH_SUN\0"
  2179.    "GL_TRIANGLE_STRIP\0"
  2180.    "GL_TRIANGLE_STRIP_ADJACENCY\0"
  2181.    "GL_TRIANGLE_STRIP_ADJACENCY_ARB\0"
  2182.    "GL_TRUE\0"
  2183.    "GL_UNDEFINED_APPLE\0"
  2184.    "GL_UNPACK_ALIGNMENT\0"
  2185.    "GL_UNPACK_IMAGE_HEIGHT\0"
  2186.    "GL_UNPACK_LSB_FIRST\0"
  2187.    "GL_UNPACK_ROW_LENGTH\0"
  2188.    "GL_UNPACK_SKIP_IMAGES\0"
  2189.    "GL_UNPACK_SKIP_PIXELS\0"
  2190.    "GL_UNPACK_SKIP_ROWS\0"
  2191.    "GL_UNPACK_SWAP_BYTES\0"
  2192.    "GL_UNSIGNALED\0"
  2193.    "GL_UNSIGNED_BYTE\0"
  2194.    "GL_UNSIGNED_BYTE_2_3_3_REV\0"
  2195.    "GL_UNSIGNED_BYTE_3_3_2\0"
  2196.    "GL_UNSIGNED_INT\0"
  2197.    "GL_UNSIGNED_INT_10F_11F_11F_REV\0"
  2198.    "GL_UNSIGNED_INT_10_10_10_2\0"
  2199.    "GL_UNSIGNED_INT_10_10_10_2_OES\0"
  2200.    "GL_UNSIGNED_INT_24_8\0"
  2201.    "GL_UNSIGNED_INT_24_8_EXT\0"
  2202.    "GL_UNSIGNED_INT_24_8_NV\0"
  2203.    "GL_UNSIGNED_INT_24_8_OES\0"
  2204.    "GL_UNSIGNED_INT_2_10_10_10_REV\0"
  2205.    "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
  2206.    "GL_UNSIGNED_INT_5_9_9_9_REV\0"
  2207.    "GL_UNSIGNED_INT_8_8_8_8\0"
  2208.    "GL_UNSIGNED_INT_8_8_8_8_REV\0"
  2209.    "GL_UNSIGNED_INT_SAMPLER_1D\0"
  2210.    "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0"
  2211.    "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
  2212.    "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
  2213.    "GL_UNSIGNED_INT_SAMPLER_2D\0"
  2214.    "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0"
  2215.    "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
  2216.    "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
  2217.    "GL_UNSIGNED_INT_SAMPLER_2D_RECT\0"
  2218.    "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
  2219.    "GL_UNSIGNED_INT_SAMPLER_3D\0"
  2220.    "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
  2221.    "GL_UNSIGNED_INT_SAMPLER_BUFFER\0"
  2222.    "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
  2223.    "GL_UNSIGNED_INT_SAMPLER_CUBE\0"
  2224.    "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
  2225.    "GL_UNSIGNED_INT_VEC2\0"
  2226.    "GL_UNSIGNED_INT_VEC2_EXT\0"
  2227.    "GL_UNSIGNED_INT_VEC3\0"
  2228.    "GL_UNSIGNED_INT_VEC3_EXT\0"
  2229.    "GL_UNSIGNED_INT_VEC4\0"
  2230.    "GL_UNSIGNED_INT_VEC4_EXT\0"
  2231.    "GL_UNSIGNED_NORMALIZED\0"
  2232.    "GL_UNSIGNED_SHORT\0"
  2233.    "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
  2234.    "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT\0"
  2235.    "GL_UNSIGNED_SHORT_4_4_4_4\0"
  2236.    "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
  2237.    "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT\0"
  2238.    "GL_UNSIGNED_SHORT_5_5_5_1\0"
  2239.    "GL_UNSIGNED_SHORT_5_6_5\0"
  2240.    "GL_UNSIGNED_SHORT_5_6_5_REV\0"
  2241.    "GL_UNSIGNED_SHORT_8_8_APPLE\0"
  2242.    "GL_UNSIGNED_SHORT_8_8_MESA\0"
  2243.    "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
  2244.    "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
  2245.    "GL_UPPER_LEFT\0"
  2246.    "GL_V2F\0"
  2247.    "GL_V3F\0"
  2248.    "GL_VALIDATE_STATUS\0"
  2249.    "GL_VENDOR\0"
  2250.    "GL_VERSION\0"
  2251.    "GL_VERTEX_ARRAY\0"
  2252.    "GL_VERTEX_ARRAY_BINDING\0"
  2253.    "GL_VERTEX_ARRAY_BINDING_APPLE\0"
  2254.    "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
  2255.    "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
  2256.    "GL_VERTEX_ARRAY_POINTER\0"
  2257.    "GL_VERTEX_ARRAY_SIZE\0"
  2258.    "GL_VERTEX_ARRAY_STRIDE\0"
  2259.    "GL_VERTEX_ARRAY_TYPE\0"
  2260.    "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
  2261.    "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
  2262.    "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
  2263.    "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
  2264.    "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
  2265.    "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
  2266.    "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
  2267.    "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
  2268.    "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
  2269.    "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
  2270.    "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
  2271.    "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
  2272.    "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
  2273.    "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
  2274.    "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
  2275.    "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
  2276.    "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
  2277.    "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
  2278.    "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
  2279.    "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
  2280.    "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
  2281.    "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
  2282.    "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
  2283.    "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
  2284.    "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
  2285.    "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
  2286.    "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
  2287.    "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
  2288.    "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
  2289.    "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
  2290.    "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
  2291.    "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
  2292.    "GL_VERTEX_BLEND_ARB\0"
  2293.    "GL_VERTEX_PROGRAM_ARB\0"
  2294.    "GL_VERTEX_PROGRAM_BINDING_NV\0"
  2295.    "GL_VERTEX_PROGRAM_NV\0"
  2296.    "GL_VERTEX_PROGRAM_POINT_SIZE\0"
  2297.    "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
  2298.    "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
  2299.    "GL_VERTEX_PROGRAM_TWO_SIDE\0"
  2300.    "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
  2301.    "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
  2302.    "GL_VERTEX_SHADER\0"
  2303.    "GL_VERTEX_SHADER_ARB\0"
  2304.    "GL_VERTEX_STATE_PROGRAM_NV\0"
  2305.    "GL_VIEWPORT\0"
  2306.    "GL_VIEWPORT_BIT\0"
  2307.    "GL_VOLATILE_APPLE\0"
  2308.    "GL_WAIT_FAILED\0"
  2309.    "GL_WEIGHT_ARRAY_ARB\0"
  2310.    "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
  2311.    "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
  2312.    "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES\0"
  2313.    "GL_WEIGHT_ARRAY_OES\0"
  2314.    "GL_WEIGHT_ARRAY_POINTER_ARB\0"
  2315.    "GL_WEIGHT_ARRAY_POINTER_OES\0"
  2316.    "GL_WEIGHT_ARRAY_SIZE_ARB\0"
  2317.    "GL_WEIGHT_ARRAY_SIZE_OES\0"
  2318.    "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
  2319.    "GL_WEIGHT_ARRAY_STRIDE_OES\0"
  2320.    "GL_WEIGHT_ARRAY_TYPE_ARB\0"
  2321.    "GL_WEIGHT_ARRAY_TYPE_OES\0"
  2322.    "GL_WEIGHT_SUM_UNITY_ARB\0"
  2323.    "GL_WRAP_BORDER_SUN\0"
  2324.    "GL_WRITE_ONLY\0"
  2325.    "GL_WRITE_ONLY_ARB\0"
  2326.    "GL_WRITE_ONLY_OES\0"
  2327.    "GL_XOR\0"
  2328.    "GL_YCBCR_422_APPLE\0"
  2329.    "GL_YCBCR_MESA\0"
  2330.    "GL_ZERO\0"
  2331.    "GL_ZOOM_X\0"
  2332.    "GL_ZOOM_Y\0"
  2333.    ;
  2334.  
  2335. static const enum_elt all_enums[2294] =
  2336. {
  2337.    {     0, 0x00000600 }, /* GL_2D */
  2338.    {     6, 0x00001407 }, /* GL_2_BYTES */
  2339.    {    17, 0x00000601 }, /* GL_3D */
  2340.    {    23, 0x00000602 }, /* GL_3D_COLOR */
  2341.    {    35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
  2342.    {    55, 0x00001408 }, /* GL_3_BYTES */
  2343.    {    66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
  2344.    {    86, 0x00001409 }, /* GL_4_BYTES */
  2345.    {    97, 0x00000100 }, /* GL_ACCUM */
  2346.    {   106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
  2347.    {   126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
  2348.    {   145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
  2349.    {   165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
  2350.    {   186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
  2351.    {   206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
  2352.    {   224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
  2353.    {   245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
  2354.    {   276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */
  2355.    {   298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
  2356.    {   325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
  2357.    {   343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
  2358.    {   365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
  2359.    {   384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
  2360.    {   413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
  2361.    {   440, 0x00000104 }, /* GL_ADD */
  2362.    {   447, 0x00008574 }, /* GL_ADD_SIGNED */
  2363.    {   461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
  2364.    {   479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
  2365.    {   497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
  2366.    {   525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
  2367.    {   553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
  2368.    {   572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
  2369.    {   598, 0x00001906 }, /* GL_ALPHA */
  2370.    {   607, 0x0000803D }, /* GL_ALPHA12 */
  2371.    {   618, 0x0000803D }, /* GL_ALPHA12_EXT */
  2372.    {   633, 0x0000803E }, /* GL_ALPHA16 */
  2373.    {   644, 0x00008D8A }, /* GL_ALPHA16I_EXT */
  2374.    {   660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
  2375.    {   677, 0x0000803E }, /* GL_ALPHA16_EXT */
  2376.    {   692, 0x00008D84 }, /* GL_ALPHA32I_EXT */
  2377.    {   708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
  2378.    {   725, 0x0000803B }, /* GL_ALPHA4 */
  2379.    {   735, 0x0000803B }, /* GL_ALPHA4_EXT */
  2380.    {   749, 0x0000803C }, /* GL_ALPHA8 */
  2381.    {   759, 0x00008D90 }, /* GL_ALPHA8I_EXT */
  2382.    {   774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
  2383.    {   790, 0x0000803C }, /* GL_ALPHA8_EXT */
  2384.    {   804, 0x00000D1D }, /* GL_ALPHA_BIAS */
  2385.    {   818, 0x00000D55 }, /* GL_ALPHA_BITS */
  2386.    {   832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
  2387.    {   853, 0x00000D1C }, /* GL_ALPHA_SCALE */
  2388.    {   868, 0x00000BC0 }, /* GL_ALPHA_TEST */
  2389.    {   882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
  2390.    {   901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
  2391.    {   919, 0x0000911A }, /* GL_ALREADY_SIGNALED */
  2392.    {   939, 0x00000207 }, /* GL_ALWAYS */
  2393.    {   949, 0x00001200 }, /* GL_AMBIENT */
  2394.    {   960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
  2395.    {   983, 0x00001501 }, /* GL_AND */
  2396.    {   990, 0x00001504 }, /* GL_AND_INVERTED */
  2397.    {  1006, 0x00001502 }, /* GL_AND_REVERSE */
  2398.    {  1021, 0x00008892 }, /* GL_ARRAY_BUFFER */
  2399.    {  1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
  2400.    {  1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
  2401.    {  1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
  2402.    {  1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
  2403.    {  1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
  2404.    {  1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
  2405.    {  1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
  2406.    {  1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
  2407.    {  1232, 0x00000D80 }, /* GL_AUTO_NORMAL */
  2408.    {  1247, 0x00000409 }, /* GL_AUX0 */
  2409.    {  1255, 0x0000040A }, /* GL_AUX1 */
  2410.    {  1263, 0x0000040B }, /* GL_AUX2 */
  2411.    {  1271, 0x0000040C }, /* GL_AUX3 */
  2412.    {  1279, 0x00000C00 }, /* GL_AUX_BUFFERS */
  2413.    {  1294, 0x00000405 }, /* GL_BACK */
  2414.    {  1302, 0x00000402 }, /* GL_BACK_LEFT */
  2415.    {  1315, 0x00000403 }, /* GL_BACK_RIGHT */
  2416.    {  1329, 0x000080E0 }, /* GL_BGR */
  2417.    {  1336, 0x000080E1 }, /* GL_BGRA */
  2418.    {  1344, 0x000080E1 }, /* GL_BGRA_EXT */
  2419.    {  1356, 0x00008D9B }, /* GL_BGRA_INTEGER */
  2420.    {  1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
  2421.    {  1392, 0x00008D9A }, /* GL_BGR_INTEGER */
  2422.    {  1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
  2423.    {  1426, 0x00001A00 }, /* GL_BITMAP */
  2424.    {  1436, 0x00000704 }, /* GL_BITMAP_TOKEN */
  2425.    {  1452, 0x00000BE2 }, /* GL_BLEND */
  2426.    {  1461, 0x00008005 }, /* GL_BLEND_COLOR */
  2427.    {  1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
  2428.    {  1495, 0x00000BE0 }, /* GL_BLEND_DST */
  2429.    {  1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
  2430.    {  1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
  2431.    {  1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */
  2432.    {  1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
  2433.    {  1588, 0x00008009 }, /* GL_BLEND_EQUATION */
  2434.    {  1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
  2435.    {  1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
  2436.    {  1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
  2437.    {  1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
  2438.    {  1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
  2439.    {  1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
  2440.    {  1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
  2441.    {  1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
  2442.    {  1804, 0x00000BE1 }, /* GL_BLEND_SRC */
  2443.    {  1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
  2444.    {  1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
  2445.    {  1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
  2446.    {  1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
  2447.    {  1897, 0x00001905 }, /* GL_BLUE */
  2448.    {  1905, 0x00000D1B }, /* GL_BLUE_BIAS */
  2449.    {  1918, 0x00000D54 }, /* GL_BLUE_BITS */
  2450.    {  1931, 0x00008D96 }, /* GL_BLUE_INTEGER */
  2451.    {  1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
  2452.    {  1967, 0x00000D1A }, /* GL_BLUE_SCALE */
  2453.    {  1981, 0x00008B56 }, /* GL_BOOL */
  2454.    {  1989, 0x00008B56 }, /* GL_BOOL_ARB */
  2455.    {  2001, 0x00008B57 }, /* GL_BOOL_VEC2 */
  2456.    {  2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
  2457.    {  2031, 0x00008B58 }, /* GL_BOOL_VEC3 */
  2458.    {  2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
  2459.    {  2061, 0x00008B59 }, /* GL_BOOL_VEC4 */
  2460.    {  2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
  2461.    {  2091, 0x000088BB }, /* GL_BUFFER_ACCESS */
  2462.    {  2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
  2463.    {  2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
  2464.    {  2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
  2465.    {  2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
  2466.    {  2204, 0x000088BC }, /* GL_BUFFER_MAPPED */
  2467.    {  2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
  2468.    {  2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
  2469.    {  2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
  2470.    {  2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
  2471.    {  2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
  2472.    {  2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
  2473.    {  2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
  2474.    {  2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
  2475.    {  2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
  2476.    {  2436, 0x00008764 }, /* GL_BUFFER_SIZE */
  2477.    {  2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
  2478.    {  2470, 0x00008765 }, /* GL_BUFFER_USAGE */
  2479.    {  2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
  2480.    {  2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
  2481.    {  2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
  2482.    {  2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
  2483.    {  2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
  2484.    {  2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
  2485.    {  2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
  2486.    {  2643, 0x00001400 }, /* GL_BYTE */
  2487.    {  2651, 0x00002A24 }, /* GL_C3F_V3F */
  2488.    {  2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */
  2489.    {  2677, 0x00002A22 }, /* GL_C4UB_V2F */
  2490.    {  2689, 0x00002A23 }, /* GL_C4UB_V3F */
  2491.    {  2701, 0x00000901 }, /* GL_CCW */
  2492.    {  2708, 0x00002900 }, /* GL_CLAMP */
  2493.    {  2717, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
  2494.    {  2737, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
  2495.    {  2756, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
  2496.    {  2779, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
  2497.    {  2803, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
  2498.    {  2820, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
  2499.    {  2842, 0x00001500 }, /* GL_CLEAR */
  2500.    {  2851, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
  2501.    {  2876, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
  2502.    {  2905, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
  2503.    {  2931, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
  2504.    {  2960, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
  2505.    {  2986, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
  2506.    {  3013, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
  2507.    {  3031, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
  2508.    {  3049, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
  2509.    {  3067, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
  2510.    {  3085, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
  2511.    {  3103, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
  2512.    {  3121, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
  2513.    {  3139, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
  2514.    {  3157, 0x00003000 }, /* GL_CLIP_PLANE0 */
  2515.    {  3172, 0x00003001 }, /* GL_CLIP_PLANE1 */
  2516.    {  3187, 0x00003002 }, /* GL_CLIP_PLANE2 */
  2517.    {  3202, 0x00003003 }, /* GL_CLIP_PLANE3 */
  2518.    {  3217, 0x00003004 }, /* GL_CLIP_PLANE4 */
  2519.    {  3232, 0x00003005 }, /* GL_CLIP_PLANE5 */
  2520.    {  3247, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
  2521.    {  3280, 0x00000A00 }, /* GL_COEFF */
  2522.    {  3289, 0x00001800 }, /* GL_COLOR */
  2523.    {  3298, 0x00008076 }, /* GL_COLOR_ARRAY */
  2524.    {  3313, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
  2525.    {  3343, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
  2526.    {  3377, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
  2527.    {  3400, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
  2528.    {  3420, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
  2529.    {  3442, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
  2530.    {  3462, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
  2531.    {  3483, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
  2532.    {  3508, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
  2533.    {  3533, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
  2534.    {  3554, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
  2535.    {  3576, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
  2536.    {  3602, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
  2537.    {  3624, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
  2538.    {  3650, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
  2539.    {  3672, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
  2540.    {  3698, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
  2541.    {  3720, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
  2542.    {  3746, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
  2543.    {  3768, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
  2544.    {  3794, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
  2545.    {  3816, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
  2546.    {  3842, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
  2547.    {  3867, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
  2548.    {  3888, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
  2549.    {  3913, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
  2550.    {  3934, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
  2551.    {  3959, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
  2552.    {  3980, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
  2553.    {  4005, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
  2554.    {  4026, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
  2555.    {  4051, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
  2556.    {  4072, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
  2557.    {  4097, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
  2558.    {  4118, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
  2559.    {  4143, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
  2560.    {  4164, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
  2561.    {  4189, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
  2562.    {  4210, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
  2563.    {  4235, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
  2564.    {  4255, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
  2565.    {  4276, 0x00001900 }, /* GL_COLOR_INDEX */
  2566.    {  4291, 0x00001603 }, /* GL_COLOR_INDEXES */
  2567.    {  4308, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
  2568.    {  4326, 0x00000B57 }, /* GL_COLOR_MATERIAL */
  2569.    {  4344, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
  2570.    {  4367, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
  2571.    {  4395, 0x000080B1 }, /* GL_COLOR_MATRIX */
  2572.    {  4411, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
  2573.    {  4431, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
  2574.    {  4459, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
  2575.    {  4491, 0x00008458 }, /* GL_COLOR_SUM */
  2576.    {  4504, 0x00008458 }, /* GL_COLOR_SUM_ARB */
  2577.    {  4521, 0x000080D0 }, /* GL_COLOR_TABLE */
  2578.    {  4536, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
  2579.    {  4562, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
  2580.    {  4592, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
  2581.    {  4622, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
  2582.    {  4642, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
  2583.    {  4666, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
  2584.    {  4691, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
  2585.    {  4720, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
  2586.    {  4749, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
  2587.    {  4771, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
  2588.    {  4797, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
  2589.    {  4823, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
  2590.    {  4849, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
  2591.    {  4879, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
  2592.    {  4909, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
  2593.    {  4939, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
  2594.    {  4973, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
  2595.    {  5007, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
  2596.    {  5037, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
  2597.    {  5071, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
  2598.    {  5105, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
  2599.    {  5129, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
  2600.    {  5157, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
  2601.    {  5185, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
  2602.    {  5206, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
  2603.    {  5231, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
  2604.    {  5252, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
  2605.    {  5277, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
  2606.    {  5302, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
  2607.    {  5321, 0x00008570 }, /* GL_COMBINE */
  2608.    {  5332, 0x00008503 }, /* GL_COMBINE4 */
  2609.    {  5344, 0x00008572 }, /* GL_COMBINE_ALPHA */
  2610.    {  5361, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
  2611.    {  5382, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
  2612.    {  5403, 0x00008570 }, /* GL_COMBINE_ARB */
  2613.    {  5418, 0x00008570 }, /* GL_COMBINE_EXT */
  2614.    {  5433, 0x00008571 }, /* GL_COMBINE_RGB */
  2615.    {  5448, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
  2616.    {  5467, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
  2617.    {  5486, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
  2618.    {  5522, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
  2619.    {  5548, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
  2620.    {  5572, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
  2621.    {  5600, 0x00001300 }, /* GL_COMPILE */
  2622.    {  5611, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
  2623.    {  5634, 0x00008B81 }, /* GL_COMPILE_STATUS */
  2624.    {  5652, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
  2625.    {  5672, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
  2626.    {  5696, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
  2627.    {  5720, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
  2628.    {  5748, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
  2629.    {  5772, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
  2630.    {  5802, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
  2631.    {  5836, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
  2632.    {  5864, 0x00008225 }, /* GL_COMPRESSED_RED */
  2633.    {  5882, 0x00008226 }, /* GL_COMPRESSED_RG */
  2634.    {  5899, 0x000084ED }, /* GL_COMPRESSED_RGB */
  2635.    {  5917, 0x000084EE }, /* GL_COMPRESSED_RGBA */
  2636.    {  5936, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
  2637.    {  5959, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
  2638.    {  5988, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
  2639.    {  6021, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
  2640.    {  6054, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
  2641.    {  6087, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
  2642.    {  6109, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
  2643.    {  6137, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
  2644.    {  6169, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
  2645.    {  6194, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
  2646.    {  6225, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
  2647.    {  6244, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
  2648.    {  6269, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
  2649.    {  6299, 0x0000911C }, /* GL_CONDITION_SATISFIED */
  2650.    {  6322, 0x00008576 }, /* GL_CONSTANT */
  2651.    {  6334, 0x00008003 }, /* GL_CONSTANT_ALPHA */
  2652.    {  6352, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
  2653.    {  6374, 0x00008576 }, /* GL_CONSTANT_ARB */
  2654.    {  6390, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
  2655.    {  6414, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
  2656.    {  6436, 0x00008001 }, /* GL_CONSTANT_COLOR */
  2657.    {  6454, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
  2658.    {  6476, 0x00008576 }, /* GL_CONSTANT_EXT */
  2659.    {  6492, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
  2660.    {  6529, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
  2661.    {  6557, 0x0000821E }, /* GL_CONTEXT_FLAGS */
  2662.    {  6574, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
  2663.    {  6613, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
  2664.    {  6637, 0x00008010 }, /* GL_CONVOLUTION_1D */
  2665.    {  6655, 0x00008011 }, /* GL_CONVOLUTION_2D */
  2666.    {  6673, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
  2667.    {  6701, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
  2668.    {  6732, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
  2669.    {  6759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
  2670.    {  6790, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
  2671.    {  6817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
  2672.    {  6848, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
  2673.    {  6876, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
  2674.    {  6908, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
  2675.    {  6930, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
  2676.    {  6956, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
  2677.    {  6978, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
  2678.    {  7004, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
  2679.    {  7025, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
  2680.    {  7050, 0x00008862 }, /* GL_COORD_REPLACE */
  2681.    {  7067, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
  2682.    {  7088, 0x00008862 }, /* GL_COORD_REPLACE_NV */
  2683.    {  7108, 0x00008862 }, /* GL_COORD_REPLACE_OES */
  2684.    {  7129, 0x00001503 }, /* GL_COPY */
  2685.    {  7137, 0x0000150C }, /* GL_COPY_INVERTED */
  2686.    {  7154, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
  2687.    {  7174, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
  2688.    {  7194, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
  2689.    {  7215, 0x00000B44 }, /* GL_CULL_FACE */
  2690.    {  7228, 0x00000B45 }, /* GL_CULL_FACE_MODE */
  2691.    {  7246, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
  2692.    {  7265, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
  2693.    {  7297, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
  2694.    {  7332, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
  2695.    {  7353, 0x00000001 }, /* GL_CURRENT_BIT */
  2696.    {  7368, 0x00000B00 }, /* GL_CURRENT_COLOR */
  2697.    {  7385, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
  2698.    {  7406, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
  2699.    {  7432, 0x00000B01 }, /* GL_CURRENT_INDEX */
  2700.    {  7449, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
  2701.    {  7471, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
  2702.    {  7499, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
  2703.    {  7520, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
  2704.    {  7554, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
  2705.    {  7587, 0x00000B02 }, /* GL_CURRENT_NORMAL */
  2706.    {  7605, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
  2707.    {  7635, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
  2708.    {  7665, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
  2709.    {  7684, 0x00008865 }, /* GL_CURRENT_QUERY */
  2710.    {  7701, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
  2711.    {  7722, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
  2712.    {  7746, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
  2713.    {  7773, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
  2714.    {  7797, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
  2715.    {  7824, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
  2716.    {  7857, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
  2717.    {  7891, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
  2718.    {  7924, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
  2719.    {  7951, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
  2720.    {  7977, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
  2721.    {  8002, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
  2722.    {  8031, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
  2723.    {  8053, 0x00000900 }, /* GL_CW */
  2724.    {  8059, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
  2725.    {  8080, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
  2726.    {  8101, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
  2727.    {  8121, 0x00002101 }, /* GL_DECAL */
  2728.    {  8130, 0x00001E03 }, /* GL_DECR */
  2729.    {  8138, 0x00008508 }, /* GL_DECR_WRAP */
  2730.    {  8151, 0x00008508 }, /* GL_DECR_WRAP_EXT */
  2731.    {  8168, 0x00008B80 }, /* GL_DELETE_STATUS */
  2732.    {  8185, 0x00001801 }, /* GL_DEPTH */
  2733.    {  8194, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
  2734.    {  8214, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
  2735.    {  8238, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
  2736.    {  8262, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
  2737.    {  8282, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
  2738.    {  8306, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
  2739.    {  8330, 0x00000D1F }, /* GL_DEPTH_BIAS */
  2740.    {  8344, 0x00000D56 }, /* GL_DEPTH_BITS */
  2741.    {  8358, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
  2742.    {  8378, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
  2743.    {  8403, 0x00008223 }, /* GL_DEPTH_BUFFER */
  2744.    {  8419, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
  2745.    {  8439, 0x0000864F }, /* GL_DEPTH_CLAMP */
  2746.    {  8454, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
  2747.    {  8472, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
  2748.    {  8493, 0x00001902 }, /* GL_DEPTH_COMPONENT */
  2749.    {  8512, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
  2750.    {  8533, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
  2751.    {  8558, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
  2752.    {  8583, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
  2753.    {  8609, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
  2754.    {  8630, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
  2755.    {  8655, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
  2756.    {  8680, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
  2757.    {  8706, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
  2758.    {  8727, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
  2759.    {  8752, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
  2760.    {  8777, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
  2761.    {  8803, 0x00000B74 }, /* GL_DEPTH_FUNC */
  2762.    {  8817, 0x00000B70 }, /* GL_DEPTH_RANGE */
  2763.    {  8832, 0x00000D1E }, /* GL_DEPTH_SCALE */
  2764.    {  8847, 0x000084F9 }, /* GL_DEPTH_STENCIL */
  2765.    {  8864, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
  2766.    {  8892, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
  2767.    {  8913, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
  2768.    {  8933, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
  2769.    {  8954, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
  2770.    {  8982, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
  2771.    {  9010, 0x00000B71 }, /* GL_DEPTH_TEST */
  2772.    {  9024, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
  2773.    {  9046, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
  2774.    {  9072, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
  2775.    {  9091, 0x00001201 }, /* GL_DIFFUSE */
  2776.    {  9102, 0x00000BD0 }, /* GL_DITHER */
  2777.    {  9112, 0x00000A02 }, /* GL_DOMAIN */
  2778.    {  9122, 0x00001100 }, /* GL_DONT_CARE */
  2779.    {  9135, 0x000086AE }, /* GL_DOT3_RGB */
  2780.    {  9147, 0x000086AF }, /* GL_DOT3_RGBA */
  2781.    {  9160, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
  2782.    {  9177, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
  2783.    {  9194, 0x000086AE }, /* GL_DOT3_RGB_ARB */
  2784.    {  9210, 0x00008740 }, /* GL_DOT3_RGB_EXT */
  2785.    {  9226, 0x0000140A }, /* GL_DOUBLE */
  2786.    {  9236, 0x00000C32 }, /* GL_DOUBLEBUFFER */
  2787.    {  9252, 0x00000C01 }, /* GL_DRAW_BUFFER */
  2788.    {  9267, 0x00008825 }, /* GL_DRAW_BUFFER0 */
  2789.    {  9283, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
  2790.    {  9303, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
  2791.    {  9323, 0x00008826 }, /* GL_DRAW_BUFFER1 */
  2792.    {  9339, 0x0000882F }, /* GL_DRAW_BUFFER10 */
  2793.    {  9356, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
  2794.    {  9377, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
  2795.    {  9398, 0x00008830 }, /* GL_DRAW_BUFFER11 */
  2796.    {  9415, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
  2797.    {  9436, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
  2798.    {  9457, 0x00008831 }, /* GL_DRAW_BUFFER12 */
  2799.    {  9474, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
  2800.    {  9495, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
  2801.    {  9516, 0x00008832 }, /* GL_DRAW_BUFFER13 */
  2802.    {  9533, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
  2803.    {  9554, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
  2804.    {  9575, 0x00008833 }, /* GL_DRAW_BUFFER14 */
  2805.    {  9592, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
  2806.    {  9613, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
  2807.    {  9634, 0x00008834 }, /* GL_DRAW_BUFFER15 */
  2808.    {  9651, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
  2809.    {  9672, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
  2810.    {  9693, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
  2811.    {  9713, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
  2812.    {  9733, 0x00008827 }, /* GL_DRAW_BUFFER2 */
  2813.    {  9749, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
  2814.    {  9769, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
  2815.    {  9789, 0x00008828 }, /* GL_DRAW_BUFFER3 */
  2816.    {  9805, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
  2817.    {  9825, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
  2818.    {  9845, 0x00008829 }, /* GL_DRAW_BUFFER4 */
  2819.    {  9861, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
  2820.    {  9881, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
  2821.    {  9901, 0x0000882A }, /* GL_DRAW_BUFFER5 */
  2822.    {  9917, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
  2823.    {  9937, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
  2824.    {  9957, 0x0000882B }, /* GL_DRAW_BUFFER6 */
  2825.    {  9973, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
  2826.    {  9993, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
  2827.    { 10013, 0x0000882C }, /* GL_DRAW_BUFFER7 */
  2828.    { 10029, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
  2829.    { 10049, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
  2830.    { 10069, 0x0000882D }, /* GL_DRAW_BUFFER8 */
  2831.    { 10085, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
  2832.    { 10105, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
  2833.    { 10125, 0x0000882E }, /* GL_DRAW_BUFFER9 */
  2834.    { 10141, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
  2835.    { 10161, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
  2836.    { 10181, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
  2837.    { 10201, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
  2838.    { 10229, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
  2839.    { 10261, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
  2840.    { 10285, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
  2841.    { 10305, 0x00000304 }, /* GL_DST_ALPHA */
  2842.    { 10318, 0x00000306 }, /* GL_DST_COLOR */
  2843.    { 10331, 0x0000877A }, /* GL_DU8DV8_ATI */
  2844.    { 10345, 0x00008779 }, /* GL_DUDV_ATI */
  2845.    { 10357, 0x000088EA }, /* GL_DYNAMIC_COPY */
  2846.    { 10373, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
  2847.    { 10393, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
  2848.    { 10409, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
  2849.    { 10429, 0x000088E9 }, /* GL_DYNAMIC_READ */
  2850.    { 10445, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
  2851.    { 10465, 0x00000B43 }, /* GL_EDGE_FLAG */
  2852.    { 10478, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
  2853.    { 10497, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
  2854.    { 10531, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
  2855.    { 10569, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
  2856.    { 10596, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
  2857.    { 10622, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
  2858.    { 10646, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
  2859.    { 10678, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
  2860.    { 10714, 0x00001600 }, /* GL_EMISSION */
  2861.    { 10726, 0x00002000 }, /* GL_ENABLE_BIT */
  2862.    { 10740, 0x00000202 }, /* GL_EQUAL */
  2863.    { 10749, 0x00001509 }, /* GL_EQUIV */
  2864.    { 10758, 0x00010000 }, /* GL_EVAL_BIT */
  2865.    { 10770, 0x00000800 }, /* GL_EXP */
  2866.    { 10777, 0x00000801 }, /* GL_EXP2 */
  2867.    { 10785, 0x00001F03 }, /* GL_EXTENSIONS */
  2868.    { 10799, 0x00002400 }, /* GL_EYE_LINEAR */
  2869.    { 10813, 0x00002502 }, /* GL_EYE_PLANE */
  2870.    { 10826, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
  2871.    { 10851, 0x0000855B }, /* GL_EYE_RADIAL_NV */
  2872.    { 10868, 0x00000000 }, /* GL_FALSE */
  2873.    { 10877, 0x00001101 }, /* GL_FASTEST */
  2874.    { 10888, 0x00001C01 }, /* GL_FEEDBACK */
  2875.    { 10900, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
  2876.    { 10927, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
  2877.    { 10951, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
  2878.    { 10975, 0x00001B02 }, /* GL_FILL */
  2879.    { 10983, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
  2880.    { 11010, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
  2881.    { 11041, 0x0000140C }, /* GL_FIXED */
  2882.    { 11050, 0x0000140C }, /* GL_FIXED_OES */
  2883.    { 11063, 0x0000891D }, /* GL_FIXED_ONLY */
  2884.    { 11077, 0x00001D00 }, /* GL_FLAT */
  2885.    { 11085, 0x00001406 }, /* GL_FLOAT */
  2886.    { 11094, 0x00008B5A }, /* GL_FLOAT_MAT2 */
  2887.    { 11108, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
  2888.    { 11126, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
  2889.    { 11142, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
  2890.    { 11158, 0x00008B5B }, /* GL_FLOAT_MAT3 */
  2891.    { 11172, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
  2892.    { 11190, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
  2893.    { 11206, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
  2894.    { 11222, 0x00008B5C }, /* GL_FLOAT_MAT4 */
  2895.    { 11236, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
  2896.    { 11254, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
  2897.    { 11270, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
  2898.    { 11286, 0x00008B50 }, /* GL_FLOAT_VEC2 */
  2899.    { 11300, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
  2900.    { 11318, 0x00008B51 }, /* GL_FLOAT_VEC3 */
  2901.    { 11332, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
  2902.    { 11350, 0x00008B52 }, /* GL_FLOAT_VEC4 */
  2903.    { 11364, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
  2904.    { 11382, 0x00000B60 }, /* GL_FOG */
  2905.    { 11389, 0x00000080 }, /* GL_FOG_BIT */
  2906.    { 11400, 0x00000B66 }, /* GL_FOG_COLOR */
  2907.    { 11413, 0x00008451 }, /* GL_FOG_COORD */
  2908.    { 11426, 0x00008451 }, /* GL_FOG_COORDINATE */
  2909.    { 11444, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
  2910.    { 11468, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
  2911.    { 11507, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
  2912.    { 11550, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
  2913.    { 11582, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
  2914.    { 11613, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
  2915.    { 11642, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
  2916.    { 11667, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
  2917.    { 11686, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
  2918.    { 11720, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
  2919.    { 11747, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
  2920.    { 11773, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
  2921.    { 11797, 0x00008450 }, /* GL_FOG_COORD_SRC */
  2922.    { 11814, 0x00000B62 }, /* GL_FOG_DENSITY */
  2923.    { 11829, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
  2924.    { 11853, 0x00000B64 }, /* GL_FOG_END */
  2925.    { 11864, 0x00000C54 }, /* GL_FOG_HINT */
  2926.    { 11876, 0x00000B61 }, /* GL_FOG_INDEX */
  2927.    { 11889, 0x00000B65 }, /* GL_FOG_MODE */
  2928.    { 11901, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
  2929.    { 11920, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
  2930.    { 11945, 0x00000B63 }, /* GL_FOG_START */
  2931.    { 11958, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
  2932.    { 11976, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
  2933.    { 12000, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
  2934.    { 12019, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
  2935.    { 12042, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
  2936.    { 12077, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
  2937.    { 12116, 0x00008D40 }, /* GL_FRAMEBUFFER */
  2938.    { 12131, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
  2939.    { 12168, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
  2940.    { 12204, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
  2941.    { 12245, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
  2942.    { 12286, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
  2943.    { 12323, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
  2944.    { 12360, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
  2945.    { 12394, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
  2946.    { 12432, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
  2947.    { 12470, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
  2948.    { 12512, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
  2949.    { 12554, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
  2950.    { 12592, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
  2951.    { 12634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
  2952.    { 12676, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
  2953.    { 12711, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
  2954.    { 12750, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
  2955.    { 12799, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
  2956.    { 12848, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
  2957.    { 12896, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
  2958.    { 12948, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
  2959.    { 13000, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
  2960.    { 13040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  2961.    { 13084, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
  2962.    { 13124, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
  2963.    { 13168, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
  2964.    { 13212, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
  2965.    { 13235, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
  2966.    { 13262, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
  2967.    { 13289, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
  2968.    { 13313, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
  2969.    { 13341, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
  2970.    { 13369, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
  2971.    { 13392, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
  2972.    { 13411, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
  2973.    { 13448, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
  2974.    { 13489, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
  2975.    { 13530, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
  2976.    { 13567, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
  2977.    { 13608, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
  2978.    { 13649, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
  2979.    { 13687, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
  2980.    { 13729, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
  2981.    { 13771, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
  2982.    { 13822, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
  2983.    { 13860, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
  2984.    { 13898, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
  2985.    { 13940, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
  2986.    { 13980, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
  2987.    { 14024, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
  2988.    { 14069, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
  2989.    { 14118, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
  2990.    { 14167, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
  2991.    { 14205, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
  2992.    { 14247, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
  2993.    { 14285, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
  2994.    { 14327, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
  2995.    { 14369, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
  2996.    { 14388, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
  2997.    { 14420, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
  2998.    { 14445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
  2999.    { 14472, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
  3000.    { 14503, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
  3001.    { 14534, 0x00000404 }, /* GL_FRONT */
  3002.    { 14543, 0x00000408 }, /* GL_FRONT_AND_BACK */
  3003.    { 14561, 0x00000B46 }, /* GL_FRONT_FACE */
  3004.    { 14575, 0x00000400 }, /* GL_FRONT_LEFT */
  3005.    { 14589, 0x00000401 }, /* GL_FRONT_RIGHT */
  3006.    { 14604, 0x00008006 }, /* GL_FUNC_ADD */
  3007.    { 14616, 0x00008006 }, /* GL_FUNC_ADD_EXT */
  3008.    { 14632, 0x00008006 }, /* GL_FUNC_ADD_OES */
  3009.    { 14648, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
  3010.    { 14673, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
  3011.    { 14702, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
  3012.    { 14731, 0x0000800A }, /* GL_FUNC_SUBTRACT */
  3013.    { 14748, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
  3014.    { 14769, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
  3015.    { 14790, 0x00008191 }, /* GL_GENERATE_MIPMAP */
  3016.    { 14809, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
  3017.    { 14833, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
  3018.    { 14862, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
  3019.    { 14886, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
  3020.    { 14909, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
  3021.    { 14936, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
  3022.    { 14960, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
  3023.    { 14988, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
  3024.    { 15007, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
  3025.    { 15030, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
  3026.    { 15055, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
  3027.    { 15084, 0x00000206 }, /* GL_GEQUAL */
  3028.    { 15094, 0x00000204 }, /* GL_GREATER */
  3029.    { 15105, 0x00001904 }, /* GL_GREEN */
  3030.    { 15114, 0x00000D19 }, /* GL_GREEN_BIAS */
  3031.    { 15128, 0x00000D53 }, /* GL_GREEN_BITS */
  3032.    { 15142, 0x00008D95 }, /* GL_GREEN_INTEGER */
  3033.    { 15159, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
  3034.    { 15180, 0x00000D18 }, /* GL_GREEN_SCALE */
  3035.    { 15195, 0x0000140B }, /* GL_HALF_FLOAT */
  3036.    { 15209, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
  3037.    { 15227, 0x00008DF2 }, /* GL_HIGH_FLOAT */
  3038.    { 15241, 0x00008DF5 }, /* GL_HIGH_INT */
  3039.    { 15253, 0x00008000 }, /* GL_HINT_BIT */
  3040.    { 15265, 0x00008024 }, /* GL_HISTOGRAM */
  3041.    { 15278, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
  3042.    { 15302, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
  3043.    { 15330, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
  3044.    { 15353, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
  3045.    { 15380, 0x00008024 }, /* GL_HISTOGRAM_EXT */
  3046.    { 15397, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
  3047.    { 15417, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
  3048.    { 15441, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
  3049.    { 15465, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
  3050.    { 15493, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
  3051.    { 15521, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
  3052.    { 15553, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
  3053.    { 15575, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
  3054.    { 15601, 0x0000802D }, /* GL_HISTOGRAM_SINK */
  3055.    { 15619, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
  3056.    { 15641, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
  3057.    { 15660, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
  3058.    { 15683, 0x0000862A }, /* GL_IDENTITY_NV */
  3059.    { 15698, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
  3060.    { 15718, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
  3061.    { 15754, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
  3062.    { 15794, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
  3063.    { 15828, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
  3064.    { 15866, 0x00001E02 }, /* GL_INCR */
  3065.    { 15874, 0x00008507 }, /* GL_INCR_WRAP */
  3066.    { 15887, 0x00008507 }, /* GL_INCR_WRAP_EXT */
  3067.    { 15904, 0x00008222 }, /* GL_INDEX */
  3068.    { 15913, 0x00008077 }, /* GL_INDEX_ARRAY */
  3069.    { 15928, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
  3070.    { 15958, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
  3071.    { 15992, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
  3072.    { 16015, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
  3073.    { 16037, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
  3074.    { 16057, 0x00000D51 }, /* GL_INDEX_BITS */
  3075.    { 16071, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
  3076.    { 16092, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
  3077.    { 16110, 0x00000C30 }, /* GL_INDEX_MODE */
  3078.    { 16124, 0x00000D13 }, /* GL_INDEX_OFFSET */
  3079.    { 16140, 0x00000D12 }, /* GL_INDEX_SHIFT */
  3080.    { 16155, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
  3081.    { 16174, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
  3082.    { 16193, 0x00001404 }, /* GL_INT */
  3083.    { 16200, 0x00008049 }, /* GL_INTENSITY */
  3084.    { 16213, 0x0000804C }, /* GL_INTENSITY12 */
  3085.    { 16228, 0x0000804C }, /* GL_INTENSITY12_EXT */
  3086.    { 16247, 0x0000804D }, /* GL_INTENSITY16 */
  3087.    { 16262, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
  3088.    { 16282, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
  3089.    { 16303, 0x0000804D }, /* GL_INTENSITY16_EXT */
  3090.    { 16322, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
  3091.    { 16342, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
  3092.    { 16363, 0x0000804A }, /* GL_INTENSITY4 */
  3093.    { 16377, 0x0000804A }, /* GL_INTENSITY4_EXT */
  3094.    { 16395, 0x0000804B }, /* GL_INTENSITY8 */
  3095.    { 16409, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
  3096.    { 16428, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
  3097.    { 16448, 0x0000804B }, /* GL_INTENSITY8_EXT */
  3098.    { 16466, 0x00008049 }, /* GL_INTENSITY_EXT */
  3099.    { 16483, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
  3100.    { 16506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
  3101.    { 16533, 0x00008575 }, /* GL_INTERPOLATE */
  3102.    { 16548, 0x00008575 }, /* GL_INTERPOLATE_ARB */
  3103.    { 16567, 0x00008575 }, /* GL_INTERPOLATE_EXT */
  3104.    { 16586, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
  3105.    { 16608, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
  3106.    { 16626, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
  3107.    { 16650, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
  3108.    { 16678, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
  3109.    { 16700, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
  3110.    { 16718, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
  3111.    { 16742, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
  3112.    { 16770, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
  3113.    { 16792, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
  3114.    { 16815, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
  3115.    { 16842, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
  3116.    { 16860, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
  3117.    { 16882, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
  3118.    { 16904, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
  3119.    { 16930, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
  3120.    { 16950, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
  3121.    { 16974, 0x00008B53 }, /* GL_INT_VEC2 */
  3122.    { 16986, 0x00008B53 }, /* GL_INT_VEC2_ARB */
  3123.    { 17002, 0x00008B54 }, /* GL_INT_VEC3 */
  3124.    { 17014, 0x00008B54 }, /* GL_INT_VEC3_ARB */
  3125.    { 17030, 0x00008B55 }, /* GL_INT_VEC4 */
  3126.    { 17042, 0x00008B55 }, /* GL_INT_VEC4_ARB */
  3127.    { 17058, 0x00000500 }, /* GL_INVALID_ENUM */
  3128.    { 17074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
  3129.    { 17107, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
  3130.    { 17144, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
  3131.    { 17181, 0x00000502 }, /* GL_INVALID_OPERATION */
  3132.    { 17202, 0x00000501 }, /* GL_INVALID_VALUE */
  3133.    { 17219, 0x0000862B }, /* GL_INVERSE_NV */
  3134.    { 17233, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
  3135.    { 17257, 0x0000150A }, /* GL_INVERT */
  3136.    { 17267, 0x00001E00 }, /* GL_KEEP */
  3137.    { 17275, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
  3138.    { 17301, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
  3139.    { 17331, 0x00000406 }, /* GL_LEFT */
  3140.    { 17339, 0x00000203 }, /* GL_LEQUAL */
  3141.    { 17349, 0x00000201 }, /* GL_LESS */
  3142.    { 17357, 0x00004000 }, /* GL_LIGHT0 */
  3143.    { 17367, 0x00004001 }, /* GL_LIGHT1 */
  3144.    { 17377, 0x00004002 }, /* GL_LIGHT2 */
  3145.    { 17387, 0x00004003 }, /* GL_LIGHT3 */
  3146.    { 17397, 0x00004004 }, /* GL_LIGHT4 */
  3147.    { 17407, 0x00004005 }, /* GL_LIGHT5 */
  3148.    { 17417, 0x00004006 }, /* GL_LIGHT6 */
  3149.    { 17427, 0x00004007 }, /* GL_LIGHT7 */
  3150.    { 17437, 0x00000B50 }, /* GL_LIGHTING */
  3151.    { 17449, 0x00000040 }, /* GL_LIGHTING_BIT */
  3152.    { 17465, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
  3153.    { 17488, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
  3154.    { 17517, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
  3155.    { 17550, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
  3156.    { 17578, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
  3157.    { 17602, 0x00001B01 }, /* GL_LINE */
  3158.    { 17610, 0x00002601 }, /* GL_LINEAR */
  3159.    { 17620, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
  3160.    { 17642, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
  3161.    { 17672, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
  3162.    { 17703, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
  3163.    { 17727, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
  3164.    { 17752, 0x00000001 }, /* GL_LINES */
  3165.    { 17761, 0x0000000A }, /* GL_LINES_ADJACENCY */
  3166.    { 17780, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
  3167.    { 17803, 0x00000004 }, /* GL_LINE_BIT */
  3168.    { 17815, 0x00000002 }, /* GL_LINE_LOOP */
  3169.    { 17828, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
  3170.    { 17848, 0x00000B20 }, /* GL_LINE_SMOOTH */
  3171.    { 17863, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
  3172.    { 17883, 0x00000B24 }, /* GL_LINE_STIPPLE */
  3173.    { 17899, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
  3174.    { 17923, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
  3175.    { 17946, 0x00000003 }, /* GL_LINE_STRIP */
  3176.    { 17960, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
  3177.    { 17984, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
  3178.    { 18012, 0x00000702 }, /* GL_LINE_TOKEN */
  3179.    { 18026, 0x00000B21 }, /* GL_LINE_WIDTH */
  3180.    { 18040, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
  3181.    { 18066, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
  3182.    { 18086, 0x00008B82 }, /* GL_LINK_STATUS */
  3183.    { 18101, 0x00000B32 }, /* GL_LIST_BASE */
  3184.    { 18114, 0x00020000 }, /* GL_LIST_BIT */
  3185.    { 18126, 0x00000B33 }, /* GL_LIST_INDEX */
  3186.    { 18140, 0x00000B30 }, /* GL_LIST_MODE */
  3187.    { 18153, 0x00000101 }, /* GL_LOAD */
  3188.    { 18161, 0x00000BF1 }, /* GL_LOGIC_OP */
  3189.    { 18173, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
  3190.    { 18190, 0x00008CA1 }, /* GL_LOWER_LEFT */
  3191.    { 18204, 0x00008DF0 }, /* GL_LOW_FLOAT */
  3192.    { 18217, 0x00008DF3 }, /* GL_LOW_INT */
  3193.    { 18228, 0x00001909 }, /* GL_LUMINANCE */
  3194.    { 18241, 0x00008041 }, /* GL_LUMINANCE12 */
  3195.    { 18256, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
  3196.    { 18279, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
  3197.    { 18306, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
  3198.    { 18328, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
  3199.    { 18354, 0x00008041 }, /* GL_LUMINANCE12_EXT */
  3200.    { 18373, 0x00008042 }, /* GL_LUMINANCE16 */
  3201.    { 18388, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
  3202.    { 18408, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
  3203.    { 18429, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
  3204.    { 18452, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
  3205.    { 18479, 0x00008042 }, /* GL_LUMINANCE16_EXT */
  3206.    { 18498, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
  3207.    { 18518, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
  3208.    { 18539, 0x0000803F }, /* GL_LUMINANCE4 */
  3209.    { 18553, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
  3210.    { 18574, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
  3211.    { 18599, 0x0000803F }, /* GL_LUMINANCE4_EXT */
  3212.    { 18617, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
  3213.    { 18638, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
  3214.    { 18663, 0x00008040 }, /* GL_LUMINANCE8 */
  3215.    { 18677, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
  3216.    { 18696, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
  3217.    { 18716, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
  3218.    { 18737, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
  3219.    { 18762, 0x00008040 }, /* GL_LUMINANCE8_EXT */
  3220.    { 18780, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
  3221.    { 18799, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
  3222.    { 18825, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
  3223.    { 18852, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
  3224.    { 18878, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
  3225.    { 18905, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
  3226.    { 18930, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
  3227.    { 18956, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
  3228.    { 18987, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
  3229.    { 19012, 0x0000821B }, /* GL_MAJOR_VERSION */
  3230.    { 19029, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
  3231.    { 19045, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
  3232.    { 19065, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
  3233.    { 19087, 0x00000D91 }, /* GL_MAP1_INDEX */
  3234.    { 19101, 0x00000D92 }, /* GL_MAP1_NORMAL */
  3235.    { 19116, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
  3236.    { 19140, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
  3237.    { 19164, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
  3238.    { 19188, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
  3239.    { 19212, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
  3240.    { 19229, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
  3241.    { 19246, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
  3242.    { 19274, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
  3243.    { 19303, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
  3244.    { 19332, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
  3245.    { 19361, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
  3246.    { 19390, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
  3247.    { 19419, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
  3248.    { 19448, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
  3249.    { 19476, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
  3250.    { 19504, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
  3251.    { 19532, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
  3252.    { 19560, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
  3253.    { 19588, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
  3254.    { 19616, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
  3255.    { 19644, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
  3256.    { 19672, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
  3257.    { 19700, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
  3258.    { 19716, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
  3259.    { 19736, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
  3260.    { 19758, 0x00000DB1 }, /* GL_MAP2_INDEX */
  3261.    { 19772, 0x00000DB2 }, /* GL_MAP2_NORMAL */
  3262.    { 19787, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
  3263.    { 19811, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
  3264.    { 19835, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
  3265.    { 19859, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
  3266.    { 19883, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
  3267.    { 19900, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
  3268.    { 19917, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
  3269.    { 19945, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
  3270.    { 19974, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
  3271.    { 20003, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
  3272.    { 20032, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
  3273.    { 20061, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
  3274.    { 20090, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
  3275.    { 20119, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
  3276.    { 20147, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
  3277.    { 20175, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
  3278.    { 20203, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
  3279.    { 20231, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
  3280.    { 20259, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
  3281.    { 20287, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
  3282.    { 20315, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
  3283.    { 20343, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
  3284.    { 20371, 0x00000D10 }, /* GL_MAP_COLOR */
  3285.    { 20384, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
  3286.    { 20410, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
  3287.    { 20439, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
  3288.    { 20467, 0x00000001 }, /* GL_MAP_READ_BIT */
  3289.    { 20483, 0x00000D11 }, /* GL_MAP_STENCIL */
  3290.    { 20498, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
  3291.    { 20524, 0x00000002 }, /* GL_MAP_WRITE_BIT */
  3292.    { 20541, 0x000088C0 }, /* GL_MATRIX0_ARB */
  3293.    { 20556, 0x00008630 }, /* GL_MATRIX0_NV */
  3294.    { 20570, 0x000088CA }, /* GL_MATRIX10_ARB */
  3295.    { 20586, 0x000088CB }, /* GL_MATRIX11_ARB */
  3296.    { 20602, 0x000088CC }, /* GL_MATRIX12_ARB */
  3297.    { 20618, 0x000088CD }, /* GL_MATRIX13_ARB */
  3298.    { 20634, 0x000088CE }, /* GL_MATRIX14_ARB */
  3299.    { 20650, 0x000088CF }, /* GL_MATRIX15_ARB */
  3300.    { 20666, 0x000088D0 }, /* GL_MATRIX16_ARB */
  3301.    { 20682, 0x000088D1 }, /* GL_MATRIX17_ARB */
  3302.    { 20698, 0x000088D2 }, /* GL_MATRIX18_ARB */
  3303.    { 20714, 0x000088D3 }, /* GL_MATRIX19_ARB */
  3304.    { 20730, 0x000088C1 }, /* GL_MATRIX1_ARB */
  3305.    { 20745, 0x00008631 }, /* GL_MATRIX1_NV */
  3306.    { 20759, 0x000088D4 }, /* GL_MATRIX20_ARB */
  3307.    { 20775, 0x000088D5 }, /* GL_MATRIX21_ARB */
  3308.    { 20791, 0x000088D6 }, /* GL_MATRIX22_ARB */
  3309.    { 20807, 0x000088D7 }, /* GL_MATRIX23_ARB */
  3310.    { 20823, 0x000088D8 }, /* GL_MATRIX24_ARB */
  3311.    { 20839, 0x000088D9 }, /* GL_MATRIX25_ARB */
  3312.    { 20855, 0x000088DA }, /* GL_MATRIX26_ARB */
  3313.    { 20871, 0x000088DB }, /* GL_MATRIX27_ARB */
  3314.    { 20887, 0x000088DC }, /* GL_MATRIX28_ARB */
  3315.    { 20903, 0x000088DD }, /* GL_MATRIX29_ARB */
  3316.    { 20919, 0x000088C2 }, /* GL_MATRIX2_ARB */
  3317.    { 20934, 0x00008632 }, /* GL_MATRIX2_NV */
  3318.    { 20948, 0x000088DE }, /* GL_MATRIX30_ARB */
  3319.    { 20964, 0x000088DF }, /* GL_MATRIX31_ARB */
  3320.    { 20980, 0x000088C3 }, /* GL_MATRIX3_ARB */
  3321.    { 20995, 0x00008633 }, /* GL_MATRIX3_NV */
  3322.    { 21009, 0x000088C4 }, /* GL_MATRIX4_ARB */
  3323.    { 21024, 0x00008634 }, /* GL_MATRIX4_NV */
  3324.    { 21038, 0x000088C5 }, /* GL_MATRIX5_ARB */
  3325.    { 21053, 0x00008635 }, /* GL_MATRIX5_NV */
  3326.    { 21067, 0x000088C6 }, /* GL_MATRIX6_ARB */
  3327.    { 21082, 0x00008636 }, /* GL_MATRIX6_NV */
  3328.    { 21096, 0x000088C7 }, /* GL_MATRIX7_ARB */
  3329.    { 21111, 0x00008637 }, /* GL_MATRIX7_NV */
  3330.    { 21125, 0x000088C8 }, /* GL_MATRIX8_ARB */
  3331.    { 21140, 0x000088C9 }, /* GL_MATRIX9_ARB */
  3332.    { 21155, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
  3333.    { 21181, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
  3334.    { 21222, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
  3335.    { 21248, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
  3336.    { 21282, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
  3337.    { 21316, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
  3338.    { 21347, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
  3339.    { 21378, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
  3340.    { 21411, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
  3341.    { 21444, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
  3342.    { 21475, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
  3343.    { 21506, 0x00000BA0 }, /* GL_MATRIX_MODE */
  3344.    { 21521, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
  3345.    { 21543, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
  3346.    { 21565, 0x00008008 }, /* GL_MAX */
  3347.    { 21572, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
  3348.    { 21595, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
  3349.    { 21622, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
  3350.    { 21650, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
  3351.    { 21682, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
  3352.    { 21708, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
  3353.    { 21741, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
  3354.    { 21767, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
  3355.    { 21801, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
  3356.    { 21823, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
  3357.    { 21842, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
  3358.    { 21867, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
  3359.    { 21896, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
  3360.    { 21928, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
  3361.    { 21964, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
  3362.    { 22000, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
  3363.    { 22040, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
  3364.    { 22066, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
  3365.    { 22096, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
  3366.    { 22121, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
  3367.    { 22150, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
  3368.    { 22179, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
  3369.    { 22212, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
  3370.    { 22245, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
  3371.    { 22265, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
  3372.    { 22289, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
  3373.    { 22313, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
  3374.    { 22337, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
  3375.    { 22362, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
  3376.    { 22380, 0x00008008 }, /* GL_MAX_EXT */
  3377.    { 22391, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
  3378.    { 22424, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
  3379.    { 22459, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
  3380.    { 22498, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
  3381.    { 22530, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
  3382.    { 22563, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
  3383.    { 22597, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
  3384.    { 22629, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
  3385.    { 22665, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
  3386.    { 22701, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
  3387.    { 22741, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
  3388.    { 22781, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
  3389.    { 22825, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
  3390.    { 22860, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
  3391.    { 22899, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
  3392.    { 22938, 0x00000D31 }, /* GL_MAX_LIGHTS */
  3393.    { 22952, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
  3394.    { 22972, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
  3395.    { 23010, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
  3396.    { 23039, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
  3397.    { 23063, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
  3398.    { 23091, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
  3399.    { 23119, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
  3400.    { 23142, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
  3401.    { 23179, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
  3402.    { 23215, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
  3403.    { 23242, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
  3404.    { 23271, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
  3405.    { 23305, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
  3406.    { 23341, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
  3407.    { 23368, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
  3408.    { 23400, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
  3409.    { 23436, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
  3410.    { 23465, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
  3411.    { 23494, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
  3412.    { 23522, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
  3413.    { 23560, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
  3414.    { 23604, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
  3415.    { 23647, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
  3416.    { 23681, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
  3417.    { 23720, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
  3418.    { 23757, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
  3419.    { 23795, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
  3420.    { 23838, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
  3421.    { 23881, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
  3422.    { 23911, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
  3423.    { 23942, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
  3424.    { 23970, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
  3425.    { 24002, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
  3426.    { 24038, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
  3427.    { 24074, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
  3428.    { 24104, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
  3429.    { 24134, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
  3430.    { 24168, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
  3431.    { 24201, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
  3432.    { 24226, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
  3433.    { 24255, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
  3434.    { 24284, 0x00008D57 }, /* GL_MAX_SAMPLES */
  3435.    { 24299, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
  3436.    { 24318, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
  3437.    { 24345, 0x00008504 }, /* GL_MAX_SHININESS_NV */
  3438.    { 24365, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
  3439.    { 24389, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
  3440.    { 24416, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
  3441.    { 24438, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
  3442.    { 24464, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
  3443.    { 24491, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
  3444.    { 24522, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
  3445.    { 24546, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
  3446.    { 24574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
  3447.    { 24608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
  3448.    { 24628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
  3449.    { 24655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
  3450.    { 24676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
  3451.    { 24701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
  3452.    { 24726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
  3453.    { 24761, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
  3454.    { 24810, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
  3455.    { 24863, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
  3456.    { 24906, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
  3457.    { 24953, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
  3458.    { 24999, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
  3459.    { 25049, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
  3460.    { 25075, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
  3461.    { 25097, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
  3462.    { 25123, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
  3463.    { 25146, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
  3464.    { 25168, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
  3465.    { 25194, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
  3466.    { 25226, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
  3467.    { 25260, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
  3468.    { 25298, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
  3469.    { 25331, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
  3470.    { 25368, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
  3471.    { 25398, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
  3472.    { 25422, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
  3473.    { 25446, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
  3474.    { 25483, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
  3475.    { 25504, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
  3476.    { 25520, 0x00008DF4 }, /* GL_MEDIUM_INT */
  3477.    { 25534, 0x00008007 }, /* GL_MIN */
  3478.    { 25541, 0x0000802E }, /* GL_MINMAX */
  3479.    { 25551, 0x0000802E }, /* GL_MINMAX_EXT */
  3480.    { 25565, 0x0000802F }, /* GL_MINMAX_FORMAT */
  3481.    { 25582, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
  3482.    { 25603, 0x00008030 }, /* GL_MINMAX_SINK */
  3483.    { 25618, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
  3484.    { 25637, 0x0000821C }, /* GL_MINOR_VERSION */
  3485.    { 25654, 0x00008007 }, /* GL_MIN_EXT */
  3486.    { 25665, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
  3487.    { 25693, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
  3488.    { 25725, 0x00008370 }, /* GL_MIRRORED_REPEAT */
  3489.    { 25744, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
  3490.    { 25767, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
  3491.    { 25790, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
  3492.    { 25810, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
  3493.    { 25830, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
  3494.    { 25860, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
  3495.    { 25888, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
  3496.    { 25916, 0x00001700 }, /* GL_MODELVIEW */
  3497.    { 25929, 0x00001700 }, /* GL_MODELVIEW0_ARB */
  3498.    { 25947, 0x0000872A }, /* GL_MODELVIEW10_ARB */
  3499.    { 25966, 0x0000872B }, /* GL_MODELVIEW11_ARB */
  3500.    { 25985, 0x0000872C }, /* GL_MODELVIEW12_ARB */
  3501.    { 26004, 0x0000872D }, /* GL_MODELVIEW13_ARB */
  3502.    { 26023, 0x0000872E }, /* GL_MODELVIEW14_ARB */
  3503.    { 26042, 0x0000872F }, /* GL_MODELVIEW15_ARB */
  3504.    { 26061, 0x00008730 }, /* GL_MODELVIEW16_ARB */
  3505.    { 26080, 0x00008731 }, /* GL_MODELVIEW17_ARB */
  3506.    { 26099, 0x00008732 }, /* GL_MODELVIEW18_ARB */
  3507.    { 26118, 0x00008733 }, /* GL_MODELVIEW19_ARB */
  3508.    { 26137, 0x0000850A }, /* GL_MODELVIEW1_ARB */
  3509.    { 26155, 0x00008734 }, /* GL_MODELVIEW20_ARB */
  3510.    { 26174, 0x00008735 }, /* GL_MODELVIEW21_ARB */
  3511.    { 26193, 0x00008736 }, /* GL_MODELVIEW22_ARB */
  3512.    { 26212, 0x00008737 }, /* GL_MODELVIEW23_ARB */
  3513.    { 26231, 0x00008738 }, /* GL_MODELVIEW24_ARB */
  3514.    { 26250, 0x00008739 }, /* GL_MODELVIEW25_ARB */
  3515.    { 26269, 0x0000873A }, /* GL_MODELVIEW26_ARB */
  3516.    { 26288, 0x0000873B }, /* GL_MODELVIEW27_ARB */
  3517.    { 26307, 0x0000873C }, /* GL_MODELVIEW28_ARB */
  3518.    { 26326, 0x0000873D }, /* GL_MODELVIEW29_ARB */
  3519.    { 26345, 0x00008722 }, /* GL_MODELVIEW2_ARB */
  3520.    { 26363, 0x0000873E }, /* GL_MODELVIEW30_ARB */
  3521.    { 26382, 0x0000873F }, /* GL_MODELVIEW31_ARB */
  3522.    { 26401, 0x00008723 }, /* GL_MODELVIEW3_ARB */
  3523.    { 26419, 0x00008724 }, /* GL_MODELVIEW4_ARB */
  3524.    { 26437, 0x00008725 }, /* GL_MODELVIEW5_ARB */
  3525.    { 26455, 0x00008726 }, /* GL_MODELVIEW6_ARB */
  3526.    { 26473, 0x00008727 }, /* GL_MODELVIEW7_ARB */
  3527.    { 26491, 0x00008728 }, /* GL_MODELVIEW8_ARB */
  3528.    { 26509, 0x00008729 }, /* GL_MODELVIEW9_ARB */
  3529.    { 26527, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
  3530.    { 26547, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
  3531.    { 26589, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
  3532.    { 26616, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
  3533.    { 26641, 0x00002100 }, /* GL_MODULATE */
  3534.    { 26653, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
  3535.    { 26673, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
  3536.    { 26700, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
  3537.    { 26725, 0x00000103 }, /* GL_MULT */
  3538.    { 26733, 0x0000809D }, /* GL_MULTISAMPLE */
  3539.    { 26748, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
  3540.    { 26768, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
  3541.    { 26787, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
  3542.    { 26806, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
  3543.    { 26830, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
  3544.    { 26853, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
  3545.    { 26883, 0x00002A25 }, /* GL_N3F_V3F */
  3546.    { 26894, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
  3547.    { 26914, 0x0000150E }, /* GL_NAND */
  3548.    { 26922, 0x00002600 }, /* GL_NEAREST */
  3549.    { 26933, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
  3550.    { 26964, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
  3551.    { 26996, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
  3552.    { 27021, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
  3553.    { 27047, 0x00000200 }, /* GL_NEVER */
  3554.    { 27056, 0x00001102 }, /* GL_NICEST */
  3555.    { 27066, 0x00000000 }, /* GL_NONE */
  3556.    { 27074, 0x00000000 }, /* GL_NONE_OES */
  3557.    { 27086, 0x00001505 }, /* GL_NOOP */
  3558.    { 27094, 0x00001508 }, /* GL_NOR */
  3559.    { 27101, 0x00000BA1 }, /* GL_NORMALIZE */
  3560.    { 27114, 0x00008075 }, /* GL_NORMAL_ARRAY */
  3561.    { 27130, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
  3562.    { 27161, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
  3563.    { 27196, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
  3564.    { 27220, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
  3565.    { 27243, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
  3566.    { 27264, 0x00008511 }, /* GL_NORMAL_MAP */
  3567.    { 27278, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
  3568.    { 27296, 0x00008511 }, /* GL_NORMAL_MAP_NV */
  3569.    { 27313, 0x00008511 }, /* GL_NORMAL_MAP_OES */
  3570.    { 27331, 0x00000205 }, /* GL_NOTEQUAL */
  3571.    { 27343, 0x00000000 }, /* GL_NO_ERROR */
  3572.    { 27355, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
  3573.    { 27389, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
  3574.    { 27427, 0x0000821D }, /* GL_NUM_EXTENSIONS */
  3575.    { 27445, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
  3576.    { 27479, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
  3577.    { 27508, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
  3578.    { 27540, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
  3579.    { 27582, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
  3580.    { 27612, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
  3581.    { 27652, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
  3582.    { 27683, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
  3583.    { 27712, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
  3584.    { 27740, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
  3585.    { 27770, 0x00002401 }, /* GL_OBJECT_LINEAR */
  3586.    { 27787, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
  3587.    { 27813, 0x00002501 }, /* GL_OBJECT_PLANE */
  3588.    { 27829, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
  3589.    { 27864, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
  3590.    { 27886, 0x00009112 }, /* GL_OBJECT_TYPE */
  3591.    { 27901, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
  3592.    { 27920, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
  3593.    { 27950, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
  3594.    { 27971, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
  3595.    { 27999, 0x00000001 }, /* GL_ONE */
  3596.    { 28006, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
  3597.    { 28034, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
  3598.    { 28066, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
  3599.    { 28094, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
  3600.    { 28126, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
  3601.    { 28149, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
  3602.    { 28172, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
  3603.    { 28195, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
  3604.    { 28218, 0x00008598 }, /* GL_OPERAND0_ALPHA */
  3605.    { 28236, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
  3606.    { 28258, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
  3607.    { 28280, 0x00008590 }, /* GL_OPERAND0_RGB */
  3608.    { 28296, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
  3609.    { 28316, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
  3610.    { 28336, 0x00008599 }, /* GL_OPERAND1_ALPHA */
  3611.    { 28354, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
  3612.    { 28376, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
  3613.    { 28398, 0x00008591 }, /* GL_OPERAND1_RGB */
  3614.    { 28414, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
  3615.    { 28434, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
  3616.    { 28454, 0x0000859A }, /* GL_OPERAND2_ALPHA */
  3617.    { 28472, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
  3618.    { 28494, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
  3619.    { 28516, 0x00008592 }, /* GL_OPERAND2_RGB */
  3620.    { 28532, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
  3621.    { 28552, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
  3622.    { 28572, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
  3623.    { 28593, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
  3624.    { 28612, 0x00001507 }, /* GL_OR */
  3625.    { 28618, 0x00000A01 }, /* GL_ORDER */
  3626.    { 28627, 0x0000150D }, /* GL_OR_INVERTED */
  3627.    { 28642, 0x0000150B }, /* GL_OR_REVERSE */
  3628.    { 28656, 0x00000505 }, /* GL_OUT_OF_MEMORY */
  3629.    { 28673, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
  3630.    { 28691, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
  3631.    { 28712, 0x00008758 }, /* GL_PACK_INVERT_MESA */
  3632.    { 28732, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
  3633.    { 28750, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
  3634.    { 28769, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
  3635.    { 28789, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
  3636.    { 28809, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
  3637.    { 28827, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
  3638.    { 28846, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
  3639.    { 28871, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
  3640.    { 28895, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
  3641.    { 28916, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
  3642.    { 28938, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
  3643.    { 28960, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
  3644.    { 28985, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
  3645.    { 29009, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
  3646.    { 29030, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
  3647.    { 29052, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
  3648.    { 29074, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
  3649.    { 29096, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
  3650.    { 29127, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
  3651.    { 29147, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
  3652.    { 29172, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
  3653.    { 29192, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
  3654.    { 29217, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
  3655.    { 29237, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
  3656.    { 29262, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
  3657.    { 29282, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
  3658.    { 29307, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
  3659.    { 29327, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
  3660.    { 29352, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
  3661.    { 29372, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
  3662.    { 29397, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
  3663.    { 29417, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
  3664.    { 29442, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
  3665.    { 29462, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
  3666.    { 29487, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
  3667.    { 29507, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
  3668.    { 29532, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
  3669.    { 29552, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
  3670.    { 29577, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
  3671.    { 29595, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
  3672.    { 29616, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
  3673.    { 29645, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
  3674.    { 29678, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
  3675.    { 29703, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
  3676.    { 29726, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
  3677.    { 29757, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
  3678.    { 29792, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
  3679.    { 29819, 0x00001B00 }, /* GL_POINT */
  3680.    { 29828, 0x00000000 }, /* GL_POINTS */
  3681.    { 29838, 0x00000002 }, /* GL_POINT_BIT */
  3682.    { 29851, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
  3683.    { 29881, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
  3684.    { 29915, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
  3685.    { 29949, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
  3686.    { 29984, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
  3687.    { 30013, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
  3688.    { 30046, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
  3689.    { 30079, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
  3690.    { 30113, 0x00000B11 }, /* GL_POINT_SIZE */
  3691.    { 30127, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
  3692.    { 30166, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
  3693.    { 30190, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
  3694.    { 30222, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
  3695.    { 30253, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
  3696.    { 30282, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
  3697.    { 30308, 0x00008127 }, /* GL_POINT_SIZE_MAX */
  3698.    { 30326, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
  3699.    { 30348, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
  3700.    { 30370, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
  3701.    { 30393, 0x00008126 }, /* GL_POINT_SIZE_MIN */
  3702.    { 30411, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
  3703.    { 30433, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
  3704.    { 30455, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
  3705.    { 30478, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
  3706.    { 30498, 0x00000B10 }, /* GL_POINT_SMOOTH */
  3707.    { 30514, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
  3708.    { 30535, 0x00008861 }, /* GL_POINT_SPRITE */
  3709.    { 30551, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
  3710.    { 30571, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
  3711.    { 30600, 0x00008861 }, /* GL_POINT_SPRITE_NV */
  3712.    { 30619, 0x00008861 }, /* GL_POINT_SPRITE_OES */
  3713.    { 30639, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
  3714.    { 30665, 0x00000701 }, /* GL_POINT_TOKEN */
  3715.    { 30680, 0x00000009 }, /* GL_POLYGON */
  3716.    { 30691, 0x00000008 }, /* GL_POLYGON_BIT */
  3717.    { 30706, 0x00000B40 }, /* GL_POLYGON_MODE */
  3718.    { 30722, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
  3719.    { 30745, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
  3720.    { 30770, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
  3721.    { 30793, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
  3722.    { 30816, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
  3723.    { 30840, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
  3724.    { 30864, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
  3725.    { 30882, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
  3726.    { 30905, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
  3727.    { 30924, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
  3728.    { 30947, 0x00000703 }, /* GL_POLYGON_TOKEN */
  3729.    { 30964, 0x00001203 }, /* GL_POSITION */
  3730.    { 30976, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
  3731.    { 31008, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
  3732.    { 31044, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
  3733.    { 31077, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
  3734.    { 31114, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
  3735.    { 31145, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
  3736.    { 31180, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
  3737.    { 31212, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
  3738.    { 31248, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
  3739.    { 31281, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
  3740.    { 31313, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
  3741.    { 31349, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
  3742.    { 31382, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
  3743.    { 31419, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
  3744.    { 31449, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
  3745.    { 31483, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
  3746.    { 31514, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
  3747.    { 31549, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
  3748.    { 31580, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
  3749.    { 31615, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
  3750.    { 31647, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
  3751.    { 31683, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
  3752.    { 31713, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
  3753.    { 31747, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
  3754.    { 31778, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
  3755.    { 31813, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
  3756.    { 31845, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
  3757.    { 31876, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
  3758.    { 31911, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
  3759.    { 31943, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
  3760.    { 31979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
  3761.    { 32008, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
  3762.    { 32041, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
  3763.    { 32071, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
  3764.    { 32105, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
  3765.    { 32144, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
  3766.    { 32177, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
  3767.    { 32217, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
  3768.    { 32251, 0x00008578 }, /* GL_PREVIOUS */
  3769.    { 32263, 0x00008578 }, /* GL_PREVIOUS_ARB */
  3770.    { 32279, 0x00008578 }, /* GL_PREVIOUS_EXT */
  3771.    { 32295, 0x00008577 }, /* GL_PRIMARY_COLOR */
  3772.    { 32312, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
  3773.    { 32333, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
  3774.    { 32354, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
  3775.    { 32378, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
  3776.    { 32406, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
  3777.    { 32427, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
  3778.    { 32454, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
  3779.    { 32484, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
  3780.    { 32508, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
  3781.    { 32541, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
  3782.    { 32573, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
  3783.    { 32596, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
  3784.    { 32626, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
  3785.    { 32655, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
  3786.    { 32678, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
  3787.    { 32708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
  3788.    { 32737, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
  3789.    { 32765, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
  3790.    { 32787, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
  3791.    { 32815, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
  3792.    { 32843, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
  3793.    { 32865, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
  3794.    { 32886, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
  3795.    { 32926, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
  3796.    { 32965, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
  3797.    { 32995, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
  3798.    { 33030, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
  3799.    { 33063, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
  3800.    { 33097, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
  3801.    { 33136, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
  3802.    { 33175, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
  3803.    { 33197, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
  3804.    { 33223, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
  3805.    { 33247, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
  3806.    { 33269, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
  3807.    { 33295, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
  3808.    { 33318, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
  3809.    { 33340, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
  3810.    { 33361, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
  3811.    { 33382, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
  3812.    { 33409, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
  3813.    { 33441, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
  3814.    { 33473, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
  3815.    { 33508, 0x00001701 }, /* GL_PROJECTION */
  3816.    { 33522, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
  3817.    { 33543, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
  3818.    { 33586, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
  3819.    { 33612, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
  3820.    { 33632, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
  3821.    { 33656, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
  3822.    { 33677, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
  3823.    { 33696, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
  3824.    { 33719, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
  3825.    { 33758, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
  3826.    { 33796, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
  3827.    { 33816, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
  3828.    { 33842, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
  3829.    { 33872, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
  3830.    { 33896, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
  3831.    { 33916, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
  3832.    { 33942, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
  3833.    { 33972, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
  3834.    { 33996, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
  3835.    { 34016, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
  3836.    { 34049, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
  3837.    { 34075, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
  3838.    { 34105, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
  3839.    { 34132, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
  3840.    { 34163, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
  3841.    { 34193, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
  3842.    { 34212, 0x00002003 }, /* GL_Q */
  3843.    { 34217, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
  3844.    { 34242, 0x00000007 }, /* GL_QUADS */
  3845.    { 34251, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
  3846.    { 34295, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
  3847.    { 34343, 0x00008614 }, /* GL_QUAD_MESH_SUN */
  3848.    { 34360, 0x00000008 }, /* GL_QUAD_STRIP */
  3849.    { 34374, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
  3850.    { 34401, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
  3851.    { 34431, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
  3852.    { 34455, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
  3853.    { 34482, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
  3854.    { 34504, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
  3855.    { 34530, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
  3856.    { 34547, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
  3857.    { 34567, 0x00008866 }, /* GL_QUERY_RESULT */
  3858.    { 34583, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
  3859.    { 34603, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
  3860.    { 34629, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
  3861.    { 34659, 0x00008E13 }, /* GL_QUERY_WAIT */
  3862.    { 34673, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
  3863.    { 34690, 0x00002002 }, /* GL_R */
  3864.    { 34695, 0x00008C3A }, /* GL_R11F_G11F_B10F */
  3865.    { 34713, 0x00008F98 }, /* GL_R16_SNORM */
  3866.    { 34726, 0x00002A10 }, /* GL_R3_G3_B2 */
  3867.    { 34738, 0x00008F94 }, /* GL_R8_SNORM */
  3868.    { 34750, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
  3869.    { 34772, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
  3870.    { 34798, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
  3871.    { 34831, 0x00000C02 }, /* GL_READ_BUFFER */
  3872.    { 34846, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
  3873.    { 34866, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
  3874.    { 34894, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
  3875.    { 34926, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
  3876.    { 34950, 0x000088B8 }, /* GL_READ_ONLY */
  3877.    { 34963, 0x000088B8 }, /* GL_READ_ONLY_ARB */
  3878.    { 34980, 0x000088BA }, /* GL_READ_WRITE */
  3879.    { 34994, 0x000088BA }, /* GL_READ_WRITE_ARB */
  3880.    { 35012, 0x00001903 }, /* GL_RED */
  3881.    { 35019, 0x00008016 }, /* GL_REDUCE */
  3882.    { 35029, 0x00008016 }, /* GL_REDUCE_EXT */
  3883.    { 35043, 0x00000D15 }, /* GL_RED_BIAS */
  3884.    { 35055, 0x00000D52 }, /* GL_RED_BITS */
  3885.    { 35067, 0x00008D94 }, /* GL_RED_INTEGER */
  3886.    { 35082, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
  3887.    { 35101, 0x00000D14 }, /* GL_RED_SCALE */
  3888.    { 35114, 0x00008F90 }, /* GL_RED_SNORM */
  3889.    { 35127, 0x00008512 }, /* GL_REFLECTION_MAP */
  3890.    { 35145, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
  3891.    { 35167, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
  3892.    { 35188, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
  3893.    { 35210, 0x00008A19 }, /* GL_RELEASED_APPLE */
  3894.    { 35228, 0x00001C00 }, /* GL_RENDER */
  3895.    { 35238, 0x00008D41 }, /* GL_RENDERBUFFER */
  3896.    { 35254, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
  3897.    { 35281, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
  3898.    { 35312, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
  3899.    { 35336, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
  3900.    { 35364, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
  3901.    { 35392, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
  3902.    { 35418, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
  3903.    { 35448, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
  3904.    { 35475, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
  3905.    { 35506, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
  3906.    { 35526, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
  3907.    { 35553, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
  3908.    { 35584, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
  3909.    { 35607, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
  3910.    { 35634, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
  3911.    { 35661, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
  3912.    { 35693, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
  3913.    { 35729, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
  3914.    { 35765, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
  3915.    { 35785, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
  3916.    { 35810, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
  3917.    { 35839, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
  3918.    { 35863, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
  3919.    { 35891, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
  3920.    { 35920, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
  3921.    { 35953, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
  3922.    { 35975, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
  3923.    { 36001, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
  3924.    { 36027, 0x00001F01 }, /* GL_RENDERER */
  3925.    { 36039, 0x00000C40 }, /* GL_RENDER_MODE */
  3926.    { 36054, 0x00002901 }, /* GL_REPEAT */
  3927.    { 36064, 0x00001E01 }, /* GL_REPLACE */
  3928.    { 36075, 0x00008062 }, /* GL_REPLACE_EXT */
  3929.    { 36090, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
  3930.    { 36113, 0x0000803A }, /* GL_RESCALE_NORMAL */
  3931.    { 36131, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
  3932.    { 36153, 0x00008A1B }, /* GL_RETAINED_APPLE */
  3933.    { 36171, 0x00000102 }, /* GL_RETURN */
  3934.    { 36181, 0x00008F99 }, /* GL_RG16_SNORM */
  3935.    { 36195, 0x00008F95 }, /* GL_RG8_SNORM */
  3936.    { 36208, 0x00001907 }, /* GL_RGB */
  3937.    { 36215, 0x00008052 }, /* GL_RGB10 */
  3938.    { 36224, 0x00008059 }, /* GL_RGB10_A2 */
  3939.    { 36236, 0x00008059 }, /* GL_RGB10_A2_EXT */
  3940.    { 36252, 0x00008052 }, /* GL_RGB10_EXT */
  3941.    { 36265, 0x00008053 }, /* GL_RGB12 */
  3942.    { 36274, 0x00008053 }, /* GL_RGB12_EXT */
  3943.    { 36287, 0x00008054 }, /* GL_RGB16 */
  3944.    { 36296, 0x0000881B }, /* GL_RGB16F */
  3945.    { 36306, 0x00008D89 }, /* GL_RGB16I */
  3946.    { 36316, 0x00008D89 }, /* GL_RGB16I_EXT */
  3947.    { 36330, 0x00008D77 }, /* GL_RGB16UI */
  3948.    { 36341, 0x00008D77 }, /* GL_RGB16UI_EXT */
  3949.    { 36356, 0x00008054 }, /* GL_RGB16_EXT */
  3950.    { 36369, 0x00008F9A }, /* GL_RGB16_SNORM */
  3951.    { 36384, 0x0000804E }, /* GL_RGB2_EXT */
  3952.    { 36396, 0x00008815 }, /* GL_RGB32F */
  3953.    { 36406, 0x00008D83 }, /* GL_RGB32I */
  3954.    { 36416, 0x00008D83 }, /* GL_RGB32I_EXT */
  3955.    { 36430, 0x00008D71 }, /* GL_RGB32UI */
  3956.    { 36441, 0x00008D71 }, /* GL_RGB32UI_EXT */
  3957.    { 36456, 0x0000804F }, /* GL_RGB4 */
  3958.    { 36464, 0x0000804F }, /* GL_RGB4_EXT */
  3959.    { 36476, 0x000083A1 }, /* GL_RGB4_S3TC */
  3960.    { 36489, 0x00008050 }, /* GL_RGB5 */
  3961.    { 36497, 0x00008D62 }, /* GL_RGB565 */
  3962.    { 36507, 0x00008D62 }, /* GL_RGB565_OES */
  3963.    { 36521, 0x00008057 }, /* GL_RGB5_A1 */
  3964.    { 36532, 0x00008057 }, /* GL_RGB5_A1_EXT */
  3965.    { 36547, 0x00008057 }, /* GL_RGB5_A1_OES */
  3966.    { 36562, 0x00008050 }, /* GL_RGB5_EXT */
  3967.    { 36574, 0x00008051 }, /* GL_RGB8 */
  3968.    { 36582, 0x00008D8F }, /* GL_RGB8I */
  3969.    { 36591, 0x00008D8F }, /* GL_RGB8I_EXT */
  3970.    { 36604, 0x00008D7D }, /* GL_RGB8UI */
  3971.    { 36614, 0x00008D7D }, /* GL_RGB8UI_EXT */
  3972.    { 36628, 0x00008051 }, /* GL_RGB8_EXT */
  3973.    { 36640, 0x00008051 }, /* GL_RGB8_OES */
  3974.    { 36652, 0x00008F96 }, /* GL_RGB8_SNORM */
  3975.    { 36666, 0x00008C3D }, /* GL_RGB9_E5 */
  3976.    { 36677, 0x00001908 }, /* GL_RGBA */
  3977.    { 36685, 0x0000805A }, /* GL_RGBA12 */
  3978.    { 36695, 0x0000805A }, /* GL_RGBA12_EXT */
  3979.    { 36709, 0x0000805B }, /* GL_RGBA16 */
  3980.    { 36719, 0x0000881A }, /* GL_RGBA16F */
  3981.    { 36730, 0x00008D88 }, /* GL_RGBA16I */
  3982.    { 36741, 0x00008D88 }, /* GL_RGBA16I_EXT */
  3983.    { 36756, 0x00008D76 }, /* GL_RGBA16UI */
  3984.    { 36768, 0x00008D76 }, /* GL_RGBA16UI_EXT */
  3985.    { 36784, 0x0000805B }, /* GL_RGBA16_EXT */
  3986.    { 36798, 0x00008F9B }, /* GL_RGBA16_SNORM */
  3987.    { 36814, 0x00008055 }, /* GL_RGBA2 */
  3988.    { 36823, 0x00008055 }, /* GL_RGBA2_EXT */
  3989.    { 36836, 0x00008814 }, /* GL_RGBA32F */
  3990.    { 36847, 0x00008D82 }, /* GL_RGBA32I */
  3991.    { 36858, 0x00008D82 }, /* GL_RGBA32I_EXT */
  3992.    { 36873, 0x00008D70 }, /* GL_RGBA32UI */
  3993.    { 36885, 0x00008D70 }, /* GL_RGBA32UI_EXT */
  3994.    { 36901, 0x00008056 }, /* GL_RGBA4 */
  3995.    { 36910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
  3996.    { 36929, 0x00008056 }, /* GL_RGBA4_EXT */
  3997.    { 36942, 0x00008056 }, /* GL_RGBA4_OES */
  3998.    { 36955, 0x000083A3 }, /* GL_RGBA4_S3TC */
  3999.    { 36969, 0x00008058 }, /* GL_RGBA8 */
  4000.    { 36978, 0x00008D8E }, /* GL_RGBA8I */
  4001.    { 36988, 0x00008D8E }, /* GL_RGBA8I_EXT */
  4002.    { 37002, 0x00008D7C }, /* GL_RGBA8UI */
  4003.    { 37013, 0x00008D7C }, /* GL_RGBA8UI_EXT */
  4004.    { 37028, 0x00008058 }, /* GL_RGBA8_EXT */
  4005.    { 37041, 0x00008058 }, /* GL_RGBA8_OES */
  4006.    { 37054, 0x00008F97 }, /* GL_RGBA8_SNORM */
  4007.    { 37069, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
  4008.    { 37087, 0x00008D99 }, /* GL_RGBA_INTEGER */
  4009.    { 37103, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
  4010.    { 37123, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
  4011.    { 37148, 0x00000C31 }, /* GL_RGBA_MODE */
  4012.    { 37161, 0x000083A2 }, /* GL_RGBA_S3TC */
  4013.    { 37174, 0x00008F93 }, /* GL_RGBA_SNORM */
  4014.    { 37188, 0x00008D98 }, /* GL_RGB_INTEGER */
  4015.    { 37203, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
  4016.    { 37222, 0x000083A0 }, /* GL_RGB_S3TC */
  4017.    { 37234, 0x00008573 }, /* GL_RGB_SCALE */
  4018.    { 37247, 0x00008573 }, /* GL_RGB_SCALE_ARB */
  4019.    { 37264, 0x00008573 }, /* GL_RGB_SCALE_EXT */
  4020.    { 37281, 0x00008F92 }, /* GL_RGB_SNORM */
  4021.    { 37294, 0x00008F91 }, /* GL_RG_SNORM */
  4022.    { 37306, 0x00000407 }, /* GL_RIGHT */
  4023.    { 37315, 0x00002000 }, /* GL_S */
  4024.    { 37320, 0x00008B5D }, /* GL_SAMPLER_1D */
  4025.    { 37334, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
  4026.    { 37354, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
  4027.    { 37378, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
  4028.    { 37405, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
  4029.    { 37436, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
  4030.    { 37457, 0x00008B5E }, /* GL_SAMPLER_2D */
  4031.    { 37471, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
  4032.    { 37491, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
  4033.    { 37515, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
  4034.    { 37542, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
  4035.    { 37573, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
  4036.    { 37592, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
  4037.    { 37618, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
  4038.    { 37639, 0x00008B5F }, /* GL_SAMPLER_3D */
  4039.    { 37653, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
  4040.    { 37671, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
  4041.    { 37689, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
  4042.    { 37711, 0x00008B60 }, /* GL_SAMPLER_CUBE */
  4043.    { 37727, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
  4044.    { 37750, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
  4045.    { 37777, 0x000080A9 }, /* GL_SAMPLES */
  4046.    { 37788, 0x000086B4 }, /* GL_SAMPLES_3DFX */
  4047.    { 37804, 0x000080A9 }, /* GL_SAMPLES_ARB */
  4048.    { 37819, 0x00008914 }, /* GL_SAMPLES_PASSED */
  4049.    { 37837, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
  4050.    { 37859, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
  4051.    { 37887, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
  4052.    { 37919, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
  4053.    { 37942, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
  4054.    { 37969, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
  4055.    { 37987, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
  4056.    { 38010, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
  4057.    { 38032, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
  4058.    { 38051, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
  4059.    { 38074, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
  4060.    { 38100, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
  4061.    { 38130, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
  4062.    { 38155, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
  4063.    { 38184, 0x00080000 }, /* GL_SCISSOR_BIT */
  4064.    { 38199, 0x00000C10 }, /* GL_SCISSOR_BOX */
  4065.    { 38214, 0x00000C11 }, /* GL_SCISSOR_TEST */
  4066.    { 38230, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
  4067.    { 38255, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
  4068.    { 38295, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
  4069.    { 38339, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
  4070.    { 38372, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
  4071.    { 38402, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
  4072.    { 38434, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
  4073.    { 38464, 0x00001C02 }, /* GL_SELECT */
  4074.    { 38474, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
  4075.    { 38502, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
  4076.    { 38527, 0x00008012 }, /* GL_SEPARABLE_2D */
  4077.    { 38543, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
  4078.    { 38563, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
  4079.    { 38587, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
  4080.    { 38614, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
  4081.    { 38645, 0x0000150F }, /* GL_SET */
  4082.    { 38652, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
  4083.    { 38677, 0x00008DFA }, /* GL_SHADER_COMPILER */
  4084.    { 38696, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
  4085.    { 38717, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
  4086.    { 38741, 0x00008B4F }, /* GL_SHADER_TYPE */
  4087.    { 38756, 0x00000B54 }, /* GL_SHADE_MODEL */
  4088.    { 38771, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
  4089.    { 38799, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
  4090.    { 38822, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
  4091.    { 38852, 0x00001601 }, /* GL_SHININESS */
  4092.    { 38865, 0x00001402 }, /* GL_SHORT */
  4093.    { 38874, 0x00009119 }, /* GL_SIGNALED */
  4094.    { 38886, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
  4095.    { 38907, 0x000081F9 }, /* GL_SINGLE_COLOR */
  4096.    { 38923, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
  4097.    { 38943, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
  4098.    { 38962, 0x00008C46 }, /* GL_SLUMINANCE */
  4099.    { 38976, 0x00008C47 }, /* GL_SLUMINANCE8 */
  4100.    { 38991, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
  4101.    { 39013, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
  4102.    { 39033, 0x00001D01 }, /* GL_SMOOTH */
  4103.    { 39043, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
  4104.    { 39076, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
  4105.    { 39103, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
  4106.    { 39136, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
  4107.    { 39163, 0x00008588 }, /* GL_SOURCE0_ALPHA */
  4108.    { 39180, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
  4109.    { 39201, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
  4110.    { 39222, 0x00008580 }, /* GL_SOURCE0_RGB */
  4111.    { 39237, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
  4112.    { 39256, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
  4113.    { 39275, 0x00008589 }, /* GL_SOURCE1_ALPHA */
  4114.    { 39292, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
  4115.    { 39313, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
  4116.    { 39334, 0x00008581 }, /* GL_SOURCE1_RGB */
  4117.    { 39349, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
  4118.    { 39368, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
  4119.    { 39387, 0x0000858A }, /* GL_SOURCE2_ALPHA */
  4120.    { 39404, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
  4121.    { 39425, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
  4122.    { 39446, 0x00008582 }, /* GL_SOURCE2_RGB */
  4123.    { 39461, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
  4124.    { 39480, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
  4125.    { 39499, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
  4126.    { 39519, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
  4127.    { 39537, 0x00001202 }, /* GL_SPECULAR */
  4128.    { 39549, 0x00002402 }, /* GL_SPHERE_MAP */
  4129.    { 39563, 0x00001206 }, /* GL_SPOT_CUTOFF */
  4130.    { 39578, 0x00001204 }, /* GL_SPOT_DIRECTION */
  4131.    { 39596, 0x00001205 }, /* GL_SPOT_EXPONENT */
  4132.    { 39613, 0x00008588 }, /* GL_SRC0_ALPHA */
  4133.    { 39627, 0x00008580 }, /* GL_SRC0_RGB */
  4134.    { 39639, 0x00008589 }, /* GL_SRC1_ALPHA */
  4135.    { 39653, 0x00008581 }, /* GL_SRC1_RGB */
  4136.    { 39665, 0x0000858A }, /* GL_SRC2_ALPHA */
  4137.    { 39679, 0x00008582 }, /* GL_SRC2_RGB */
  4138.    { 39691, 0x00000302 }, /* GL_SRC_ALPHA */
  4139.    { 39704, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
  4140.    { 39726, 0x00000300 }, /* GL_SRC_COLOR */
  4141.    { 39739, 0x00008C40 }, /* GL_SRGB */
  4142.    { 39747, 0x00008C41 }, /* GL_SRGB8 */
  4143.    { 39756, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
  4144.    { 39772, 0x00008C42 }, /* GL_SRGB_ALPHA */
  4145.    { 39786, 0x00000503 }, /* GL_STACK_OVERFLOW */
  4146.    { 39804, 0x00000504 }, /* GL_STACK_UNDERFLOW */
  4147.    { 39823, 0x000088E6 }, /* GL_STATIC_COPY */
  4148.    { 39838, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
  4149.    { 39857, 0x000088E4 }, /* GL_STATIC_DRAW */
  4150.    { 39872, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
  4151.    { 39891, 0x000088E5 }, /* GL_STATIC_READ */
  4152.    { 39906, 0x000088E5 }, /* GL_STATIC_READ_ARB */
  4153.    { 39925, 0x00001802 }, /* GL_STENCIL */
  4154.    { 39936, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
  4155.    { 39958, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
  4156.    { 39984, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
  4157.    { 40010, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
  4158.    { 40031, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
  4159.    { 40056, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
  4160.    { 40077, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
  4161.    { 40102, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
  4162.    { 40134, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
  4163.    { 40170, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
  4164.    { 40202, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
  4165.    { 40238, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
  4166.    { 40258, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
  4167.    { 40285, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
  4168.    { 40311, 0x00000D57 }, /* GL_STENCIL_BITS */
  4169.    { 40327, 0x00008224 }, /* GL_STENCIL_BUFFER */
  4170.    { 40345, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
  4171.    { 40367, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
  4172.    { 40390, 0x00000B94 }, /* GL_STENCIL_FAIL */
  4173.    { 40406, 0x00000B92 }, /* GL_STENCIL_FUNC */
  4174.    { 40422, 0x00001901 }, /* GL_STENCIL_INDEX */
  4175.    { 40439, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
  4176.    { 40457, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
  4177.    { 40476, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
  4178.    { 40499, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
  4179.    { 40521, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
  4180.    { 40543, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
  4181.    { 40561, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
  4182.    { 40583, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
  4183.    { 40605, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
  4184.    { 40623, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
  4185.    { 40645, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
  4186.    { 40667, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
  4187.    { 40688, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
  4188.    { 40715, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
  4189.    { 40742, 0x00000B97 }, /* GL_STENCIL_REF */
  4190.    { 40757, 0x00000B90 }, /* GL_STENCIL_TEST */
  4191.    { 40773, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
  4192.    { 40802, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
  4193.    { 40824, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
  4194.    { 40845, 0x00000C33 }, /* GL_STEREO */
  4195.    { 40855, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
  4196.    { 40879, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
  4197.    { 40904, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
  4198.    { 40928, 0x000088E2 }, /* GL_STREAM_COPY */
  4199.    { 40943, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
  4200.    { 40962, 0x000088E0 }, /* GL_STREAM_DRAW */
  4201.    { 40977, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
  4202.    { 40996, 0x000088E1 }, /* GL_STREAM_READ */
  4203.    { 41011, 0x000088E1 }, /* GL_STREAM_READ_ARB */
  4204.    { 41030, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
  4205.    { 41047, 0x000084E7 }, /* GL_SUBTRACT */
  4206.    { 41059, 0x000084E7 }, /* GL_SUBTRACT_ARB */
  4207.    { 41075, 0x00009113 }, /* GL_SYNC_CONDITION */
  4208.    { 41093, 0x00009116 }, /* GL_SYNC_FENCE */
  4209.    { 41107, 0x00009115 }, /* GL_SYNC_FLAGS */
  4210.    { 41121, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
  4211.    { 41148, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
  4212.    { 41178, 0x00009114 }, /* GL_SYNC_STATUS */
  4213.    { 41193, 0x00002001 }, /* GL_T */
  4214.    { 41198, 0x00002A2A }, /* GL_T2F_C3F_V3F */
  4215.    { 41213, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
  4216.    { 41232, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
  4217.    { 41248, 0x00002A2B }, /* GL_T2F_N3F_V3F */
  4218.    { 41263, 0x00002A27 }, /* GL_T2F_V3F */
  4219.    { 41274, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
  4220.    { 41293, 0x00002A28 }, /* GL_T4F_V4F */
  4221.    { 41304, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
  4222.    { 41327, 0x00001702 }, /* GL_TEXTURE */
  4223.    { 41338, 0x000084C0 }, /* GL_TEXTURE0 */
  4224.    { 41350, 0x000084C0 }, /* GL_TEXTURE0_ARB */
  4225.    { 41366, 0x000084C1 }, /* GL_TEXTURE1 */
  4226.    { 41378, 0x000084CA }, /* GL_TEXTURE10 */
  4227.    { 41391, 0x000084CA }, /* GL_TEXTURE10_ARB */
  4228.    { 41408, 0x000084CB }, /* GL_TEXTURE11 */
  4229.    { 41421, 0x000084CB }, /* GL_TEXTURE11_ARB */
  4230.    { 41438, 0x000084CC }, /* GL_TEXTURE12 */
  4231.    { 41451, 0x000084CC }, /* GL_TEXTURE12_ARB */
  4232.    { 41468, 0x000084CD }, /* GL_TEXTURE13 */
  4233.    { 41481, 0x000084CD }, /* GL_TEXTURE13_ARB */
  4234.    { 41498, 0x000084CE }, /* GL_TEXTURE14 */
  4235.    { 41511, 0x000084CE }, /* GL_TEXTURE14_ARB */
  4236.    { 41528, 0x000084CF }, /* GL_TEXTURE15 */
  4237.    { 41541, 0x000084CF }, /* GL_TEXTURE15_ARB */
  4238.    { 41558, 0x000084D0 }, /* GL_TEXTURE16 */
  4239.    { 41571, 0x000084D0 }, /* GL_TEXTURE16_ARB */
  4240.    { 41588, 0x000084D1 }, /* GL_TEXTURE17 */
  4241.    { 41601, 0x000084D1 }, /* GL_TEXTURE17_ARB */
  4242.    { 41618, 0x000084D2 }, /* GL_TEXTURE18 */
  4243.    { 41631, 0x000084D2 }, /* GL_TEXTURE18_ARB */
  4244.    { 41648, 0x000084D3 }, /* GL_TEXTURE19 */
  4245.    { 41661, 0x000084D3 }, /* GL_TEXTURE19_ARB */
  4246.    { 41678, 0x000084C1 }, /* GL_TEXTURE1_ARB */
  4247.    { 41694, 0x000084C2 }, /* GL_TEXTURE2 */
  4248.    { 41706, 0x000084D4 }, /* GL_TEXTURE20 */
  4249.    { 41719, 0x000084D4 }, /* GL_TEXTURE20_ARB */
  4250.    { 41736, 0x000084D5 }, /* GL_TEXTURE21 */
  4251.    { 41749, 0x000084D5 }, /* GL_TEXTURE21_ARB */
  4252.    { 41766, 0x000084D6 }, /* GL_TEXTURE22 */
  4253.    { 41779, 0x000084D6 }, /* GL_TEXTURE22_ARB */
  4254.    { 41796, 0x000084D7 }, /* GL_TEXTURE23 */
  4255.    { 41809, 0x000084D7 }, /* GL_TEXTURE23_ARB */
  4256.    { 41826, 0x000084D8 }, /* GL_TEXTURE24 */
  4257.    { 41839, 0x000084D8 }, /* GL_TEXTURE24_ARB */
  4258.    { 41856, 0x000084D9 }, /* GL_TEXTURE25 */
  4259.    { 41869, 0x000084D9 }, /* GL_TEXTURE25_ARB */
  4260.    { 41886, 0x000084DA }, /* GL_TEXTURE26 */
  4261.    { 41899, 0x000084DA }, /* GL_TEXTURE26_ARB */
  4262.    { 41916, 0x000084DB }, /* GL_TEXTURE27 */
  4263.    { 41929, 0x000084DB }, /* GL_TEXTURE27_ARB */
  4264.    { 41946, 0x000084DC }, /* GL_TEXTURE28 */
  4265.    { 41959, 0x000084DC }, /* GL_TEXTURE28_ARB */
  4266.    { 41976, 0x000084DD }, /* GL_TEXTURE29 */
  4267.    { 41989, 0x000084DD }, /* GL_TEXTURE29_ARB */
  4268.    { 42006, 0x000084C2 }, /* GL_TEXTURE2_ARB */
  4269.    { 42022, 0x000084C3 }, /* GL_TEXTURE3 */
  4270.    { 42034, 0x000084DE }, /* GL_TEXTURE30 */
  4271.    { 42047, 0x000084DE }, /* GL_TEXTURE30_ARB */
  4272.    { 42064, 0x000084DF }, /* GL_TEXTURE31 */
  4273.    { 42077, 0x000084DF }, /* GL_TEXTURE31_ARB */
  4274.    { 42094, 0x000084C3 }, /* GL_TEXTURE3_ARB */
  4275.    { 42110, 0x000084C4 }, /* GL_TEXTURE4 */
  4276.    { 42122, 0x000084C4 }, /* GL_TEXTURE4_ARB */
  4277.    { 42138, 0x000084C5 }, /* GL_TEXTURE5 */
  4278.    { 42150, 0x000084C5 }, /* GL_TEXTURE5_ARB */
  4279.    { 42166, 0x000084C6 }, /* GL_TEXTURE6 */
  4280.    { 42178, 0x000084C6 }, /* GL_TEXTURE6_ARB */
  4281.    { 42194, 0x000084C7 }, /* GL_TEXTURE7 */
  4282.    { 42206, 0x000084C7 }, /* GL_TEXTURE7_ARB */
  4283.    { 42222, 0x000084C8 }, /* GL_TEXTURE8 */
  4284.    { 42234, 0x000084C8 }, /* GL_TEXTURE8_ARB */
  4285.    { 42250, 0x000084C9 }, /* GL_TEXTURE9 */
  4286.    { 42262, 0x000084C9 }, /* GL_TEXTURE9_ARB */
  4287.    { 42278, 0x00000DE0 }, /* GL_TEXTURE_1D */
  4288.    { 42292, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
  4289.    { 42312, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
  4290.    { 42336, 0x00000DE1 }, /* GL_TEXTURE_2D */
  4291.    { 42350, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
  4292.    { 42370, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
  4293.    { 42394, 0x0000806F }, /* GL_TEXTURE_3D */
  4294.    { 42408, 0x0000806F }, /* GL_TEXTURE_3D_OES */
  4295.    { 42426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
  4296.    { 42448, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
  4297.    { 42474, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
  4298.    { 42496, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
  4299.    { 42518, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
  4300.    { 42546, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
  4301.    { 42578, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
  4302.    { 42600, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
  4303.    { 42628, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
  4304.    { 42660, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
  4305.    { 42682, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
  4306.    { 42708, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
  4307.    { 42734, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
  4308.    { 42762, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
  4309.    { 42794, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
  4310.    { 42826, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
  4311.    { 42855, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
  4312.    { 42888, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
  4313.    { 42920, 0x00040000 }, /* GL_TEXTURE_BIT */
  4314.    { 42935, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
  4315.    { 42956, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
  4316.    { 42981, 0x00001005 }, /* GL_TEXTURE_BORDER */
  4317.    { 42999, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
  4318.    { 43023, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
  4319.    { 43041, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
  4320.    { 43078, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
  4321.    { 43103, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
  4322.    { 43134, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
  4323.    { 43164, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
  4324.    { 43194, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
  4325.    { 43229, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
  4326.    { 43260, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
  4327.    { 43298, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
  4328.    { 43325, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
  4329.    { 43357, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
  4330.    { 43391, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
  4331.    { 43415, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
  4332.    { 43443, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
  4333.    { 43467, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
  4334.    { 43495, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
  4335.    { 43528, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
  4336.    { 43552, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
  4337.    { 43574, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
  4338.    { 43596, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
  4339.    { 43622, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
  4340.    { 43656, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
  4341.    { 43689, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
  4342.    { 43726, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
  4343.    { 43754, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
  4344.    { 43786, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
  4345.    { 43809, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
  4346.    { 43847, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
  4347.    { 43889, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
  4348.    { 43920, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
  4349.    { 43948, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
  4350.    { 43978, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
  4351.    { 44006, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
  4352.    { 44031, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
  4353.    { 44051, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
  4354.    { 44075, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
  4355.    { 44106, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
  4356.    { 44141, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
  4357.    { 44176, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
  4358.    { 44207, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
  4359.    { 44242, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
  4360.    { 44277, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
  4361.    { 44308, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
  4362.    { 44343, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
  4363.    { 44378, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
  4364.    { 44402, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
  4365.    { 44433, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
  4366.    { 44468, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
  4367.    { 44503, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
  4368.    { 44534, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
  4369.    { 44569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
  4370.    { 44604, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
  4371.    { 44635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
  4372.    { 44670, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
  4373.    { 44705, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
  4374.    { 44734, 0x00008071 }, /* GL_TEXTURE_DEPTH */
  4375.    { 44751, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
  4376.    { 44773, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
  4377.    { 44799, 0x00002300 }, /* GL_TEXTURE_ENV */
  4378.    { 44814, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
  4379.    { 44835, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
  4380.    { 44855, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
  4381.    { 44881, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
  4382.    { 44911, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
  4383.    { 44931, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
  4384.    { 44955, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
  4385.    { 44972, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
  4386.    { 44989, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
  4387.    { 45006, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
  4388.    { 45029, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
  4389.    { 45046, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
  4390.    { 45071, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
  4391.    { 45093, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
  4392.    { 45119, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
  4393.    { 45137, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
  4394.    { 45163, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
  4395.    { 45189, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
  4396.    { 45219, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
  4397.    { 45246, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
  4398.    { 45271, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
  4399.    { 45291, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
  4400.    { 45315, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
  4401.    { 45342, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
  4402.    { 45369, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
  4403.    { 45396, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
  4404.    { 45422, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
  4405.    { 45452, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
  4406.    { 45474, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
  4407.    { 45492, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
  4408.    { 45532, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
  4409.    { 45562, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
  4410.    { 45590, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
  4411.    { 45618, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
  4412.    { 45646, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
  4413.    { 45667, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
  4414.    { 45686, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
  4415.    { 45708, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
  4416.    { 45727, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
  4417.    { 45747, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
  4418.    { 45777, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
  4419.    { 45808, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
  4420.    { 45829, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
  4421.    { 45854, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
  4422.    { 45878, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
  4423.    { 45898, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
  4424.    { 45922, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
  4425.    { 45942, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
  4426.    { 45965, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
  4427.    { 45988, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
  4428.    { 46012, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
  4429.    { 46040, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
  4430.    { 46070, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
  4431.    { 46095, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
  4432.    { 46129, 0x00001000 }, /* GL_TEXTURE_WIDTH */
  4433.    { 46146, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
  4434.    { 46164, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
  4435.    { 46186, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
  4436.    { 46204, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
  4437.    { 46222, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
  4438.    { 46241, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
  4439.    { 46261, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
  4440.    { 46280, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
  4441.    { 46309, 0x00001000 }, /* GL_TRANSFORM_BIT */
  4442.    { 46326, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
  4443.    { 46348, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
  4444.    { 46378, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
  4445.    { 46407, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
  4446.    { 46443, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
  4447.    { 46480, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
  4448.    { 46521, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
  4449.    { 46554, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
  4450.    { 46588, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
  4451.    { 46626, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
  4452.    { 46662, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
  4453.    { 46696, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
  4454.    { 46734, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
  4455.    { 46769, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
  4456.    { 46808, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
  4457.    { 46849, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
  4458.    { 46894, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
  4459.    { 46925, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
  4460.    { 46960, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
  4461.    { 47001, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
  4462.    { 47046, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
  4463.    { 47072, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
  4464.    { 47102, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
  4465.    { 47134, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
  4466.    { 47164, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
  4467.    { 47198, 0x0000862C }, /* GL_TRANSPOSE_NV */
  4468.    { 47214, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
  4469.    { 47245, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
  4470.    { 47280, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
  4471.    { 47308, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
  4472.    { 47340, 0x00000004 }, /* GL_TRIANGLES */
  4473.    { 47353, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
  4474.    { 47376, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
  4475.    { 47403, 0x00000006 }, /* GL_TRIANGLE_FAN */
  4476.    { 47419, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
  4477.    { 47440, 0x00000005 }, /* GL_TRIANGLE_STRIP */
  4478.    { 47458, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
  4479.    { 47486, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
  4480.    { 47518, 0x00000001 }, /* GL_TRUE */
  4481.    { 47526, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
  4482.    { 47545, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
  4483.    { 47565, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
  4484.    { 47588, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
  4485.    { 47608, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
  4486.    { 47629, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
  4487.    { 47651, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
  4488.    { 47673, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
  4489.    { 47693, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
  4490.    { 47714, 0x00009118 }, /* GL_UNSIGNALED */
  4491.    { 47728, 0x00001401 }, /* GL_UNSIGNED_BYTE */
  4492.    { 47745, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
  4493.    { 47772, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
  4494.    { 47795, 0x00001405 }, /* GL_UNSIGNED_INT */
  4495.    { 47811, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
  4496.    { 47843, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
  4497.    { 47870, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
  4498.    { 47901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
  4499.    { 47922, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
  4500.    { 47947, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
  4501.    { 47971, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
  4502.    { 47996, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
  4503.    { 48027, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
  4504.    { 48062, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
  4505.    { 48090, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
  4506.    { 48114, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
  4507.    { 48142, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
  4508.    { 48169, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
  4509.    { 48202, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
  4510.    { 48239, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
  4511.    { 48270, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
  4512.    { 48297, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
  4513.    { 48330, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
  4514.    { 48367, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
  4515.    { 48398, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
  4516.    { 48430, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
  4517.    { 48466, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
  4518.    { 48493, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
  4519.    { 48524, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
  4520.    { 48555, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
  4521.    { 48590, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
  4522.    { 48619, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
  4523.    { 48652, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
  4524.    { 48673, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
  4525.    { 48698, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
  4526.    { 48719, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
  4527.    { 48744, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
  4528.    { 48765, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
  4529.    { 48790, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
  4530.    { 48813, 0x00001403 }, /* GL_UNSIGNED_SHORT */
  4531.    { 48831, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
  4532.    { 48861, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
  4533.    { 48895, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
  4534.    { 48921, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
  4535.    { 48951, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
  4536.    { 48985, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
  4537.    { 49011, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
  4538.    { 49035, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
  4539.    { 49063, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
  4540.    { 49091, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
  4541.    { 49118, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
  4542.    { 49150, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
  4543.    { 49181, 0x00008CA2 }, /* GL_UPPER_LEFT */
  4544.    { 49195, 0x00002A20 }, /* GL_V2F */
  4545.    { 49202, 0x00002A21 }, /* GL_V3F */
  4546.    { 49209, 0x00008B83 }, /* GL_VALIDATE_STATUS */
  4547.    { 49228, 0x00001F00 }, /* GL_VENDOR */
  4548.    { 49238, 0x00001F02 }, /* GL_VERSION */
  4549.    { 49249, 0x00008074 }, /* GL_VERTEX_ARRAY */
  4550.    { 49265, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
  4551.    { 49289, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
  4552.    { 49319, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
  4553.    { 49350, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
  4554.    { 49385, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
  4555.    { 49409, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
  4556.    { 49430, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
  4557.    { 49453, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
  4558.    { 49474, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
  4559.    { 49501, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
  4560.    { 49529, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
  4561.    { 49557, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
  4562.    { 49585, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
  4563.    { 49613, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
  4564.    { 49641, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
  4565.    { 49669, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
  4566.    { 49696, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
  4567.    { 49723, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
  4568.    { 49750, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
  4569.    { 49777, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
  4570.    { 49804, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
  4571.    { 49831, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
  4572.    { 49858, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
  4573.    { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
  4574.    { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
  4575.    { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
  4576.    { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
  4577.    { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
  4578.    { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
  4579.    { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
  4580.    { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
  4581.    { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
  4582.    { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
  4583.    { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
  4584.    { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
  4585.    { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
  4586.    { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
  4587.    { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
  4588.    { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
  4589.    { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
  4590.    { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
  4591.    { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
  4592.    { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
  4593.    { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
  4594.    { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
  4595.    { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
  4596.    { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
  4597.    { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
  4598.    { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
  4599.    { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
  4600.    { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */
  4601.    { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
  4602.    { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
  4603.    { 50785, 0x00000BA2 }, /* GL_VIEWPORT */
  4604.    { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */
  4605.    { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */
  4606.    { 50831, 0x0000911D }, /* GL_WAIT_FAILED */
  4607.    { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
  4608.    { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
  4609.    { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
  4610.    { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
  4611.    { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
  4612.    { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
  4613.    { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
  4614.    { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
  4615.    { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
  4616.    { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
  4617.    { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
  4618.    { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
  4619.    { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
  4620.    { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
  4621.    { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
  4622.    { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */
  4623.    { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
  4624.    { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
  4625.    { 51290, 0x00001506 }, /* GL_XOR */
  4626.    { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
  4627.    { 51316, 0x00008757 }, /* GL_YCBCR_MESA */
  4628.    { 51330, 0x00000000 }, /* GL_ZERO */
  4629.    { 51338, 0x00000D16 }, /* GL_ZOOM_X */
  4630.    { 51348, 0x00000D17 }, /* GL_ZOOM_Y */
  4631. };
  4632.  
  4633. static const unsigned reduced_enums[1551] =
  4634. {
  4635.        535, /* GL_FALSE */
  4636.        827, /* GL_LINES */
  4637.        831, /* GL_LINE_LOOP */
  4638.        838, /* GL_LINE_STRIP */
  4639.       2135, /* GL_TRIANGLES */
  4640.       2140, /* GL_TRIANGLE_STRIP */
  4641.       2138, /* GL_TRIANGLE_FAN */
  4642.       1507, /* GL_QUADS */
  4643.       1511, /* GL_QUAD_STRIP */
  4644.       1378, /* GL_POLYGON */
  4645.        828, /* GL_LINES_ADJACENCY */
  4646.        839, /* GL_LINE_STRIP_ADJACENCY */
  4647.       2136, /* GL_TRIANGLES_ADJACENCY */
  4648.       2141, /* GL_TRIANGLE_STRIP_ADJACENCY */
  4649.       1390, /* GL_POLYGON_STIPPLE_BIT */
  4650.       1333, /* GL_PIXEL_MODE_BIT */
  4651.        814, /* GL_LIGHTING_BIT */
  4652.        568, /* GL_FOG_BIT */
  4653.          8, /* GL_ACCUM */
  4654.        850, /* GL_LOAD */
  4655.       1596, /* GL_RETURN */
  4656.       1200, /* GL_MULT */
  4657.         24, /* GL_ADD */
  4658.       1216, /* GL_NEVER */
  4659.        804, /* GL_LESS */
  4660.        525, /* GL_EQUAL */
  4661.        803, /* GL_LEQUAL */
  4662.        691, /* GL_GREATER */
  4663.       1233, /* GL_NOTEQUAL */
  4664.        690, /* GL_GEQUAL */
  4665.         55, /* GL_ALWAYS */
  4666.       1803, /* GL_SRC_COLOR */
  4667.       1266, /* GL_ONE_MINUS_SRC_COLOR */
  4668.       1801, /* GL_SRC_ALPHA */
  4669.       1265, /* GL_ONE_MINUS_SRC_ALPHA */
  4670.        504, /* GL_DST_ALPHA */
  4671.       1263, /* GL_ONE_MINUS_DST_ALPHA */
  4672.        505, /* GL_DST_COLOR */
  4673.       1264, /* GL_ONE_MINUS_DST_COLOR */
  4674.       1802, /* GL_SRC_ALPHA_SATURATE */
  4675.        667, /* GL_FRONT_LEFT */
  4676.        668, /* GL_FRONT_RIGHT */
  4677.         77, /* GL_BACK_LEFT */
  4678.         78, /* GL_BACK_RIGHT */
  4679.        664, /* GL_FRONT */
  4680.         76, /* GL_BACK */
  4681.        802, /* GL_LEFT */
  4682.       1685, /* GL_RIGHT */
  4683.        665, /* GL_FRONT_AND_BACK */
  4684.         71, /* GL_AUX0 */
  4685.         72, /* GL_AUX1 */
  4686.         73, /* GL_AUX2 */
  4687.         74, /* GL_AUX3 */
  4688.        790, /* GL_INVALID_ENUM */
  4689.        795, /* GL_INVALID_VALUE */
  4690.        794, /* GL_INVALID_OPERATION */
  4691.       1808, /* GL_STACK_OVERFLOW */
  4692.       1809, /* GL_STACK_UNDERFLOW */
  4693.       1291, /* GL_OUT_OF_MEMORY */
  4694.        791, /* GL_INVALID_FRAMEBUFFER_OPERATION */
  4695.          0, /* GL_2D */
  4696.          2, /* GL_3D */
  4697.          3, /* GL_3D_COLOR */
  4698.          4, /* GL_3D_COLOR_TEXTURE */
  4699.          6, /* GL_4D_COLOR_TEXTURE */
  4700.       1311, /* GL_PASS_THROUGH_TOKEN */
  4701.       1377, /* GL_POINT_TOKEN */
  4702.        841, /* GL_LINE_TOKEN */
  4703.       1391, /* GL_POLYGON_TOKEN */
  4704.         87, /* GL_BITMAP_TOKEN */
  4705.        503, /* GL_DRAW_PIXEL_TOKEN */
  4706.        349, /* GL_COPY_PIXEL_TOKEN */
  4707.        832, /* GL_LINE_RESET_TOKEN */
  4708.        528, /* GL_EXP */
  4709.        529, /* GL_EXP2 */
  4710.        386, /* GL_CW */
  4711.        154, /* GL_CCW */
  4712.        184, /* GL_COEFF */
  4713.       1288, /* GL_ORDER */
  4714.        440, /* GL_DOMAIN */
  4715.        359, /* GL_CURRENT_COLOR */
  4716.        362, /* GL_CURRENT_INDEX */
  4717.        368, /* GL_CURRENT_NORMAL */
  4718.        382, /* GL_CURRENT_TEXTURE_COORDS */
  4719.        374, /* GL_CURRENT_RASTER_COLOR */
  4720.        376, /* GL_CURRENT_RASTER_INDEX */
  4721.        380, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
  4722.        377, /* GL_CURRENT_RASTER_POSITION */
  4723.        378, /* GL_CURRENT_RASTER_POSITION_VALID */
  4724.        375, /* GL_CURRENT_RASTER_DISTANCE */
  4725.       1369, /* GL_POINT_SMOOTH */
  4726.       1353, /* GL_POINT_SIZE */
  4727.       1368, /* GL_POINT_SIZE_RANGE */
  4728.       1359, /* GL_POINT_SIZE_GRANULARITY */
  4729.        833, /* GL_LINE_SMOOTH */
  4730.        842, /* GL_LINE_WIDTH */
  4731.        844, /* GL_LINE_WIDTH_RANGE */
  4732.        843, /* GL_LINE_WIDTH_GRANULARITY */
  4733.        835, /* GL_LINE_STIPPLE */
  4734.        836, /* GL_LINE_STIPPLE_PATTERN */
  4735.        837, /* GL_LINE_STIPPLE_REPEAT */
  4736.        849, /* GL_LIST_MODE */
  4737.       1056, /* GL_MAX_LIST_NESTING */
  4738.        846, /* GL_LIST_BASE */
  4739.        848, /* GL_LIST_INDEX */
  4740.       1380, /* GL_POLYGON_MODE */
  4741.       1387, /* GL_POLYGON_SMOOTH */
  4742.       1389, /* GL_POLYGON_STIPPLE */
  4743.        514, /* GL_EDGE_FLAG */
  4744.        352, /* GL_CULL_FACE */
  4745.        353, /* GL_CULL_FACE_MODE */
  4746.        666, /* GL_FRONT_FACE */
  4747.        813, /* GL_LIGHTING */
  4748.        818, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
  4749.        819, /* GL_LIGHT_MODEL_TWO_SIDE */
  4750.        815, /* GL_LIGHT_MODEL_AMBIENT */
  4751.       1750, /* GL_SHADE_MODEL */
  4752.        232, /* GL_COLOR_MATERIAL_FACE */
  4753.        233, /* GL_COLOR_MATERIAL_PARAMETER */
  4754.        231, /* GL_COLOR_MATERIAL */
  4755.        567, /* GL_FOG */
  4756.        589, /* GL_FOG_INDEX */
  4757.        585, /* GL_FOG_DENSITY */
  4758.        593, /* GL_FOG_START */
  4759.        587, /* GL_FOG_END */
  4760.        590, /* GL_FOG_MODE */
  4761.        569, /* GL_FOG_COLOR */
  4762.        425, /* GL_DEPTH_RANGE */
  4763.        434, /* GL_DEPTH_TEST */
  4764.        437, /* GL_DEPTH_WRITEMASK */
  4765.        410, /* GL_DEPTH_CLEAR_VALUE */
  4766.        424, /* GL_DEPTH_FUNC */
  4767.         12, /* GL_ACCUM_CLEAR_VALUE */
  4768.       1853, /* GL_STENCIL_TEST */
  4769.       1834, /* GL_STENCIL_CLEAR_VALUE */
  4770.       1836, /* GL_STENCIL_FUNC */
  4771.       1855, /* GL_STENCIL_VALUE_MASK */
  4772.       1835, /* GL_STENCIL_FAIL */
  4773.       1850, /* GL_STENCIL_PASS_DEPTH_FAIL */
  4774.       1851, /* GL_STENCIL_PASS_DEPTH_PASS */
  4775.       1852, /* GL_STENCIL_REF */
  4776.       1856, /* GL_STENCIL_WRITEMASK */
  4777.       1006, /* GL_MATRIX_MODE */
  4778.       1222, /* GL_NORMALIZE */
  4779.       2266, /* GL_VIEWPORT */
  4780.       1195, /* GL_MODELVIEW_STACK_DEPTH */
  4781.       1481, /* GL_PROJECTION_STACK_DEPTH */
  4782.       2089, /* GL_TEXTURE_STACK_DEPTH */
  4783.       1192, /* GL_MODELVIEW_MATRIX */
  4784.       1479, /* GL_PROJECTION_MATRIX */
  4785.       2069, /* GL_TEXTURE_MATRIX */
  4786.         69, /* GL_ATTRIB_STACK_DEPTH */
  4787.        166, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
  4788.         51, /* GL_ALPHA_TEST */
  4789.         52, /* GL_ALPHA_TEST_FUNC */
  4790.         53, /* GL_ALPHA_TEST_REF */
  4791.        439, /* GL_DITHER */
  4792.         91, /* GL_BLEND_DST */
  4793.        105, /* GL_BLEND_SRC */
  4794.         88, /* GL_BLEND */
  4795.        852, /* GL_LOGIC_OP_MODE */
  4796.        739, /* GL_INDEX_LOGIC_OP */
  4797.        230, /* GL_COLOR_LOGIC_OP */
  4798.         75, /* GL_AUX_BUFFERS */
  4799.        450, /* GL_DRAW_BUFFER */
  4800.       1534, /* GL_READ_BUFFER */
  4801.       1727, /* GL_SCISSOR_BOX */
  4802.       1728, /* GL_SCISSOR_TEST */
  4803.        738, /* GL_INDEX_CLEAR_VALUE */
  4804.        743, /* GL_INDEX_WRITEMASK */
  4805.        227, /* GL_COLOR_CLEAR_VALUE */
  4806.        269, /* GL_COLOR_WRITEMASK */
  4807.        740, /* GL_INDEX_MODE */
  4808.       1674, /* GL_RGBA_MODE */
  4809.        449, /* GL_DOUBLEBUFFER */
  4810.       1857, /* GL_STEREO */
  4811.       1588, /* GL_RENDER_MODE */
  4812.       1312, /* GL_PERSPECTIVE_CORRECTION_HINT */
  4813.       1370, /* GL_POINT_SMOOTH_HINT */
  4814.        834, /* GL_LINE_SMOOTH_HINT */
  4815.       1388, /* GL_POLYGON_SMOOTH_HINT */
  4816.        588, /* GL_FOG_HINT */
  4817.       2049, /* GL_TEXTURE_GEN_S */
  4818.       2051, /* GL_TEXTURE_GEN_T */
  4819.       2048, /* GL_TEXTURE_GEN_R */
  4820.       2047, /* GL_TEXTURE_GEN_Q */
  4821.       1325, /* GL_PIXEL_MAP_I_TO_I */
  4822.       1331, /* GL_PIXEL_MAP_S_TO_S */
  4823.       1327, /* GL_PIXEL_MAP_I_TO_R */
  4824.       1323, /* GL_PIXEL_MAP_I_TO_G */
  4825.       1321, /* GL_PIXEL_MAP_I_TO_B */
  4826.       1319, /* GL_PIXEL_MAP_I_TO_A */
  4827.       1329, /* GL_PIXEL_MAP_R_TO_R */
  4828.       1317, /* GL_PIXEL_MAP_G_TO_G */
  4829.       1315, /* GL_PIXEL_MAP_B_TO_B */
  4830.       1313, /* GL_PIXEL_MAP_A_TO_A */
  4831.       1326, /* GL_PIXEL_MAP_I_TO_I_SIZE */
  4832.       1332, /* GL_PIXEL_MAP_S_TO_S_SIZE */
  4833.       1328, /* GL_PIXEL_MAP_I_TO_R_SIZE */
  4834.       1324, /* GL_PIXEL_MAP_I_TO_G_SIZE */
  4835.       1322, /* GL_PIXEL_MAP_I_TO_B_SIZE */
  4836.       1320, /* GL_PIXEL_MAP_I_TO_A_SIZE */
  4837.       1330, /* GL_PIXEL_MAP_R_TO_R_SIZE */
  4838.       1318, /* GL_PIXEL_MAP_G_TO_G_SIZE */
  4839.       1316, /* GL_PIXEL_MAP_B_TO_B_SIZE */
  4840.       1314, /* GL_PIXEL_MAP_A_TO_A_SIZE */
  4841.       2152, /* GL_UNPACK_SWAP_BYTES */
  4842.       2147, /* GL_UNPACK_LSB_FIRST */
  4843.       2148, /* GL_UNPACK_ROW_LENGTH */
  4844.       2151, /* GL_UNPACK_SKIP_ROWS */
  4845.       2150, /* GL_UNPACK_SKIP_PIXELS */
  4846.       2145, /* GL_UNPACK_ALIGNMENT */
  4847.       1300, /* GL_PACK_SWAP_BYTES */
  4848.       1295, /* GL_PACK_LSB_FIRST */
  4849.       1296, /* GL_PACK_ROW_LENGTH */
  4850.       1299, /* GL_PACK_SKIP_ROWS */
  4851.       1298, /* GL_PACK_SKIP_PIXELS */
  4852.       1292, /* GL_PACK_ALIGNMENT */
  4853.        947, /* GL_MAP_COLOR */
  4854.        952, /* GL_MAP_STENCIL */
  4855.        742, /* GL_INDEX_SHIFT */
  4856.        741, /* GL_INDEX_OFFSET */
  4857.       1550, /* GL_RED_SCALE */
  4858.       1546, /* GL_RED_BIAS */
  4859.       2292, /* GL_ZOOM_X */
  4860.       2293, /* GL_ZOOM_Y */
  4861.        697, /* GL_GREEN_SCALE */
  4862.        693, /* GL_GREEN_BIAS */
  4863.        115, /* GL_BLUE_SCALE */
  4864.        111, /* GL_BLUE_BIAS */
  4865.         50, /* GL_ALPHA_SCALE */
  4866.         47, /* GL_ALPHA_BIAS */
  4867.        426, /* GL_DEPTH_SCALE */
  4868.        402, /* GL_DEPTH_BIAS */
  4869.       1038, /* GL_MAX_EVAL_ORDER */
  4870.       1055, /* GL_MAX_LIGHTS */
  4871.       1018, /* GL_MAX_CLIP_DISTANCES */
  4872.       1110, /* GL_MAX_TEXTURE_SIZE */
  4873.       1062, /* GL_MAX_PIXEL_MAP_TABLE */
  4874.       1014, /* GL_MAX_ATTRIB_STACK_DEPTH */
  4875.       1058, /* GL_MAX_MODELVIEW_STACK_DEPTH */
  4876.       1059, /* GL_MAX_NAME_STACK_DEPTH */
  4877.       1090, /* GL_MAX_PROJECTION_STACK_DEPTH */
  4878.       1111, /* GL_MAX_TEXTURE_STACK_DEPTH */
  4879.       1137, /* GL_MAX_VIEWPORT_DIMS */
  4880.       1015, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
  4881.       1867, /* GL_SUBPIXEL_BITS */
  4882.        737, /* GL_INDEX_BITS */
  4883.       1547, /* GL_RED_BITS */
  4884.        694, /* GL_GREEN_BITS */
  4885.        112, /* GL_BLUE_BITS */
  4886.         48, /* GL_ALPHA_BITS */
  4887.        403, /* GL_DEPTH_BITS */
  4888.       1831, /* GL_STENCIL_BITS */
  4889.         14, /* GL_ACCUM_RED_BITS */
  4890.         13, /* GL_ACCUM_GREEN_BITS */
  4891.         10, /* GL_ACCUM_BLUE_BITS */
  4892.          9, /* GL_ACCUM_ALPHA_BITS */
  4893.       1209, /* GL_NAME_STACK_DEPTH */
  4894.         70, /* GL_AUTO_NORMAL */
  4895.        893, /* GL_MAP1_COLOR_4 */
  4896.        896, /* GL_MAP1_INDEX */
  4897.        897, /* GL_MAP1_NORMAL */
  4898.        898, /* GL_MAP1_TEXTURE_COORD_1 */
  4899.        899, /* GL_MAP1_TEXTURE_COORD_2 */
  4900.        900, /* GL_MAP1_TEXTURE_COORD_3 */
  4901.        901, /* GL_MAP1_TEXTURE_COORD_4 */
  4902.        902, /* GL_MAP1_VERTEX_3 */
  4903.        903, /* GL_MAP1_VERTEX_4 */
  4904.        920, /* GL_MAP2_COLOR_4 */
  4905.        923, /* GL_MAP2_INDEX */
  4906.        924, /* GL_MAP2_NORMAL */
  4907.        925, /* GL_MAP2_TEXTURE_COORD_1 */
  4908.        926, /* GL_MAP2_TEXTURE_COORD_2 */
  4909.        927, /* GL_MAP2_TEXTURE_COORD_3 */
  4910.        928, /* GL_MAP2_TEXTURE_COORD_4 */
  4911.        929, /* GL_MAP2_VERTEX_3 */
  4912.        930, /* GL_MAP2_VERTEX_4 */
  4913.        894, /* GL_MAP1_GRID_DOMAIN */
  4914.        895, /* GL_MAP1_GRID_SEGMENTS */
  4915.        921, /* GL_MAP2_GRID_DOMAIN */
  4916.        922, /* GL_MAP2_GRID_SEGMENTS */
  4917.       1950, /* GL_TEXTURE_1D */
  4918.       1953, /* GL_TEXTURE_2D */
  4919.        538, /* GL_FEEDBACK_BUFFER_POINTER */
  4920.        539, /* GL_FEEDBACK_BUFFER_SIZE */
  4921.        540, /* GL_FEEDBACK_BUFFER_TYPE */
  4922.       1737, /* GL_SELECTION_BUFFER_POINTER */
  4923.       1738, /* GL_SELECTION_BUFFER_SIZE */
  4924.       2095, /* GL_TEXTURE_WIDTH */
  4925.       2055, /* GL_TEXTURE_HEIGHT */
  4926.       1999, /* GL_TEXTURE_COMPONENTS */
  4927.       1980, /* GL_TEXTURE_BORDER_COLOR */
  4928.       1979, /* GL_TEXTURE_BORDER */
  4929.        441, /* GL_DONT_CARE */
  4930.        536, /* GL_FASTEST */
  4931.       1217, /* GL_NICEST */
  4932.         56, /* GL_AMBIENT */
  4933.        438, /* GL_DIFFUSE */
  4934.       1790, /* GL_SPECULAR */
  4935.       1392, /* GL_POSITION */
  4936.       1793, /* GL_SPOT_DIRECTION */
  4937.       1794, /* GL_SPOT_EXPONENT */
  4938.       1792, /* GL_SPOT_CUTOFF */
  4939.        317, /* GL_CONSTANT_ATTENUATION */
  4940.        822, /* GL_LINEAR_ATTENUATION */
  4941.       1506, /* GL_QUADRATIC_ATTENUATION */
  4942.        284, /* GL_COMPILE */
  4943.        285, /* GL_COMPILE_AND_EXECUTE */
  4944.        149, /* GL_BYTE */
  4945.       2154, /* GL_UNSIGNED_BYTE */
  4946.       1755, /* GL_SHORT */
  4947.       2193, /* GL_UNSIGNED_SHORT */
  4948.        745, /* GL_INT */
  4949.       2157, /* GL_UNSIGNED_INT */
  4950.        548, /* GL_FLOAT */
  4951.          1, /* GL_2_BYTES */
  4952.          5, /* GL_3_BYTES */
  4953.          7, /* GL_4_BYTES */
  4954.        448, /* GL_DOUBLE */
  4955.        698, /* GL_HALF_FLOAT */
  4956.        544, /* GL_FIXED */
  4957.        162, /* GL_CLEAR */
  4958.         58, /* GL_AND */
  4959.         60, /* GL_AND_REVERSE */
  4960.        347, /* GL_COPY */
  4961.         59, /* GL_AND_INVERTED */
  4962.       1220, /* GL_NOOP */
  4963.       2288, /* GL_XOR */
  4964.       1287, /* GL_OR */
  4965.       1221, /* GL_NOR */
  4966.        526, /* GL_EQUIV */
  4967.        798, /* GL_INVERT */
  4968.       1290, /* GL_OR_REVERSE */
  4969.        348, /* GL_COPY_INVERTED */
  4970.       1289, /* GL_OR_INVERTED */
  4971.       1210, /* GL_NAND */
  4972.       1744, /* GL_SET */
  4973.        523, /* GL_EMISSION */
  4974.       1754, /* GL_SHININESS */
  4975.         57, /* GL_AMBIENT_AND_DIFFUSE */
  4976.        229, /* GL_COLOR_INDEXES */
  4977.       1159, /* GL_MODELVIEW */
  4978.       1478, /* GL_PROJECTION */
  4979.       1885, /* GL_TEXTURE */
  4980.        185, /* GL_COLOR */
  4981.        395, /* GL_DEPTH */
  4982.       1816, /* GL_STENCIL */
  4983.        228, /* GL_COLOR_INDEX */
  4984.       1837, /* GL_STENCIL_INDEX */
  4985.        411, /* GL_DEPTH_COMPONENT */
  4986.       1543, /* GL_RED */
  4987.        692, /* GL_GREEN */
  4988.        110, /* GL_BLUE */
  4989.         32, /* GL_ALPHA */
  4990.       1599, /* GL_RGB */
  4991.       1639, /* GL_RGBA */
  4992.        856, /* GL_LUMINANCE */
  4993.        883, /* GL_LUMINANCE_ALPHA */
  4994.         86, /* GL_BITMAP */
  4995.       1342, /* GL_POINT */
  4996.        820, /* GL_LINE */
  4997.        541, /* GL_FILL */
  4998.       1557, /* GL_RENDER */
  4999.        537, /* GL_FEEDBACK */
  5000.       1736, /* GL_SELECT */
  5001.        547, /* GL_FLAT */
  5002.       1765, /* GL_SMOOTH */
  5003.        799, /* GL_KEEP */
  5004.       1590, /* GL_REPLACE */
  5005.        727, /* GL_INCR */
  5006.        391, /* GL_DECR */
  5007.       2210, /* GL_VENDOR */
  5008.       1587, /* GL_RENDERER */
  5009.       2211, /* GL_VERSION */
  5010.        530, /* GL_EXTENSIONS */
  5011.       1686, /* GL_S */
  5012.       1876, /* GL_T */
  5013.       1526, /* GL_R */
  5014.       1505, /* GL_Q */
  5015.       1196, /* GL_MODULATE */
  5016.        390, /* GL_DECAL */
  5017.       2042, /* GL_TEXTURE_ENV_MODE */
  5018.       2041, /* GL_TEXTURE_ENV_COLOR */
  5019.       2040, /* GL_TEXTURE_ENV */
  5020.        531, /* GL_EYE_LINEAR */
  5021.       1248, /* GL_OBJECT_LINEAR */
  5022.       1791, /* GL_SPHERE_MAP */
  5023.       2045, /* GL_TEXTURE_GEN_MODE */
  5024.       1250, /* GL_OBJECT_PLANE */
  5025.        532, /* GL_EYE_PLANE */
  5026.       1211, /* GL_NEAREST */
  5027.        821, /* GL_LINEAR */
  5028.       1215, /* GL_NEAREST_MIPMAP_NEAREST */
  5029.        826, /* GL_LINEAR_MIPMAP_NEAREST */
  5030.       1214, /* GL_NEAREST_MIPMAP_LINEAR */
  5031.        825, /* GL_LINEAR_MIPMAP_LINEAR */
  5032.       2068, /* GL_TEXTURE_MAG_FILTER */
  5033.       2077, /* GL_TEXTURE_MIN_FILTER */
  5034.       2098, /* GL_TEXTURE_WRAP_S */
  5035.       2099, /* GL_TEXTURE_WRAP_T */
  5036.        155, /* GL_CLAMP */
  5037.       1589, /* GL_REPEAT */
  5038.       1386, /* GL_POLYGON_OFFSET_UNITS */
  5039.       1385, /* GL_POLYGON_OFFSET_POINT */
  5040.       1384, /* GL_POLYGON_OFFSET_LINE */
  5041.       1529, /* GL_R3_G3_B2 */
  5042.       2207, /* GL_V2F */
  5043.       2208, /* GL_V3F */
  5044.        152, /* GL_C4UB_V2F */
  5045.        153, /* GL_C4UB_V3F */
  5046.        150, /* GL_C3F_V3F */
  5047.       1208, /* GL_N3F_V3F */
  5048.        151, /* GL_C4F_N3F_V3F */
  5049.       1881, /* GL_T2F_V3F */
  5050.       1883, /* GL_T4F_V4F */
  5051.       1879, /* GL_T2F_C4UB_V3F */
  5052.       1877, /* GL_T2F_C3F_V3F */
  5053.       1880, /* GL_T2F_N3F_V3F */
  5054.       1878, /* GL_T2F_C4F_N3F_V3F */
  5055.       1882, /* GL_T4F_C4F_N3F_V4F */
  5056.        169, /* GL_CLIP_DISTANCE0 */
  5057.        170, /* GL_CLIP_DISTANCE1 */
  5058.        171, /* GL_CLIP_DISTANCE2 */
  5059.        172, /* GL_CLIP_DISTANCE3 */
  5060.        173, /* GL_CLIP_DISTANCE4 */
  5061.        174, /* GL_CLIP_DISTANCE5 */
  5062.        175, /* GL_CLIP_DISTANCE6 */
  5063.        176, /* GL_CLIP_DISTANCE7 */
  5064.        805, /* GL_LIGHT0 */
  5065.        806, /* GL_LIGHT1 */
  5066.        807, /* GL_LIGHT2 */
  5067.        808, /* GL_LIGHT3 */
  5068.        809, /* GL_LIGHT4 */
  5069.        810, /* GL_LIGHT5 */
  5070.        811, /* GL_LIGHT6 */
  5071.        812, /* GL_LIGHT7 */
  5072.        702, /* GL_HINT_BIT */
  5073.        319, /* GL_CONSTANT_COLOR */
  5074.       1261, /* GL_ONE_MINUS_CONSTANT_COLOR */
  5075.        314, /* GL_CONSTANT_ALPHA */
  5076.       1259, /* GL_ONE_MINUS_CONSTANT_ALPHA */
  5077.         89, /* GL_BLEND_COLOR */
  5078.        669, /* GL_FUNC_ADD */
  5079.       1140, /* GL_MIN */
  5080.       1009, /* GL_MAX */
  5081.         96, /* GL_BLEND_EQUATION */
  5082.        675, /* GL_FUNC_SUBTRACT */
  5083.        672, /* GL_FUNC_REVERSE_SUBTRACT */
  5084.        327, /* GL_CONVOLUTION_1D */
  5085.        328, /* GL_CONVOLUTION_2D */
  5086.       1739, /* GL_SEPARABLE_2D */
  5087.        331, /* GL_CONVOLUTION_BORDER_MODE */
  5088.        335, /* GL_CONVOLUTION_FILTER_SCALE */
  5089.        333, /* GL_CONVOLUTION_FILTER_BIAS */
  5090.       1544, /* GL_REDUCE */
  5091.        337, /* GL_CONVOLUTION_FORMAT */
  5092.        341, /* GL_CONVOLUTION_WIDTH */
  5093.        339, /* GL_CONVOLUTION_HEIGHT */
  5094.       1028, /* GL_MAX_CONVOLUTION_WIDTH */
  5095.       1026, /* GL_MAX_CONVOLUTION_HEIGHT */
  5096.       1425, /* GL_POST_CONVOLUTION_RED_SCALE */
  5097.       1421, /* GL_POST_CONVOLUTION_GREEN_SCALE */
  5098.       1416, /* GL_POST_CONVOLUTION_BLUE_SCALE */
  5099.       1412, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
  5100.       1423, /* GL_POST_CONVOLUTION_RED_BIAS */
  5101.       1419, /* GL_POST_CONVOLUTION_GREEN_BIAS */
  5102.       1414, /* GL_POST_CONVOLUTION_BLUE_BIAS */
  5103.       1410, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
  5104.        703, /* GL_HISTOGRAM */
  5105.       1485, /* GL_PROXY_HISTOGRAM */
  5106.        719, /* GL_HISTOGRAM_WIDTH */
  5107.        709, /* GL_HISTOGRAM_FORMAT */
  5108.        715, /* GL_HISTOGRAM_RED_SIZE */
  5109.        711, /* GL_HISTOGRAM_GREEN_SIZE */
  5110.        706, /* GL_HISTOGRAM_BLUE_SIZE */
  5111.        704, /* GL_HISTOGRAM_ALPHA_SIZE */
  5112.        713, /* GL_HISTOGRAM_LUMINANCE_SIZE */
  5113.        717, /* GL_HISTOGRAM_SINK */
  5114.       1141, /* GL_MINMAX */
  5115.       1143, /* GL_MINMAX_FORMAT */
  5116.       1145, /* GL_MINMAX_SINK */
  5117.       1884, /* GL_TABLE_TOO_LARGE_EXT */
  5118.       2156, /* GL_UNSIGNED_BYTE_3_3_2 */
  5119.       2196, /* GL_UNSIGNED_SHORT_4_4_4_4 */
  5120.       2199, /* GL_UNSIGNED_SHORT_5_5_5_1 */
  5121.       2168, /* GL_UNSIGNED_INT_8_8_8_8 */
  5122.       2159, /* GL_UNSIGNED_INT_10_10_10_2 */
  5123.       1383, /* GL_POLYGON_OFFSET_FILL */
  5124.       1382, /* GL_POLYGON_OFFSET_FACTOR */
  5125.       1381, /* GL_POLYGON_OFFSET_BIAS */
  5126.       1593, /* GL_RESCALE_NORMAL */
  5127.         41, /* GL_ALPHA4 */
  5128.         43, /* GL_ALPHA8 */
  5129.         33, /* GL_ALPHA12 */
  5130.         35, /* GL_ALPHA16 */
  5131.        871, /* GL_LUMINANCE4 */
  5132.        877, /* GL_LUMINANCE8 */
  5133.        857, /* GL_LUMINANCE12 */
  5134.        863, /* GL_LUMINANCE16 */
  5135.        872, /* GL_LUMINANCE4_ALPHA4 */
  5136.        875, /* GL_LUMINANCE6_ALPHA2 */
  5137.        880, /* GL_LUMINANCE8_ALPHA8 */
  5138.        860, /* GL_LUMINANCE12_ALPHA4 */
  5139.        858, /* GL_LUMINANCE12_ALPHA12 */
  5140.        866, /* GL_LUMINANCE16_ALPHA16 */
  5141.        746, /* GL_INTENSITY */
  5142.        755, /* GL_INTENSITY4 */
  5143.        757, /* GL_INTENSITY8 */
  5144.        747, /* GL_INTENSITY12 */
  5145.        749, /* GL_INTENSITY16 */
  5146.       1614, /* GL_RGB2_EXT */
  5147.       1620, /* GL_RGB4 */
  5148.       1623, /* GL_RGB5 */
  5149.       1630, /* GL_RGB8 */
  5150.       1600, /* GL_RGB10 */
  5151.       1604, /* GL_RGB12 */
  5152.       1606, /* GL_RGB16 */
  5153.       1650, /* GL_RGBA2 */
  5154.       1657, /* GL_RGBA4 */
  5155.       1626, /* GL_RGB5_A1 */
  5156.       1662, /* GL_RGBA8 */
  5157.       1601, /* GL_RGB10_A2 */
  5158.       1640, /* GL_RGBA12 */
  5159.       1642, /* GL_RGBA16 */
  5160.       2085, /* GL_TEXTURE_RED_SIZE */
  5161.       2053, /* GL_TEXTURE_GREEN_SIZE */
  5162.       1977, /* GL_TEXTURE_BLUE_SIZE */
  5163.       1958, /* GL_TEXTURE_ALPHA_SIZE */
  5164.       2066, /* GL_TEXTURE_LUMINANCE_SIZE */
  5165.       2057, /* GL_TEXTURE_INTENSITY_SIZE */
  5166.       1591, /* GL_REPLACE_EXT */
  5167.       1489, /* GL_PROXY_TEXTURE_1D */
  5168.       1493, /* GL_PROXY_TEXTURE_2D */
  5169.       2093, /* GL_TEXTURE_TOO_LARGE_EXT */
  5170.       2079, /* GL_TEXTURE_PRIORITY */
  5171.       2087, /* GL_TEXTURE_RESIDENT */
  5172.       1961, /* GL_TEXTURE_BINDING_1D */
  5173.       1964, /* GL_TEXTURE_BINDING_2D */
  5174.       1967, /* GL_TEXTURE_BINDING_3D */
  5175.       1297, /* GL_PACK_SKIP_IMAGES */
  5176.       1293, /* GL_PACK_IMAGE_HEIGHT */
  5177.       2149, /* GL_UNPACK_SKIP_IMAGES */
  5178.       2146, /* GL_UNPACK_IMAGE_HEIGHT */
  5179.       1956, /* GL_TEXTURE_3D */
  5180.       1497, /* GL_PROXY_TEXTURE_3D */
  5181.       2037, /* GL_TEXTURE_DEPTH */
  5182.       2096, /* GL_TEXTURE_WRAP_R */
  5183.       1010, /* GL_MAX_3D_TEXTURE_SIZE */
  5184.       2212, /* GL_VERTEX_ARRAY */
  5185.       1223, /* GL_NORMAL_ARRAY */
  5186.        186, /* GL_COLOR_ARRAY */
  5187.        731, /* GL_INDEX_ARRAY */
  5188.       2007, /* GL_TEXTURE_COORD_ARRAY */
  5189.        515, /* GL_EDGE_FLAG_ARRAY */
  5190.       2218, /* GL_VERTEX_ARRAY_SIZE */
  5191.       2220, /* GL_VERTEX_ARRAY_TYPE */
  5192.       2219, /* GL_VERTEX_ARRAY_STRIDE */
  5193.       1228, /* GL_NORMAL_ARRAY_TYPE */
  5194.       1227, /* GL_NORMAL_ARRAY_STRIDE */
  5195.        190, /* GL_COLOR_ARRAY_SIZE */
  5196.        192, /* GL_COLOR_ARRAY_TYPE */
  5197.        191, /* GL_COLOR_ARRAY_STRIDE */
  5198.        736, /* GL_INDEX_ARRAY_TYPE */
  5199.        735, /* GL_INDEX_ARRAY_STRIDE */
  5200.       2011, /* GL_TEXTURE_COORD_ARRAY_SIZE */
  5201.       2013, /* GL_TEXTURE_COORD_ARRAY_TYPE */
  5202.       2012, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
  5203.        519, /* GL_EDGE_FLAG_ARRAY_STRIDE */
  5204.       2217, /* GL_VERTEX_ARRAY_POINTER */
  5205.       1226, /* GL_NORMAL_ARRAY_POINTER */
  5206.        189, /* GL_COLOR_ARRAY_POINTER */
  5207.        734, /* GL_INDEX_ARRAY_POINTER */
  5208.       2010, /* GL_TEXTURE_COORD_ARRAY_POINTER */
  5209.        518, /* GL_EDGE_FLAG_ARRAY_POINTER */
  5210.       1201, /* GL_MULTISAMPLE */
  5211.       1713, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
  5212.       1715, /* GL_SAMPLE_ALPHA_TO_ONE */
  5213.       1720, /* GL_SAMPLE_COVERAGE */
  5214.       1717, /* GL_SAMPLE_BUFFERS */
  5215.       1708, /* GL_SAMPLES */
  5216.       1724, /* GL_SAMPLE_COVERAGE_VALUE */
  5217.       1722, /* GL_SAMPLE_COVERAGE_INVERT */
  5218.        234, /* GL_COLOR_MATRIX */
  5219.        236, /* GL_COLOR_MATRIX_STACK_DEPTH */
  5220.       1022, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
  5221.       1408, /* GL_POST_COLOR_MATRIX_RED_SCALE */
  5222.       1404, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
  5223.       1399, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
  5224.       1395, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
  5225.       1406, /* GL_POST_COLOR_MATRIX_RED_BIAS */
  5226.       1402, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
  5227.       1397, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
  5228.       1393, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
  5229.       1990, /* GL_TEXTURE_COLOR_TABLE_SGI */
  5230.       1498, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
  5231.       1992, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
  5232.         94, /* GL_BLEND_DST_RGB */
  5233.        108, /* GL_BLEND_SRC_RGB */
  5234.         92, /* GL_BLEND_DST_ALPHA */
  5235.        106, /* GL_BLEND_SRC_ALPHA */
  5236.        240, /* GL_COLOR_TABLE */
  5237.       1418, /* GL_POST_CONVOLUTION_COLOR_TABLE */
  5238.       1401, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
  5239.       1484, /* GL_PROXY_COLOR_TABLE */
  5240.       1488, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
  5241.       1487, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
  5242.        264, /* GL_COLOR_TABLE_SCALE */
  5243.        244, /* GL_COLOR_TABLE_BIAS */
  5244.        249, /* GL_COLOR_TABLE_FORMAT */
  5245.        266, /* GL_COLOR_TABLE_WIDTH */
  5246.        261, /* GL_COLOR_TABLE_RED_SIZE */
  5247.        252, /* GL_COLOR_TABLE_GREEN_SIZE */
  5248.        246, /* GL_COLOR_TABLE_BLUE_SIZE */
  5249.        241, /* GL_COLOR_TABLE_ALPHA_SIZE */
  5250.        258, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
  5251.        255, /* GL_COLOR_TABLE_INTENSITY_SIZE */
  5252.         79, /* GL_BGR */
  5253.         80, /* GL_BGRA */
  5254.       1037, /* GL_MAX_ELEMENTS_VERTICES */
  5255.       1036, /* GL_MAX_ELEMENTS_INDICES */
  5256.       2056, /* GL_TEXTURE_INDEX_SIZE_EXT */
  5257.        183, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
  5258.       1364, /* GL_POINT_SIZE_MIN */
  5259.       1360, /* GL_POINT_SIZE_MAX */
  5260.       1349, /* GL_POINT_FADE_THRESHOLD_SIZE */
  5261.       1345, /* GL_POINT_DISTANCE_ATTENUATION */
  5262.        157, /* GL_CLAMP_TO_BORDER */
  5263.        160, /* GL_CLAMP_TO_EDGE */
  5264.       2078, /* GL_TEXTURE_MIN_LOD */
  5265.       2076, /* GL_TEXTURE_MAX_LOD */
  5266.       1960, /* GL_TEXTURE_BASE_LEVEL */
  5267.       2075, /* GL_TEXTURE_MAX_LEVEL */
  5268.        722, /* GL_IGNORE_BORDER_HP */
  5269.        318, /* GL_CONSTANT_BORDER_HP */
  5270.       1592, /* GL_REPLICATE_BORDER_HP */
  5271.        329, /* GL_CONVOLUTION_BORDER_COLOR */
  5272.       1256, /* GL_OCCLUSION_TEST_HP */
  5273.       1257, /* GL_OCCLUSION_TEST_RESULT_HP */
  5274.        823, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
  5275.       1984, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
  5276.       1986, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
  5277.       1988, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
  5278.       1989, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
  5279.       1987, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
  5280.       1985, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
  5281.       1016, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
  5282.       1017, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
  5283.       1428, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
  5284.       1430, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
  5285.       1427, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
  5286.       1429, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
  5287.       2064, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
  5288.       2065, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
  5289.       2063, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
  5290.        678, /* GL_GENERATE_MIPMAP */
  5291.        679, /* GL_GENERATE_MIPMAP_HINT */
  5292.        591, /* GL_FOG_OFFSET_SGIX */
  5293.        592, /* GL_FOG_OFFSET_VALUE_SGIX */
  5294.       1998, /* GL_TEXTURE_COMPARE_SGIX */
  5295.       1997, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
  5296.       2060, /* GL_TEXTURE_LEQUAL_R_SGIX */
  5297.       2052, /* GL_TEXTURE_GEQUAL_R_SGIX */
  5298.        412, /* GL_DEPTH_COMPONENT16 */
  5299.        416, /* GL_DEPTH_COMPONENT24 */
  5300.        420, /* GL_DEPTH_COMPONENT32 */
  5301.        354, /* GL_CULL_VERTEX_EXT */
  5302.        356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
  5303.        355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
  5304.       2284, /* GL_WRAP_BORDER_SUN */
  5305.       1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
  5306.        816, /* GL_LIGHT_MODEL_COLOR_CONTROL */
  5307.       1758, /* GL_SINGLE_COLOR */
  5308.       1742, /* GL_SEPARATE_SPECULAR_COLOR */
  5309.       1753, /* GL_SHARED_TEXTURE_PALETTE_EXT */
  5310.        603, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
  5311.        604, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
  5312.        615, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
  5313.        606, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
  5314.        602, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
  5315.        601, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
  5316.        605, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
  5317.        616, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
  5318.        633, /* GL_FRAMEBUFFER_DEFAULT */
  5319.        660, /* GL_FRAMEBUFFER_UNDEFINED */
  5320.        428, /* GL_DEPTH_STENCIL_ATTACHMENT */
  5321.        892, /* GL_MAJOR_VERSION */
  5322.       1147, /* GL_MINOR_VERSION */
  5323.       1237, /* GL_NUM_EXTENSIONS */
  5324.        324, /* GL_CONTEXT_FLAGS */
  5325.        730, /* GL_INDEX */
  5326.        406, /* GL_DEPTH_BUFFER */
  5327.       1832, /* GL_STENCIL_BUFFER */
  5328.        295, /* GL_COMPRESSED_RED */
  5329.        296, /* GL_COMPRESSED_RG */
  5330.       2155, /* GL_UNSIGNED_BYTE_2_3_3_REV */
  5331.       2200, /* GL_UNSIGNED_SHORT_5_6_5 */
  5332.       2201, /* GL_UNSIGNED_SHORT_5_6_5_REV */
  5333.       2197, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
  5334.       2194, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
  5335.       2169, /* GL_UNSIGNED_INT_8_8_8_8_REV */
  5336.       2165, /* GL_UNSIGNED_INT_2_10_10_10_REV */
  5337.       2073, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
  5338.       2074, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
  5339.       2072, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
  5340.       1151, /* GL_MIRRORED_REPEAT */
  5341.       1679, /* GL_RGB_S3TC */
  5342.       1622, /* GL_RGB4_S3TC */
  5343.       1675, /* GL_RGBA_S3TC */
  5344.       1661, /* GL_RGBA4_S3TC */
  5345.       1670, /* GL_RGBA_DXT5_S3TC */
  5346.       1658, /* GL_RGBA4_DXT5_S3TC */
  5347.        306, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
  5348.        301, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
  5349.        302, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
  5350.        303, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
  5351.       1213, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
  5352.       1212, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
  5353.        824, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
  5354.        578, /* GL_FOG_COORDINATE_SOURCE */
  5355.        570, /* GL_FOG_COORD */
  5356.        594, /* GL_FRAGMENT_DEPTH */
  5357.        360, /* GL_CURRENT_FOG_COORD */
  5358.        577, /* GL_FOG_COORDINATE_ARRAY_TYPE */
  5359.        576, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
  5360.        575, /* GL_FOG_COORDINATE_ARRAY_POINTER */
  5361.        572, /* GL_FOG_COORDINATE_ARRAY */
  5362.        238, /* GL_COLOR_SUM */
  5363.        381, /* GL_CURRENT_SECONDARY_COLOR */
  5364.       1733, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
  5365.       1735, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
  5366.       1734, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
  5367.       1732, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
  5368.       1729, /* GL_SECONDARY_COLOR_ARRAY */
  5369.        379, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
  5370.         29, /* GL_ALIASED_POINT_SIZE_RANGE */
  5371.         28, /* GL_ALIASED_LINE_WIDTH_RANGE */
  5372.       1886, /* GL_TEXTURE0 */
  5373.       1888, /* GL_TEXTURE1 */
  5374.       1910, /* GL_TEXTURE2 */
  5375.       1932, /* GL_TEXTURE3 */
  5376.       1938, /* GL_TEXTURE4 */
  5377.       1940, /* GL_TEXTURE5 */
  5378.       1942, /* GL_TEXTURE6 */
  5379.       1944, /* GL_TEXTURE7 */
  5380.       1946, /* GL_TEXTURE8 */
  5381.       1948, /* GL_TEXTURE9 */
  5382.       1889, /* GL_TEXTURE10 */
  5383.       1891, /* GL_TEXTURE11 */
  5384.       1893, /* GL_TEXTURE12 */
  5385.       1895, /* GL_TEXTURE13 */
  5386.       1897, /* GL_TEXTURE14 */
  5387.       1899, /* GL_TEXTURE15 */
  5388.       1901, /* GL_TEXTURE16 */
  5389.       1903, /* GL_TEXTURE17 */
  5390.       1905, /* GL_TEXTURE18 */
  5391.       1907, /* GL_TEXTURE19 */
  5392.       1911, /* GL_TEXTURE20 */
  5393.       1913, /* GL_TEXTURE21 */
  5394.       1915, /* GL_TEXTURE22 */
  5395.       1917, /* GL_TEXTURE23 */
  5396.       1919, /* GL_TEXTURE24 */
  5397.       1921, /* GL_TEXTURE25 */
  5398.       1923, /* GL_TEXTURE26 */
  5399.       1925, /* GL_TEXTURE27 */
  5400.       1927, /* GL_TEXTURE28 */
  5401.       1929, /* GL_TEXTURE29 */
  5402.       1933, /* GL_TEXTURE30 */
  5403.       1935, /* GL_TEXTURE31 */
  5404.         19, /* GL_ACTIVE_TEXTURE */
  5405.        163, /* GL_CLIENT_ACTIVE_TEXTURE */
  5406.       1112, /* GL_MAX_TEXTURE_UNITS */
  5407.       2128, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
  5408.       2131, /* GL_TRANSPOSE_PROJECTION_MATRIX */
  5409.       2133, /* GL_TRANSPOSE_TEXTURE_MATRIX */
  5410.       2125, /* GL_TRANSPOSE_COLOR_MATRIX */
  5411.       1868, /* GL_SUBTRACT */
  5412.       1094, /* GL_MAX_RENDERBUFFER_SIZE */
  5413.        287, /* GL_COMPRESSED_ALPHA */
  5414.        291, /* GL_COMPRESSED_LUMINANCE */
  5415.        292, /* GL_COMPRESSED_LUMINANCE_ALPHA */
  5416.        289, /* GL_COMPRESSED_INTENSITY */
  5417.        297, /* GL_COMPRESSED_RGB */
  5418.        298, /* GL_COMPRESSED_RGBA */
  5419.       2005, /* GL_TEXTURE_COMPRESSION_HINT */
  5420.       2082, /* GL_TEXTURE_RECTANGLE */
  5421.       1973, /* GL_TEXTURE_BINDING_RECTANGLE */
  5422.       1501, /* GL_PROXY_TEXTURE_RECTANGLE */
  5423.       1091, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
  5424.        427, /* GL_DEPTH_STENCIL */
  5425.       2161, /* GL_UNSIGNED_INT_24_8 */
  5426.       1107, /* GL_MAX_TEXTURE_LOD_BIAS */
  5427.       2071, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
  5428.       1109, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
  5429.       2043, /* GL_TEXTURE_FILTER_CONTROL */
  5430.       2061, /* GL_TEXTURE_LOD_BIAS */
  5431.        271, /* GL_COMBINE4 */
  5432.       1100, /* GL_MAX_SHININESS_NV */
  5433.       1101, /* GL_MAX_SPOT_EXPONENT_NV */
  5434.        728, /* GL_INCR_WRAP */
  5435.        392, /* GL_DECR_WRAP */
  5436.       1171, /* GL_MODELVIEW1_ARB */
  5437.       1229, /* GL_NORMAL_MAP */
  5438.       1552, /* GL_REFLECTION_MAP */
  5439.       2015, /* GL_TEXTURE_CUBE_MAP */
  5440.       1970, /* GL_TEXTURE_BINDING_CUBE_MAP */
  5441.       2027, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
  5442.       2017, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
  5443.       2030, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
  5444.       2020, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
  5445.       2033, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
  5446.       2023, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
  5447.       1499, /* GL_PROXY_TEXTURE_CUBE_MAP */
  5448.       1030, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
  5449.       1207, /* GL_MULTISAMPLE_FILTER_HINT_NV */
  5450.       1442, /* GL_PRIMITIVE_RESTART_NV */
  5451.       1441, /* GL_PRIMITIVE_RESTART_INDEX_NV */
  5452.        586, /* GL_FOG_DISTANCE_MODE_NV */
  5453.        534, /* GL_EYE_RADIAL_NV */
  5454.        533, /* GL_EYE_PLANE_ABSOLUTE_NV */
  5455.        270, /* GL_COMBINE */
  5456.        277, /* GL_COMBINE_RGB */
  5457.        272, /* GL_COMBINE_ALPHA */
  5458.       1680, /* GL_RGB_SCALE */
  5459.         25, /* GL_ADD_SIGNED */
  5460.        764, /* GL_INTERPOLATE */
  5461.        313, /* GL_CONSTANT */
  5462.       1434, /* GL_PRIMARY_COLOR */
  5463.       1431, /* GL_PREVIOUS */
  5464.       1773, /* GL_SOURCE0_RGB */
  5465.       1779, /* GL_SOURCE1_RGB */
  5466.       1785, /* GL_SOURCE2_RGB */
  5467.       1789, /* GL_SOURCE3_RGB_NV */
  5468.       1770, /* GL_SOURCE0_ALPHA */
  5469.       1776, /* GL_SOURCE1_ALPHA */
  5470.       1782, /* GL_SOURCE2_ALPHA */
  5471.       1788, /* GL_SOURCE3_ALPHA_NV */
  5472.       1270, /* GL_OPERAND0_RGB */
  5473.       1276, /* GL_OPERAND1_RGB */
  5474.       1282, /* GL_OPERAND2_RGB */
  5475.       1286, /* GL_OPERAND3_RGB_NV */
  5476.       1267, /* GL_OPERAND0_ALPHA */
  5477.       1273, /* GL_OPERAND1_ALPHA */
  5478.       1279, /* GL_OPERAND2_ALPHA */
  5479.       1285, /* GL_OPERAND3_ALPHA_NV */
  5480.        137, /* GL_BUFFER_OBJECT_APPLE */
  5481.       2213, /* GL_VERTEX_ARRAY_BINDING */
  5482.       2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
  5483.       2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */
  5484.       2289, /* GL_YCBCR_422_APPLE */
  5485.       2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */
  5486.       2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
  5487.       2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */
  5488.       1859, /* GL_STORAGE_PRIVATE_APPLE */
  5489.       1858, /* GL_STORAGE_CACHED_APPLE */
  5490.       1860, /* GL_STORAGE_SHARED_APPLE */
  5491.       1760, /* GL_SLICE_ACCUM_SUN */
  5492.       1510, /* GL_QUAD_MESH_SUN */
  5493.       2139, /* GL_TRIANGLE_MESH_SUN */
  5494.       2254, /* GL_VERTEX_PROGRAM_ARB */
  5495.       2265, /* GL_VERTEX_STATE_PROGRAM_NV */
  5496.       2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
  5497.       2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
  5498.       2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
  5499.       2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
  5500.        383, /* GL_CURRENT_VERTEX_ATTRIB */
  5501.       1455, /* GL_PROGRAM_LENGTH_ARB */
  5502.       1471, /* GL_PROGRAM_STRING_ARB */
  5503.       1194, /* GL_MODELVIEW_PROJECTION_NV */
  5504.        721, /* GL_IDENTITY_NV */
  5505.        796, /* GL_INVERSE_NV */
  5506.       2130, /* GL_TRANSPOSE_NV */
  5507.        797, /* GL_INVERSE_TRANSPOSE_NV */
  5508.       1075, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
  5509.       1074, /* GL_MAX_PROGRAM_MATRICES_ARB */
  5510.        956, /* GL_MATRIX0_NV */
  5511.        968, /* GL_MATRIX1_NV */
  5512.        980, /* GL_MATRIX2_NV */
  5513.        984, /* GL_MATRIX3_NV */
  5514.        986, /* GL_MATRIX4_NV */
  5515.        988, /* GL_MATRIX5_NV */
  5516.        990, /* GL_MATRIX6_NV */
  5517.        992, /* GL_MATRIX7_NV */
  5518.        366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
  5519.        363, /* GL_CURRENT_MATRIX_ARB */
  5520.       1468, /* GL_PROGRAM_POINT_SIZE */
  5521.       2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */
  5522.       1467, /* GL_PROGRAM_PARAMETER_NV */
  5523.       2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
  5524.       1473, /* GL_PROGRAM_TARGET_NV */
  5525.       1470, /* GL_PROGRAM_RESIDENT_NV */
  5526.       2102, /* GL_TRACK_MATRIX_NV */
  5527.       2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */
  5528.       2255, /* GL_VERTEX_PROGRAM_BINDING_NV */
  5529.       1449, /* GL_PROGRAM_ERROR_POSITION_ARB */
  5530.        408, /* GL_DEPTH_CLAMP */
  5531.       2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
  5532.       2228, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
  5533.       2229, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
  5534.       2230, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
  5535.       2231, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
  5536.       2232, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
  5537.       2233, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
  5538.       2234, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
  5539.       2235, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
  5540.       2236, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
  5541.       2222, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
  5542.       2223, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
  5543.       2224, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
  5544.       2225, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
  5545.       2226, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
  5546.       2227, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
  5547.        904, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
  5548.        911, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
  5549.        912, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
  5550.        913, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
  5551.        914, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
  5552.        915, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
  5553.        916, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
  5554.        917, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
  5555.        918, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
  5556.        919, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
  5557.        905, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
  5558.        906, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
  5559.        907, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
  5560.        908, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
  5561.        909, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
  5562.        910, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
  5563.        931, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
  5564.        938, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
  5565.        939, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
  5566.        940, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
  5567.        941, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
  5568.        942, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
  5569.        943, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
  5570.       1448, /* GL_PROGRAM_BINDING_ARB */
  5571.        945, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
  5572.        946, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
  5573.        932, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
  5574.        933, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
  5575.        934, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
  5576.        935, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
  5577.        936, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
  5578.        937, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
  5579.       2003, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
  5580.       2000, /* GL_TEXTURE_COMPRESSED */
  5581.       1235, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
  5582.        311, /* GL_COMPRESSED_TEXTURE_FORMATS */
  5583.       1134, /* GL_MAX_VERTEX_UNITS_ARB */
  5584.         23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
  5585.       2283, /* GL_WEIGHT_SUM_UNITY_ARB */
  5586.       2253, /* GL_VERTEX_BLEND_ARB */
  5587.        385, /* GL_CURRENT_WEIGHT_ARB */
  5588.       2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */
  5589.       2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
  5590.       2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */
  5591.       2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */
  5592.       2270, /* GL_WEIGHT_ARRAY_ARB */
  5593.        442, /* GL_DOT3_RGB */
  5594.        443, /* GL_DOT3_RGBA */
  5595.        305, /* GL_COMPRESSED_RGB_FXT1_3DFX */
  5596.        300, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
  5597.       1202, /* GL_MULTISAMPLE_3DFX */
  5598.       1718, /* GL_SAMPLE_BUFFERS_3DFX */
  5599.       1709, /* GL_SAMPLES_3DFX */
  5600.       1182, /* GL_MODELVIEW2_ARB */
  5601.       1185, /* GL_MODELVIEW3_ARB */
  5602.       1186, /* GL_MODELVIEW4_ARB */
  5603.       1187, /* GL_MODELVIEW5_ARB */
  5604.       1188, /* GL_MODELVIEW6_ARB */
  5605.       1189, /* GL_MODELVIEW7_ARB */
  5606.       1190, /* GL_MODELVIEW8_ARB */
  5607.       1191, /* GL_MODELVIEW9_ARB */
  5608.       1161, /* GL_MODELVIEW10_ARB */
  5609.       1162, /* GL_MODELVIEW11_ARB */
  5610.       1163, /* GL_MODELVIEW12_ARB */
  5611.       1164, /* GL_MODELVIEW13_ARB */
  5612.       1165, /* GL_MODELVIEW14_ARB */
  5613.       1166, /* GL_MODELVIEW15_ARB */
  5614.       1167, /* GL_MODELVIEW16_ARB */
  5615.       1168, /* GL_MODELVIEW17_ARB */
  5616.       1169, /* GL_MODELVIEW18_ARB */
  5617.       1170, /* GL_MODELVIEW19_ARB */
  5618.       1172, /* GL_MODELVIEW20_ARB */
  5619.       1173, /* GL_MODELVIEW21_ARB */
  5620.       1174, /* GL_MODELVIEW22_ARB */
  5621.       1175, /* GL_MODELVIEW23_ARB */
  5622.       1176, /* GL_MODELVIEW24_ARB */
  5623.       1177, /* GL_MODELVIEW25_ARB */
  5624.       1178, /* GL_MODELVIEW26_ARB */
  5625.       1179, /* GL_MODELVIEW27_ARB */
  5626.       1180, /* GL_MODELVIEW28_ARB */
  5627.       1181, /* GL_MODELVIEW29_ARB */
  5628.       1183, /* GL_MODELVIEW30_ARB */
  5629.       1184, /* GL_MODELVIEW31_ARB */
  5630.        447, /* GL_DOT3_RGB_EXT */
  5631.        445, /* GL_DOT3_RGBA_EXT */
  5632.       1155, /* GL_MIRROR_CLAMP_EXT */
  5633.       1158, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
  5634.       1197, /* GL_MODULATE_ADD_ATI */
  5635.       1198, /* GL_MODULATE_SIGNED_ADD_ATI */
  5636.       1199, /* GL_MODULATE_SUBTRACT_ATI */
  5637.       2290, /* GL_YCBCR_MESA */
  5638.       1294, /* GL_PACK_INVERT_MESA */
  5639.        388, /* GL_DEBUG_OBJECT_MESA */
  5640.        389, /* GL_DEBUG_PRINT_MESA */
  5641.        387, /* GL_DEBUG_ASSERT_MESA */
  5642.        139, /* GL_BUFFER_SIZE */
  5643.        141, /* GL_BUFFER_USAGE */
  5644.        145, /* GL_BUMP_ROT_MATRIX_ATI */
  5645.        146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
  5646.        144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
  5647.        148, /* GL_BUMP_TEX_UNITS_ATI */
  5648.        507, /* GL_DUDV_ATI */
  5649.        506, /* GL_DU8DV8_ATI */
  5650.        143, /* GL_BUMP_ENVMAP_ATI */
  5651.        147, /* GL_BUMP_TARGET_ATI */
  5652.       1238, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
  5653.       1446, /* GL_PROGRAM_BINARY_FORMATS_OES */
  5654.       1822, /* GL_STENCIL_BACK_FUNC */
  5655.       1820, /* GL_STENCIL_BACK_FAIL */
  5656.       1824, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
  5657.       1826, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
  5658.        595, /* GL_FRAGMENT_PROGRAM_ARB */
  5659.       1444, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
  5660.       1476, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
  5661.       1475, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
  5662.       1458, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
  5663.       1464, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
  5664.       1463, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
  5665.       1064, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
  5666.       1089, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
  5667.       1088, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
  5668.       1077, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
  5669.       1083, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
  5670.       1082, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
  5671.       1652, /* GL_RGBA32F */
  5672.       1615, /* GL_RGB32F */
  5673.       1643, /* GL_RGBA16F */
  5674.       1607, /* GL_RGB16F */
  5675.       1033, /* GL_MAX_DRAW_BUFFERS */
  5676.        451, /* GL_DRAW_BUFFER0 */
  5677.        454, /* GL_DRAW_BUFFER1 */
  5678.        475, /* GL_DRAW_BUFFER2 */
  5679.        478, /* GL_DRAW_BUFFER3 */
  5680.        481, /* GL_DRAW_BUFFER4 */
  5681.        484, /* GL_DRAW_BUFFER5 */
  5682.        487, /* GL_DRAW_BUFFER6 */
  5683.        490, /* GL_DRAW_BUFFER7 */
  5684.        493, /* GL_DRAW_BUFFER8 */
  5685.        496, /* GL_DRAW_BUFFER9 */
  5686.        455, /* GL_DRAW_BUFFER10 */
  5687.        458, /* GL_DRAW_BUFFER11 */
  5688.        461, /* GL_DRAW_BUFFER12 */
  5689.        464, /* GL_DRAW_BUFFER13 */
  5690.        467, /* GL_DRAW_BUFFER14 */
  5691.        470, /* GL_DRAW_BUFFER15 */
  5692.         97, /* GL_BLEND_EQUATION_ALPHA */
  5693.       1007, /* GL_MATRIX_PALETTE_ARB */
  5694.       1057, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
  5695.       1060, /* GL_MAX_PALETTE_MATRICES_ARB */
  5696.        369, /* GL_CURRENT_PALETTE_MATRIX_ARB */
  5697.        995, /* GL_MATRIX_INDEX_ARRAY_ARB */
  5698.        364, /* GL_CURRENT_MATRIX_INDEX_ARB */
  5699.       1000, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
  5700.       1004, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
  5701.       1002, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
  5702.        998, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
  5703.       2038, /* GL_TEXTURE_DEPTH_SIZE */
  5704.        435, /* GL_DEPTH_TEXTURE_MODE */
  5705.       1995, /* GL_TEXTURE_COMPARE_MODE */
  5706.       1993, /* GL_TEXTURE_COMPARE_FUNC */
  5707.        281, /* GL_COMPARE_REF_TO_TEXTURE */
  5708.       1371, /* GL_POINT_SPRITE */
  5709.        343, /* GL_COORD_REPLACE */
  5710.       1376, /* GL_POINT_SPRITE_R_MODE_NV */
  5711.       1516, /* GL_QUERY_COUNTER_BITS */
  5712.        372, /* GL_CURRENT_QUERY */
  5713.       1520, /* GL_QUERY_RESULT */
  5714.       1522, /* GL_QUERY_RESULT_AVAILABLE */
  5715.       1126, /* GL_MAX_VERTEX_ATTRIBS */
  5716.       2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
  5717.        433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
  5718.        432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
  5719.       1103, /* GL_MAX_TEXTURE_COORDS */
  5720.       1105, /* GL_MAX_TEXTURE_IMAGE_UNITS */
  5721.       1451, /* GL_PROGRAM_ERROR_STRING_ARB */
  5722.       1453, /* GL_PROGRAM_FORMAT_ASCII_ARB */
  5723.       1452, /* GL_PROGRAM_FORMAT_ARB */
  5724.       2094, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
  5725.        405, /* GL_DEPTH_BOUNDS_TEST_EXT */
  5726.        404, /* GL_DEPTH_BOUNDS_EXT */
  5727.         61, /* GL_ARRAY_BUFFER */
  5728.        520, /* GL_ELEMENT_ARRAY_BUFFER */
  5729.         62, /* GL_ARRAY_BUFFER_BINDING */
  5730.        521, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
  5731.       2215, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
  5732.       1224, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
  5733.        187, /* GL_COLOR_ARRAY_BUFFER_BINDING */
  5734.        732, /* GL_INDEX_ARRAY_BUFFER_BINDING */
  5735.       2008, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
  5736.        516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
  5737.       1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
  5738.        573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
  5739.       2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
  5740.       2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
  5741.       1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */
  5742.       1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
  5743.       1460, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
  5744.       1079, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
  5745.       1474, /* GL_PROGRAM_TEMPORARIES_ARB */
  5746.       1085, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
  5747.       1462, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
  5748.       1081, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
  5749.       1466, /* GL_PROGRAM_PARAMETERS_ARB */
  5750.       1084, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
  5751.       1461, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
  5752.       1080, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
  5753.       1445, /* GL_PROGRAM_ATTRIBS_ARB */
  5754.       1065, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
  5755.       1459, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
  5756.       1078, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
  5757.       1443, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
  5758.       1063, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
  5759.       1457, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
  5760.       1076, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
  5761.       1071, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
  5762.       1067, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
  5763.       1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
  5764.       2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
  5765.       1539, /* GL_READ_ONLY */
  5766.       2285, /* GL_WRITE_ONLY */
  5767.       1541, /* GL_READ_WRITE */
  5768.        124, /* GL_BUFFER_ACCESS */
  5769.        129, /* GL_BUFFER_MAPPED */
  5770.        134, /* GL_BUFFER_MAP_POINTER */
  5771.       2101, /* GL_TIME_ELAPSED_EXT */
  5772.        955, /* GL_MATRIX0_ARB */
  5773.        967, /* GL_MATRIX1_ARB */
  5774.        979, /* GL_MATRIX2_ARB */
  5775.        983, /* GL_MATRIX3_ARB */
  5776.        985, /* GL_MATRIX4_ARB */
  5777.        987, /* GL_MATRIX5_ARB */
  5778.        989, /* GL_MATRIX6_ARB */
  5779.        991, /* GL_MATRIX7_ARB */
  5780.        993, /* GL_MATRIX8_ARB */
  5781.        994, /* GL_MATRIX9_ARB */
  5782.        957, /* GL_MATRIX10_ARB */
  5783.        958, /* GL_MATRIX11_ARB */
  5784.        959, /* GL_MATRIX12_ARB */
  5785.        960, /* GL_MATRIX13_ARB */
  5786.        961, /* GL_MATRIX14_ARB */
  5787.        962, /* GL_MATRIX15_ARB */
  5788.        963, /* GL_MATRIX16_ARB */
  5789.        964, /* GL_MATRIX17_ARB */
  5790.        965, /* GL_MATRIX18_ARB */
  5791.        966, /* GL_MATRIX19_ARB */
  5792.        969, /* GL_MATRIX20_ARB */
  5793.        970, /* GL_MATRIX21_ARB */
  5794.        971, /* GL_MATRIX22_ARB */
  5795.        972, /* GL_MATRIX23_ARB */
  5796.        973, /* GL_MATRIX24_ARB */
  5797.        974, /* GL_MATRIX25_ARB */
  5798.        975, /* GL_MATRIX26_ARB */
  5799.        976, /* GL_MATRIX27_ARB */
  5800.        977, /* GL_MATRIX28_ARB */
  5801.        978, /* GL_MATRIX29_ARB */
  5802.        981, /* GL_MATRIX30_ARB */
  5803.        982, /* GL_MATRIX31_ARB */
  5804.       1863, /* GL_STREAM_DRAW */
  5805.       1865, /* GL_STREAM_READ */
  5806.       1861, /* GL_STREAM_COPY */
  5807.       1812, /* GL_STATIC_DRAW */
  5808.       1814, /* GL_STATIC_READ */
  5809.       1810, /* GL_STATIC_COPY */
  5810.        510, /* GL_DYNAMIC_DRAW */
  5811.        512, /* GL_DYNAMIC_READ */
  5812.        508, /* GL_DYNAMIC_COPY */
  5813.       1334, /* GL_PIXEL_PACK_BUFFER */
  5814.       1338, /* GL_PIXEL_UNPACK_BUFFER */
  5815.       1335, /* GL_PIXEL_PACK_BUFFER_BINDING */
  5816.       1339, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
  5817.        396, /* GL_DEPTH24_STENCIL8 */
  5818.       2090, /* GL_TEXTURE_STENCIL_SIZE */
  5819.       2036, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
  5820.       1066, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
  5821.       1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
  5822.       1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
  5823.       1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
  5824.       2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
  5825.       1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
  5826.       1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
  5827.       1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
  5828.       1854, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
  5829.         18, /* GL_ACTIVE_STENCIL_FACE_EXT */
  5830.       1156, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
  5831.       1711, /* GL_SAMPLES_PASSED */
  5832.        688, /* GL_GEOMETRY_VERTICES_OUT */
  5833.        682, /* GL_GEOMETRY_INPUT_TYPE */
  5834.        684, /* GL_GEOMETRY_OUTPUT_TYPE */
  5835.        156, /* GL_CLAMP_READ_COLOR */
  5836.        546, /* GL_FIXED_ONLY */
  5837.       1358, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
  5838.       1357, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
  5839.       1356, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
  5840.       1193, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
  5841.       1480, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
  5842.       2070, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
  5843.        138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
  5844.        128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
  5845.       1556, /* GL_RELEASED_APPLE */
  5846.       2268, /* GL_VOLATILE_APPLE */
  5847.       1595, /* GL_RETAINED_APPLE */
  5848.       2144, /* GL_UNDEFINED_APPLE */
  5849.       1504, /* GL_PURGEABLE_APPLE */
  5850.        596, /* GL_FRAGMENT_SHADER */
  5851.       2263, /* GL_VERTEX_SHADER */
  5852.       1465, /* GL_PROGRAM_OBJECT_ARB */
  5853.       1747, /* GL_SHADER_OBJECT_ARB */
  5854.       1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
  5855.       1131, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
  5856.       1122, /* GL_MAX_VARYING_COMPONENTS */
  5857.       1129, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
  5858.       1024, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
  5859.       1254, /* GL_OBJECT_TYPE_ARB */
  5860.       1749, /* GL_SHADER_TYPE */
  5861.        561, /* GL_FLOAT_VEC2 */
  5862.        563, /* GL_FLOAT_VEC3 */
  5863.        565, /* GL_FLOAT_VEC4 */
  5864.        784, /* GL_INT_VEC2 */
  5865.        786, /* GL_INT_VEC3 */
  5866.        788, /* GL_INT_VEC4 */
  5867.        116, /* GL_BOOL */
  5868.        118, /* GL_BOOL_VEC2 */
  5869.        120, /* GL_BOOL_VEC3 */
  5870.        122, /* GL_BOOL_VEC4 */
  5871.        549, /* GL_FLOAT_MAT2 */
  5872.        553, /* GL_FLOAT_MAT3 */
  5873.        557, /* GL_FLOAT_MAT4 */
  5874.       1687, /* GL_SAMPLER_1D */
  5875.       1693, /* GL_SAMPLER_2D */
  5876.       1701, /* GL_SAMPLER_3D */
  5877.       1705, /* GL_SAMPLER_CUBE */
  5878.       1692, /* GL_SAMPLER_1D_SHADOW */
  5879.       1700, /* GL_SAMPLER_2D_SHADOW */
  5880.       1698, /* GL_SAMPLER_2D_RECT */
  5881.       1699, /* GL_SAMPLER_2D_RECT_SHADOW */
  5882.        551, /* GL_FLOAT_MAT2x3 */
  5883.        552, /* GL_FLOAT_MAT2x4 */
  5884.        555, /* GL_FLOAT_MAT3x2 */
  5885.        556, /* GL_FLOAT_MAT3x4 */
  5886.        559, /* GL_FLOAT_MAT4x2 */
  5887.        560, /* GL_FLOAT_MAT4x3 */
  5888.        394, /* GL_DELETE_STATUS */
  5889.        286, /* GL_COMPILE_STATUS */
  5890.        845, /* GL_LINK_STATUS */
  5891.       2209, /* GL_VALIDATE_STATUS */
  5892.        744, /* GL_INFO_LOG_LENGTH */
  5893.         64, /* GL_ATTACHED_SHADERS */
  5894.         21, /* GL_ACTIVE_UNIFORMS */
  5895.         22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
  5896.       1748, /* GL_SHADER_SOURCE_LENGTH */
  5897.         15, /* GL_ACTIVE_ATTRIBUTES */
  5898.         16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
  5899.        598, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
  5900.       1751, /* GL_SHADING_LANGUAGE_VERSION */
  5901.        371, /* GL_CURRENT_PROGRAM */
  5902.       1303, /* GL_PALETTE4_RGB8_OES */
  5903.       1305, /* GL_PALETTE4_RGBA8_OES */
  5904.       1301, /* GL_PALETTE4_R5_G6_B5_OES */
  5905.       1304, /* GL_PALETTE4_RGBA4_OES */
  5906.       1302, /* GL_PALETTE4_RGB5_A1_OES */
  5907.       1308, /* GL_PALETTE8_RGB8_OES */
  5908.       1310, /* GL_PALETTE8_RGBA8_OES */
  5909.       1306, /* GL_PALETTE8_R5_G6_B5_OES */
  5910.       1309, /* GL_PALETTE8_RGBA4_OES */
  5911.       1307, /* GL_PALETTE8_RGB5_A1_OES */
  5912.        725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
  5913.        723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
  5914.       1355, /* GL_POINT_SIZE_ARRAY_OES */
  5915.       2014, /* GL_TEXTURE_CROP_RECT_OES */
  5916.        996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
  5917.       1354, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
  5918.       2192, /* GL_UNSIGNED_NORMALIZED */
  5919.       1951, /* GL_TEXTURE_1D_ARRAY */
  5920.       1490, /* GL_PROXY_TEXTURE_1D_ARRAY */
  5921.       1954, /* GL_TEXTURE_2D_ARRAY */
  5922.       1494, /* GL_PROXY_TEXTURE_2D_ARRAY */
  5923.       1962, /* GL_TEXTURE_BINDING_1D_ARRAY */
  5924.       1965, /* GL_TEXTURE_BINDING_2D_ARRAY */
  5925.       1048, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
  5926.       1981, /* GL_TEXTURE_BUFFER */
  5927.       1102, /* GL_MAX_TEXTURE_BUFFER_SIZE */
  5928.       1969, /* GL_TEXTURE_BINDING_BUFFER */
  5929.       1982, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
  5930.       1983, /* GL_TEXTURE_BUFFER_FORMAT */
  5931.       1527, /* GL_R11F_G11F_B10F */
  5932.       2158, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
  5933.       1638, /* GL_RGB9_E5 */
  5934.       2167, /* GL_UNSIGNED_INT_5_9_9_9_REV */
  5935.       2088, /* GL_TEXTURE_SHARED_SIZE */
  5936.       1804, /* GL_SRGB */
  5937.       1805, /* GL_SRGB8 */
  5938.       1807, /* GL_SRGB_ALPHA */
  5939.       1806, /* GL_SRGB8_ALPHA8 */
  5940.       1764, /* GL_SLUMINANCE_ALPHA */
  5941.       1763, /* GL_SLUMINANCE8_ALPHA8 */
  5942.       1761, /* GL_SLUMINANCE */
  5943.       1762, /* GL_SLUMINANCE8 */
  5944.        309, /* GL_COMPRESSED_SRGB */
  5945.        310, /* GL_COMPRESSED_SRGB_ALPHA */
  5946.        307, /* GL_COMPRESSED_SLUMINANCE */
  5947.        308, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
  5948.       2123, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
  5949.       2112, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
  5950.       1120, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
  5951.       2121, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
  5952.       2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
  5953.       2115, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
  5954.       1437, /* GL_PRIMITIVES_GENERATED */
  5955.       2119, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
  5956.       1531, /* GL_RASTERIZER_DISCARD */
  5957.       1116, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
  5958.       1118, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
  5959.        762, /* GL_INTERLEAVED_ATTRIBS */
  5960.       1740, /* GL_SEPARATE_ATTRIBS */
  5961.       2107, /* GL_TRANSFORM_FEEDBACK_BUFFER */
  5962.       2109, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
  5963.       1373, /* GL_POINT_SPRITE_COORD_ORIGIN */
  5964.        853, /* GL_LOWER_LEFT */
  5965.       2206, /* GL_UPPER_LEFT */
  5966.       1828, /* GL_STENCIL_BACK_REF */
  5967.       1829, /* GL_STENCIL_BACK_VALUE_MASK */
  5968.       1830, /* GL_STENCIL_BACK_WRITEMASK */
  5969.        500, /* GL_DRAW_FRAMEBUFFER_BINDING */
  5970.       1561, /* GL_RENDERBUFFER_BINDING */
  5971.       1535, /* GL_READ_FRAMEBUFFER */
  5972.        499, /* GL_DRAW_FRAMEBUFFER */
  5973.       1536, /* GL_READ_FRAMEBUFFER_BINDING */
  5974.       1580, /* GL_RENDERBUFFER_SAMPLES */
  5975.        612, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
  5976.        609, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
  5977.        624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
  5978.        619, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
  5979.        622, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
  5980.        630, /* GL_FRAMEBUFFER_COMPLETE */
  5981.        635, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
  5982.        650, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
  5983.        644, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
  5984.        639, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
  5985.        645, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
  5986.        641, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
  5987.        655, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
  5988.        661, /* GL_FRAMEBUFFER_UNSUPPORTED */
  5989.        659, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
  5990.       1020, /* GL_MAX_COLOR_ATTACHMENTS */
  5991.        193, /* GL_COLOR_ATTACHMENT0 */
  5992.        196, /* GL_COLOR_ATTACHMENT1 */
  5993.        210, /* GL_COLOR_ATTACHMENT2 */
  5994.        212, /* GL_COLOR_ATTACHMENT3 */
  5995.        214, /* GL_COLOR_ATTACHMENT4 */
  5996.        216, /* GL_COLOR_ATTACHMENT5 */
  5997.        218, /* GL_COLOR_ATTACHMENT6 */
  5998.        220, /* GL_COLOR_ATTACHMENT7 */
  5999.        222, /* GL_COLOR_ATTACHMENT8 */
  6000.        224, /* GL_COLOR_ATTACHMENT9 */
  6001.        197, /* GL_COLOR_ATTACHMENT10 */
  6002.        199, /* GL_COLOR_ATTACHMENT11 */
  6003.        201, /* GL_COLOR_ATTACHMENT12 */
  6004.        203, /* GL_COLOR_ATTACHMENT13 */
  6005.        205, /* GL_COLOR_ATTACHMENT14 */
  6006.        207, /* GL_COLOR_ATTACHMENT15 */
  6007.        399, /* GL_DEPTH_ATTACHMENT */
  6008.       1817, /* GL_STENCIL_ATTACHMENT */
  6009.        600, /* GL_FRAMEBUFFER */
  6010.       1558, /* GL_RENDERBUFFER */
  6011.       1584, /* GL_RENDERBUFFER_WIDTH */
  6012.       1571, /* GL_RENDERBUFFER_HEIGHT */
  6013.       1574, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
  6014.       1849, /* GL_STENCIL_INDEX_EXT */
  6015.       1838, /* GL_STENCIL_INDEX1 */
  6016.       1843, /* GL_STENCIL_INDEX4 */
  6017.       1846, /* GL_STENCIL_INDEX8 */
  6018.       1839, /* GL_STENCIL_INDEX16 */
  6019.       1578, /* GL_RENDERBUFFER_RED_SIZE */
  6020.       1569, /* GL_RENDERBUFFER_GREEN_SIZE */
  6021.       1564, /* GL_RENDERBUFFER_BLUE_SIZE */
  6022.       1559, /* GL_RENDERBUFFER_ALPHA_SIZE */
  6023.       1566, /* GL_RENDERBUFFER_DEPTH_SIZE */
  6024.       1582, /* GL_RENDERBUFFER_STENCIL_SIZE */
  6025.        653, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
  6026.       1097, /* GL_MAX_SAMPLES */
  6027.       2050, /* GL_TEXTURE_GEN_STR_OES */
  6028.        699, /* GL_HALF_FLOAT_OES */
  6029.       1625, /* GL_RGB565_OES */
  6030.       1655, /* GL_RGBA32UI */
  6031.       1618, /* GL_RGB32UI */
  6032.         40, /* GL_ALPHA32UI_EXT */
  6033.        754, /* GL_INTENSITY32UI_EXT */
  6034.        870, /* GL_LUMINANCE32UI_EXT */
  6035.        887, /* GL_LUMINANCE_ALPHA32UI_EXT */
  6036.       1646, /* GL_RGBA16UI */
  6037.       1610, /* GL_RGB16UI */
  6038.         37, /* GL_ALPHA16UI_EXT */
  6039.        751, /* GL_INTENSITY16UI_EXT */
  6040.        865, /* GL_LUMINANCE16UI_EXT */
  6041.        885, /* GL_LUMINANCE_ALPHA16UI_EXT */
  6042.       1665, /* GL_RGBA8UI */
  6043.       1633, /* GL_RGB8UI */
  6044.         45, /* GL_ALPHA8UI_EXT */
  6045.        759, /* GL_INTENSITY8UI_EXT */
  6046.        879, /* GL_LUMINANCE8UI_EXT */
  6047.        889, /* GL_LUMINANCE_ALPHA8UI_EXT */
  6048.       1653, /* GL_RGBA32I */
  6049.       1616, /* GL_RGB32I */
  6050.         39, /* GL_ALPHA32I_EXT */
  6051.        753, /* GL_INTENSITY32I_EXT */
  6052.        869, /* GL_LUMINANCE32I_EXT */
  6053.        886, /* GL_LUMINANCE_ALPHA32I_EXT */
  6054.       1644, /* GL_RGBA16I */
  6055.       1608, /* GL_RGB16I */
  6056.         36, /* GL_ALPHA16I_EXT */
  6057.        750, /* GL_INTENSITY16I_EXT */
  6058.        864, /* GL_LUMINANCE16I_EXT */
  6059.        884, /* GL_LUMINANCE_ALPHA16I_EXT */
  6060.       1663, /* GL_RGBA8I */
  6061.       1631, /* GL_RGB8I */
  6062.         44, /* GL_ALPHA8I_EXT */
  6063.        758, /* GL_INTENSITY8I_EXT */
  6064.        878, /* GL_LUMINANCE8I_EXT */
  6065.        888, /* GL_LUMINANCE_ALPHA8I_EXT */
  6066.       1548, /* GL_RED_INTEGER */
  6067.        695, /* GL_GREEN_INTEGER */
  6068.        113, /* GL_BLUE_INTEGER */
  6069.         49, /* GL_ALPHA_INTEGER_EXT */
  6070.       1677, /* GL_RGB_INTEGER */
  6071.       1671, /* GL_RGBA_INTEGER */
  6072.         84, /* GL_BGR_INTEGER */
  6073.         82, /* GL_BGRA_INTEGER */
  6074.        891, /* GL_LUMINANCE_INTEGER_EXT */
  6075.        890, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
  6076.       1673, /* GL_RGBA_INTEGER_MODE_EXT */
  6077.        607, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
  6078.        648, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
  6079.        647, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
  6080.       1688, /* GL_SAMPLER_1D_ARRAY */
  6081.       1694, /* GL_SAMPLER_2D_ARRAY */
  6082.       1703, /* GL_SAMPLER_BUFFER */
  6083.       1690, /* GL_SAMPLER_1D_ARRAY_SHADOW */
  6084.       1696, /* GL_SAMPLER_2D_ARRAY_SHADOW */
  6085.       1706, /* GL_SAMPLER_CUBE_SHADOW */
  6086.       2186, /* GL_UNSIGNED_INT_VEC2 */
  6087.       2188, /* GL_UNSIGNED_INT_VEC3 */
  6088.       2190, /* GL_UNSIGNED_INT_VEC4 */
  6089.        768, /* GL_INT_SAMPLER_1D */
  6090.        772, /* GL_INT_SAMPLER_2D */
  6091.        778, /* GL_INT_SAMPLER_3D */
  6092.        782, /* GL_INT_SAMPLER_CUBE */
  6093.        776, /* GL_INT_SAMPLER_2D_RECT */
  6094.        769, /* GL_INT_SAMPLER_1D_ARRAY */
  6095.        773, /* GL_INT_SAMPLER_2D_ARRAY */
  6096.        780, /* GL_INT_SAMPLER_BUFFER */
  6097.       2170, /* GL_UNSIGNED_INT_SAMPLER_1D */
  6098.       2174, /* GL_UNSIGNED_INT_SAMPLER_2D */
  6099.       2180, /* GL_UNSIGNED_INT_SAMPLER_3D */
  6100.       2184, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
  6101.       2178, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
  6102.       2171, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
  6103.       2175, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
  6104.       2182, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
  6105.        686, /* GL_GEOMETRY_SHADER */
  6106.        689, /* GL_GEOMETRY_VERTICES_OUT_ARB */
  6107.        683, /* GL_GEOMETRY_INPUT_TYPE_ARB */
  6108.        685, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
  6109.       1054, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
  6110.       1136, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
  6111.       1052, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
  6112.       1046, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
  6113.       1050, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
  6114.        854, /* GL_LOW_FLOAT */
  6115.       1138, /* GL_MEDIUM_FLOAT */
  6116.        700, /* GL_HIGH_FLOAT */
  6117.        855, /* GL_LOW_INT */
  6118.       1139, /* GL_MEDIUM_INT */
  6119.        701, /* GL_HIGH_INT */
  6120.       2160, /* GL_UNSIGNED_INT_10_10_10_2_OES */
  6121.        767, /* GL_INT_10_10_10_2_OES */
  6122.       1745, /* GL_SHADER_BINARY_FORMATS */
  6123.       1239, /* GL_NUM_SHADER_BINARY_FORMATS */
  6124.       1746, /* GL_SHADER_COMPILER */
  6125.       1133, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
  6126.       1125, /* GL_MAX_VARYING_VECTORS */
  6127.       1043, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
  6128.       1524, /* GL_QUERY_WAIT */
  6129.       1518, /* GL_QUERY_NO_WAIT */
  6130.       1514, /* GL_QUERY_BY_REGION_WAIT */
  6131.       1512, /* GL_QUERY_BY_REGION_NO_WAIT */
  6132.       2105, /* GL_TRANSFORM_FEEDBACK */
  6133.       2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
  6134.       2108, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
  6135.       2106, /* GL_TRANSFORM_FEEDBACK_BINDING */
  6136.       1508, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
  6137.        542, /* GL_FIRST_VERTEX_CONVENTION */
  6138.        800, /* GL_LAST_VERTEX_CONVENTION */
  6139.       1482, /* GL_PROVOKING_VERTEX */
  6140.        350, /* GL_COPY_READ_BUFFER */
  6141.        351, /* GL_COPY_WRITE_BUFFER */
  6142.       1551, /* GL_RED_SNORM */
  6143.       1684, /* GL_RG_SNORM */
  6144.       1683, /* GL_RGB_SNORM */
  6145.       1676, /* GL_RGBA_SNORM */
  6146.       1530, /* GL_R8_SNORM */
  6147.       1598, /* GL_RG8_SNORM */
  6148.       1637, /* GL_RGB8_SNORM */
  6149.       1669, /* GL_RGBA8_SNORM */
  6150.       1528, /* GL_R16_SNORM */
  6151.       1597, /* GL_RG16_SNORM */
  6152.       1613, /* GL_RGB16_SNORM */
  6153.       1649, /* GL_RGBA16_SNORM */
  6154.       1757, /* GL_SIGNED_NORMALIZED */
  6155.       1439, /* GL_PRIMITIVE_RESTART */
  6156.       1440, /* GL_PRIMITIVE_RESTART_INDEX */
  6157.       1099, /* GL_MAX_SERVER_WAIT_TIMEOUT */
  6158.       1253, /* GL_OBJECT_TYPE */
  6159.       1870, /* GL_SYNC_CONDITION */
  6160.       1875, /* GL_SYNC_STATUS */
  6161.       1872, /* GL_SYNC_FLAGS */
  6162.       1871, /* GL_SYNC_FENCE */
  6163.       1874, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
  6164.       2153, /* GL_UNSIGNALED */
  6165.       1756, /* GL_SIGNALED */
  6166.         54, /* GL_ALREADY_SIGNALED */
  6167.       2100, /* GL_TIMEOUT_EXPIRED */
  6168.        312, /* GL_CONDITION_SATISFIED */
  6169.       2269, /* GL_WAIT_FAILED */
  6170.        126, /* GL_BUFFER_ACCESS_FLAGS */
  6171.        132, /* GL_BUFFER_MAP_LENGTH */
  6172.        133, /* GL_BUFFER_MAP_OFFSET */
  6173.       1128, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
  6174.       1044, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
  6175.       1045, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
  6176.       1040, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
  6177.        326, /* GL_CONTEXT_PROFILE_MASK */
  6178.        527, /* GL_EVAL_BIT */
  6179.       1533, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
  6180.        847, /* GL_LIST_BIT */
  6181.       1976, /* GL_TEXTURE_BIT */
  6182.       1726, /* GL_SCISSOR_BIT */
  6183.         30, /* GL_ALL_ATTRIB_BITS */
  6184.       1204, /* GL_MULTISAMPLE_BIT */
  6185.         31, /* GL_ALL_CLIENT_ATTRIB_BITS */
  6186. };
  6187.  
  6188. typedef int (*cfunc)(const void *, const void *);
  6189.  
  6190. /**
  6191.  * Compare a key name to an element in the \c all_enums array.
  6192.  *
  6193.  * \c bsearch always passes the key as the first parameter and the pointer
  6194.  * to the array element as the second parameter.  We can elimiate some
  6195.  * extra work by taking advantage of that fact.
  6196.  *
  6197.  * \param a  Pointer to the desired enum name.
  6198.  * \param b  Pointer to an element of the \c all_enums array.
  6199.  */
  6200. static int compar_name( const char *a, const enum_elt *b )
  6201. {
  6202.    return strcmp( a, & enum_string_table[ b->offset ] );
  6203. }
  6204.  
  6205. /**
  6206.  * Compare a key enum value to an element in the \c all_enums array.
  6207.  *
  6208.  * \c bsearch always passes the key as the first parameter and the pointer
  6209.  * to the array element as the second parameter.  We can elimiate some
  6210.  * extra work by taking advantage of that fact.
  6211.  *
  6212.  * \param a  Pointer to the desired enum name.
  6213.  * \param b  Pointer to an index into the \c all_enums array.
  6214.  */
  6215. static int compar_nr( const int *a, const unsigned *b )
  6216. {
  6217.    return a[0] - all_enums[*b].n;
  6218. }
  6219.  
  6220.  
  6221. static char token_tmp[20];
  6222.  
  6223. const char *_mesa_lookup_enum_by_nr( int nr )
  6224. {
  6225.    unsigned * i;
  6226.  
  6227.    i = (unsigned *) _mesa_bsearch(& nr, reduced_enums,
  6228.                                   Elements(reduced_enums),
  6229.                                   sizeof(reduced_enums[0]),
  6230.                                   (cfunc) compar_nr);
  6231.  
  6232.    if ( i != NULL ) {
  6233.       return & enum_string_table[ all_enums[ *i ].offset ];
  6234.    }
  6235.    else {
  6236.       /* this is not re-entrant safe, no big deal here */
  6237.       _mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr);
  6238.       token_tmp[sizeof(token_tmp) - 1] = '\0';
  6239.       return token_tmp;
  6240.    }
  6241. }
  6242.  
  6243. /* Get the name of an enum given that it is a primitive type.  Avoids
  6244.  * GL_FALSE/GL_POINTS ambiguity and others.
  6245.  */
  6246. const char *_mesa_lookup_prim_by_nr( int nr )
  6247. {
  6248.    switch (nr) {
  6249.    case GL_POINTS: return "GL_POINTS";
  6250.    case GL_LINES: return "GL_LINES";
  6251.    case GL_LINE_STRIP: return "GL_LINE_STRIP";
  6252.    case GL_LINE_LOOP: return "GL_LINE_LOOP";
  6253.    case GL_TRIANGLES: return "GL_TRIANGLES";
  6254.    case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP";
  6255.    case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN";
  6256.    case GL_QUADS: return "GL_QUADS";
  6257.    case GL_QUAD_STRIP: return "GL_QUAD_STRIP";
  6258.    case GL_POLYGON: return "GL_POLYGON";
  6259.    case GL_POLYGON+1: return "OUTSIDE_BEGIN_END";
  6260.    default: return "<invalid>";
  6261.    }
  6262. }
  6263.  
  6264.  
  6265.  
  6266. int _mesa_lookup_enum_by_name( const char *symbol )
  6267. {
  6268.    enum_elt * f = NULL;
  6269.  
  6270.    if ( symbol != NULL ) {
  6271.       f = (enum_elt *) _mesa_bsearch(symbol, all_enums,
  6272.                                      Elements(all_enums),
  6273.                                      sizeof( enum_elt ),
  6274.                                      (cfunc) compar_name);
  6275.    }
  6276.  
  6277.    return (f != NULL) ? f->n : -1;
  6278. }
  6279.  
  6280.  
  6281.