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  1. /* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
  2.  
  3. /*
  4.  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
  5.  * (C) Copyright IBM Corporation 2004, 2006
  6.  * All Rights Reserved.
  7.  *
  8.  * Permission is hereby granted, free of charge, to any person obtaining a
  9.  * copy of this software and associated documentation files (the "Software"),
  10.  * to deal in the Software without restriction, including without limitation
  11.  * the rights to use, copy, modify, merge, publish, distribute, sub license,
  12.  * and/or sell copies of the Software, and to permit persons to whom the
  13.  * Software is furnished to do so, subject to the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the next
  16.  * paragraph) shall be included in all copies or substantial portions of the
  17.  * Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
  22.  * BRIAN PAUL, IBM,
  23.  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  24.  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
  25.  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  26.  * SOFTWARE.
  27.  */
  28.  
  29.  
  30. /* This file is only included by glapi.c and is used for
  31.  * the GetProcAddress() function
  32.  */
  33.  
  34. typedef struct {
  35.     GLint Name_offset;
  36. #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
  37.     _glapi_proc Address;
  38. #endif
  39.     GLuint Offset;
  40. } glprocs_table_t;
  41.  
  42. #if   !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
  43. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
  44. #elif  defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
  45. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
  46. #elif  defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
  47. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
  48. #elif !defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
  49. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
  50. #endif
  51.  
  52.  
  53.  
  54. static const char gl_string_table[] =
  55.     "glNewList\0"
  56.     "glEndList\0"
  57.     "glCallList\0"
  58.     "glCallLists\0"
  59.     "glDeleteLists\0"
  60.     "glGenLists\0"
  61.     "glListBase\0"
  62.     "glBegin\0"
  63.     "glBitmap\0"
  64.     "glColor3b\0"
  65.     "glColor3bv\0"
  66.     "glColor3d\0"
  67.     "glColor3dv\0"
  68.     "glColor3f\0"
  69.     "glColor3fv\0"
  70.     "glColor3i\0"
  71.     "glColor3iv\0"
  72.     "glColor3s\0"
  73.     "glColor3sv\0"
  74.     "glColor3ub\0"
  75.     "glColor3ubv\0"
  76.     "glColor3ui\0"
  77.     "glColor3uiv\0"
  78.     "glColor3us\0"
  79.     "glColor3usv\0"
  80.     "glColor4b\0"
  81.     "glColor4bv\0"
  82.     "glColor4d\0"
  83.     "glColor4dv\0"
  84.     "glColor4f\0"
  85.     "glColor4fv\0"
  86.     "glColor4i\0"
  87.     "glColor4iv\0"
  88.     "glColor4s\0"
  89.     "glColor4sv\0"
  90.     "glColor4ub\0"
  91.     "glColor4ubv\0"
  92.     "glColor4ui\0"
  93.     "glColor4uiv\0"
  94.     "glColor4us\0"
  95.     "glColor4usv\0"
  96.     "glEdgeFlag\0"
  97.     "glEdgeFlagv\0"
  98.     "glEnd\0"
  99.     "glIndexd\0"
  100.     "glIndexdv\0"
  101.     "glIndexf\0"
  102.     "glIndexfv\0"
  103.     "glIndexi\0"
  104.     "glIndexiv\0"
  105.     "glIndexs\0"
  106.     "glIndexsv\0"
  107.     "glNormal3b\0"
  108.     "glNormal3bv\0"
  109.     "glNormal3d\0"
  110.     "glNormal3dv\0"
  111.     "glNormal3f\0"
  112.     "glNormal3fv\0"
  113.     "glNormal3i\0"
  114.     "glNormal3iv\0"
  115.     "glNormal3s\0"
  116.     "glNormal3sv\0"
  117.     "glRasterPos2d\0"
  118.     "glRasterPos2dv\0"
  119.     "glRasterPos2f\0"
  120.     "glRasterPos2fv\0"
  121.     "glRasterPos2i\0"
  122.     "glRasterPos2iv\0"
  123.     "glRasterPos2s\0"
  124.     "glRasterPos2sv\0"
  125.     "glRasterPos3d\0"
  126.     "glRasterPos3dv\0"
  127.     "glRasterPos3f\0"
  128.     "glRasterPos3fv\0"
  129.     "glRasterPos3i\0"
  130.     "glRasterPos3iv\0"
  131.     "glRasterPos3s\0"
  132.     "glRasterPos3sv\0"
  133.     "glRasterPos4d\0"
  134.     "glRasterPos4dv\0"
  135.     "glRasterPos4f\0"
  136.     "glRasterPos4fv\0"
  137.     "glRasterPos4i\0"
  138.     "glRasterPos4iv\0"
  139.     "glRasterPos4s\0"
  140.     "glRasterPos4sv\0"
  141.     "glRectd\0"
  142.     "glRectdv\0"
  143.     "glRectf\0"
  144.     "glRectfv\0"
  145.     "glRecti\0"
  146.     "glRectiv\0"
  147.     "glRects\0"
  148.     "glRectsv\0"
  149.     "glTexCoord1d\0"
  150.     "glTexCoord1dv\0"
  151.     "glTexCoord1f\0"
  152.     "glTexCoord1fv\0"
  153.     "glTexCoord1i\0"
  154.     "glTexCoord1iv\0"
  155.     "glTexCoord1s\0"
  156.     "glTexCoord1sv\0"
  157.     "glTexCoord2d\0"
  158.     "glTexCoord2dv\0"
  159.     "glTexCoord2f\0"
  160.     "glTexCoord2fv\0"
  161.     "glTexCoord2i\0"
  162.     "glTexCoord2iv\0"
  163.     "glTexCoord2s\0"
  164.     "glTexCoord2sv\0"
  165.     "glTexCoord3d\0"
  166.     "glTexCoord3dv\0"
  167.     "glTexCoord3f\0"
  168.     "glTexCoord3fv\0"
  169.     "glTexCoord3i\0"
  170.     "glTexCoord3iv\0"
  171.     "glTexCoord3s\0"
  172.     "glTexCoord3sv\0"
  173.     "glTexCoord4d\0"
  174.     "glTexCoord4dv\0"
  175.     "glTexCoord4f\0"
  176.     "glTexCoord4fv\0"
  177.     "glTexCoord4i\0"
  178.     "glTexCoord4iv\0"
  179.     "glTexCoord4s\0"
  180.     "glTexCoord4sv\0"
  181.     "glVertex2d\0"
  182.     "glVertex2dv\0"
  183.     "glVertex2f\0"
  184.     "glVertex2fv\0"
  185.     "glVertex2i\0"
  186.     "glVertex2iv\0"
  187.     "glVertex2s\0"
  188.     "glVertex2sv\0"
  189.     "glVertex3d\0"
  190.     "glVertex3dv\0"
  191.     "glVertex3f\0"
  192.     "glVertex3fv\0"
  193.     "glVertex3i\0"
  194.     "glVertex3iv\0"
  195.     "glVertex3s\0"
  196.     "glVertex3sv\0"
  197.     "glVertex4d\0"
  198.     "glVertex4dv\0"
  199.     "glVertex4f\0"
  200.     "glVertex4fv\0"
  201.     "glVertex4i\0"
  202.     "glVertex4iv\0"
  203.     "glVertex4s\0"
  204.     "glVertex4sv\0"
  205.     "glClipPlane\0"
  206.     "glColorMaterial\0"
  207.     "glCullFace\0"
  208.     "glFogf\0"
  209.     "glFogfv\0"
  210.     "glFogi\0"
  211.     "glFogiv\0"
  212.     "glFrontFace\0"
  213.     "glHint\0"
  214.     "glLightf\0"
  215.     "glLightfv\0"
  216.     "glLighti\0"
  217.     "glLightiv\0"
  218.     "glLightModelf\0"
  219.     "glLightModelfv\0"
  220.     "glLightModeli\0"
  221.     "glLightModeliv\0"
  222.     "glLineStipple\0"
  223.     "glLineWidth\0"
  224.     "glMaterialf\0"
  225.     "glMaterialfv\0"
  226.     "glMateriali\0"
  227.     "glMaterialiv\0"
  228.     "glPointSize\0"
  229.     "glPolygonMode\0"
  230.     "glPolygonStipple\0"
  231.     "glScissor\0"
  232.     "glShadeModel\0"
  233.     "glTexParameterf\0"
  234.     "glTexParameterfv\0"
  235.     "glTexParameteri\0"
  236.     "glTexParameteriv\0"
  237.     "glTexImage1D\0"
  238.     "glTexImage2D\0"
  239.     "glTexEnvf\0"
  240.     "glTexEnvfv\0"
  241.     "glTexEnvi\0"
  242.     "glTexEnviv\0"
  243.     "glTexGend\0"
  244.     "glTexGendv\0"
  245.     "glTexGenf\0"
  246.     "glTexGenfv\0"
  247.     "glTexGeni\0"
  248.     "glTexGeniv\0"
  249.     "glFeedbackBuffer\0"
  250.     "glSelectBuffer\0"
  251.     "glRenderMode\0"
  252.     "glInitNames\0"
  253.     "glLoadName\0"
  254.     "glPassThrough\0"
  255.     "glPopName\0"
  256.     "glPushName\0"
  257.     "glDrawBuffer\0"
  258.     "glClear\0"
  259.     "glClearAccum\0"
  260.     "glClearIndex\0"
  261.     "glClearColor\0"
  262.     "glClearStencil\0"
  263.     "glClearDepth\0"
  264.     "glStencilMask\0"
  265.     "glColorMask\0"
  266.     "glDepthMask\0"
  267.     "glIndexMask\0"
  268.     "glAccum\0"
  269.     "glDisable\0"
  270.     "glEnable\0"
  271.     "glFinish\0"
  272.     "glFlush\0"
  273.     "glPopAttrib\0"
  274.     "glPushAttrib\0"
  275.     "glMap1d\0"
  276.     "glMap1f\0"
  277.     "glMap2d\0"
  278.     "glMap2f\0"
  279.     "glMapGrid1d\0"
  280.     "glMapGrid1f\0"
  281.     "glMapGrid2d\0"
  282.     "glMapGrid2f\0"
  283.     "glEvalCoord1d\0"
  284.     "glEvalCoord1dv\0"
  285.     "glEvalCoord1f\0"
  286.     "glEvalCoord1fv\0"
  287.     "glEvalCoord2d\0"
  288.     "glEvalCoord2dv\0"
  289.     "glEvalCoord2f\0"
  290.     "glEvalCoord2fv\0"
  291.     "glEvalMesh1\0"
  292.     "glEvalPoint1\0"
  293.     "glEvalMesh2\0"
  294.     "glEvalPoint2\0"
  295.     "glAlphaFunc\0"
  296.     "glBlendFunc\0"
  297.     "glLogicOp\0"
  298.     "glStencilFunc\0"
  299.     "glStencilOp\0"
  300.     "glDepthFunc\0"
  301.     "glPixelZoom\0"
  302.     "glPixelTransferf\0"
  303.     "glPixelTransferi\0"
  304.     "glPixelStoref\0"
  305.     "glPixelStorei\0"
  306.     "glPixelMapfv\0"
  307.     "glPixelMapuiv\0"
  308.     "glPixelMapusv\0"
  309.     "glReadBuffer\0"
  310.     "glCopyPixels\0"
  311.     "glReadPixels\0"
  312.     "glDrawPixels\0"
  313.     "glGetBooleanv\0"
  314.     "glGetClipPlane\0"
  315.     "glGetDoublev\0"
  316.     "glGetError\0"
  317.     "glGetFloatv\0"
  318.     "glGetIntegerv\0"
  319.     "glGetLightfv\0"
  320.     "glGetLightiv\0"
  321.     "glGetMapdv\0"
  322.     "glGetMapfv\0"
  323.     "glGetMapiv\0"
  324.     "glGetMaterialfv\0"
  325.     "glGetMaterialiv\0"
  326.     "glGetPixelMapfv\0"
  327.     "glGetPixelMapuiv\0"
  328.     "glGetPixelMapusv\0"
  329.     "glGetPolygonStipple\0"
  330.     "glGetString\0"
  331.     "glGetTexEnvfv\0"
  332.     "glGetTexEnviv\0"
  333.     "glGetTexGendv\0"
  334.     "glGetTexGenfv\0"
  335.     "glGetTexGeniv\0"
  336.     "glGetTexImage\0"
  337.     "glGetTexParameterfv\0"
  338.     "glGetTexParameteriv\0"
  339.     "glGetTexLevelParameterfv\0"
  340.     "glGetTexLevelParameteriv\0"
  341.     "glIsEnabled\0"
  342.     "glIsList\0"
  343.     "glDepthRange\0"
  344.     "glFrustum\0"
  345.     "glLoadIdentity\0"
  346.     "glLoadMatrixf\0"
  347.     "glLoadMatrixd\0"
  348.     "glMatrixMode\0"
  349.     "glMultMatrixf\0"
  350.     "glMultMatrixd\0"
  351.     "glOrtho\0"
  352.     "glPopMatrix\0"
  353.     "glPushMatrix\0"
  354.     "glRotated\0"
  355.     "glRotatef\0"
  356.     "glScaled\0"
  357.     "glScalef\0"
  358.     "glTranslated\0"
  359.     "glTranslatef\0"
  360.     "glViewport\0"
  361.     "glArrayElement\0"
  362.     "glBindTexture\0"
  363.     "glColorPointer\0"
  364.     "glDisableClientState\0"
  365.     "glDrawArrays\0"
  366.     "glDrawElements\0"
  367.     "glEdgeFlagPointer\0"
  368.     "glEnableClientState\0"
  369.     "glIndexPointer\0"
  370.     "glIndexub\0"
  371.     "glIndexubv\0"
  372.     "glInterleavedArrays\0"
  373.     "glNormalPointer\0"
  374.     "glPolygonOffset\0"
  375.     "glTexCoordPointer\0"
  376.     "glVertexPointer\0"
  377.     "glAreTexturesResident\0"
  378.     "glCopyTexImage1D\0"
  379.     "glCopyTexImage2D\0"
  380.     "glCopyTexSubImage1D\0"
  381.     "glCopyTexSubImage2D\0"
  382.     "glDeleteTextures\0"
  383.     "glGenTextures\0"
  384.     "glGetPointerv\0"
  385.     "glIsTexture\0"
  386.     "glPrioritizeTextures\0"
  387.     "glTexSubImage1D\0"
  388.     "glTexSubImage2D\0"
  389.     "glPopClientAttrib\0"
  390.     "glPushClientAttrib\0"
  391.     "glBlendColor\0"
  392.     "glBlendEquation\0"
  393.     "glDrawRangeElements\0"
  394.     "glColorTable\0"
  395.     "glColorTableParameterfv\0"
  396.     "glColorTableParameteriv\0"
  397.     "glCopyColorTable\0"
  398.     "glGetColorTable\0"
  399.     "glGetColorTableParameterfv\0"
  400.     "glGetColorTableParameteriv\0"
  401.     "glColorSubTable\0"
  402.     "glCopyColorSubTable\0"
  403.     "glConvolutionFilter1D\0"
  404.     "glConvolutionFilter2D\0"
  405.     "glConvolutionParameterf\0"
  406.     "glConvolutionParameterfv\0"
  407.     "glConvolutionParameteri\0"
  408.     "glConvolutionParameteriv\0"
  409.     "glCopyConvolutionFilter1D\0"
  410.     "glCopyConvolutionFilter2D\0"
  411.     "glGetConvolutionFilter\0"
  412.     "glGetConvolutionParameterfv\0"
  413.     "glGetConvolutionParameteriv\0"
  414.     "glGetSeparableFilter\0"
  415.     "glSeparableFilter2D\0"
  416.     "glGetHistogram\0"
  417.     "glGetHistogramParameterfv\0"
  418.     "glGetHistogramParameteriv\0"
  419.     "glGetMinmax\0"
  420.     "glGetMinmaxParameterfv\0"
  421.     "glGetMinmaxParameteriv\0"
  422.     "glHistogram\0"
  423.     "glMinmax\0"
  424.     "glResetHistogram\0"
  425.     "glResetMinmax\0"
  426.     "glTexImage3D\0"
  427.     "glTexSubImage3D\0"
  428.     "glCopyTexSubImage3D\0"
  429.     "glActiveTextureARB\0"
  430.     "glClientActiveTextureARB\0"
  431.     "glMultiTexCoord1dARB\0"
  432.     "glMultiTexCoord1dvARB\0"
  433.     "glMultiTexCoord1fARB\0"
  434.     "glMultiTexCoord1fvARB\0"
  435.     "glMultiTexCoord1iARB\0"
  436.     "glMultiTexCoord1ivARB\0"
  437.     "glMultiTexCoord1sARB\0"
  438.     "glMultiTexCoord1svARB\0"
  439.     "glMultiTexCoord2dARB\0"
  440.     "glMultiTexCoord2dvARB\0"
  441.     "glMultiTexCoord2fARB\0"
  442.     "glMultiTexCoord2fvARB\0"
  443.     "glMultiTexCoord2iARB\0"
  444.     "glMultiTexCoord2ivARB\0"
  445.     "glMultiTexCoord2sARB\0"
  446.     "glMultiTexCoord2svARB\0"
  447.     "glMultiTexCoord3dARB\0"
  448.     "glMultiTexCoord3dvARB\0"
  449.     "glMultiTexCoord3fARB\0"
  450.     "glMultiTexCoord3fvARB\0"
  451.     "glMultiTexCoord3iARB\0"
  452.     "glMultiTexCoord3ivARB\0"
  453.     "glMultiTexCoord3sARB\0"
  454.     "glMultiTexCoord3svARB\0"
  455.     "glMultiTexCoord4dARB\0"
  456.     "glMultiTexCoord4dvARB\0"
  457.     "glMultiTexCoord4fARB\0"
  458.     "glMultiTexCoord4fvARB\0"
  459.     "glMultiTexCoord4iARB\0"
  460.     "glMultiTexCoord4ivARB\0"
  461.     "glMultiTexCoord4sARB\0"
  462.     "glMultiTexCoord4svARB\0"
  463.     "glAttachShader\0"
  464.     "glCreateProgram\0"
  465.     "glCreateShader\0"
  466.     "glDeleteProgram\0"
  467.     "glDeleteShader\0"
  468.     "glDetachShader\0"
  469.     "glGetAttachedShaders\0"
  470.     "glGetProgramInfoLog\0"
  471.     "glGetProgramiv\0"
  472.     "glGetShaderInfoLog\0"
  473.     "glGetShaderiv\0"
  474.     "glIsProgram\0"
  475.     "glIsShader\0"
  476.     "glStencilFuncSeparate\0"
  477.     "glStencilMaskSeparate\0"
  478.     "glStencilOpSeparate\0"
  479.     "glUniformMatrix2x3fv\0"
  480.     "glUniformMatrix2x4fv\0"
  481.     "glUniformMatrix3x2fv\0"
  482.     "glUniformMatrix3x4fv\0"
  483.     "glUniformMatrix4x2fv\0"
  484.     "glUniformMatrix4x3fv\0"
  485.     "glClampColor\0"
  486.     "glClearBufferfi\0"
  487.     "glClearBufferfv\0"
  488.     "glClearBufferiv\0"
  489.     "glClearBufferuiv\0"
  490.     "glGetStringi\0"
  491.     "glTexBuffer\0"
  492.     "glFramebufferTexture\0"
  493.     "glGetBufferParameteri64v\0"
  494.     "glGetInteger64i_v\0"
  495.     "glVertexAttribDivisor\0"
  496.     "glLoadTransposeMatrixdARB\0"
  497.     "glLoadTransposeMatrixfARB\0"
  498.     "glMultTransposeMatrixdARB\0"
  499.     "glMultTransposeMatrixfARB\0"
  500.     "glSampleCoverageARB\0"
  501.     "glCompressedTexImage1DARB\0"
  502.     "glCompressedTexImage2DARB\0"
  503.     "glCompressedTexImage3DARB\0"
  504.     "glCompressedTexSubImage1DARB\0"
  505.     "glCompressedTexSubImage2DARB\0"
  506.     "glCompressedTexSubImage3DARB\0"
  507.     "glGetCompressedTexImageARB\0"
  508.     "glDisableVertexAttribArrayARB\0"
  509.     "glEnableVertexAttribArrayARB\0"
  510.     "glGetProgramEnvParameterdvARB\0"
  511.     "glGetProgramEnvParameterfvARB\0"
  512.     "glGetProgramLocalParameterdvARB\0"
  513.     "glGetProgramLocalParameterfvARB\0"
  514.     "glGetProgramStringARB\0"
  515.     "glGetProgramivARB\0"
  516.     "glGetVertexAttribdvARB\0"
  517.     "glGetVertexAttribfvARB\0"
  518.     "glGetVertexAttribivARB\0"
  519.     "glProgramEnvParameter4dARB\0"
  520.     "glProgramEnvParameter4dvARB\0"
  521.     "glProgramEnvParameter4fARB\0"
  522.     "glProgramEnvParameter4fvARB\0"
  523.     "glProgramLocalParameter4dARB\0"
  524.     "glProgramLocalParameter4dvARB\0"
  525.     "glProgramLocalParameter4fARB\0"
  526.     "glProgramLocalParameter4fvARB\0"
  527.     "glProgramStringARB\0"
  528.     "glVertexAttrib1dARB\0"
  529.     "glVertexAttrib1dvARB\0"
  530.     "glVertexAttrib1fARB\0"
  531.     "glVertexAttrib1fvARB\0"
  532.     "glVertexAttrib1sARB\0"
  533.     "glVertexAttrib1svARB\0"
  534.     "glVertexAttrib2dARB\0"
  535.     "glVertexAttrib2dvARB\0"
  536.     "glVertexAttrib2fARB\0"
  537.     "glVertexAttrib2fvARB\0"
  538.     "glVertexAttrib2sARB\0"
  539.     "glVertexAttrib2svARB\0"
  540.     "glVertexAttrib3dARB\0"
  541.     "glVertexAttrib3dvARB\0"
  542.     "glVertexAttrib3fARB\0"
  543.     "glVertexAttrib3fvARB\0"
  544.     "glVertexAttrib3sARB\0"
  545.     "glVertexAttrib3svARB\0"
  546.     "glVertexAttrib4NbvARB\0"
  547.     "glVertexAttrib4NivARB\0"
  548.     "glVertexAttrib4NsvARB\0"
  549.     "glVertexAttrib4NubARB\0"
  550.     "glVertexAttrib4NubvARB\0"
  551.     "glVertexAttrib4NuivARB\0"
  552.     "glVertexAttrib4NusvARB\0"
  553.     "glVertexAttrib4bvARB\0"
  554.     "glVertexAttrib4dARB\0"
  555.     "glVertexAttrib4dvARB\0"
  556.     "glVertexAttrib4fARB\0"
  557.     "glVertexAttrib4fvARB\0"
  558.     "glVertexAttrib4ivARB\0"
  559.     "glVertexAttrib4sARB\0"
  560.     "glVertexAttrib4svARB\0"
  561.     "glVertexAttrib4ubvARB\0"
  562.     "glVertexAttrib4uivARB\0"
  563.     "glVertexAttrib4usvARB\0"
  564.     "glVertexAttribPointerARB\0"
  565.     "glBindBufferARB\0"
  566.     "glBufferDataARB\0"
  567.     "glBufferSubDataARB\0"
  568.     "glDeleteBuffersARB\0"
  569.     "glGenBuffersARB\0"
  570.     "glGetBufferParameterivARB\0"
  571.     "glGetBufferPointervARB\0"
  572.     "glGetBufferSubDataARB\0"
  573.     "glIsBufferARB\0"
  574.     "glMapBufferARB\0"
  575.     "glUnmapBufferARB\0"
  576.     "glBeginQueryARB\0"
  577.     "glDeleteQueriesARB\0"
  578.     "glEndQueryARB\0"
  579.     "glGenQueriesARB\0"
  580.     "glGetQueryObjectivARB\0"
  581.     "glGetQueryObjectuivARB\0"
  582.     "glGetQueryivARB\0"
  583.     "glIsQueryARB\0"
  584.     "glAttachObjectARB\0"
  585.     "glCompileShaderARB\0"
  586.     "glCreateProgramObjectARB\0"
  587.     "glCreateShaderObjectARB\0"
  588.     "glDeleteObjectARB\0"
  589.     "glDetachObjectARB\0"
  590.     "glGetActiveUniformARB\0"
  591.     "glGetAttachedObjectsARB\0"
  592.     "glGetHandleARB\0"
  593.     "glGetInfoLogARB\0"
  594.     "glGetObjectParameterfvARB\0"
  595.     "glGetObjectParameterivARB\0"
  596.     "glGetShaderSourceARB\0"
  597.     "glGetUniformLocationARB\0"
  598.     "glGetUniformfvARB\0"
  599.     "glGetUniformivARB\0"
  600.     "glLinkProgramARB\0"
  601.     "glShaderSourceARB\0"
  602.     "glUniform1fARB\0"
  603.     "glUniform1fvARB\0"
  604.     "glUniform1iARB\0"
  605.     "glUniform1ivARB\0"
  606.     "glUniform2fARB\0"
  607.     "glUniform2fvARB\0"
  608.     "glUniform2iARB\0"
  609.     "glUniform2ivARB\0"
  610.     "glUniform3fARB\0"
  611.     "glUniform3fvARB\0"
  612.     "glUniform3iARB\0"
  613.     "glUniform3ivARB\0"
  614.     "glUniform4fARB\0"
  615.     "glUniform4fvARB\0"
  616.     "glUniform4iARB\0"
  617.     "glUniform4ivARB\0"
  618.     "glUniformMatrix2fvARB\0"
  619.     "glUniformMatrix3fvARB\0"
  620.     "glUniformMatrix4fvARB\0"
  621.     "glUseProgramObjectARB\0"
  622.     "glValidateProgramARB\0"
  623.     "glBindAttribLocationARB\0"
  624.     "glGetActiveAttribARB\0"
  625.     "glGetAttribLocationARB\0"
  626.     "glDrawBuffersARB\0"
  627.     "glDrawArraysInstancedARB\0"
  628.     "glDrawElementsInstancedARB\0"
  629.     "glRenderbufferStorageMultisample\0"
  630.     "glFramebufferTextureARB\0"
  631.     "glFramebufferTextureFaceARB\0"
  632.     "glProgramParameteriARB\0"
  633.     "glFlushMappedBufferRange\0"
  634.     "glMapBufferRange\0"
  635.     "glBindVertexArray\0"
  636.     "glGenVertexArrays\0"
  637.     "glCopyBufferSubData\0"
  638.     "glClientWaitSync\0"
  639.     "glDeleteSync\0"
  640.     "glFenceSync\0"
  641.     "glGetInteger64v\0"
  642.     "glGetSynciv\0"
  643.     "glIsSync\0"
  644.     "glWaitSync\0"
  645.     "glDrawElementsBaseVertex\0"
  646.     "glDrawRangeElementsBaseVertex\0"
  647.     "glMultiDrawElementsBaseVertex\0"
  648.     "glBindTransformFeedback\0"
  649.     "glDeleteTransformFeedbacks\0"
  650.     "glDrawTransformFeedback\0"
  651.     "glGenTransformFeedbacks\0"
  652.     "glIsTransformFeedback\0"
  653.     "glPauseTransformFeedback\0"
  654.     "glResumeTransformFeedback\0"
  655.     "glClearDepthf\0"
  656.     "glDepthRangef\0"
  657.     "glGetShaderPrecisionFormat\0"
  658.     "glReleaseShaderCompiler\0"
  659.     "glShaderBinary\0"
  660.     "glPolygonOffsetEXT\0"
  661.     "glGetPixelTexGenParameterfvSGIS\0"
  662.     "glGetPixelTexGenParameterivSGIS\0"
  663.     "glPixelTexGenParameterfSGIS\0"
  664.     "glPixelTexGenParameterfvSGIS\0"
  665.     "glPixelTexGenParameteriSGIS\0"
  666.     "glPixelTexGenParameterivSGIS\0"
  667.     "glSampleMaskSGIS\0"
  668.     "glSamplePatternSGIS\0"
  669.     "glColorPointerEXT\0"
  670.     "glEdgeFlagPointerEXT\0"
  671.     "glIndexPointerEXT\0"
  672.     "glNormalPointerEXT\0"
  673.     "glTexCoordPointerEXT\0"
  674.     "glVertexPointerEXT\0"
  675.     "glPointParameterfEXT\0"
  676.     "glPointParameterfvEXT\0"
  677.     "glLockArraysEXT\0"
  678.     "glUnlockArraysEXT\0"
  679.     "glSecondaryColor3bEXT\0"
  680.     "glSecondaryColor3bvEXT\0"
  681.     "glSecondaryColor3dEXT\0"
  682.     "glSecondaryColor3dvEXT\0"
  683.     "glSecondaryColor3fEXT\0"
  684.     "glSecondaryColor3fvEXT\0"
  685.     "glSecondaryColor3iEXT\0"
  686.     "glSecondaryColor3ivEXT\0"
  687.     "glSecondaryColor3sEXT\0"
  688.     "glSecondaryColor3svEXT\0"
  689.     "glSecondaryColor3ubEXT\0"
  690.     "glSecondaryColor3ubvEXT\0"
  691.     "glSecondaryColor3uiEXT\0"
  692.     "glSecondaryColor3uivEXT\0"
  693.     "glSecondaryColor3usEXT\0"
  694.     "glSecondaryColor3usvEXT\0"
  695.     "glSecondaryColorPointerEXT\0"
  696.     "glMultiDrawArraysEXT\0"
  697.     "glMultiDrawElementsEXT\0"
  698.     "glFogCoordPointerEXT\0"
  699.     "glFogCoorddEXT\0"
  700.     "glFogCoorddvEXT\0"
  701.     "glFogCoordfEXT\0"
  702.     "glFogCoordfvEXT\0"
  703.     "glPixelTexGenSGIX\0"
  704.     "glBlendFuncSeparateEXT\0"
  705.     "glFlushVertexArrayRangeNV\0"
  706.     "glVertexArrayRangeNV\0"
  707.     "glCombinerInputNV\0"
  708.     "glCombinerOutputNV\0"
  709.     "glCombinerParameterfNV\0"
  710.     "glCombinerParameterfvNV\0"
  711.     "glCombinerParameteriNV\0"
  712.     "glCombinerParameterivNV\0"
  713.     "glFinalCombinerInputNV\0"
  714.     "glGetCombinerInputParameterfvNV\0"
  715.     "glGetCombinerInputParameterivNV\0"
  716.     "glGetCombinerOutputParameterfvNV\0"
  717.     "glGetCombinerOutputParameterivNV\0"
  718.     "glGetFinalCombinerInputParameterfvNV\0"
  719.     "glGetFinalCombinerInputParameterivNV\0"
  720.     "glResizeBuffersMESA\0"
  721.     "glWindowPos2dMESA\0"
  722.     "glWindowPos2dvMESA\0"
  723.     "glWindowPos2fMESA\0"
  724.     "glWindowPos2fvMESA\0"
  725.     "glWindowPos2iMESA\0"
  726.     "glWindowPos2ivMESA\0"
  727.     "glWindowPos2sMESA\0"
  728.     "glWindowPos2svMESA\0"
  729.     "glWindowPos3dMESA\0"
  730.     "glWindowPos3dvMESA\0"
  731.     "glWindowPos3fMESA\0"
  732.     "glWindowPos3fvMESA\0"
  733.     "glWindowPos3iMESA\0"
  734.     "glWindowPos3ivMESA\0"
  735.     "glWindowPos3sMESA\0"
  736.     "glWindowPos3svMESA\0"
  737.     "glWindowPos4dMESA\0"
  738.     "glWindowPos4dvMESA\0"
  739.     "glWindowPos4fMESA\0"
  740.     "glWindowPos4fvMESA\0"
  741.     "glWindowPos4iMESA\0"
  742.     "glWindowPos4ivMESA\0"
  743.     "glWindowPos4sMESA\0"
  744.     "glWindowPos4svMESA\0"
  745.     "glMultiModeDrawArraysIBM\0"
  746.     "glMultiModeDrawElementsIBM\0"
  747.     "glDeleteFencesNV\0"
  748.     "glFinishFenceNV\0"
  749.     "glGenFencesNV\0"
  750.     "glGetFenceivNV\0"
  751.     "glIsFenceNV\0"
  752.     "glSetFenceNV\0"
  753.     "glTestFenceNV\0"
  754.     "glAreProgramsResidentNV\0"
  755.     "glBindProgramNV\0"
  756.     "glDeleteProgramsNV\0"
  757.     "glExecuteProgramNV\0"
  758.     "glGenProgramsNV\0"
  759.     "glGetProgramParameterdvNV\0"
  760.     "glGetProgramParameterfvNV\0"
  761.     "glGetProgramStringNV\0"
  762.     "glGetProgramivNV\0"
  763.     "glGetTrackMatrixivNV\0"
  764.     "glGetVertexAttribPointervNV\0"
  765.     "glGetVertexAttribdvNV\0"
  766.     "glGetVertexAttribfvNV\0"
  767.     "glGetVertexAttribivNV\0"
  768.     "glIsProgramNV\0"
  769.     "glLoadProgramNV\0"
  770.     "glProgramParameters4dvNV\0"
  771.     "glProgramParameters4fvNV\0"
  772.     "glRequestResidentProgramsNV\0"
  773.     "glTrackMatrixNV\0"
  774.     "glVertexAttrib1dNV\0"
  775.     "glVertexAttrib1dvNV\0"
  776.     "glVertexAttrib1fNV\0"
  777.     "glVertexAttrib1fvNV\0"
  778.     "glVertexAttrib1sNV\0"
  779.     "glVertexAttrib1svNV\0"
  780.     "glVertexAttrib2dNV\0"
  781.     "glVertexAttrib2dvNV\0"
  782.     "glVertexAttrib2fNV\0"
  783.     "glVertexAttrib2fvNV\0"
  784.     "glVertexAttrib2sNV\0"
  785.     "glVertexAttrib2svNV\0"
  786.     "glVertexAttrib3dNV\0"
  787.     "glVertexAttrib3dvNV\0"
  788.     "glVertexAttrib3fNV\0"
  789.     "glVertexAttrib3fvNV\0"
  790.     "glVertexAttrib3sNV\0"
  791.     "glVertexAttrib3svNV\0"
  792.     "glVertexAttrib4dNV\0"
  793.     "glVertexAttrib4dvNV\0"
  794.     "glVertexAttrib4fNV\0"
  795.     "glVertexAttrib4fvNV\0"
  796.     "glVertexAttrib4sNV\0"
  797.     "glVertexAttrib4svNV\0"
  798.     "glVertexAttrib4ubNV\0"
  799.     "glVertexAttrib4ubvNV\0"
  800.     "glVertexAttribPointerNV\0"
  801.     "glVertexAttribs1dvNV\0"
  802.     "glVertexAttribs1fvNV\0"
  803.     "glVertexAttribs1svNV\0"
  804.     "glVertexAttribs2dvNV\0"
  805.     "glVertexAttribs2fvNV\0"
  806.     "glVertexAttribs2svNV\0"
  807.     "glVertexAttribs3dvNV\0"
  808.     "glVertexAttribs3fvNV\0"
  809.     "glVertexAttribs3svNV\0"
  810.     "glVertexAttribs4dvNV\0"
  811.     "glVertexAttribs4fvNV\0"
  812.     "glVertexAttribs4svNV\0"
  813.     "glVertexAttribs4ubvNV\0"
  814.     "glGetTexBumpParameterfvATI\0"
  815.     "glGetTexBumpParameterivATI\0"
  816.     "glTexBumpParameterfvATI\0"
  817.     "glTexBumpParameterivATI\0"
  818.     "glAlphaFragmentOp1ATI\0"
  819.     "glAlphaFragmentOp2ATI\0"
  820.     "glAlphaFragmentOp3ATI\0"
  821.     "glBeginFragmentShaderATI\0"
  822.     "glBindFragmentShaderATI\0"
  823.     "glColorFragmentOp1ATI\0"
  824.     "glColorFragmentOp2ATI\0"
  825.     "glColorFragmentOp3ATI\0"
  826.     "glDeleteFragmentShaderATI\0"
  827.     "glEndFragmentShaderATI\0"
  828.     "glGenFragmentShadersATI\0"
  829.     "glPassTexCoordATI\0"
  830.     "glSampleMapATI\0"
  831.     "glSetFragmentShaderConstantATI\0"
  832.     "glPointParameteriNV\0"
  833.     "glPointParameterivNV\0"
  834.     "glActiveStencilFaceEXT\0"
  835.     "glBindVertexArrayAPPLE\0"
  836.     "glDeleteVertexArraysAPPLE\0"
  837.     "glGenVertexArraysAPPLE\0"
  838.     "glIsVertexArrayAPPLE\0"
  839.     "glGetProgramNamedParameterdvNV\0"
  840.     "glGetProgramNamedParameterfvNV\0"
  841.     "glProgramNamedParameter4dNV\0"
  842.     "glProgramNamedParameter4dvNV\0"
  843.     "glProgramNamedParameter4fNV\0"
  844.     "glProgramNamedParameter4fvNV\0"
  845.     "glPrimitiveRestartIndexNV\0"
  846.     "glPrimitiveRestartNV\0"
  847.     "glDepthBoundsEXT\0"
  848.     "glBlendEquationSeparateEXT\0"
  849.     "glBindFramebufferEXT\0"
  850.     "glBindRenderbufferEXT\0"
  851.     "glCheckFramebufferStatusEXT\0"
  852.     "glDeleteFramebuffersEXT\0"
  853.     "glDeleteRenderbuffersEXT\0"
  854.     "glFramebufferRenderbufferEXT\0"
  855.     "glFramebufferTexture1DEXT\0"
  856.     "glFramebufferTexture2DEXT\0"
  857.     "glFramebufferTexture3DEXT\0"
  858.     "glGenFramebuffersEXT\0"
  859.     "glGenRenderbuffersEXT\0"
  860.     "glGenerateMipmapEXT\0"
  861.     "glGetFramebufferAttachmentParameterivEXT\0"
  862.     "glGetRenderbufferParameterivEXT\0"
  863.     "glIsFramebufferEXT\0"
  864.     "glIsRenderbufferEXT\0"
  865.     "glRenderbufferStorageEXT\0"
  866.     "glBlitFramebufferEXT\0"
  867.     "glBufferParameteriAPPLE\0"
  868.     "glFlushMappedBufferRangeAPPLE\0"
  869.     "glBindFragDataLocationEXT\0"
  870.     "glGetFragDataLocationEXT\0"
  871.     "glGetUniformuivEXT\0"
  872.     "glGetVertexAttribIivEXT\0"
  873.     "glGetVertexAttribIuivEXT\0"
  874.     "glUniform1uiEXT\0"
  875.     "glUniform1uivEXT\0"
  876.     "glUniform2uiEXT\0"
  877.     "glUniform2uivEXT\0"
  878.     "glUniform3uiEXT\0"
  879.     "glUniform3uivEXT\0"
  880.     "glUniform4uiEXT\0"
  881.     "glUniform4uivEXT\0"
  882.     "glVertexAttribI1iEXT\0"
  883.     "glVertexAttribI1ivEXT\0"
  884.     "glVertexAttribI1uiEXT\0"
  885.     "glVertexAttribI1uivEXT\0"
  886.     "glVertexAttribI2iEXT\0"
  887.     "glVertexAttribI2ivEXT\0"
  888.     "glVertexAttribI2uiEXT\0"
  889.     "glVertexAttribI2uivEXT\0"
  890.     "glVertexAttribI3iEXT\0"
  891.     "glVertexAttribI3ivEXT\0"
  892.     "glVertexAttribI3uiEXT\0"
  893.     "glVertexAttribI3uivEXT\0"
  894.     "glVertexAttribI4bvEXT\0"
  895.     "glVertexAttribI4iEXT\0"
  896.     "glVertexAttribI4ivEXT\0"
  897.     "glVertexAttribI4svEXT\0"
  898.     "glVertexAttribI4ubvEXT\0"
  899.     "glVertexAttribI4uiEXT\0"
  900.     "glVertexAttribI4uivEXT\0"
  901.     "glVertexAttribI4usvEXT\0"
  902.     "glVertexAttribIPointerEXT\0"
  903.     "glFramebufferTextureLayerEXT\0"
  904.     "glColorMaskIndexedEXT\0"
  905.     "glDisableIndexedEXT\0"
  906.     "glEnableIndexedEXT\0"
  907.     "glGetBooleanIndexedvEXT\0"
  908.     "glGetIntegerIndexedvEXT\0"
  909.     "glIsEnabledIndexedEXT\0"
  910.     "glClearColorIiEXT\0"
  911.     "glClearColorIuiEXT\0"
  912.     "glGetTexParameterIivEXT\0"
  913.     "glGetTexParameterIuivEXT\0"
  914.     "glTexParameterIivEXT\0"
  915.     "glTexParameterIuivEXT\0"
  916.     "glBeginConditionalRenderNV\0"
  917.     "glEndConditionalRenderNV\0"
  918.     "glBeginTransformFeedbackEXT\0"
  919.     "glBindBufferBaseEXT\0"
  920.     "glBindBufferOffsetEXT\0"
  921.     "glBindBufferRangeEXT\0"
  922.     "glEndTransformFeedbackEXT\0"
  923.     "glGetTransformFeedbackVaryingEXT\0"
  924.     "glTransformFeedbackVaryingsEXT\0"
  925.     "glProvokingVertexEXT\0"
  926.     "glGetTexParameterPointervAPPLE\0"
  927.     "glTextureRangeAPPLE\0"
  928.     "glGetObjectParameterivAPPLE\0"
  929.     "glObjectPurgeableAPPLE\0"
  930.     "glObjectUnpurgeableAPPLE\0"
  931.     "glActiveProgramEXT\0"
  932.     "glCreateShaderProgramEXT\0"
  933.     "glUseShaderProgramEXT\0"
  934.     "glStencilFuncSeparateATI\0"
  935.     "glProgramEnvParameters4fvEXT\0"
  936.     "glProgramLocalParameters4fvEXT\0"
  937.     "glGetQueryObjecti64vEXT\0"
  938.     "glGetQueryObjectui64vEXT\0"
  939.     "glEGLImageTargetRenderbufferStorageOES\0"
  940.     "glEGLImageTargetTexture2DOES\0"
  941.     "glArrayElementEXT\0"
  942.     "glBindTextureEXT\0"
  943.     "glDrawArraysEXT\0"
  944.     "glAreTexturesResidentEXT\0"
  945.     "glCopyTexImage1DEXT\0"
  946.     "glCopyTexImage2DEXT\0"
  947.     "glCopyTexSubImage1DEXT\0"
  948.     "glCopyTexSubImage2DEXT\0"
  949.     "glDeleteTexturesEXT\0"
  950.     "glGenTexturesEXT\0"
  951.     "glGetPointervEXT\0"
  952.     "glIsTextureEXT\0"
  953.     "glPrioritizeTexturesEXT\0"
  954.     "glTexSubImage1DEXT\0"
  955.     "glTexSubImage2DEXT\0"
  956.     "glBlendColorEXT\0"
  957.     "glBlendEquationEXT\0"
  958.     "glDrawRangeElementsEXT\0"
  959.     "glColorTableSGI\0"
  960.     "glColorTableEXT\0"
  961.     "glColorTableParameterfvSGI\0"
  962.     "glColorTableParameterivSGI\0"
  963.     "glCopyColorTableSGI\0"
  964.     "glGetColorTableSGI\0"
  965.     "glGetColorTableEXT\0"
  966.     "glGetColorTableParameterfvSGI\0"
  967.     "glGetColorTableParameterfvEXT\0"
  968.     "glGetColorTableParameterivSGI\0"
  969.     "glGetColorTableParameterivEXT\0"
  970.     "glColorSubTableEXT\0"
  971.     "glCopyColorSubTableEXT\0"
  972.     "glConvolutionFilter1DEXT\0"
  973.     "glConvolutionFilter2DEXT\0"
  974.     "glConvolutionParameterfEXT\0"
  975.     "glConvolutionParameterfvEXT\0"
  976.     "glConvolutionParameteriEXT\0"
  977.     "glConvolutionParameterivEXT\0"
  978.     "glCopyConvolutionFilter1DEXT\0"
  979.     "glCopyConvolutionFilter2DEXT\0"
  980.     "glGetConvolutionFilterEXT\0"
  981.     "glGetConvolutionParameterfvEXT\0"
  982.     "glGetConvolutionParameterivEXT\0"
  983.     "glGetSeparableFilterEXT\0"
  984.     "glSeparableFilter2DEXT\0"
  985.     "glGetHistogramEXT\0"
  986.     "glGetHistogramParameterfvEXT\0"
  987.     "glGetHistogramParameterivEXT\0"
  988.     "glGetMinmaxEXT\0"
  989.     "glGetMinmaxParameterfvEXT\0"
  990.     "glGetMinmaxParameterivEXT\0"
  991.     "glHistogramEXT\0"
  992.     "glMinmaxEXT\0"
  993.     "glResetHistogramEXT\0"
  994.     "glResetMinmaxEXT\0"
  995.     "glTexImage3DEXT\0"
  996.     "glTexSubImage3DEXT\0"
  997.     "glCopyTexSubImage3DEXT\0"
  998.     "glActiveTexture\0"
  999.     "glClientActiveTexture\0"
  1000.     "glMultiTexCoord1d\0"
  1001.     "glMultiTexCoord1dv\0"
  1002.     "glMultiTexCoord1f\0"
  1003.     "glMultiTexCoord1fv\0"
  1004.     "glMultiTexCoord1i\0"
  1005.     "glMultiTexCoord1iv\0"
  1006.     "glMultiTexCoord1s\0"
  1007.     "glMultiTexCoord1sv\0"
  1008.     "glMultiTexCoord2d\0"
  1009.     "glMultiTexCoord2dv\0"
  1010.     "glMultiTexCoord2f\0"
  1011.     "glMultiTexCoord2fv\0"
  1012.     "glMultiTexCoord2i\0"
  1013.     "glMultiTexCoord2iv\0"
  1014.     "glMultiTexCoord2s\0"
  1015.     "glMultiTexCoord2sv\0"
  1016.     "glMultiTexCoord3d\0"
  1017.     "glMultiTexCoord3dv\0"
  1018.     "glMultiTexCoord3f\0"
  1019.     "glMultiTexCoord3fv\0"
  1020.     "glMultiTexCoord3i\0"
  1021.     "glMultiTexCoord3iv\0"
  1022.     "glMultiTexCoord3s\0"
  1023.     "glMultiTexCoord3sv\0"
  1024.     "glMultiTexCoord4d\0"
  1025.     "glMultiTexCoord4dv\0"
  1026.     "glMultiTexCoord4f\0"
  1027.     "glMultiTexCoord4fv\0"
  1028.     "glMultiTexCoord4i\0"
  1029.     "glMultiTexCoord4iv\0"
  1030.     "glMultiTexCoord4s\0"
  1031.     "glMultiTexCoord4sv\0"
  1032.     "glStencilOpSeparateATI\0"
  1033.     "glLoadTransposeMatrixd\0"
  1034.     "glLoadTransposeMatrixf\0"
  1035.     "glMultTransposeMatrixd\0"
  1036.     "glMultTransposeMatrixf\0"
  1037.     "glSampleCoverage\0"
  1038.     "glCompressedTexImage1D\0"
  1039.     "glCompressedTexImage2D\0"
  1040.     "glCompressedTexImage3D\0"
  1041.     "glCompressedTexSubImage1D\0"
  1042.     "glCompressedTexSubImage2D\0"
  1043.     "glCompressedTexSubImage3D\0"
  1044.     "glGetCompressedTexImage\0"
  1045.     "glDisableVertexAttribArray\0"
  1046.     "glEnableVertexAttribArray\0"
  1047.     "glGetVertexAttribdv\0"
  1048.     "glGetVertexAttribfv\0"
  1049.     "glGetVertexAttribiv\0"
  1050.     "glProgramParameter4dNV\0"
  1051.     "glProgramParameter4dvNV\0"
  1052.     "glProgramParameter4fNV\0"
  1053.     "glProgramParameter4fvNV\0"
  1054.     "glVertexAttrib1d\0"
  1055.     "glVertexAttrib1dv\0"
  1056.     "glVertexAttrib1f\0"
  1057.     "glVertexAttrib1fv\0"
  1058.     "glVertexAttrib1s\0"
  1059.     "glVertexAttrib1sv\0"
  1060.     "glVertexAttrib2d\0"
  1061.     "glVertexAttrib2dv\0"
  1062.     "glVertexAttrib2f\0"
  1063.     "glVertexAttrib2fv\0"
  1064.     "glVertexAttrib2s\0"
  1065.     "glVertexAttrib2sv\0"
  1066.     "glVertexAttrib3d\0"
  1067.     "glVertexAttrib3dv\0"
  1068.     "glVertexAttrib3f\0"
  1069.     "glVertexAttrib3fv\0"
  1070.     "glVertexAttrib3s\0"
  1071.     "glVertexAttrib3sv\0"
  1072.     "glVertexAttrib4Nbv\0"
  1073.     "glVertexAttrib4Niv\0"
  1074.     "glVertexAttrib4Nsv\0"
  1075.     "glVertexAttrib4Nub\0"
  1076.     "glVertexAttrib4Nubv\0"
  1077.     "glVertexAttrib4Nuiv\0"
  1078.     "glVertexAttrib4Nusv\0"
  1079.     "glVertexAttrib4bv\0"
  1080.     "glVertexAttrib4d\0"
  1081.     "glVertexAttrib4dv\0"
  1082.     "glVertexAttrib4f\0"
  1083.     "glVertexAttrib4fv\0"
  1084.     "glVertexAttrib4iv\0"
  1085.     "glVertexAttrib4s\0"
  1086.     "glVertexAttrib4sv\0"
  1087.     "glVertexAttrib4ubv\0"
  1088.     "glVertexAttrib4uiv\0"
  1089.     "glVertexAttrib4usv\0"
  1090.     "glVertexAttribPointer\0"
  1091.     "glBindBuffer\0"
  1092.     "glBufferData\0"
  1093.     "glBufferSubData\0"
  1094.     "glDeleteBuffers\0"
  1095.     "glGenBuffers\0"
  1096.     "glGetBufferParameteriv\0"
  1097.     "glGetBufferPointerv\0"
  1098.     "glGetBufferSubData\0"
  1099.     "glIsBuffer\0"
  1100.     "glMapBuffer\0"
  1101.     "glUnmapBuffer\0"
  1102.     "glBeginQuery\0"
  1103.     "glDeleteQueries\0"
  1104.     "glEndQuery\0"
  1105.     "glGenQueries\0"
  1106.     "glGetQueryObjectiv\0"
  1107.     "glGetQueryObjectuiv\0"
  1108.     "glGetQueryiv\0"
  1109.     "glIsQuery\0"
  1110.     "glCompileShader\0"
  1111.     "glGetActiveUniform\0"
  1112.     "glGetShaderSource\0"
  1113.     "glGetUniformLocation\0"
  1114.     "glGetUniformfv\0"
  1115.     "glGetUniformiv\0"
  1116.     "glLinkProgram\0"
  1117.     "glShaderSource\0"
  1118.     "glUniform1f\0"
  1119.     "glUniform1fv\0"
  1120.     "glUniform1i\0"
  1121.     "glUniform1iv\0"
  1122.     "glUniform2f\0"
  1123.     "glUniform2fv\0"
  1124.     "glUniform2i\0"
  1125.     "glUniform2iv\0"
  1126.     "glUniform3f\0"
  1127.     "glUniform3fv\0"
  1128.     "glUniform3i\0"
  1129.     "glUniform3iv\0"
  1130.     "glUniform4f\0"
  1131.     "glUniform4fv\0"
  1132.     "glUniform4i\0"
  1133.     "glUniform4iv\0"
  1134.     "glUniformMatrix2fv\0"
  1135.     "glUniformMatrix3fv\0"
  1136.     "glUniformMatrix4fv\0"
  1137.     "glUseProgram\0"
  1138.     "glValidateProgram\0"
  1139.     "glBindAttribLocation\0"
  1140.     "glGetActiveAttrib\0"
  1141.     "glGetAttribLocation\0"
  1142.     "glDrawBuffers\0"
  1143.     "glDrawBuffersATI\0"
  1144.     "glDrawArraysInstancedEXT\0"
  1145.     "glDrawArraysInstanced\0"
  1146.     "glDrawElementsInstancedEXT\0"
  1147.     "glDrawElementsInstanced\0"
  1148.     "glRenderbufferStorageMultisampleEXT\0"
  1149.     "glSampleMaskEXT\0"
  1150.     "glSamplePatternEXT\0"
  1151.     "glPointParameterf\0"
  1152.     "glPointParameterfARB\0"
  1153.     "glPointParameterfSGIS\0"
  1154.     "glPointParameterfv\0"
  1155.     "glPointParameterfvARB\0"
  1156.     "glPointParameterfvSGIS\0"
  1157.     "glSecondaryColor3b\0"
  1158.     "glSecondaryColor3bv\0"
  1159.     "glSecondaryColor3d\0"
  1160.     "glSecondaryColor3dv\0"
  1161.     "glSecondaryColor3f\0"
  1162.     "glSecondaryColor3fv\0"
  1163.     "glSecondaryColor3i\0"
  1164.     "glSecondaryColor3iv\0"
  1165.     "glSecondaryColor3s\0"
  1166.     "glSecondaryColor3sv\0"
  1167.     "glSecondaryColor3ub\0"
  1168.     "glSecondaryColor3ubv\0"
  1169.     "glSecondaryColor3ui\0"
  1170.     "glSecondaryColor3uiv\0"
  1171.     "glSecondaryColor3us\0"
  1172.     "glSecondaryColor3usv\0"
  1173.     "glSecondaryColorPointer\0"
  1174.     "glMultiDrawArrays\0"
  1175.     "glMultiDrawElements\0"
  1176.     "glFogCoordPointer\0"
  1177.     "glFogCoordd\0"
  1178.     "glFogCoorddv\0"
  1179.     "glFogCoordf\0"
  1180.     "glFogCoordfv\0"
  1181.     "glBlendFuncSeparate\0"
  1182.     "glBlendFuncSeparateINGR\0"
  1183.     "glWindowPos2d\0"
  1184.     "glWindowPos2dARB\0"
  1185.     "glWindowPos2dv\0"
  1186.     "glWindowPos2dvARB\0"
  1187.     "glWindowPos2f\0"
  1188.     "glWindowPos2fARB\0"
  1189.     "glWindowPos2fv\0"
  1190.     "glWindowPos2fvARB\0"
  1191.     "glWindowPos2i\0"
  1192.     "glWindowPos2iARB\0"
  1193.     "glWindowPos2iv\0"
  1194.     "glWindowPos2ivARB\0"
  1195.     "glWindowPos2s\0"
  1196.     "glWindowPos2sARB\0"
  1197.     "glWindowPos2sv\0"
  1198.     "glWindowPos2svARB\0"
  1199.     "glWindowPos3d\0"
  1200.     "glWindowPos3dARB\0"
  1201.     "glWindowPos3dv\0"
  1202.     "glWindowPos3dvARB\0"
  1203.     "glWindowPos3f\0"
  1204.     "glWindowPos3fARB\0"
  1205.     "glWindowPos3fv\0"
  1206.     "glWindowPos3fvARB\0"
  1207.     "glWindowPos3i\0"
  1208.     "glWindowPos3iARB\0"
  1209.     "glWindowPos3iv\0"
  1210.     "glWindowPos3ivARB\0"
  1211.     "glWindowPos3s\0"
  1212.     "glWindowPos3sARB\0"
  1213.     "glWindowPos3sv\0"
  1214.     "glWindowPos3svARB\0"
  1215.     "glBindProgramARB\0"
  1216.     "glDeleteProgramsARB\0"
  1217.     "glGenProgramsARB\0"
  1218.     "glGetVertexAttribPointerv\0"
  1219.     "glGetVertexAttribPointervARB\0"
  1220.     "glIsProgramARB\0"
  1221.     "glPointParameteri\0"
  1222.     "glPointParameteriv\0"
  1223.     "glDeleteVertexArrays\0"
  1224.     "glIsVertexArray\0"
  1225.     "glPrimitiveRestartIndex\0"
  1226.     "glBlendEquationSeparate\0"
  1227.     "glBlendEquationSeparateATI\0"
  1228.     "glBindFramebuffer\0"
  1229.     "glBindRenderbuffer\0"
  1230.     "glCheckFramebufferStatus\0"
  1231.     "glDeleteFramebuffers\0"
  1232.     "glDeleteRenderbuffers\0"
  1233.     "glFramebufferRenderbuffer\0"
  1234.     "glFramebufferTexture1D\0"
  1235.     "glFramebufferTexture2D\0"
  1236.     "glFramebufferTexture3D\0"
  1237.     "glGenFramebuffers\0"
  1238.     "glGenRenderbuffers\0"
  1239.     "glGenerateMipmap\0"
  1240.     "glGetFramebufferAttachmentParameteriv\0"
  1241.     "glGetRenderbufferParameteriv\0"
  1242.     "glIsFramebuffer\0"
  1243.     "glIsRenderbuffer\0"
  1244.     "glRenderbufferStorage\0"
  1245.     "glBlitFramebuffer\0"
  1246.     "glBindFragDataLocation\0"
  1247.     "glGetFragDataLocation\0"
  1248.     "glGetUniformuiv\0"
  1249.     "glGetVertexAttribIiv\0"
  1250.     "glGetVertexAttribIuiv\0"
  1251.     "glUniform1ui\0"
  1252.     "glUniform1uiv\0"
  1253.     "glUniform2ui\0"
  1254.     "glUniform2uiv\0"
  1255.     "glUniform3ui\0"
  1256.     "glUniform3uiv\0"
  1257.     "glUniform4ui\0"
  1258.     "glUniform4uiv\0"
  1259.     "glVertexAttribI1i\0"
  1260.     "glVertexAttribI1iv\0"
  1261.     "glVertexAttribI1ui\0"
  1262.     "glVertexAttribI1uiv\0"
  1263.     "glVertexAttribI2i\0"
  1264.     "glVertexAttribI2iv\0"
  1265.     "glVertexAttribI2ui\0"
  1266.     "glVertexAttribI2uiv\0"
  1267.     "glVertexAttribI3i\0"
  1268.     "glVertexAttribI3iv\0"
  1269.     "glVertexAttribI3ui\0"
  1270.     "glVertexAttribI3uiv\0"
  1271.     "glVertexAttribI4bv\0"
  1272.     "glVertexAttribI4i\0"
  1273.     "glVertexAttribI4iv\0"
  1274.     "glVertexAttribI4sv\0"
  1275.     "glVertexAttribI4ubv\0"
  1276.     "glVertexAttribI4ui\0"
  1277.     "glVertexAttribI4uiv\0"
  1278.     "glVertexAttribI4usv\0"
  1279.     "glVertexAttribIPointer\0"
  1280.     "glFramebufferTextureLayer\0"
  1281.     "glColorMaski\0"
  1282.     "glDisablei\0"
  1283.     "glEnablei\0"
  1284.     "glGetBooleani_v\0"
  1285.     "glGetIntegeri_v\0"
  1286.     "glIsEnabledi\0"
  1287.     "glGetTexParameterIiv\0"
  1288.     "glGetTexParameterIuiv\0"
  1289.     "glTexParameterIiv\0"
  1290.     "glTexParameterIuiv\0"
  1291.     "glBeginConditionalRender\0"
  1292.     "glEndConditionalRender\0"
  1293.     "glBeginTransformFeedback\0"
  1294.     "glBindBufferBase\0"
  1295.     "glBindBufferRange\0"
  1296.     "glEndTransformFeedback\0"
  1297.     "glGetTransformFeedbackVarying\0"
  1298.     "glTransformFeedbackVaryings\0"
  1299.     "glProvokingVertex\0"
  1300.     ;
  1301.  
  1302.  
  1303. #ifdef USE_MGL_NAMESPACE
  1304. #define gl_dispatch_stub_343 mgl_dispatch_stub_343
  1305. #define gl_dispatch_stub_344 mgl_dispatch_stub_344
  1306. #define gl_dispatch_stub_345 mgl_dispatch_stub_345
  1307. #define gl_dispatch_stub_356 mgl_dispatch_stub_356
  1308. #define gl_dispatch_stub_357 mgl_dispatch_stub_357
  1309. #define gl_dispatch_stub_358 mgl_dispatch_stub_358
  1310. #define gl_dispatch_stub_359 mgl_dispatch_stub_359
  1311. #define gl_dispatch_stub_361 mgl_dispatch_stub_361
  1312. #define gl_dispatch_stub_362 mgl_dispatch_stub_362
  1313. #define gl_dispatch_stub_363 mgl_dispatch_stub_363
  1314. #define gl_dispatch_stub_364 mgl_dispatch_stub_364
  1315. #define gl_dispatch_stub_365 mgl_dispatch_stub_365
  1316. #define gl_dispatch_stub_366 mgl_dispatch_stub_366
  1317. #define gl_dispatch_stub_606 mgl_dispatch_stub_606
  1318. #define gl_dispatch_stub_607 mgl_dispatch_stub_607
  1319. #define gl_dispatch_stub_608 mgl_dispatch_stub_608
  1320. #define gl_dispatch_stub_609 mgl_dispatch_stub_609
  1321. #define gl_dispatch_stub_610 mgl_dispatch_stub_610
  1322. #define gl_dispatch_stub_611 mgl_dispatch_stub_611
  1323. #define gl_dispatch_stub_612 mgl_dispatch_stub_612
  1324. #define gl_dispatch_stub_613 mgl_dispatch_stub_613
  1325. #define gl_dispatch_stub_648 mgl_dispatch_stub_648
  1326. #define gl_dispatch_stub_690 mgl_dispatch_stub_690
  1327. #define gl_dispatch_stub_691 mgl_dispatch_stub_691
  1328. #define gl_dispatch_stub_692 mgl_dispatch_stub_692
  1329. #define gl_dispatch_stub_693 mgl_dispatch_stub_693
  1330. #define gl_dispatch_stub_694 mgl_dispatch_stub_694
  1331. #define gl_dispatch_stub_695 mgl_dispatch_stub_695
  1332. #define gl_dispatch_stub_696 mgl_dispatch_stub_696
  1333. #define gl_dispatch_stub_697 mgl_dispatch_stub_697
  1334. #define gl_dispatch_stub_698 mgl_dispatch_stub_698
  1335. #define gl_dispatch_stub_779 mgl_dispatch_stub_779
  1336. #define gl_dispatch_stub_780 mgl_dispatch_stub_780
  1337. #define gl_dispatch_stub_781 mgl_dispatch_stub_781
  1338. #define gl_dispatch_stub_782 mgl_dispatch_stub_782
  1339. #define gl_dispatch_stub_783 mgl_dispatch_stub_783
  1340. #define gl_dispatch_stub_792 mgl_dispatch_stub_792
  1341. #define gl_dispatch_stub_793 mgl_dispatch_stub_793
  1342. #define gl_dispatch_stub_811 mgl_dispatch_stub_811
  1343. #define gl_dispatch_stub_812 mgl_dispatch_stub_812
  1344. #define gl_dispatch_stub_813 mgl_dispatch_stub_813
  1345. #define gl_dispatch_stub_871 mgl_dispatch_stub_871
  1346. #define gl_dispatch_stub_872 mgl_dispatch_stub_872
  1347. #define gl_dispatch_stub_879 mgl_dispatch_stub_879
  1348. #define gl_dispatch_stub_880 mgl_dispatch_stub_880
  1349. #define gl_dispatch_stub_881 mgl_dispatch_stub_881
  1350. #define gl_dispatch_stub_882 mgl_dispatch_stub_882
  1351. #define gl_dispatch_stub_883 mgl_dispatch_stub_883
  1352. #endif /* USE_MGL_NAMESPACE */
  1353.  
  1354.  
  1355. #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
  1356. void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
  1357. void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
  1358. void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
  1359. void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
  1360. void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
  1361. void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
  1362. void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
  1363. void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  1364. void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
  1365. void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
  1366. void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  1367. void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
  1368. void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
  1369. void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params);
  1370. void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params);
  1371. void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param);
  1372. void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params);
  1373. void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param);
  1374. void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params);
  1375. void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert);
  1376. void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern);
  1377. void GLAPIENTRY gl_dispatch_stub_648(GLenum mode);
  1378. void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
  1379. void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
  1380. void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences);
  1381. void GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
  1382. void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences);
  1383. void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params);
  1384. GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence);
  1385. void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition);
  1386. GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
  1387. void GLAPIENTRY gl_dispatch_stub_779(GLenum face);
  1388. void GLAPIENTRY gl_dispatch_stub_780(GLuint array);
  1389. void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays);
  1390. void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays);
  1391. GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array);
  1392. void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax);
  1393. void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA);
  1394. void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  1395. void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param);
  1396. void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size);
  1397. void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params);
  1398. void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer);
  1399. void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
  1400. void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  1401. void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  1402. void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params);
  1403. void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params);
  1404. #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
  1405.  
  1406. static const glprocs_table_t static_functions[] = {
  1407.     NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, 0),
  1408.     NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, 1),
  1409.     NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, 2),
  1410.     NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, 3),
  1411.     NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, 4),
  1412.     NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, 5),
  1413.     NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, 6),
  1414.     NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, 7),
  1415.     NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, 8),
  1416.     NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, 9),
  1417.     NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, 10),
  1418.     NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, 11),
  1419.     NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, 12),
  1420.     NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, 13),
  1421.     NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, 14),
  1422.     NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, 15),
  1423.     NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, 16),
  1424.     NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, 17),
  1425.     NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, 18),
  1426.     NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, 19),
  1427.     NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, 20),
  1428.     NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, 21),
  1429.     NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, 22),
  1430.     NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, 23),
  1431.     NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, 24),
  1432.     NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, 25),
  1433.     NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, 26),
  1434.     NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, 27),
  1435.     NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, 28),
  1436.     NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, 29),
  1437.     NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, 30),
  1438.     NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, 31),
  1439.     NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, 32),
  1440.     NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, 33),
  1441.     NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, 34),
  1442.     NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, 35),
  1443.     NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, 36),
  1444.     NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, 37),
  1445.     NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, 38),
  1446.     NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, 39),
  1447.     NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, 40),
  1448.     NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, 41),
  1449.     NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
  1450.     NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, 43),
  1451.     NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, 44),
  1452.     NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, 45),
  1453.     NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, 46),
  1454.     NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, 47),
  1455.     NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, 48),
  1456.     NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, 49),
  1457.     NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, 50),
  1458.     NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, 51),
  1459.     NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, 52),
  1460.     NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, 53),
  1461.     NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, 54),
  1462.     NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, 55),
  1463.     NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, 56),
  1464.     NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, 57),
  1465.     NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, 58),
  1466.     NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, 59),
  1467.     NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, 60),
  1468.     NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, 61),
  1469.     NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, 62),
  1470.     NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
  1471.     NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, 64),
  1472.     NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
  1473.     NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, 66),
  1474.     NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
  1475.     NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, 68),
  1476.     NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
  1477.     NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, 70),
  1478.     NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
  1479.     NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, 72),
  1480.     NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
  1481.     NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, 74),
  1482.     NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
  1483.     NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, 76),
  1484.     NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
  1485.     NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, 78),
  1486.     NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
  1487.     NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, 80),
  1488.     NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
  1489.     NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, 82),
  1490.     NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
  1491.     NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, 84),
  1492.     NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
  1493.     NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
  1494.     NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
  1495.     NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
  1496.     NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
  1497.     NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
  1498.     NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
  1499.     NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
  1500.     NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
  1501.     NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
  1502.     NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
  1503.     NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
  1504.     NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
  1505.     NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
  1506.     NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
  1507.     NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
  1508.     NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
  1509.     NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
  1510.     NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
  1511.     NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
  1512.     NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
  1513.     NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
  1514.     NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
  1515.     NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
  1516.     NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
  1517.     NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
  1518.     NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
  1519.     NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
  1520.     NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
  1521.     NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
  1522.     NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
  1523.     NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
  1524.     NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
  1525.     NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
  1526.     NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
  1527.     NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
  1528.     NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
  1529.     NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
  1530.     NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
  1531.     NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
  1532.     NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
  1533.     NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
  1534.     NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
  1535.     NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
  1536.     NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
  1537.     NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
  1538.     NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
  1539.     NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
  1540.     NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
  1541.     NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
  1542.     NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
  1543.     NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
  1544.     NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
  1545.     NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
  1546.     NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
  1547.     NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
  1548.     NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
  1549.     NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
  1550.     NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
  1551.     NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
  1552.     NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
  1553.     NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
  1554.     NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
  1555.     NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
  1556.     NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
  1557.     NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
  1558.     NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
  1559.     NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
  1560.     NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
  1561.     NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
  1562.     NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
  1563.     NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
  1564.     NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
  1565.     NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
  1566.     NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
  1567.     NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
  1568.     NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
  1569.     NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
  1570.     NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
  1571.     NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
  1572.     NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
  1573.     NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
  1574.     NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
  1575.     NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
  1576.     NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
  1577.     NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
  1578.     NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
  1579.     NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
  1580.     NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
  1581.     NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
  1582.     NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
  1583.     NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
  1584.     NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
  1585.     NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
  1586.     NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
  1587.     NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
  1588.     NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
  1589.     NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
  1590.     NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
  1591.     NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
  1592.     NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
  1593.     NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
  1594.     NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
  1595.     NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
  1596.     NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
  1597.     NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
  1598.     NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
  1599.     NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
  1600.     NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
  1601.     NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
  1602.     NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
  1603.     NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
  1604.     NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
  1605.     NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
  1606.     NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
  1607.     NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
  1608.     NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
  1609.     NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
  1610.     NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
  1611.     NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
  1612.     NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
  1613.     NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
  1614.     NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
  1615.     NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
  1616.     NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
  1617.     NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
  1618.     NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
  1619.     NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
  1620.     NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
  1621.     NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
  1622.     NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
  1623.     NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
  1624.     NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
  1625.     NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
  1626.     NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
  1627.     NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
  1628.     NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
  1629.     NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
  1630.     NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
  1631.     NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
  1632.     NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
  1633.     NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
  1634.     NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
  1635.     NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
  1636.     NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
  1637.     NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
  1638.     NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
  1639.     NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
  1640.     NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
  1641.     NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
  1642.     NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
  1643.     NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
  1644.     NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
  1645.     NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
  1646.     NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
  1647.     NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
  1648.     NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
  1649.     NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
  1650.     NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
  1651.     NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
  1652.     NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
  1653.     NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
  1654.     NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
  1655.     NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
  1656.     NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
  1657.     NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
  1658.     NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
  1659.     NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
  1660.     NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
  1661.     NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
  1662.     NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
  1663.     NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
  1664.     NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
  1665.     NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
  1666.     NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
  1667.     NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
  1668.     NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
  1669.     NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
  1670.     NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
  1671.     NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
  1672.     NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
  1673.     NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
  1674.     NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
  1675.     NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
  1676.     NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
  1677.     NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
  1678.     NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
  1679.     NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
  1680.     NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
  1681.     NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
  1682.     NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
  1683.     NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
  1684.     NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
  1685.     NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
  1686.     NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
  1687.     NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
  1688.     NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
  1689.     NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
  1690.     NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
  1691.     NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
  1692.     NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
  1693.     NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
  1694.     NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
  1695.     NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
  1696.     NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
  1697.     NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
  1698.     NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
  1699.     NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
  1700.     NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
  1701.     NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
  1702.     NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
  1703.     NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
  1704.     NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
  1705.     NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
  1706.     NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
  1707.     NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
  1708.     NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
  1709.     NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
  1710.     NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
  1711.     NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
  1712.     NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
  1713.     NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
  1714.     NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
  1715.     NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
  1716.     NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
  1717.     NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
  1718.     NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
  1719.     NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
  1720.     NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
  1721.     NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
  1722.     NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
  1723.     NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
  1724.     NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
  1725.     NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
  1726.     NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
  1727.     NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
  1728.     NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
  1729.     NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
  1730.     NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
  1731.     NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
  1732.     NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
  1733.     NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
  1734.     NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
  1735.     NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
  1736.     NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
  1737.     NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
  1738.     NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
  1739.     NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
  1740.     NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
  1741.     NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
  1742.     NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
  1743.     NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
  1744.     NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
  1745.     NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
  1746.     NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
  1747.     NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
  1748.     NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
  1749.     NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
  1750.     NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
  1751.     NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
  1752.     NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
  1753.     NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
  1754.     NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
  1755.     NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
  1756.     NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
  1757.     NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
  1758.     NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
  1759.     NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
  1760.     NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
  1761.     NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
  1762.     NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
  1763.     NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
  1764.     NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
  1765.     NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
  1766.     NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
  1767.     NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
  1768.     NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
  1769.     NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
  1770.     NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
  1771.     NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
  1772.     NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
  1773.     NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
  1774.     NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
  1775.     NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
  1776.     NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
  1777.     NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
  1778.     NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
  1779.     NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
  1780.     NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
  1781.     NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
  1782.     NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
  1783.     NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
  1784.     NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
  1785.     NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
  1786.     NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
  1787.     NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
  1788.     NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
  1789.     NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
  1790.     NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
  1791.     NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
  1792.     NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
  1793.     NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
  1794.     NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
  1795.     NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
  1796.     NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
  1797.     NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
  1798.     NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
  1799.     NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
  1800.     NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
  1801.     NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
  1802.     NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
  1803.     NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
  1804.     NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
  1805.     NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
  1806.     NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
  1807.     NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
  1808.     NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
  1809.     NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
  1810.     NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
  1811.     NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
  1812.     NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
  1813.     NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
  1814.     NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
  1815.     NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
  1816.     NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
  1817.     NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
  1818.     NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
  1819.     NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
  1820.     NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
  1821.     NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
  1822.     NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
  1823.     NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
  1824.     NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
  1825.     NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
  1826.     NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
  1827.     NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
  1828.     NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
  1829.     NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
  1830.     NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
  1831.     NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
  1832.     NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
  1833.     NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
  1834.     NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
  1835.     NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
  1836.     NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
  1837.     NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
  1838.     NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
  1839.     NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
  1840.     NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
  1841.     NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
  1842.     NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
  1843.     NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
  1844.     NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
  1845.     NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
  1846.     NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
  1847.     NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
  1848.     NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
  1849.     NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
  1850.     NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
  1851.     NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
  1852.     NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
  1853.     NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
  1854.     NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
  1855.     NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
  1856.     NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
  1857.     NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
  1858.     NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
  1859.     NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
  1860.     NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
  1861.     NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
  1862.     NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
  1863.     NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
  1864.     NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
  1865.     NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
  1866.     NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
  1867.     NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
  1868.     NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
  1869.     NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
  1870.     NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
  1871.     NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
  1872.     NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
  1873.     NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
  1874.     NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
  1875.     NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
  1876.     NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
  1877.     NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
  1878.     NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
  1879.     NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
  1880.     NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
  1881.     NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
  1882.     NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
  1883.     NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
  1884.     NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
  1885.     NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
  1886.     NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
  1887.     NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
  1888.     NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
  1889.     NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
  1890.     NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
  1891.     NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
  1892.     NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
  1893.     NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
  1894.     NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
  1895.     NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
  1896.     NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
  1897.     NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
  1898.     NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
  1899.     NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
  1900.     NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
  1901.     NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
  1902.     NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
  1903.     NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
  1904.     NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
  1905.     NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
  1906.     NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
  1907.     NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
  1908.     NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
  1909.     NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
  1910.     NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
  1911.     NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
  1912.     NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
  1913.     NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
  1914.     NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
  1915.     NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
  1916.     NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
  1917.     NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
  1918.     NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
  1919.     NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
  1920.     NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
  1921.     NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
  1922.     NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
  1923.     NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
  1924.     NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
  1925.     NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
  1926.     NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
  1927.     NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
  1928.     NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
  1929.     NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
  1930.     NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
  1931.     NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
  1932.     NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
  1933.     NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
  1934.     NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
  1935.     NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
  1936.     NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
  1937.     NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
  1938.     NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
  1939.     NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
  1940.     NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
  1941.     NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
  1942.     NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
  1943.     NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
  1944.     NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
  1945.     NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
  1946.     NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
  1947.     NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
  1948.     NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
  1949.     NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
  1950.     NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
  1951.     NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
  1952.     NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
  1953.     NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
  1954.     NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
  1955.     NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
  1956.     NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
  1957.     NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
  1958.     NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
  1959.     NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
  1960.     NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
  1961.     NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
  1962.     NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
  1963.     NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
  1964.     NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
  1965.     NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
  1966.     NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
  1967.     NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
  1968.     NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
  1969.     NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
  1970.     NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
  1971.     NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
  1972.     NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
  1973.     NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
  1974.     NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
  1975.     NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
  1976.     NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
  1977.     NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
  1978.     NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
  1979.     NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
  1980.     NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
  1981.     NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
  1982.     NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
  1983.     NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
  1984.     NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
  1985.     NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
  1986.     NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
  1987.     NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
  1988.     NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
  1989.     NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
  1990.     NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
  1991.     NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
  1992.     NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
  1993.     NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
  1994.     NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
  1995.     NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
  1996.     NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
  1997.     NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
  1998.     NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
  1999.     NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
  2000.     NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
  2001.     NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
  2002.     NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
  2003.     NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
  2004.     NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
  2005.     NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
  2006.     NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
  2007.     NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600),
  2008.     NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601),
  2009.     NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602),
  2010.     NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603),
  2011.     NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604),
  2012.     NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605),
  2013.     NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
  2014.     NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
  2015.     NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
  2016.     NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
  2017.     NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
  2018.     NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
  2019.     NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
  2020.     NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
  2021.     NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614),
  2022.     NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615),
  2023.     NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616),
  2024.     NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617),
  2025.     NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618),
  2026.     NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619),
  2027.     NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
  2028.     NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
  2029.     NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622),
  2030.     NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623),
  2031.     NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
  2032.     NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
  2033.     NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
  2034.     NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
  2035.     NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
  2036.     NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
  2037.     NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
  2038.     NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
  2039.     NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
  2040.     NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
  2041.     NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
  2042.     NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
  2043.     NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
  2044.     NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
  2045.     NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
  2046.     NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
  2047.     NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
  2048.     NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
  2049.     NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
  2050.     NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
  2051.     NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
  2052.     NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
  2053.     NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
  2054.     NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
  2055.     NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
  2056.     NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
  2057.     NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650),
  2058.     NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651),
  2059.     NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652),
  2060.     NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653),
  2061.     NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654),
  2062.     NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655),
  2063.     NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656),
  2064.     NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657),
  2065.     NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658),
  2066.     NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659),
  2067.     NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660),
  2068.     NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661),
  2069.     NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662),
  2070.     NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663),
  2071.     NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664),
  2072.     NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665),
  2073.     NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
  2074.     NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
  2075.     NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
  2076.     NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
  2077.     NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
  2078.     NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
  2079.     NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
  2080.     NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
  2081.     NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
  2082.     NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
  2083.     NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
  2084.     NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
  2085.     NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
  2086.     NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
  2087.     NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
  2088.     NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
  2089.     NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682),
  2090.     NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683),
  2091.     NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684),
  2092.     NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685),
  2093.     NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686),
  2094.     NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687),
  2095.     NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688),
  2096.     NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689),
  2097.     NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
  2098.     NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
  2099.     NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
  2100.     NAME_FUNC_OFFSET(11765, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
  2101.     NAME_FUNC_OFFSET(11781, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
  2102.     NAME_FUNC_OFFSET(11795, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
  2103.     NAME_FUNC_OFFSET(11810, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
  2104.     NAME_FUNC_OFFSET(11822, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
  2105.     NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
  2106.     NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699),
  2107.     NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700),
  2108.     NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
  2109.     NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702),
  2110.     NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703),
  2111.     NAME_FUNC_OFFSET(11943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 704),
  2112.     NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705),
  2113.     NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706),
  2114.     NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707),
  2115.     NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708),
  2116.     NAME_FUNC_OFFSET(12054, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
  2117.     NAME_FUNC_OFFSET(12082, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 710),
  2118.     NAME_FUNC_OFFSET(12104, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 711),
  2119.     NAME_FUNC_OFFSET(12126, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 712),
  2120.     NAME_FUNC_OFFSET(12148, glIsProgramNV, glIsProgramNV, NULL, 713),
  2121.     NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714),
  2122.     NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715),
  2123.     NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716),
  2124.     NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717),
  2125.     NAME_FUNC_OFFSET(12256, glTrackMatrixNV, glTrackMatrixNV, NULL, 718),
  2126.     NAME_FUNC_OFFSET(12272, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 719),
  2127.     NAME_FUNC_OFFSET(12291, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 720),
  2128.     NAME_FUNC_OFFSET(12311, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 721),
  2129.     NAME_FUNC_OFFSET(12330, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 722),
  2130.     NAME_FUNC_OFFSET(12350, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 723),
  2131.     NAME_FUNC_OFFSET(12369, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 724),
  2132.     NAME_FUNC_OFFSET(12389, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 725),
  2133.     NAME_FUNC_OFFSET(12408, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 726),
  2134.     NAME_FUNC_OFFSET(12428, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 727),
  2135.     NAME_FUNC_OFFSET(12447, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 728),
  2136.     NAME_FUNC_OFFSET(12467, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 729),
  2137.     NAME_FUNC_OFFSET(12486, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 730),
  2138.     NAME_FUNC_OFFSET(12506, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 731),
  2139.     NAME_FUNC_OFFSET(12525, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 732),
  2140.     NAME_FUNC_OFFSET(12545, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 733),
  2141.     NAME_FUNC_OFFSET(12564, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 734),
  2142.     NAME_FUNC_OFFSET(12584, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 735),
  2143.     NAME_FUNC_OFFSET(12603, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 736),
  2144.     NAME_FUNC_OFFSET(12623, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 737),
  2145.     NAME_FUNC_OFFSET(12642, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 738),
  2146.     NAME_FUNC_OFFSET(12662, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 739),
  2147.     NAME_FUNC_OFFSET(12681, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 740),
  2148.     NAME_FUNC_OFFSET(12701, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 741),
  2149.     NAME_FUNC_OFFSET(12720, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 742),
  2150.     NAME_FUNC_OFFSET(12740, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 743),
  2151.     NAME_FUNC_OFFSET(12760, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 744),
  2152.     NAME_FUNC_OFFSET(12781, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 745),
  2153.     NAME_FUNC_OFFSET(12805, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 746),
  2154.     NAME_FUNC_OFFSET(12826, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 747),
  2155.     NAME_FUNC_OFFSET(12847, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 748),
  2156.     NAME_FUNC_OFFSET(12868, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 749),
  2157.     NAME_FUNC_OFFSET(12889, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 750),
  2158.     NAME_FUNC_OFFSET(12910, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 751),
  2159.     NAME_FUNC_OFFSET(12931, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 752),
  2160.     NAME_FUNC_OFFSET(12952, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 753),
  2161.     NAME_FUNC_OFFSET(12973, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 754),
  2162.     NAME_FUNC_OFFSET(12994, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 755),
  2163.     NAME_FUNC_OFFSET(13015, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 756),
  2164.     NAME_FUNC_OFFSET(13036, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 757),
  2165.     NAME_FUNC_OFFSET(13057, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 758),
  2166.     NAME_FUNC_OFFSET(13079, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 759),
  2167.     NAME_FUNC_OFFSET(13106, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 760),
  2168.     NAME_FUNC_OFFSET(13133, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 761),
  2169.     NAME_FUNC_OFFSET(13157, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 762),
  2170.     NAME_FUNC_OFFSET(13181, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 763),
  2171.     NAME_FUNC_OFFSET(13203, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 764),
  2172.     NAME_FUNC_OFFSET(13225, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 765),
  2173.     NAME_FUNC_OFFSET(13247, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 766),
  2174.     NAME_FUNC_OFFSET(13272, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 767),
  2175.     NAME_FUNC_OFFSET(13296, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 768),
  2176.     NAME_FUNC_OFFSET(13318, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 769),
  2177.     NAME_FUNC_OFFSET(13340, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 770),
  2178.     NAME_FUNC_OFFSET(13362, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 771),
  2179.     NAME_FUNC_OFFSET(13388, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 772),
  2180.     NAME_FUNC_OFFSET(13411, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 773),
  2181.     NAME_FUNC_OFFSET(13435, glPassTexCoordATI, glPassTexCoordATI, NULL, 774),
  2182.     NAME_FUNC_OFFSET(13453, glSampleMapATI, glSampleMapATI, NULL, 775),
  2183.     NAME_FUNC_OFFSET(13468, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 776),
  2184.     NAME_FUNC_OFFSET(13499, glPointParameteriNV, glPointParameteriNV, NULL, 777),
  2185.     NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778),
  2186.     NAME_FUNC_OFFSET(13540, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
  2187.     NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
  2188.     NAME_FUNC_OFFSET(13586, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
  2189.     NAME_FUNC_OFFSET(13612, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
  2190.     NAME_FUNC_OFFSET(13635, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
  2191.     NAME_FUNC_OFFSET(13656, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 784),
  2192.     NAME_FUNC_OFFSET(13687, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 785),
  2193.     NAME_FUNC_OFFSET(13718, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 786),
  2194.     NAME_FUNC_OFFSET(13746, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 787),
  2195.     NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788),
  2196.     NAME_FUNC_OFFSET(13803, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 789),
  2197.     NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
  2198.     NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791),
  2199.     NAME_FUNC_OFFSET(13879, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792),
  2200.     NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
  2201.     NAME_FUNC_OFFSET(13923, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
  2202.     NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
  2203.     NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
  2204.     NAME_FUNC_OFFSET(13994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
  2205.     NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
  2206.     NAME_FUNC_OFFSET(14043, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
  2207.     NAME_FUNC_OFFSET(14072, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
  2208.     NAME_FUNC_OFFSET(14098, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
  2209.     NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
  2210.     NAME_FUNC_OFFSET(14150, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
  2211.     NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
  2212.     NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
  2213.     NAME_FUNC_OFFSET(14213, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
  2214.     NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
  2215.     NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
  2216.     NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
  2217.     NAME_FUNC_OFFSET(14325, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
  2218.     NAME_FUNC_OFFSET(14350, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
  2219.     NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
  2220.     NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
  2221.     NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
  2222.     NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
  2223.     NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
  2224.     NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
  2225.     NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
  2226.     NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
  2227.     NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
  2228.     NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
  2229.     NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
  2230.     NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
  2231.     NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
  2232.     NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
  2233.     NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
  2234.     NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
  2235.     NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
  2236.     NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
  2237.     NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
  2238.     NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
  2239.     NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
  2240.     NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
  2241.     NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
  2242.     NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
  2243.     NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
  2244.     NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
  2245.     NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
  2246.     NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
  2247.     NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
  2248.     NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
  2249.     NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
  2250.     NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
  2251.     NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
  2252.     NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
  2253.     NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
  2254.     NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
  2255.     NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
  2256.     NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
  2257.     NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
  2258.     NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
  2259.     NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
  2260.     NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
  2261.     NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
  2262.     NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855),
  2263.     NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856),
  2264.     NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
  2265.     NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
  2266.     NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
  2267.     NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
  2268.     NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
  2269.     NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
  2270.     NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
  2271.     NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
  2272.     NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865),
  2273.     NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
  2274.     NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
  2275.     NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
  2276.     NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
  2277.     NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
  2278.     NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
  2279.     NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
  2280.     NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873),
  2281.     NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874),
  2282.     NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875),
  2283.     NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876),
  2284.     NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877),
  2285.     NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878),
  2286.     NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
  2287.     NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
  2288.     NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
  2289.     NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
  2290.     NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
  2291.     NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884),
  2292.     NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885),
  2293.     NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306),
  2294.     NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307),
  2295.     NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310),
  2296.     NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
  2297.     NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
  2298.     NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
  2299.     NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
  2300.     NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
  2301.     NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
  2302.     NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
  2303.     NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329),
  2304.     NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
  2305.     NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
  2306.     NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332),
  2307.     NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333),
  2308.     NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336),
  2309.     NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337),
  2310.     NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338),
  2311.     NAME_FUNC_OFFSET(16433, glColorTable, glColorTable, NULL, 339),
  2312.     NAME_FUNC_OFFSET(16449, glColorTable, glColorTable, NULL, 339),
  2313.     NAME_FUNC_OFFSET(16465, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
  2314.     NAME_FUNC_OFFSET(16492, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
  2315.     NAME_FUNC_OFFSET(16519, glCopyColorTable, glCopyColorTable, NULL, 342),
  2316.     NAME_FUNC_OFFSET(16539, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
  2317.     NAME_FUNC_OFFSET(16558, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
  2318.     NAME_FUNC_OFFSET(16577, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
  2319.     NAME_FUNC_OFFSET(16607, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
  2320.     NAME_FUNC_OFFSET(16637, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
  2321.     NAME_FUNC_OFFSET(16667, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
  2322.     NAME_FUNC_OFFSET(16697, glColorSubTable, glColorSubTable, NULL, 346),
  2323.     NAME_FUNC_OFFSET(16716, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
  2324.     NAME_FUNC_OFFSET(16739, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
  2325.     NAME_FUNC_OFFSET(16764, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
  2326.     NAME_FUNC_OFFSET(16789, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
  2327.     NAME_FUNC_OFFSET(16816, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
  2328.     NAME_FUNC_OFFSET(16844, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
  2329.     NAME_FUNC_OFFSET(16871, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
  2330.     NAME_FUNC_OFFSET(16899, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
  2331.     NAME_FUNC_OFFSET(16928, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
  2332.     NAME_FUNC_OFFSET(16957, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
  2333.     NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
  2334.     NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
  2335.     NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
  2336.     NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
  2337.     NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
  2338.     NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
  2339.     NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
  2340.     NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
  2341.     NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
  2342.     NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
  2343.     NAME_FUNC_OFFSET(17235, glHistogram, glHistogram, NULL, 367),
  2344.     NAME_FUNC_OFFSET(17250, glMinmax, glMinmax, NULL, 368),
  2345.     NAME_FUNC_OFFSET(17262, glResetHistogram, glResetHistogram, NULL, 369),
  2346.     NAME_FUNC_OFFSET(17282, glResetMinmax, glResetMinmax, NULL, 370),
  2347.     NAME_FUNC_OFFSET(17299, glTexImage3D, glTexImage3D, NULL, 371),
  2348.     NAME_FUNC_OFFSET(17315, glTexSubImage3D, glTexSubImage3D, NULL, 372),
  2349.     NAME_FUNC_OFFSET(17334, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
  2350.     NAME_FUNC_OFFSET(17357, glActiveTextureARB, glActiveTextureARB, NULL, 374),
  2351.     NAME_FUNC_OFFSET(17373, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
  2352.     NAME_FUNC_OFFSET(17395, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
  2353.     NAME_FUNC_OFFSET(17413, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
  2354.     NAME_FUNC_OFFSET(17432, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
  2355.     NAME_FUNC_OFFSET(17450, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
  2356.     NAME_FUNC_OFFSET(17469, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
  2357.     NAME_FUNC_OFFSET(17487, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
  2358.     NAME_FUNC_OFFSET(17506, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
  2359.     NAME_FUNC_OFFSET(17524, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
  2360.     NAME_FUNC_OFFSET(17543, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
  2361.     NAME_FUNC_OFFSET(17561, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
  2362.     NAME_FUNC_OFFSET(17580, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
  2363.     NAME_FUNC_OFFSET(17598, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
  2364.     NAME_FUNC_OFFSET(17617, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
  2365.     NAME_FUNC_OFFSET(17635, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
  2366.     NAME_FUNC_OFFSET(17654, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
  2367.     NAME_FUNC_OFFSET(17672, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
  2368.     NAME_FUNC_OFFSET(17691, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
  2369.     NAME_FUNC_OFFSET(17709, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
  2370.     NAME_FUNC_OFFSET(17728, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
  2371.     NAME_FUNC_OFFSET(17746, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
  2372.     NAME_FUNC_OFFSET(17765, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
  2373.     NAME_FUNC_OFFSET(17783, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
  2374.     NAME_FUNC_OFFSET(17802, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
  2375.     NAME_FUNC_OFFSET(17820, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
  2376.     NAME_FUNC_OFFSET(17839, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
  2377.     NAME_FUNC_OFFSET(17857, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
  2378.     NAME_FUNC_OFFSET(17876, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
  2379.     NAME_FUNC_OFFSET(17894, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
  2380.     NAME_FUNC_OFFSET(17913, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
  2381.     NAME_FUNC_OFFSET(17931, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
  2382.     NAME_FUNC_OFFSET(17950, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
  2383.     NAME_FUNC_OFFSET(17968, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
  2384.     NAME_FUNC_OFFSET(17987, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
  2385.     NAME_FUNC_OFFSET(18010, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
  2386.     NAME_FUNC_OFFSET(18033, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
  2387.     NAME_FUNC_OFFSET(18056, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
  2388.     NAME_FUNC_OFFSET(18079, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
  2389.     NAME_FUNC_OFFSET(18102, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
  2390.     NAME_FUNC_OFFSET(18119, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
  2391.     NAME_FUNC_OFFSET(18142, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
  2392.     NAME_FUNC_OFFSET(18165, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
  2393.     NAME_FUNC_OFFSET(18188, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
  2394.     NAME_FUNC_OFFSET(18214, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
  2395.     NAME_FUNC_OFFSET(18240, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
  2396.     NAME_FUNC_OFFSET(18266, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
  2397.     NAME_FUNC_OFFSET(18290, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
  2398.     NAME_FUNC_OFFSET(18317, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
  2399.     NAME_FUNC_OFFSET(18343, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
  2400.     NAME_FUNC_OFFSET(18363, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
  2401.     NAME_FUNC_OFFSET(18383, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
  2402.     NAME_FUNC_OFFSET(18403, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
  2403.     NAME_FUNC_OFFSET(18426, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
  2404.     NAME_FUNC_OFFSET(18450, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
  2405.     NAME_FUNC_OFFSET(18473, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
  2406.     NAME_FUNC_OFFSET(18497, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
  2407.     NAME_FUNC_OFFSET(18514, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
  2408.     NAME_FUNC_OFFSET(18532, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
  2409.     NAME_FUNC_OFFSET(18549, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
  2410.     NAME_FUNC_OFFSET(18567, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
  2411.     NAME_FUNC_OFFSET(18584, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
  2412.     NAME_FUNC_OFFSET(18602, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
  2413.     NAME_FUNC_OFFSET(18619, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
  2414.     NAME_FUNC_OFFSET(18637, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
  2415.     NAME_FUNC_OFFSET(18654, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
  2416.     NAME_FUNC_OFFSET(18672, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
  2417.     NAME_FUNC_OFFSET(18689, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
  2418.     NAME_FUNC_OFFSET(18707, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
  2419.     NAME_FUNC_OFFSET(18724, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
  2420.     NAME_FUNC_OFFSET(18742, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
  2421.     NAME_FUNC_OFFSET(18759, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
  2422.     NAME_FUNC_OFFSET(18777, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
  2423.     NAME_FUNC_OFFSET(18794, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
  2424.     NAME_FUNC_OFFSET(18812, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
  2425.     NAME_FUNC_OFFSET(18831, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
  2426.     NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
  2427.     NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
  2428.     NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
  2429.     NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
  2430.     NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
  2431.     NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
  2432.     NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
  2433.     NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
  2434.     NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
  2435.     NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
  2436.     NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
  2437.     NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
  2438.     NAME_FUNC_OFFSET(19071, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
  2439.     NAME_FUNC_OFFSET(19089, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
  2440.     NAME_FUNC_OFFSET(19108, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
  2441.     NAME_FUNC_OFFSET(19127, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
  2442.     NAME_FUNC_OFFSET(19146, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
  2443.     NAME_FUNC_OFFSET(19168, glBindBufferARB, glBindBufferARB, NULL, 510),
  2444.     NAME_FUNC_OFFSET(19181, glBufferDataARB, glBufferDataARB, NULL, 511),
  2445.     NAME_FUNC_OFFSET(19194, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
  2446.     NAME_FUNC_OFFSET(19210, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
  2447.     NAME_FUNC_OFFSET(19226, glGenBuffersARB, glGenBuffersARB, NULL, 514),
  2448.     NAME_FUNC_OFFSET(19239, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
  2449.     NAME_FUNC_OFFSET(19262, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
  2450.     NAME_FUNC_OFFSET(19282, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
  2451.     NAME_FUNC_OFFSET(19301, glIsBufferARB, glIsBufferARB, NULL, 518),
  2452.     NAME_FUNC_OFFSET(19312, glMapBufferARB, glMapBufferARB, NULL, 519),
  2453.     NAME_FUNC_OFFSET(19324, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
  2454.     NAME_FUNC_OFFSET(19338, glBeginQueryARB, glBeginQueryARB, NULL, 521),
  2455.     NAME_FUNC_OFFSET(19351, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
  2456.     NAME_FUNC_OFFSET(19367, glEndQueryARB, glEndQueryARB, NULL, 523),
  2457.     NAME_FUNC_OFFSET(19378, glGenQueriesARB, glGenQueriesARB, NULL, 524),
  2458.     NAME_FUNC_OFFSET(19391, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
  2459.     NAME_FUNC_OFFSET(19410, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
  2460.     NAME_FUNC_OFFSET(19430, glGetQueryivARB, glGetQueryivARB, NULL, 527),
  2461.     NAME_FUNC_OFFSET(19443, glIsQueryARB, glIsQueryARB, NULL, 528),
  2462.     NAME_FUNC_OFFSET(19453, glCompileShaderARB, glCompileShaderARB, NULL, 530),
  2463.     NAME_FUNC_OFFSET(19469, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
  2464.     NAME_FUNC_OFFSET(19488, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
  2465.     NAME_FUNC_OFFSET(19506, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
  2466.     NAME_FUNC_OFFSET(19527, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
  2467.     NAME_FUNC_OFFSET(19542, glGetUniformivARB, glGetUniformivARB, NULL, 544),
  2468.     NAME_FUNC_OFFSET(19557, glLinkProgramARB, glLinkProgramARB, NULL, 545),
  2469.     NAME_FUNC_OFFSET(19571, glShaderSourceARB, glShaderSourceARB, NULL, 546),
  2470.     NAME_FUNC_OFFSET(19586, glUniform1fARB, glUniform1fARB, NULL, 547),
  2471.     NAME_FUNC_OFFSET(19598, glUniform1fvARB, glUniform1fvARB, NULL, 548),
  2472.     NAME_FUNC_OFFSET(19611, glUniform1iARB, glUniform1iARB, NULL, 549),
  2473.     NAME_FUNC_OFFSET(19623, glUniform1ivARB, glUniform1ivARB, NULL, 550),
  2474.     NAME_FUNC_OFFSET(19636, glUniform2fARB, glUniform2fARB, NULL, 551),
  2475.     NAME_FUNC_OFFSET(19648, glUniform2fvARB, glUniform2fvARB, NULL, 552),
  2476.     NAME_FUNC_OFFSET(19661, glUniform2iARB, glUniform2iARB, NULL, 553),
  2477.     NAME_FUNC_OFFSET(19673, glUniform2ivARB, glUniform2ivARB, NULL, 554),
  2478.     NAME_FUNC_OFFSET(19686, glUniform3fARB, glUniform3fARB, NULL, 555),
  2479.     NAME_FUNC_OFFSET(19698, glUniform3fvARB, glUniform3fvARB, NULL, 556),
  2480.     NAME_FUNC_OFFSET(19711, glUniform3iARB, glUniform3iARB, NULL, 557),
  2481.     NAME_FUNC_OFFSET(19723, glUniform3ivARB, glUniform3ivARB, NULL, 558),
  2482.     NAME_FUNC_OFFSET(19736, glUniform4fARB, glUniform4fARB, NULL, 559),
  2483.     NAME_FUNC_OFFSET(19748, glUniform4fvARB, glUniform4fvARB, NULL, 560),
  2484.     NAME_FUNC_OFFSET(19761, glUniform4iARB, glUniform4iARB, NULL, 561),
  2485.     NAME_FUNC_OFFSET(19773, glUniform4ivARB, glUniform4ivARB, NULL, 562),
  2486.     NAME_FUNC_OFFSET(19786, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
  2487.     NAME_FUNC_OFFSET(19805, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
  2488.     NAME_FUNC_OFFSET(19824, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
  2489.     NAME_FUNC_OFFSET(19843, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
  2490.     NAME_FUNC_OFFSET(19856, glValidateProgramARB, glValidateProgramARB, NULL, 567),
  2491.     NAME_FUNC_OFFSET(19874, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
  2492.     NAME_FUNC_OFFSET(19895, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
  2493.     NAME_FUNC_OFFSET(19913, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
  2494.     NAME_FUNC_OFFSET(19933, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
  2495.     NAME_FUNC_OFFSET(19947, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
  2496.     NAME_FUNC_OFFSET(19964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
  2497.     NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
  2498.     NAME_FUNC_OFFSET(20011, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
  2499.     NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
  2500.     NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
  2501.     NAME_FUNC_OFFSET(20098, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
  2502.     NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
  2503.     NAME_FUNC_OFFSET(20133, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
  2504.     NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
  2505.     NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
  2506.     NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
  2507.     NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
  2508.     NAME_FUNC_OFFSET(20235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
  2509.     NAME_FUNC_OFFSET(20258, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
  2510.     NAME_FUNC_OFFSET(20277, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
  2511.     NAME_FUNC_OFFSET(20297, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
  2512.     NAME_FUNC_OFFSET(20316, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
  2513.     NAME_FUNC_OFFSET(20336, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
  2514.     NAME_FUNC_OFFSET(20355, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
  2515.     NAME_FUNC_OFFSET(20375, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
  2516.     NAME_FUNC_OFFSET(20394, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
  2517.     NAME_FUNC_OFFSET(20414, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
  2518.     NAME_FUNC_OFFSET(20433, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
  2519.     NAME_FUNC_OFFSET(20453, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
  2520.     NAME_FUNC_OFFSET(20473, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
  2521.     NAME_FUNC_OFFSET(20494, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
  2522.     NAME_FUNC_OFFSET(20514, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
  2523.     NAME_FUNC_OFFSET(20535, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
  2524.     NAME_FUNC_OFFSET(20555, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
  2525.     NAME_FUNC_OFFSET(20576, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
  2526.     NAME_FUNC_OFFSET(20600, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
  2527.     NAME_FUNC_OFFSET(20618, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
  2528.     NAME_FUNC_OFFSET(20638, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
  2529.     NAME_FUNC_OFFSET(20656, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
  2530.     NAME_FUNC_OFFSET(20668, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
  2531.     NAME_FUNC_OFFSET(20681, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
  2532.     NAME_FUNC_OFFSET(20693, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
  2533.     NAME_FUNC_OFFSET(20706, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
  2534.     NAME_FUNC_OFFSET(20726, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
  2535.     NAME_FUNC_OFFSET(20750, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
  2536.     NAME_FUNC_OFFSET(20764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
  2537.     NAME_FUNC_OFFSET(20781, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
  2538.     NAME_FUNC_OFFSET(20796, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
  2539.     NAME_FUNC_OFFSET(20814, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
  2540.     NAME_FUNC_OFFSET(20828, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
  2541.     NAME_FUNC_OFFSET(20845, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
  2542.     NAME_FUNC_OFFSET(20860, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
  2543.     NAME_FUNC_OFFSET(20878, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
  2544.     NAME_FUNC_OFFSET(20892, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
  2545.     NAME_FUNC_OFFSET(20909, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
  2546.     NAME_FUNC_OFFSET(20924, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
  2547.     NAME_FUNC_OFFSET(20942, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
  2548.     NAME_FUNC_OFFSET(20956, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
  2549.     NAME_FUNC_OFFSET(20973, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
  2550.     NAME_FUNC_OFFSET(20988, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
  2551.     NAME_FUNC_OFFSET(21006, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
  2552.     NAME_FUNC_OFFSET(21020, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
  2553.     NAME_FUNC_OFFSET(21037, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
  2554.     NAME_FUNC_OFFSET(21052, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
  2555.     NAME_FUNC_OFFSET(21070, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
  2556.     NAME_FUNC_OFFSET(21084, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
  2557.     NAME_FUNC_OFFSET(21101, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
  2558.     NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
  2559.     NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
  2560.     NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
  2561.     NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
  2562.     NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
  2563.     NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
  2564.     NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
  2565.     NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
  2566.     NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
  2567.     NAME_FUNC_OFFSET(21262, glBindProgramNV, glBindProgramNV, NULL, 700),
  2568.     NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
  2569.     NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703),
  2570.     NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
  2571.     NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
  2572.     NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713),
  2573.     NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777),
  2574.     NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778),
  2575.     NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
  2576.     NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
  2577.     NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
  2578.     NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
  2579.     NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
  2580.     NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
  2581.     NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
  2582.     NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
  2583.     NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
  2584.     NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
  2585.     NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
  2586.     NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
  2587.     NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
  2588.     NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
  2589.     NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
  2590.     NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
  2591.     NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
  2592.     NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
  2593.     NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
  2594.     NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
  2595.     NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
  2596.     NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
  2597.     NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
  2598.     NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
  2599.     NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
  2600.     NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
  2601.     NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
  2602.     NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
  2603.     NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
  2604.     NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
  2605.     NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
  2606.     NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
  2607.     NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
  2608.     NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
  2609.     NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
  2610.     NAME_FUNC_OFFSET(22127, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
  2611.     NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
  2612.     NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
  2613.     NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
  2614.     NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
  2615.     NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
  2616.     NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
  2617.     NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
  2618.     NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
  2619.     NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
  2620.     NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
  2621.     NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
  2622.     NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
  2623.     NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
  2624.     NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
  2625.     NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
  2626.     NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
  2627.     NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
  2628.     NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
  2629.     NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
  2630.     NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
  2631.     NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
  2632.     NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
  2633.     NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
  2634.     NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
  2635.     NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
  2636.     NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
  2637.     NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
  2638.     NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
  2639.     NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
  2640.     NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
  2641.     NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
  2642.     NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
  2643.     NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
  2644.     NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
  2645.     NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
  2646.     NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
  2647.     NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
  2648.     NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
  2649.     NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
  2650.     NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
  2651.     NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
  2652.     NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
  2653. };
  2654.  
  2655. #undef NAME_FUNC_OFFSET
  2656.