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  1. <?xml version="1.0"?>
  2. <!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd">
  3.  
  4. <OpenGLAPI>
  5.  
  6. <!-- This file defines the following categories
  7.  
  8.          a subset of 1.0
  9.          a subset of 1.1
  10.          a subset of 1.2
  11.          a subset of GL_ARB_multitexture
  12.          GL_APPLE_vertex_array_object
  13.  
  14.      to make sure the generated glapi headers are compatible with Mesa.
  15.      It is included by es1_COMPAT.xml and es2_COMPAT.xml.
  16. -->
  17.  
  18. <category name="1.0">
  19.     <type name="double"  size="8"  float="true"    glx_name="FLOAT64"/>
  20.     <type name="clampd"  size="8"  float="true"    glx_name="FLOAT64"/>
  21.  
  22.     <type name="float"   size="4"  float="true"    glx_name="FLOAT32"/>
  23.     <type name="clampf"  size="4"  float="true"    glx_name="FLOAT32"/>
  24.  
  25.     <type name="int"     size="4"                  glx_name="CARD32"/>
  26.     <type name="uint"    size="4"  unsigned="true" glx_name="CARD32"/>
  27.     <type name="sizei"   size="4"  unsigned="true" glx_name="CARD32"/>
  28.     <type name="enum"    size="4"  unsigned="true" glx_name="ENUM"/>
  29.     <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
  30.  
  31.     <type name="short"   size="2"                  glx_name="CARD16"/>
  32.     <type name="ushort"  size="2"  unsigned="true" glx_name="CARD16"/>
  33.  
  34.     <type name="byte"    size="1"                  glx_name="CARD8"/>
  35.     <type name="ubyte"   size="1"  unsigned="true" glx_name="CARD8"/>
  36.     <type name="boolean" size="1"  unsigned="true" glx_name="CARD8"/>
  37.  
  38.     <type name="void"    size="1"/>
  39.  
  40.     <function name="NewList" offset="0" static_dispatch="false">
  41.         <param name="list" type="GLuint"/>
  42.         <param name="mode" type="GLenum"/>
  43.         <glx sop="101"/>
  44.     </function>
  45.  
  46.     <function name="EndList" offset="1" static_dispatch="false">
  47.         <glx sop="102"/>
  48.     </function>
  49.  
  50.     <function name="CallList" offset="2" static_dispatch="false">
  51.         <param name="list" type="GLuint"/>
  52.         <glx rop="1"/>
  53.     </function>
  54.  
  55.     <function name="CallLists" offset="3" static_dispatch="false">
  56.         <param name="n" type="GLsizei" counter="true"/>
  57.         <param name="type" type="GLenum"/>
  58.         <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
  59.         <glx rop="2" large="true"/>
  60.     </function>
  61.  
  62.     <function name="DeleteLists" offset="4" static_dispatch="false">
  63.         <param name="list" type="GLuint"/>
  64.         <param name="range" type="GLsizei"/>
  65.         <glx sop="103"/>
  66.     </function>
  67.  
  68.     <function name="GenLists" offset="5" static_dispatch="false">
  69.         <param name="range" type="GLsizei"/>
  70.         <return type="GLuint"/>
  71.         <glx sop="104"/>
  72.     </function>
  73.  
  74.     <function name="ListBase" offset="6" static_dispatch="false">
  75.         <param name="base" type="GLuint"/>
  76.         <glx rop="3"/>
  77.     </function>
  78.  
  79.     <function name="Begin" offset="7" static_dispatch="false">
  80.         <param name="mode" type="GLenum"/>
  81.         <glx rop="4"/>
  82.     </function>
  83.  
  84.     <function name="Bitmap" offset="8" static_dispatch="false">
  85.         <param name="width" type="GLsizei"/>
  86.         <param name="height" type="GLsizei"/>
  87.         <param name="xorig" type="GLfloat"/>
  88.         <param name="yorig" type="GLfloat"/>
  89.         <param name="xmove" type="GLfloat"/>
  90.         <param name="ymove" type="GLfloat"/>
  91.         <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
  92.         <glx rop="5" large="true"/>
  93.     </function>
  94.  
  95.     <function name="Color3b" offset="9" vectorequiv="Color3bv" static_dispatch="false">
  96.         <param name="red" type="GLbyte"/>
  97.         <param name="green" type="GLbyte"/>
  98.         <param name="blue" type="GLbyte"/>
  99.     </function>
  100.  
  101.     <function name="Color3bv" offset="10" static_dispatch="false">
  102.         <param name="v" type="const GLbyte *" count="3"/>
  103.         <glx rop="6"/>
  104.     </function>
  105.  
  106.     <function name="Color3d" offset="11" vectorequiv="Color3dv" static_dispatch="false">
  107.         <param name="red" type="GLdouble"/>
  108.         <param name="green" type="GLdouble"/>
  109.         <param name="blue" type="GLdouble"/>
  110.     </function>
  111.  
  112.     <function name="Color3dv" offset="12" static_dispatch="false">
  113.         <param name="v" type="const GLdouble *" count="3"/>
  114.         <glx rop="7"/>
  115.     </function>
  116.  
  117.     <function name="Color3f" offset="13" vectorequiv="Color3fv" static_dispatch="false">
  118.         <param name="red" type="GLfloat"/>
  119.         <param name="green" type="GLfloat"/>
  120.         <param name="blue" type="GLfloat"/>
  121.     </function>
  122.  
  123.     <function name="Color3fv" offset="14" static_dispatch="false">
  124.         <param name="v" type="const GLfloat *" count="3"/>
  125.         <glx rop="8"/>
  126.     </function>
  127.  
  128.     <function name="Color3i" offset="15" vectorequiv="Color3iv" static_dispatch="false">
  129.         <param name="red" type="GLint"/>
  130.         <param name="green" type="GLint"/>
  131.         <param name="blue" type="GLint"/>
  132.     </function>
  133.  
  134.     <function name="Color3iv" offset="16" static_dispatch="false">
  135.         <param name="v" type="const GLint *" count="3"/>
  136.         <glx rop="9"/>
  137.     </function>
  138.  
  139.     <function name="Color3s" offset="17" vectorequiv="Color3sv" static_dispatch="false">
  140.         <param name="red" type="GLshort"/>
  141.         <param name="green" type="GLshort"/>
  142.         <param name="blue" type="GLshort"/>
  143.     </function>
  144.  
  145.     <function name="Color3sv" offset="18" static_dispatch="false">
  146.         <param name="v" type="const GLshort *" count="3"/>
  147.         <glx rop="10"/>
  148.     </function>
  149.  
  150.     <function name="Color3ub" offset="19" vectorequiv="Color3ubv" static_dispatch="false">
  151.         <param name="red" type="GLubyte"/>
  152.         <param name="green" type="GLubyte"/>
  153.         <param name="blue" type="GLubyte"/>
  154.     </function>
  155.  
  156.     <function name="Color3ubv" offset="20" static_dispatch="false">
  157.         <param name="v" type="const GLubyte *" count="3"/>
  158.         <glx rop="11"/>
  159.     </function>
  160.  
  161.     <function name="Color3ui" offset="21" vectorequiv="Color3uiv" static_dispatch="false">
  162.         <param name="red" type="GLuint"/>
  163.         <param name="green" type="GLuint"/>
  164.         <param name="blue" type="GLuint"/>
  165.     </function>
  166.  
  167.     <function name="Color3uiv" offset="22" static_dispatch="false">
  168.         <param name="v" type="const GLuint *" count="3"/>
  169.         <glx rop="12"/>
  170.     </function>
  171.  
  172.     <function name="Color3us" offset="23" vectorequiv="Color3usv" static_dispatch="false">
  173.         <param name="red" type="GLushort"/>
  174.         <param name="green" type="GLushort"/>
  175.         <param name="blue" type="GLushort"/>
  176.     </function>
  177.  
  178.     <function name="Color3usv" offset="24" static_dispatch="false">
  179.         <param name="v" type="const GLushort *" count="3"/>
  180.         <glx rop="13"/>
  181.     </function>
  182.  
  183.     <function name="Color4b" offset="25" vectorequiv="Color4bv" static_dispatch="false">
  184.         <param name="red" type="GLbyte"/>
  185.         <param name="green" type="GLbyte"/>
  186.         <param name="blue" type="GLbyte"/>
  187.         <param name="alpha" type="GLbyte"/>
  188.     </function>
  189.  
  190.     <function name="Color4bv" offset="26" static_dispatch="false">
  191.         <param name="v" type="const GLbyte *" count="4"/>
  192.         <glx rop="14"/>
  193.     </function>
  194.  
  195.     <function name="Color4d" offset="27" vectorequiv="Color4dv" static_dispatch="false">
  196.         <param name="red" type="GLdouble"/>
  197.         <param name="green" type="GLdouble"/>
  198.         <param name="blue" type="GLdouble"/>
  199.         <param name="alpha" type="GLdouble"/>
  200.     </function>
  201.  
  202.     <function name="Color4dv" offset="28" static_dispatch="false">
  203.         <param name="v" type="const GLdouble *" count="4"/>
  204.         <glx rop="15"/>
  205.     </function>
  206.  
  207.     <!--function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false">
  208.         <param name="red" type="GLfloat"/>
  209.         <param name="green" type="GLfloat"/>
  210.         <param name="blue" type="GLfloat"/>
  211.         <param name="alpha" type="GLfloat"/>
  212.     </function-->
  213.  
  214.     <function name="Color4fv" offset="30" static_dispatch="false">
  215.         <param name="v" type="const GLfloat *" count="4"/>
  216.         <glx rop="16"/>
  217.     </function>
  218.  
  219.     <function name="Color4i" offset="31" vectorequiv="Color4iv" static_dispatch="false">
  220.         <param name="red" type="GLint"/>
  221.         <param name="green" type="GLint"/>
  222.         <param name="blue" type="GLint"/>
  223.         <param name="alpha" type="GLint"/>
  224.     </function>
  225.  
  226.     <function name="Color4iv" offset="32" static_dispatch="false">
  227.         <param name="v" type="const GLint *" count="4"/>
  228.         <glx rop="17"/>
  229.     </function>
  230.  
  231.     <function name="Color4s" offset="33" vectorequiv="Color4sv" static_dispatch="false">
  232.         <param name="red" type="GLshort"/>
  233.         <param name="green" type="GLshort"/>
  234.         <param name="blue" type="GLshort"/>
  235.         <param name="alpha" type="GLshort"/>
  236.     </function>
  237.  
  238.     <function name="Color4sv" offset="34" static_dispatch="false">
  239.         <param name="v" type="const GLshort *" count="4"/>
  240.         <glx rop="18"/>
  241.     </function>
  242.  
  243.     <!--function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false">
  244.         <param name="red" type="GLubyte"/>
  245.         <param name="green" type="GLubyte"/>
  246.         <param name="blue" type="GLubyte"/>
  247.         <param name="alpha" type="GLubyte"/>
  248.     </function-->
  249.  
  250.     <function name="Color4ubv" offset="36" static_dispatch="false">
  251.         <param name="v" type="const GLubyte *" count="4"/>
  252.         <glx rop="19"/>
  253.     </function>
  254.  
  255.     <function name="Color4ui" offset="37" vectorequiv="Color4uiv" static_dispatch="false">
  256.         <param name="red" type="GLuint"/>
  257.         <param name="green" type="GLuint"/>
  258.         <param name="blue" type="GLuint"/>
  259.         <param name="alpha" type="GLuint"/>
  260.     </function>
  261.  
  262.     <function name="Color4uiv" offset="38" static_dispatch="false">
  263.         <param name="v" type="const GLuint *" count="4"/>
  264.         <glx rop="20"/>
  265.     </function>
  266.  
  267.     <function name="Color4us" offset="39" vectorequiv="Color4usv" static_dispatch="false">
  268.         <param name="red" type="GLushort"/>
  269.         <param name="green" type="GLushort"/>
  270.         <param name="blue" type="GLushort"/>
  271.         <param name="alpha" type="GLushort"/>
  272.     </function>
  273.  
  274.     <function name="Color4usv" offset="40" static_dispatch="false">
  275.         <param name="v" type="const GLushort *" count="4"/>
  276.         <glx rop="21"/>
  277.     </function>
  278.  
  279.     <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" static_dispatch="false">
  280.         <param name="flag" type="GLboolean"/>
  281.     </function>
  282.  
  283.     <function name="EdgeFlagv" offset="42" static_dispatch="false">
  284.         <param name="flag" type="const GLboolean *" count="1"/>
  285.         <glx rop="22"/>
  286.     </function>
  287.  
  288.     <function name="End" offset="43" static_dispatch="false">
  289.         <glx rop="23"/>
  290.     </function>
  291.  
  292.     <function name="Indexd" offset="44" vectorequiv="Indexdv" static_dispatch="false">
  293.         <param name="c" type="GLdouble"/>
  294.     </function>
  295.  
  296.     <function name="Indexdv" offset="45" static_dispatch="false">
  297.         <param name="c" type="const GLdouble *" count="1"/>
  298.         <glx rop="24"/>
  299.     </function>
  300.  
  301.     <function name="Indexf" offset="46" vectorequiv="Indexfv" static_dispatch="false">
  302.         <param name="c" type="GLfloat"/>
  303.     </function>
  304.  
  305.     <function name="Indexfv" offset="47" static_dispatch="false">
  306.         <param name="c" type="const GLfloat *" count="1"/>
  307.         <glx rop="25"/>
  308.     </function>
  309.  
  310.     <function name="Indexi" offset="48" vectorequiv="Indexiv" static_dispatch="false">
  311.         <param name="c" type="GLint"/>
  312.     </function>
  313.  
  314.     <function name="Indexiv" offset="49" static_dispatch="false">
  315.         <param name="c" type="const GLint *" count="1"/>
  316.         <glx rop="26"/>
  317.     </function>
  318.  
  319.     <function name="Indexs" offset="50" vectorequiv="Indexsv" static_dispatch="false">
  320.         <param name="c" type="GLshort"/>
  321.     </function>
  322.  
  323.     <function name="Indexsv" offset="51" static_dispatch="false">
  324.         <param name="c" type="const GLshort *" count="1"/>
  325.         <glx rop="27"/>
  326.     </function>
  327.  
  328.     <function name="Normal3b" offset="52" vectorequiv="Normal3bv" static_dispatch="false">
  329.         <param name="nx" type="GLbyte"/>
  330.         <param name="ny" type="GLbyte"/>
  331.         <param name="nz" type="GLbyte"/>
  332.     </function>
  333.  
  334.     <function name="Normal3bv" offset="53" static_dispatch="false">
  335.         <param name="v" type="const GLbyte *" count="3"/>
  336.         <glx rop="28"/>
  337.     </function>
  338.  
  339.     <function name="Normal3d" offset="54" vectorequiv="Normal3dv" static_dispatch="false">
  340.         <param name="nx" type="GLdouble"/>
  341.         <param name="ny" type="GLdouble"/>
  342.         <param name="nz" type="GLdouble"/>
  343.     </function>
  344.  
  345.     <function name="Normal3dv" offset="55" static_dispatch="false">
  346.         <param name="v" type="const GLdouble *" count="3"/>
  347.         <glx rop="29"/>
  348.     </function>
  349.  
  350.     <!--function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false">
  351.         <param name="nx" type="GLfloat"/>
  352.         <param name="ny" type="GLfloat"/>
  353.         <param name="nz" type="GLfloat"/>
  354.     </function-->
  355.  
  356.     <function name="Normal3fv" offset="57" static_dispatch="false">
  357.         <param name="v" type="const GLfloat *" count="3"/>
  358.         <glx rop="30"/>
  359.     </function>
  360.  
  361.     <function name="Normal3i" offset="58" vectorequiv="Normal3iv" static_dispatch="false">
  362.         <param name="nx" type="GLint"/>
  363.         <param name="ny" type="GLint"/>
  364.         <param name="nz" type="GLint"/>
  365.     </function>
  366.  
  367.     <function name="Normal3iv" offset="59" static_dispatch="false">
  368.         <param name="v" type="const GLint *" count="3"/>
  369.         <glx rop="31"/>
  370.     </function>
  371.  
  372.     <function name="Normal3s" offset="60" vectorequiv="Normal3sv" static_dispatch="false">
  373.         <param name="nx" type="GLshort"/>
  374.         <param name="ny" type="GLshort"/>
  375.         <param name="nz" type="GLshort"/>
  376.     </function>
  377.  
  378.     <function name="Normal3sv" offset="61" static_dispatch="false">
  379.         <param name="v" type="const GLshort *" count="3"/>
  380.         <glx rop="32"/>
  381.     </function>
  382.  
  383.     <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" static_dispatch="false">
  384.         <param name="x" type="GLdouble"/>
  385.         <param name="y" type="GLdouble"/>
  386.     </function>
  387.  
  388.     <function name="RasterPos2dv" offset="63" static_dispatch="false">
  389.         <param name="v" type="const GLdouble *" count="2"/>
  390.         <glx rop="33"/>
  391.     </function>
  392.  
  393.     <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" static_dispatch="false">
  394.         <param name="x" type="GLfloat"/>
  395.         <param name="y" type="GLfloat"/>
  396.     </function>
  397.  
  398.     <function name="RasterPos2fv" offset="65" static_dispatch="false">
  399.         <param name="v" type="const GLfloat *" count="2"/>
  400.         <glx rop="34"/>
  401.     </function>
  402.  
  403.     <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" static_dispatch="false">
  404.         <param name="x" type="GLint"/>
  405.         <param name="y" type="GLint"/>
  406.     </function>
  407.  
  408.     <function name="RasterPos2iv" offset="67" static_dispatch="false">
  409.         <param name="v" type="const GLint *" count="2"/>
  410.         <glx rop="35"/>
  411.     </function>
  412.  
  413.     <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" static_dispatch="false">
  414.         <param name="x" type="GLshort"/>
  415.         <param name="y" type="GLshort"/>
  416.     </function>
  417.  
  418.     <function name="RasterPos2sv" offset="69" static_dispatch="false">
  419.         <param name="v" type="const GLshort *" count="2"/>
  420.         <glx rop="36"/>
  421.     </function>
  422.  
  423.     <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" static_dispatch="false">
  424.         <param name="x" type="GLdouble"/>
  425.         <param name="y" type="GLdouble"/>
  426.         <param name="z" type="GLdouble"/>
  427.     </function>
  428.  
  429.     <function name="RasterPos3dv" offset="71" static_dispatch="false">
  430.         <param name="v" type="const GLdouble *" count="3"/>
  431.         <glx rop="37"/>
  432.     </function>
  433.  
  434.     <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" static_dispatch="false">
  435.         <param name="x" type="GLfloat"/>
  436.         <param name="y" type="GLfloat"/>
  437.         <param name="z" type="GLfloat"/>
  438.     </function>
  439.  
  440.     <function name="RasterPos3fv" offset="73" static_dispatch="false">
  441.         <param name="v" type="const GLfloat *" count="3"/>
  442.         <glx rop="38"/>
  443.     </function>
  444.  
  445.     <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" static_dispatch="false">
  446.         <param name="x" type="GLint"/>
  447.         <param name="y" type="GLint"/>
  448.         <param name="z" type="GLint"/>
  449.     </function>
  450.  
  451.     <function name="RasterPos3iv" offset="75" static_dispatch="false">
  452.         <param name="v" type="const GLint *" count="3"/>
  453.         <glx rop="39"/>
  454.     </function>
  455.  
  456.     <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" static_dispatch="false">
  457.         <param name="x" type="GLshort"/>
  458.         <param name="y" type="GLshort"/>
  459.         <param name="z" type="GLshort"/>
  460.     </function>
  461.  
  462.     <function name="RasterPos3sv" offset="77" static_dispatch="false">
  463.         <param name="v" type="const GLshort *" count="3"/>
  464.         <glx rop="40"/>
  465.     </function>
  466.  
  467.     <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" static_dispatch="false">
  468.         <param name="x" type="GLdouble"/>
  469.         <param name="y" type="GLdouble"/>
  470.         <param name="z" type="GLdouble"/>
  471.         <param name="w" type="GLdouble"/>
  472.     </function>
  473.  
  474.     <function name="RasterPos4dv" offset="79" static_dispatch="false">
  475.         <param name="v" type="const GLdouble *" count="4"/>
  476.         <glx rop="41"/>
  477.     </function>
  478.  
  479.     <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" static_dispatch="false">
  480.         <param name="x" type="GLfloat"/>
  481.         <param name="y" type="GLfloat"/>
  482.         <param name="z" type="GLfloat"/>
  483.         <param name="w" type="GLfloat"/>
  484.     </function>
  485.  
  486.     <function name="RasterPos4fv" offset="81" static_dispatch="false">
  487.         <param name="v" type="const GLfloat *" count="4"/>
  488.         <glx rop="42"/>
  489.     </function>
  490.  
  491.     <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" static_dispatch="false">
  492.         <param name="x" type="GLint"/>
  493.         <param name="y" type="GLint"/>
  494.         <param name="z" type="GLint"/>
  495.         <param name="w" type="GLint"/>
  496.     </function>
  497.  
  498.     <function name="RasterPos4iv" offset="83" static_dispatch="false">
  499.         <param name="v" type="const GLint *" count="4"/>
  500.         <glx rop="43"/>
  501.     </function>
  502.  
  503.     <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" static_dispatch="false">
  504.         <param name="x" type="GLshort"/>
  505.         <param name="y" type="GLshort"/>
  506.         <param name="z" type="GLshort"/>
  507.         <param name="w" type="GLshort"/>
  508.     </function>
  509.  
  510.     <function name="RasterPos4sv" offset="85" static_dispatch="false">
  511.         <param name="v" type="const GLshort *" count="4"/>
  512.         <glx rop="44"/>
  513.     </function>
  514.  
  515.     <function name="Rectd" offset="86" vectorequiv="Rectdv" static_dispatch="false">
  516.         <param name="x1" type="GLdouble"/>
  517.         <param name="y1" type="GLdouble"/>
  518.         <param name="x2" type="GLdouble"/>
  519.         <param name="y2" type="GLdouble"/>
  520.     </function>
  521.  
  522.     <function name="Rectdv" offset="87" static_dispatch="false">
  523.         <param name="v1" type="const GLdouble *" count="2"/>
  524.         <param name="v2" type="const GLdouble *" count="2"/>
  525.         <glx rop="45"/>
  526.     </function>
  527.  
  528.     <function name="Rectf" offset="88" vectorequiv="Rectfv" static_dispatch="false">
  529.         <param name="x1" type="GLfloat"/>
  530.         <param name="y1" type="GLfloat"/>
  531.         <param name="x2" type="GLfloat"/>
  532.         <param name="y2" type="GLfloat"/>
  533.     </function>
  534.  
  535.     <function name="Rectfv" offset="89" static_dispatch="false">
  536.         <param name="v1" type="const GLfloat *" count="2"/>
  537.         <param name="v2" type="const GLfloat *" count="2"/>
  538.         <glx rop="46"/>
  539.     </function>
  540.  
  541.     <function name="Recti" offset="90" vectorequiv="Rectiv" static_dispatch="false">
  542.         <param name="x1" type="GLint"/>
  543.         <param name="y1" type="GLint"/>
  544.         <param name="x2" type="GLint"/>
  545.         <param name="y2" type="GLint"/>
  546.     </function>
  547.  
  548.     <function name="Rectiv" offset="91" static_dispatch="false">
  549.         <param name="v1" type="const GLint *" count="2"/>
  550.         <param name="v2" type="const GLint *" count="2"/>
  551.         <glx rop="47"/>
  552.     </function>
  553.  
  554.     <function name="Rects" offset="92" vectorequiv="Rectsv" static_dispatch="false">
  555.         <param name="x1" type="GLshort"/>
  556.         <param name="y1" type="GLshort"/>
  557.         <param name="x2" type="GLshort"/>
  558.         <param name="y2" type="GLshort"/>
  559.     </function>
  560.  
  561.     <function name="Rectsv" offset="93" static_dispatch="false">
  562.         <param name="v1" type="const GLshort *" count="2"/>
  563.         <param name="v2" type="const GLshort *" count="2"/>
  564.         <glx rop="48"/>
  565.     </function>
  566.  
  567.     <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" static_dispatch="false">
  568.         <param name="s" type="GLdouble"/>
  569.     </function>
  570.  
  571.     <function name="TexCoord1dv" offset="95" static_dispatch="false">
  572.         <param name="v" type="const GLdouble *" count="1"/>
  573.         <glx rop="49"/>
  574.     </function>
  575.  
  576.     <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" static_dispatch="false">
  577.         <param name="s" type="GLfloat"/>
  578.     </function>
  579.  
  580.     <function name="TexCoord1fv" offset="97" static_dispatch="false">
  581.         <param name="v" type="const GLfloat *" count="1"/>
  582.         <glx rop="50"/>
  583.     </function>
  584.  
  585.     <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" static_dispatch="false">
  586.         <param name="s" type="GLint"/>
  587.     </function>
  588.  
  589.     <function name="TexCoord1iv" offset="99" static_dispatch="false">
  590.         <param name="v" type="const GLint *" count="1"/>
  591.         <glx rop="51"/>
  592.     </function>
  593.  
  594.     <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" static_dispatch="false">
  595.         <param name="s" type="GLshort"/>
  596.     </function>
  597.  
  598.     <function name="TexCoord1sv" offset="101" static_dispatch="false">
  599.         <param name="v" type="const GLshort *" count="1"/>
  600.         <glx rop="52"/>
  601.     </function>
  602.  
  603.     <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" static_dispatch="false">
  604.         <param name="s" type="GLdouble"/>
  605.         <param name="t" type="GLdouble"/>
  606.     </function>
  607.  
  608.     <function name="TexCoord2dv" offset="103" static_dispatch="false">
  609.         <param name="v" type="const GLdouble *" count="2"/>
  610.         <glx rop="53"/>
  611.     </function>
  612.  
  613.     <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" static_dispatch="false">
  614.         <param name="s" type="GLfloat"/>
  615.         <param name="t" type="GLfloat"/>
  616.     </function>
  617.  
  618.     <function name="TexCoord2fv" offset="105" static_dispatch="false">
  619.         <param name="v" type="const GLfloat *" count="2"/>
  620.         <glx rop="54"/>
  621.     </function>
  622.  
  623.     <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" static_dispatch="false">
  624.         <param name="s" type="GLint"/>
  625.         <param name="t" type="GLint"/>
  626.     </function>
  627.  
  628.     <function name="TexCoord2iv" offset="107" static_dispatch="false">
  629.         <param name="v" type="const GLint *" count="2"/>
  630.         <glx rop="55"/>
  631.     </function>
  632.  
  633.     <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" static_dispatch="false">
  634.         <param name="s" type="GLshort"/>
  635.         <param name="t" type="GLshort"/>
  636.     </function>
  637.  
  638.     <function name="TexCoord2sv" offset="109" static_dispatch="false">
  639.         <param name="v" type="const GLshort *" count="2"/>
  640.         <glx rop="56"/>
  641.     </function>
  642.  
  643.     <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" static_dispatch="false">
  644.         <param name="s" type="GLdouble"/>
  645.         <param name="t" type="GLdouble"/>
  646.         <param name="r" type="GLdouble"/>
  647.     </function>
  648.  
  649.     <function name="TexCoord3dv" offset="111" static_dispatch="false">
  650.         <param name="v" type="const GLdouble *" count="3"/>
  651.         <glx rop="57"/>
  652.     </function>
  653.  
  654.     <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" static_dispatch="false">
  655.         <param name="s" type="GLfloat"/>
  656.         <param name="t" type="GLfloat"/>
  657.         <param name="r" type="GLfloat"/>
  658.     </function>
  659.  
  660.     <function name="TexCoord3fv" offset="113" static_dispatch="false">
  661.         <param name="v" type="const GLfloat *" count="3"/>
  662.         <glx rop="58"/>
  663.     </function>
  664.  
  665.     <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" static_dispatch="false">
  666.         <param name="s" type="GLint"/>
  667.         <param name="t" type="GLint"/>
  668.         <param name="r" type="GLint"/>
  669.     </function>
  670.  
  671.     <function name="TexCoord3iv" offset="115" static_dispatch="false">
  672.         <param name="v" type="const GLint *" count="3"/>
  673.         <glx rop="59"/>
  674.     </function>
  675.  
  676.     <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" static_dispatch="false">
  677.         <param name="s" type="GLshort"/>
  678.         <param name="t" type="GLshort"/>
  679.         <param name="r" type="GLshort"/>
  680.     </function>
  681.  
  682.     <function name="TexCoord3sv" offset="117" static_dispatch="false">
  683.         <param name="v" type="const GLshort *" count="3"/>
  684.         <glx rop="60"/>
  685.     </function>
  686.  
  687.     <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" static_dispatch="false">
  688.         <param name="s" type="GLdouble"/>
  689.         <param name="t" type="GLdouble"/>
  690.         <param name="r" type="GLdouble"/>
  691.         <param name="q" type="GLdouble"/>
  692.     </function>
  693.  
  694.     <function name="TexCoord4dv" offset="119" static_dispatch="false">
  695.         <param name="v" type="const GLdouble *" count="4"/>
  696.         <glx rop="61"/>
  697.     </function>
  698.  
  699.     <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" static_dispatch="false">
  700.         <param name="s" type="GLfloat"/>
  701.         <param name="t" type="GLfloat"/>
  702.         <param name="r" type="GLfloat"/>
  703.         <param name="q" type="GLfloat"/>
  704.     </function>
  705.  
  706.     <function name="TexCoord4fv" offset="121" static_dispatch="false">
  707.         <param name="v" type="const GLfloat *" count="4"/>
  708.         <glx rop="62"/>
  709.     </function>
  710.  
  711.     <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" static_dispatch="false">
  712.         <param name="s" type="GLint"/>
  713.         <param name="t" type="GLint"/>
  714.         <param name="r" type="GLint"/>
  715.         <param name="q" type="GLint"/>
  716.     </function>
  717.  
  718.     <function name="TexCoord4iv" offset="123" static_dispatch="false">
  719.         <param name="v" type="const GLint *" count="4"/>
  720.         <glx rop="63"/>
  721.     </function>
  722.  
  723.     <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" static_dispatch="false">
  724.         <param name="s" type="GLshort"/>
  725.         <param name="t" type="GLshort"/>
  726.         <param name="r" type="GLshort"/>
  727.         <param name="q" type="GLshort"/>
  728.     </function>
  729.  
  730.     <function name="TexCoord4sv" offset="125" static_dispatch="false">
  731.         <param name="v" type="const GLshort *" count="4"/>
  732.         <glx rop="64"/>
  733.     </function>
  734.  
  735.     <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" static_dispatch="false">
  736.         <param name="x" type="GLdouble"/>
  737.         <param name="y" type="GLdouble"/>
  738.     </function>
  739.  
  740.     <function name="Vertex2dv" offset="127" static_dispatch="false">
  741.         <param name="v" type="const GLdouble *" count="2"/>
  742.         <glx rop="65"/>
  743.     </function>
  744.  
  745.     <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" static_dispatch="false">
  746.         <param name="x" type="GLfloat"/>
  747.         <param name="y" type="GLfloat"/>
  748.     </function>
  749.  
  750.     <function name="Vertex2fv" offset="129" static_dispatch="false">
  751.         <param name="v" type="const GLfloat *" count="2"/>
  752.         <glx rop="66"/>
  753.     </function>
  754.  
  755.     <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" static_dispatch="false">
  756.         <param name="x" type="GLint"/>
  757.         <param name="y" type="GLint"/>
  758.     </function>
  759.  
  760.     <function name="Vertex2iv" offset="131" static_dispatch="false">
  761.         <param name="v" type="const GLint *" count="2"/>
  762.         <glx rop="67"/>
  763.     </function>
  764.  
  765.     <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" static_dispatch="false">
  766.         <param name="x" type="GLshort"/>
  767.         <param name="y" type="GLshort"/>
  768.     </function>
  769.  
  770.     <function name="Vertex2sv" offset="133" static_dispatch="false">
  771.         <param name="v" type="const GLshort *" count="2"/>
  772.         <glx rop="68"/>
  773.     </function>
  774.  
  775.     <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" static_dispatch="false">
  776.         <param name="x" type="GLdouble"/>
  777.         <param name="y" type="GLdouble"/>
  778.         <param name="z" type="GLdouble"/>
  779.     </function>
  780.  
  781.     <function name="Vertex3dv" offset="135" static_dispatch="false">
  782.         <param name="v" type="const GLdouble *" count="3"/>
  783.         <glx rop="69"/>
  784.     </function>
  785.  
  786.     <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" static_dispatch="false">
  787.         <param name="x" type="GLfloat"/>
  788.         <param name="y" type="GLfloat"/>
  789.         <param name="z" type="GLfloat"/>
  790.     </function>
  791.  
  792.     <function name="Vertex3fv" offset="137" static_dispatch="false">
  793.         <param name="v" type="const GLfloat *" count="3"/>
  794.         <glx rop="70"/>
  795.     </function>
  796.  
  797.     <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" static_dispatch="false">
  798.         <param name="x" type="GLint"/>
  799.         <param name="y" type="GLint"/>
  800.         <param name="z" type="GLint"/>
  801.     </function>
  802.  
  803.     <function name="Vertex3iv" offset="139" static_dispatch="false">
  804.         <param name="v" type="const GLint *" count="3"/>
  805.         <glx rop="71"/>
  806.     </function>
  807.  
  808.     <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" static_dispatch="false">
  809.         <param name="x" type="GLshort"/>
  810.         <param name="y" type="GLshort"/>
  811.         <param name="z" type="GLshort"/>
  812.     </function>
  813.  
  814.     <function name="Vertex3sv" offset="141" static_dispatch="false">
  815.         <param name="v" type="const GLshort *" count="3"/>
  816.         <glx rop="72"/>
  817.     </function>
  818.  
  819.     <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" static_dispatch="false">
  820.         <param name="x" type="GLdouble"/>
  821.         <param name="y" type="GLdouble"/>
  822.         <param name="z" type="GLdouble"/>
  823.         <param name="w" type="GLdouble"/>
  824.     </function>
  825.  
  826.     <function name="Vertex4dv" offset="143" static_dispatch="false">
  827.         <param name="v" type="const GLdouble *" count="4"/>
  828.         <glx rop="73"/>
  829.     </function>
  830.  
  831.     <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" static_dispatch="false">
  832.         <param name="x" type="GLfloat"/>
  833.         <param name="y" type="GLfloat"/>
  834.         <param name="z" type="GLfloat"/>
  835.         <param name="w" type="GLfloat"/>
  836.     </function>
  837.  
  838.     <function name="Vertex4fv" offset="145" static_dispatch="false">
  839.         <param name="v" type="const GLfloat *" count="4"/>
  840.         <glx rop="74"/>
  841.     </function>
  842.  
  843.     <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" static_dispatch="false">
  844.         <param name="x" type="GLint"/>
  845.         <param name="y" type="GLint"/>
  846.         <param name="z" type="GLint"/>
  847.         <param name="w" type="GLint"/>
  848.     </function>
  849.  
  850.     <function name="Vertex4iv" offset="147" static_dispatch="false">
  851.         <param name="v" type="const GLint *" count="4"/>
  852.         <glx rop="75"/>
  853.     </function>
  854.  
  855.     <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" static_dispatch="false">
  856.         <param name="x" type="GLshort"/>
  857.         <param name="y" type="GLshort"/>
  858.         <param name="z" type="GLshort"/>
  859.         <param name="w" type="GLshort"/>
  860.     </function>
  861.  
  862.     <function name="Vertex4sv" offset="149" static_dispatch="false">
  863.         <param name="v" type="const GLshort *" count="4"/>
  864.         <glx rop="76"/>
  865.     </function>
  866.  
  867.     <function name="ClipPlane" offset="150" static_dispatch="false">
  868.         <param name="plane" type="GLenum"/>
  869.         <param name="equation" type="const GLdouble *" count="4"/>
  870.         <glx rop="77"/>
  871.     </function>
  872.  
  873.     <function name="ColorMaterial" offset="151" static_dispatch="false">
  874.         <param name="face" type="GLenum"/>
  875.         <param name="mode" type="GLenum"/>
  876.         <glx rop="78"/>
  877.     </function>
  878.  
  879.     <!--function name="CullFace" offset="152" static_dispatch="false">
  880.         <param name="mode" type="GLenum"/>
  881.         <glx rop="79"/>
  882.     </function>
  883.  
  884.     <function name="Fogf" offset="153" static_dispatch="false">
  885.         <param name="pname" type="GLenum"/>
  886.         <param name="param" type="GLfloat"/>
  887.         <glx rop="80"/>
  888.     </function>
  889.  
  890.     <function name="Fogfv" offset="154" static_dispatch="false">
  891.         <param name="pname" type="GLenum"/>
  892.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  893.         <glx rop="81"/>
  894.     </function-->
  895.  
  896.     <function name="Fogi" offset="155" static_dispatch="false">
  897.         <param name="pname" type="GLenum"/>
  898.         <param name="param" type="GLint"/>
  899.         <glx rop="82"/>
  900.     </function>
  901.  
  902.     <function name="Fogiv" offset="156" static_dispatch="false">
  903.         <param name="pname" type="GLenum"/>
  904.         <param name="params" type="const GLint *" variable_param="pname"/>
  905.         <glx rop="83"/>
  906.     </function>
  907.  
  908.     <!--function name="FrontFace" offset="157" static_dispatch="false">
  909.         <param name="mode" type="GLenum"/>
  910.         <glx rop="84"/>
  911.     </function>
  912.  
  913.     <function name="Hint" offset="158" static_dispatch="false">
  914.         <param name="target" type="GLenum"/>
  915.         <param name="mode" type="GLenum"/>
  916.         <glx rop="85"/>
  917.     </function>
  918.  
  919.     <function name="Lightf" offset="159" static_dispatch="false">
  920.         <param name="light" type="GLenum"/>
  921.         <param name="pname" type="GLenum"/>
  922.         <param name="param" type="GLfloat"/>
  923.         <glx rop="86"/>
  924.     </function>
  925.  
  926.     <function name="Lightfv" offset="160" static_dispatch="false">
  927.         <param name="light" type="GLenum"/>
  928.         <param name="pname" type="GLenum"/>
  929.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  930.         <glx rop="87"/>
  931.     </function-->
  932.  
  933.     <function name="Lighti" offset="161" static_dispatch="false">
  934.         <param name="light" type="GLenum"/>
  935.         <param name="pname" type="GLenum"/>
  936.         <param name="param" type="GLint"/>
  937.         <glx rop="88"/>
  938.     </function>
  939.  
  940.     <function name="Lightiv" offset="162" static_dispatch="false">
  941.         <param name="light" type="GLenum"/>
  942.         <param name="pname" type="GLenum"/>
  943.         <param name="params" type="const GLint *" variable_param="pname"/>
  944.         <glx rop="89"/>
  945.     </function>
  946.  
  947.     <!--function name="LightModelf" offset="163" static_dispatch="false">
  948.         <param name="pname" type="GLenum"/>
  949.         <param name="param" type="GLfloat"/>
  950.         <glx rop="90"/>
  951.     </function>
  952.  
  953.     <function name="LightModelfv" offset="164" static_dispatch="false">
  954.         <param name="pname" type="GLenum"/>
  955.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  956.         <glx rop="91"/>
  957.     </function-->
  958.  
  959.     <function name="LightModeli" offset="165" static_dispatch="false">
  960.         <param name="pname" type="GLenum"/>
  961.         <param name="param" type="GLint"/>
  962.         <glx rop="92"/>
  963.     </function>
  964.  
  965.     <function name="LightModeliv" offset="166" static_dispatch="false">
  966.         <param name="pname" type="GLenum"/>
  967.         <param name="params" type="const GLint *" variable_param="pname"/>
  968.         <glx rop="93"/>
  969.     </function>
  970.  
  971.     <function name="LineStipple" offset="167" static_dispatch="false">
  972.         <param name="factor" type="GLint"/>
  973.         <param name="pattern" type="GLushort"/>
  974.         <glx rop="94"/>
  975.     </function>
  976.  
  977.     <!--function name="LineWidth" offset="168" static_dispatch="false">
  978.         <param name="width" type="GLfloat"/>
  979.         <glx rop="95"/>
  980.     </function>
  981.  
  982.     <function name="Materialf" offset="169" static_dispatch="false">
  983.         <param name="face" type="GLenum"/>
  984.         <param name="pname" type="GLenum"/>
  985.         <param name="param" type="GLfloat"/>
  986.         <glx rop="96"/>
  987.     </function>
  988.  
  989.     <function name="Materialfv" offset="170" static_dispatch="false">
  990.         <param name="face" type="GLenum"/>
  991.         <param name="pname" type="GLenum"/>
  992.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  993.         <glx rop="97"/>
  994.     </function-->
  995.  
  996.     <function name="Materiali" offset="171" static_dispatch="false">
  997.         <param name="face" type="GLenum"/>
  998.         <param name="pname" type="GLenum"/>
  999.         <param name="param" type="GLint"/>
  1000.         <glx rop="98"/>
  1001.     </function>
  1002.  
  1003.     <function name="Materialiv" offset="172" static_dispatch="false">
  1004.         <param name="face" type="GLenum"/>
  1005.         <param name="pname" type="GLenum"/>
  1006.         <param name="params" type="const GLint *" variable_param="pname"/>
  1007.         <glx rop="99"/>
  1008.     </function>
  1009.  
  1010.     <!--function name="PointSize" offset="173" static_dispatch="false">
  1011.         <param name="size" type="GLfloat"/>
  1012.         <glx rop="100"/>
  1013.     </function-->
  1014.  
  1015.     <function name="PolygonMode" offset="174" static_dispatch="false">
  1016.         <param name="face" type="GLenum"/>
  1017.         <param name="mode" type="GLenum"/>
  1018.         <glx rop="101"/>
  1019.     </function>
  1020.  
  1021.     <function name="PolygonStipple" offset="175" static_dispatch="false">
  1022.         <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
  1023.         <glx rop="102"/>
  1024.     </function>
  1025.  
  1026.     <!--function name="Scissor" offset="176" static_dispatch="false">
  1027.         <param name="x" type="GLint"/>
  1028.         <param name="y" type="GLint"/>
  1029.         <param name="width" type="GLsizei"/>
  1030.         <param name="height" type="GLsizei"/>
  1031.         <glx rop="103"/>
  1032.     </function>
  1033.  
  1034.     <function name="ShadeModel" offset="177" static_dispatch="false">
  1035.         <param name="mode" type="GLenum"/>
  1036.         <glx rop="104"/>
  1037.     </function>
  1038.  
  1039.     <function name="TexParameterf" offset="178" static_dispatch="false">
  1040.         <param name="target" type="GLenum"/>
  1041.         <param name="pname" type="GLenum"/>
  1042.         <param name="param" type="GLfloat"/>
  1043.         <glx rop="105"/>
  1044.     </function>
  1045.  
  1046.     <function name="TexParameterfv" offset="179" static_dispatch="false">
  1047.         <param name="target" type="GLenum"/>
  1048.         <param name="pname" type="GLenum"/>
  1049.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  1050.         <glx rop="106"/>
  1051.     </function>
  1052.  
  1053.     <function name="TexParameteri" offset="180" static_dispatch="false">
  1054.         <param name="target" type="GLenum"/>
  1055.         <param name="pname" type="GLenum"/>
  1056.         <param name="param" type="GLint"/>
  1057.         <glx rop="107"/>
  1058.     </function>
  1059.  
  1060.     <function name="TexParameteriv" offset="181" static_dispatch="false">
  1061.         <param name="target" type="GLenum"/>
  1062.         <param name="pname" type="GLenum"/>
  1063.         <param name="params" type="const GLint *" variable_param="pname"/>
  1064.         <glx rop="108"/>
  1065.     </function-->
  1066.  
  1067.     <function name="TexImage1D" offset="182" static_dispatch="false">
  1068.         <param name="target" type="GLenum"/>
  1069.         <param name="level" type="GLint"/>
  1070.         <param name="internalformat" type="GLint"/>
  1071.         <param name="width" type="GLsizei"/>
  1072.         <param name="border" type="GLint"/>
  1073.         <param name="format" type="GLenum"/>
  1074.         <param name="type" type="GLenum"/>
  1075.         <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
  1076.         <glx rop="109" large="true"/>
  1077.     </function>
  1078.  
  1079.     <!--function name="TexImage2D" offset="183" static_dispatch="false">
  1080.         <param name="target" type="GLenum"/>
  1081.         <param name="level" type="GLint"/>
  1082.         <param name="internalformat" type="GLint"/>
  1083.         <param name="width" type="GLsizei"/>
  1084.         <param name="height" type="GLsizei"/>
  1085.         <param name="border" type="GLint"/>
  1086.         <param name="format" type="GLenum"/>
  1087.         <param name="type" type="GLenum"/>
  1088.         <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
  1089.         <glx rop="110" large="true"/>
  1090.     </function>
  1091.  
  1092.     <function name="TexEnvf" offset="184" static_dispatch="false">
  1093.         <param name="target" type="GLenum"/>
  1094.         <param name="pname" type="GLenum"/>
  1095.         <param name="param" type="GLfloat"/>
  1096.         <glx rop="111"/>
  1097.     </function>
  1098.  
  1099.     <function name="TexEnvfv" offset="185" static_dispatch="false">
  1100.         <param name="target" type="GLenum"/>
  1101.         <param name="pname" type="GLenum"/>
  1102.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  1103.         <glx rop="112"/>
  1104.     </function>
  1105.  
  1106.     <function name="TexEnvi" offset="186" static_dispatch="false">
  1107.         <param name="target" type="GLenum"/>
  1108.         <param name="pname" type="GLenum"/>
  1109.         <param name="param" type="GLint"/>
  1110.         <glx rop="113"/>
  1111.     </function>
  1112.  
  1113.     <function name="TexEnviv" offset="187" static_dispatch="false">
  1114.         <param name="target" type="GLenum"/>
  1115.         <param name="pname" type="GLenum"/>
  1116.         <param name="params" type="const GLint *" variable_param="pname"/>
  1117.         <glx rop="114"/>
  1118.     </function-->
  1119.  
  1120.     <function name="TexGend" offset="188" static_dispatch="false">
  1121.         <param name="coord" type="GLenum"/>
  1122.         <param name="pname" type="GLenum"/>
  1123.         <param name="param" type="GLdouble"/>
  1124.         <glx rop="115"/>
  1125.     </function>
  1126.  
  1127.     <function name="TexGendv" offset="189" static_dispatch="false">
  1128.         <param name="coord" type="GLenum"/>
  1129.         <param name="pname" type="GLenum"/>
  1130.         <param name="params" type="const GLdouble *" variable_param="pname"/>
  1131.         <glx rop="116"/>
  1132.     </function>
  1133.  
  1134.     <!--function name="TexGenf" offset="190" static_dispatch="false">
  1135.         <param name="coord" type="GLenum"/>
  1136.         <param name="pname" type="GLenum"/>
  1137.         <param name="param" type="GLfloat"/>
  1138.         <glx rop="117"/>
  1139.     </function>
  1140.  
  1141.     <function name="TexGenfv" offset="191" static_dispatch="false">
  1142.         <param name="coord" type="GLenum"/>
  1143.         <param name="pname" type="GLenum"/>
  1144.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  1145.         <glx rop="118"/>
  1146.     </function>
  1147.  
  1148.     <function name="TexGeni" offset="192" static_dispatch="false">
  1149.         <param name="coord" type="GLenum"/>
  1150.         <param name="pname" type="GLenum"/>
  1151.         <param name="param" type="GLint"/>
  1152.         <glx rop="119"/>
  1153.     </function>
  1154.  
  1155.     <function name="TexGeniv" offset="193" static_dispatch="false">
  1156.         <param name="coord" type="GLenum"/>
  1157.         <param name="pname" type="GLenum"/>
  1158.         <param name="params" type="const GLint *" variable_param="pname"/>
  1159.         <glx rop="120"/>
  1160.     </function-->
  1161.  
  1162.     <function name="FeedbackBuffer" offset="194" static_dispatch="false">
  1163.         <param name="size" type="GLsizei"/>
  1164.         <param name="type" type="GLenum"/>
  1165.         <param name="buffer" type="GLfloat *" output="true"/>
  1166.         <glx sop="105" handcode="true"/>
  1167.     </function>
  1168.  
  1169.     <function name="SelectBuffer" offset="195" static_dispatch="false">
  1170.         <param name="size" type="GLsizei"/>
  1171.         <param name="buffer" type="GLuint *" output="true"/>
  1172.         <glx sop="106" handcode="true"/>
  1173.     </function>
  1174.  
  1175.     <function name="RenderMode" offset="196" static_dispatch="false">
  1176.         <param name="mode" type="GLenum"/>
  1177.         <return type="GLint"/>
  1178.         <glx sop="107" handcode="true"/>
  1179.     </function>
  1180.  
  1181.     <function name="InitNames" offset="197" static_dispatch="false">
  1182.         <glx rop="121"/>
  1183.     </function>
  1184.  
  1185.     <function name="LoadName" offset="198" static_dispatch="false">
  1186.         <param name="name" type="GLuint"/>
  1187.         <glx rop="122"/>
  1188.     </function>
  1189.  
  1190.     <function name="PassThrough" offset="199" static_dispatch="false">
  1191.         <param name="token" type="GLfloat"/>
  1192.         <glx rop="123"/>
  1193.     </function>
  1194.  
  1195.     <function name="PopName" offset="200" static_dispatch="false">
  1196.         <glx rop="124"/>
  1197.     </function>
  1198.  
  1199.     <function name="PushName" offset="201" static_dispatch="false">
  1200.         <param name="name" type="GLuint"/>
  1201.         <glx rop="125"/>
  1202.     </function>
  1203.  
  1204.     <function name="DrawBuffer" offset="202" static_dispatch="false">
  1205.         <param name="mode" type="GLenum"/>
  1206.         <glx rop="126"/>
  1207.     </function>
  1208.  
  1209.     <!--function name="Clear" offset="203" static_dispatch="false">
  1210.         <param name="mask" type="GLbitfield"/>
  1211.         <glx rop="127"/>
  1212.     </function-->
  1213.  
  1214.     <function name="ClearAccum" offset="204" static_dispatch="false">
  1215.         <param name="red" type="GLfloat"/>
  1216.         <param name="green" type="GLfloat"/>
  1217.         <param name="blue" type="GLfloat"/>
  1218.         <param name="alpha" type="GLfloat"/>
  1219.         <glx rop="128"/>
  1220.     </function>
  1221.  
  1222.     <function name="ClearIndex" offset="205" static_dispatch="false">
  1223.         <param name="c" type="GLfloat"/>
  1224.         <glx rop="129"/>
  1225.     </function>
  1226.  
  1227.     <!--function name="ClearColor" offset="206" static_dispatch="false">
  1228.         <param name="red" type="GLclampf"/>
  1229.         <param name="green" type="GLclampf"/>
  1230.         <param name="blue" type="GLclampf"/>
  1231.         <param name="alpha" type="GLclampf"/>
  1232.         <glx rop="130"/>
  1233.     </function>
  1234.  
  1235.     <function name="ClearStencil" offset="207" static_dispatch="false">
  1236.         <param name="s" type="GLint"/>
  1237.         <glx rop="131"/>
  1238.     </function-->
  1239.  
  1240.     <function name="ClearDepth" offset="208" static_dispatch="false">
  1241.         <param name="depth" type="GLclampd"/>
  1242.         <glx rop="132"/>
  1243.     </function>
  1244.  
  1245.     <!--function name="StencilMask" offset="209" static_dispatch="false">
  1246.         <param name="mask" type="GLuint"/>
  1247.         <glx rop="133"/>
  1248.     </function>
  1249.  
  1250.     <function name="ColorMask" offset="210" static_dispatch="false">
  1251.         <param name="red" type="GLboolean"/>
  1252.         <param name="green" type="GLboolean"/>
  1253.         <param name="blue" type="GLboolean"/>
  1254.         <param name="alpha" type="GLboolean"/>
  1255.         <glx rop="134"/>
  1256.     </function>
  1257.  
  1258.     <function name="DepthMask" offset="211" static_dispatch="false">
  1259.         <param name="flag" type="GLboolean"/>
  1260.         <glx rop="135"/>
  1261.     </function-->
  1262.  
  1263.     <function name="IndexMask" offset="212" static_dispatch="false">
  1264.         <param name="mask" type="GLuint"/>
  1265.         <glx rop="136"/>
  1266.     </function>
  1267.  
  1268.     <function name="Accum" offset="213" static_dispatch="false">
  1269.         <param name="op" type="GLenum"/>
  1270.         <param name="value" type="GLfloat"/>
  1271.         <glx rop="137"/>
  1272.     </function>
  1273.  
  1274.     <!--function name="Disable" offset="214" static_dispatch="false">
  1275.         <param name="cap" type="GLenum"/>
  1276.         <glx rop="138" handcode="client"/>
  1277.     </function>
  1278.  
  1279.     <function name="Enable" offset="215" static_dispatch="false">
  1280.         <param name="cap" type="GLenum"/>
  1281.         <glx rop="139" handcode="client"/>
  1282.     </function>
  1283.  
  1284.     <function name="Finish" offset="216" static_dispatch="false">
  1285.         <glx sop="108" handcode="true"/>
  1286.     </function>
  1287.  
  1288.     <function name="Flush" offset="217" static_dispatch="false">
  1289.         <glx sop="142" handcode="true"/>
  1290.     </function-->
  1291.  
  1292.     <function name="PopAttrib" offset="218" static_dispatch="false">
  1293.         <glx rop="141"/>
  1294.     </function>
  1295.  
  1296.     <function name="PushAttrib" offset="219" static_dispatch="false">
  1297.         <param name="mask" type="GLbitfield"/>
  1298.         <glx rop="142"/>
  1299.     </function>
  1300.  
  1301.     <function name="Map1d" offset="220" static_dispatch="false">
  1302.         <param name="target" type="GLenum"/>
  1303.         <param name="u1" type="GLdouble"/>
  1304.         <param name="u2" type="GLdouble"/>
  1305.         <param name="stride" type="GLint" client_only="true"/>
  1306.         <param name="order" type="GLint"/>
  1307.         <param name="points" type="const GLdouble *" variable_param="order"/>
  1308.         <glx rop="143" handcode="true"/>
  1309.     </function>
  1310.  
  1311.     <function name="Map1f" offset="221" static_dispatch="false">
  1312.         <param name="target" type="GLenum"/>
  1313.         <param name="u1" type="GLfloat"/>
  1314.         <param name="u2" type="GLfloat"/>
  1315.         <param name="stride" type="GLint" client_only="true"/>
  1316.         <param name="order" type="GLint"/>
  1317.         <param name="points" type="const GLfloat *" variable_param="order"/>
  1318.         <glx rop="144" handcode="true"/>
  1319.     </function>
  1320.  
  1321.     <function name="Map2d" offset="222" static_dispatch="false">
  1322.         <param name="target" type="GLenum"/>
  1323.         <param name="u1" type="GLdouble"/>
  1324.         <param name="u2" type="GLdouble"/>
  1325.         <param name="ustride" type="GLint" client_only="true"/>
  1326.         <param name="uorder" type="GLint"/>
  1327.         <param name="v1" type="GLdouble"/>
  1328.         <param name="v2" type="GLdouble"/>
  1329.         <param name="vstride" type="GLint" client_only="true"/>
  1330.         <param name="vorder" type="GLint"/>
  1331.         <param name="points" type="const GLdouble *" variable_param="uorder"/>
  1332.         <glx rop="145" handcode="true"/>
  1333.     </function>
  1334.  
  1335.     <function name="Map2f" offset="223" static_dispatch="false">
  1336.         <param name="target" type="GLenum"/>
  1337.         <param name="u1" type="GLfloat"/>
  1338.         <param name="u2" type="GLfloat"/>
  1339.         <param name="ustride" type="GLint" client_only="true"/>
  1340.         <param name="uorder" type="GLint"/>
  1341.         <param name="v1" type="GLfloat"/>
  1342.         <param name="v2" type="GLfloat"/>
  1343.         <param name="vstride" type="GLint" client_only="true"/>
  1344.         <param name="vorder" type="GLint"/>
  1345.         <param name="points" type="const GLfloat *" variable_param="uorder"/>
  1346.         <glx rop="146" handcode="true"/>
  1347.     </function>
  1348.  
  1349.     <function name="MapGrid1d" offset="224" static_dispatch="false">
  1350.         <param name="un" type="GLint"/>
  1351.         <param name="u1" type="GLdouble"/>
  1352.         <param name="u2" type="GLdouble"/>
  1353.         <glx rop="147"/>
  1354.     </function>
  1355.  
  1356.     <function name="MapGrid1f" offset="225" static_dispatch="false">
  1357.         <param name="un" type="GLint"/>
  1358.         <param name="u1" type="GLfloat"/>
  1359.         <param name="u2" type="GLfloat"/>
  1360.         <glx rop="148"/>
  1361.     </function>
  1362.  
  1363.     <function name="MapGrid2d" offset="226" static_dispatch="false">
  1364.         <param name="un" type="GLint"/>
  1365.         <param name="u1" type="GLdouble"/>
  1366.         <param name="u2" type="GLdouble"/>
  1367.         <param name="vn" type="GLint"/>
  1368.         <param name="v1" type="GLdouble"/>
  1369.         <param name="v2" type="GLdouble"/>
  1370.         <glx rop="149"/>
  1371.     </function>
  1372.  
  1373.     <function name="MapGrid2f" offset="227" static_dispatch="false">
  1374.         <param name="un" type="GLint"/>
  1375.         <param name="u1" type="GLfloat"/>
  1376.         <param name="u2" type="GLfloat"/>
  1377.         <param name="vn" type="GLint"/>
  1378.         <param name="v1" type="GLfloat"/>
  1379.         <param name="v2" type="GLfloat"/>
  1380.         <glx rop="150"/>
  1381.     </function>
  1382.  
  1383.     <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" static_dispatch="false">
  1384.         <param name="u" type="GLdouble"/>
  1385.     </function>
  1386.  
  1387.     <function name="EvalCoord1dv" offset="229" static_dispatch="false">
  1388.         <param name="u" type="const GLdouble *" count="1"/>
  1389.         <glx rop="151"/>
  1390.     </function>
  1391.  
  1392.     <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" static_dispatch="false">
  1393.         <param name="u" type="GLfloat"/>
  1394.     </function>
  1395.  
  1396.     <function name="EvalCoord1fv" offset="231" static_dispatch="false">
  1397.         <param name="u" type="const GLfloat *" count="1"/>
  1398.         <glx rop="152"/>
  1399.     </function>
  1400.  
  1401.     <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" static_dispatch="false">
  1402.         <param name="u" type="GLdouble"/>
  1403.         <param name="v" type="GLdouble"/>
  1404.     </function>
  1405.  
  1406.     <function name="EvalCoord2dv" offset="233" static_dispatch="false">
  1407.         <param name="u" type="const GLdouble *" count="2"/>
  1408.         <glx rop="153"/>
  1409.     </function>
  1410.  
  1411.     <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" static_dispatch="false">
  1412.         <param name="u" type="GLfloat"/>
  1413.         <param name="v" type="GLfloat"/>
  1414.     </function>
  1415.  
  1416.     <function name="EvalCoord2fv" offset="235" static_dispatch="false">
  1417.         <param name="u" type="const GLfloat *" count="2"/>
  1418.         <glx rop="154"/>
  1419.     </function>
  1420.  
  1421.     <function name="EvalMesh1" offset="236" static_dispatch="false">
  1422.         <param name="mode" type="GLenum"/>
  1423.         <param name="i1" type="GLint"/>
  1424.         <param name="i2" type="GLint"/>
  1425.         <glx rop="155"/>
  1426.     </function>
  1427.  
  1428.     <function name="EvalPoint1" offset="237" static_dispatch="false">
  1429.         <param name="i" type="GLint"/>
  1430.         <glx rop="156"/>
  1431.     </function>
  1432.  
  1433.     <function name="EvalMesh2" offset="238" static_dispatch="false">
  1434.         <param name="mode" type="GLenum"/>
  1435.         <param name="i1" type="GLint"/>
  1436.         <param name="i2" type="GLint"/>
  1437.         <param name="j1" type="GLint"/>
  1438.         <param name="j2" type="GLint"/>
  1439.         <glx rop="157"/>
  1440.     </function>
  1441.  
  1442.     <function name="EvalPoint2" offset="239" static_dispatch="false">
  1443.         <param name="i" type="GLint"/>
  1444.         <param name="j" type="GLint"/>
  1445.         <glx rop="158"/>
  1446.     </function>
  1447.  
  1448.     <!--function name="AlphaFunc" offset="240" static_dispatch="false">
  1449.         <param name="func" type="GLenum"/>
  1450.         <param name="ref" type="GLclampf"/>
  1451.         <glx rop="159"/>
  1452.     </function>
  1453.  
  1454.     <function name="BlendFunc" offset="241" static_dispatch="false">
  1455.         <param name="sfactor" type="GLenum"/>
  1456.         <param name="dfactor" type="GLenum"/>
  1457.         <glx rop="160"/>
  1458.     </function>
  1459.  
  1460.     <function name="LogicOp" offset="242" static_dispatch="false">
  1461.         <param name="opcode" type="GLenum"/>
  1462.         <glx rop="161"/>
  1463.     </function>
  1464.  
  1465.     <function name="StencilFunc" offset="243" static_dispatch="false">
  1466.         <param name="func" type="GLenum"/>
  1467.         <param name="ref" type="GLint"/>
  1468.         <param name="mask" type="GLuint"/>
  1469.         <glx rop="162"/>
  1470.     </function>
  1471.  
  1472.     <function name="StencilOp" offset="244" static_dispatch="false">
  1473.         <param name="fail" type="GLenum"/>
  1474.         <param name="zfail" type="GLenum"/>
  1475.         <param name="zpass" type="GLenum"/>
  1476.         <glx rop="163"/>
  1477.     </function>
  1478.  
  1479.     <function name="DepthFunc" offset="245" static_dispatch="false">
  1480.         <param name="func" type="GLenum"/>
  1481.         <glx rop="164"/>
  1482.     </function-->
  1483.  
  1484.     <function name="PixelZoom" offset="246" static_dispatch="false">
  1485.         <param name="xfactor" type="GLfloat"/>
  1486.         <param name="yfactor" type="GLfloat"/>
  1487.         <glx rop="165"/>
  1488.     </function>
  1489.  
  1490.     <function name="PixelTransferf" offset="247" static_dispatch="false">
  1491.         <param name="pname" type="GLenum"/>
  1492.         <param name="param" type="GLfloat"/>
  1493.         <glx rop="166"/>
  1494.     </function>
  1495.  
  1496.     <function name="PixelTransferi" offset="248" static_dispatch="false">
  1497.         <param name="pname" type="GLenum"/>
  1498.         <param name="param" type="GLint"/>
  1499.         <glx rop="167"/>
  1500.     </function>
  1501.  
  1502.     <function name="PixelStoref" offset="249" static_dispatch="false">
  1503.         <param name="pname" type="GLenum"/>
  1504.         <param name="param" type="GLfloat"/>
  1505.         <glx sop="109" handcode="client"/>
  1506.     </function>
  1507.  
  1508.     <!--function name="PixelStorei" offset="250" static_dispatch="false">
  1509.         <param name="pname" type="GLenum"/>
  1510.         <param name="param" type="GLint"/>
  1511.         <glx sop="110" handcode="client"/>
  1512.     </function-->
  1513.  
  1514.     <function name="PixelMapfv" offset="251" static_dispatch="false">
  1515.         <param name="map" type="GLenum"/>
  1516.         <param name="mapsize" type="GLsizei" counter="true"/>
  1517.         <param name="values" type="const GLfloat *" count="mapsize"/>
  1518.         <glx rop="168" large="true"/>
  1519.     </function>
  1520.  
  1521.     <function name="PixelMapuiv" offset="252" static_dispatch="false">
  1522.         <param name="map" type="GLenum"/>
  1523.         <param name="mapsize" type="GLsizei" counter="true"/>
  1524.         <param name="values" type="const GLuint *" count="mapsize"/>
  1525.         <glx rop="169" large="true"/>
  1526.     </function>
  1527.  
  1528.     <function name="PixelMapusv" offset="253" static_dispatch="false">
  1529.         <param name="map" type="GLenum"/>
  1530.         <param name="mapsize" type="GLsizei" counter="true"/>
  1531.         <param name="values" type="const GLushort *" count="mapsize"/>
  1532.         <glx rop="170" large="true"/>
  1533.     </function>
  1534.  
  1535.     <function name="ReadBuffer" offset="254" static_dispatch="false">
  1536.         <param name="mode" type="GLenum"/>
  1537.         <glx rop="171"/>
  1538.     </function>
  1539.  
  1540.     <function name="CopyPixels" offset="255" static_dispatch="false">
  1541.         <param name="x" type="GLint"/>
  1542.         <param name="y" type="GLint"/>
  1543.         <param name="width" type="GLsizei"/>
  1544.         <param name="height" type="GLsizei"/>
  1545.         <param name="type" type="GLenum"/>
  1546.         <glx rop="172"/>
  1547.     </function>
  1548.  
  1549.     <!--function name="ReadPixels" offset="256" static_dispatch="false">
  1550.         <param name="x" type="GLint"/>
  1551.         <param name="y" type="GLint"/>
  1552.         <param name="width" type="GLsizei"/>
  1553.         <param name="height" type="GLsizei"/>
  1554.         <param name="format" type="GLenum"/>
  1555.         <param name="type" type="GLenum"/>
  1556.         <param name="pixels" type="GLvoid *" output="true"  img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
  1557.         <glx sop="111"/>
  1558.     </function-->
  1559.  
  1560.     <function name="DrawPixels" offset="257" static_dispatch="false">
  1561.         <param name="width" type="GLsizei"/>
  1562.         <param name="height" type="GLsizei"/>
  1563.         <param name="format" type="GLenum"/>
  1564.         <param name="type" type="GLenum"/>
  1565.         <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
  1566.         <glx rop="173" large="true"/>
  1567.     </function>
  1568.  
  1569.     <!--function name="GetBooleanv" offset="258" static_dispatch="false">
  1570.         <param name="pname" type="GLenum"/>
  1571.         <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
  1572.         <glx sop="112" handcode="client"/>
  1573.     </function-->
  1574.  
  1575.     <function name="GetClipPlane" offset="259" static_dispatch="false">
  1576.         <param name="plane" type="GLenum"/>
  1577.         <param name="equation" type="GLdouble *" output="true" count="4"/>
  1578.         <glx sop="113" always_array="true"/>
  1579.     </function>
  1580.  
  1581.     <function name="GetDoublev" offset="260" static_dispatch="false">
  1582.         <param name="pname" type="GLenum"/>
  1583.         <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
  1584.         <glx sop="114" handcode="client"/>
  1585.     </function>
  1586.  
  1587.     <!--function name="GetError" offset="261" static_dispatch="false">
  1588.         <return type="GLenum"/>
  1589.         <glx sop="115" handcode="client"/>
  1590.     </function>
  1591.  
  1592.     <function name="GetFloatv" offset="262" static_dispatch="false">
  1593.         <param name="pname" type="GLenum"/>
  1594.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1595.         <glx sop="116" handcode="client"/>
  1596.     </function>
  1597.  
  1598.     <function name="GetIntegerv" offset="263" static_dispatch="false">
  1599.         <param name="pname" type="GLenum"/>
  1600.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1601.         <glx sop="117" handcode="client"/>
  1602.     </function>
  1603.  
  1604.     <function name="GetLightfv" offset="264" static_dispatch="false">
  1605.         <param name="light" type="GLenum"/>
  1606.         <param name="pname" type="GLenum"/>
  1607.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1608.         <glx sop="118"/>
  1609.     </function-->
  1610.  
  1611.     <function name="GetLightiv" offset="265" static_dispatch="false">
  1612.         <param name="light" type="GLenum"/>
  1613.         <param name="pname" type="GLenum"/>
  1614.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1615.         <glx sop="119"/>
  1616.     </function>
  1617.  
  1618.     <function name="GetMapdv" offset="266" static_dispatch="false">
  1619.         <param name="target" type="GLenum"/>
  1620.         <param name="query" type="GLenum"/>
  1621.         <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
  1622.         <glx sop="120"/>
  1623.     </function>
  1624.  
  1625.     <function name="GetMapfv" offset="267" static_dispatch="false">
  1626.         <param name="target" type="GLenum"/>
  1627.         <param name="query" type="GLenum"/>
  1628.         <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
  1629.         <glx sop="121"/>
  1630.     </function>
  1631.  
  1632.     <function name="GetMapiv" offset="268" static_dispatch="false">
  1633.         <param name="target" type="GLenum"/>
  1634.         <param name="query" type="GLenum"/>
  1635.         <param name="v" type="GLint *" output="true" variable_param="target query"/>
  1636.         <glx sop="122"/>
  1637.     </function>
  1638.  
  1639.     <!--function name="GetMaterialfv" offset="269" static_dispatch="false">
  1640.         <param name="face" type="GLenum"/>
  1641.         <param name="pname" type="GLenum"/>
  1642.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1643.         <glx sop="123"/>
  1644.     </function-->
  1645.  
  1646.     <function name="GetMaterialiv" offset="270" static_dispatch="false">
  1647.         <param name="face" type="GLenum"/>
  1648.         <param name="pname" type="GLenum"/>
  1649.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1650.         <glx sop="124"/>
  1651.     </function>
  1652.  
  1653.     <function name="GetPixelMapfv" offset="271" static_dispatch="false">
  1654.         <param name="map" type="GLenum"/>
  1655.         <param name="values" type="GLfloat *" output="true" variable_param="map"/>
  1656.         <glx sop="125"/>
  1657.     </function>
  1658.  
  1659.     <function name="GetPixelMapuiv" offset="272" static_dispatch="false">
  1660.         <param name="map" type="GLenum"/>
  1661.         <param name="values" type="GLuint *" output="true" variable_param="map"/>
  1662.         <glx sop="126"/>
  1663.     </function>
  1664.  
  1665.     <function name="GetPixelMapusv" offset="273" static_dispatch="false">
  1666.         <param name="map" type="GLenum"/>
  1667.         <param name="values" type="GLushort *" output="true" variable_param="map"/>
  1668.         <glx sop="127"/>
  1669.     </function>
  1670.  
  1671.     <function name="GetPolygonStipple" offset="274" static_dispatch="false">
  1672.         <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
  1673.         <glx sop="128"/>
  1674.     </function>
  1675.  
  1676.     <!--function name="GetString" offset="275" static_dispatch="false">
  1677.         <param name="name" type="GLenum"/>
  1678.         <return type="const GLubyte *"/>
  1679.         <glx sop="129" handcode="true"/>
  1680.     </function>
  1681.  
  1682.     <function name="GetTexEnvfv" offset="276" static_dispatch="false">
  1683.         <param name="target" type="GLenum"/>
  1684.         <param name="pname" type="GLenum"/>
  1685.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1686.         <glx sop="130"/>
  1687.     </function>
  1688.  
  1689.     <function name="GetTexEnviv" offset="277" static_dispatch="false">
  1690.         <param name="target" type="GLenum"/>
  1691.         <param name="pname" type="GLenum"/>
  1692.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1693.         <glx sop="131"/>
  1694.     </function-->
  1695.  
  1696.     <function name="GetTexGendv" offset="278" static_dispatch="false">
  1697.         <param name="coord" type="GLenum"/>
  1698.         <param name="pname" type="GLenum"/>
  1699.         <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
  1700.         <glx sop="132"/>
  1701.     </function>
  1702.  
  1703.     <!--function name="GetTexGenfv" offset="279" static_dispatch="false">
  1704.         <param name="coord" type="GLenum"/>
  1705.         <param name="pname" type="GLenum"/>
  1706.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1707.         <glx sop="133"/>
  1708.     </function>
  1709.  
  1710.     <function name="GetTexGeniv" offset="280" static_dispatch="false">
  1711.         <param name="coord" type="GLenum"/>
  1712.         <param name="pname" type="GLenum"/>
  1713.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1714.         <glx sop="134"/>
  1715.     </function-->
  1716.  
  1717.     <function name="GetTexImage" offset="281" static_dispatch="false">
  1718.         <param name="target" type="GLenum"/>
  1719.         <param name="level" type="GLint"/>
  1720.         <param name="format" type="GLenum"/>
  1721.         <param name="type" type="GLenum"/>
  1722.         <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
  1723.         <glx sop="135" dimensions_in_reply="true"/>
  1724.     </function>
  1725.  
  1726.     <!--function name="GetTexParameterfv" offset="282" static_dispatch="false">
  1727.         <param name="target" type="GLenum"/>
  1728.         <param name="pname" type="GLenum"/>
  1729.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1730.         <glx sop="136"/>
  1731.     </function>
  1732.  
  1733.     <function name="GetTexParameteriv" offset="283" static_dispatch="false">
  1734.         <param name="target" type="GLenum"/>
  1735.         <param name="pname" type="GLenum"/>
  1736.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1737.         <glx sop="137"/>
  1738.     </function-->
  1739.  
  1740.     <function name="GetTexLevelParameterfv" offset="284" static_dispatch="false">
  1741.         <param name="target" type="GLenum"/>
  1742.         <param name="level" type="GLint"/>
  1743.         <param name="pname" type="GLenum"/>
  1744.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  1745.         <glx sop="138"/>
  1746.     </function>
  1747.  
  1748.     <function name="GetTexLevelParameteriv" offset="285" static_dispatch="false">
  1749.         <param name="target" type="GLenum"/>
  1750.         <param name="level" type="GLint"/>
  1751.         <param name="pname" type="GLenum"/>
  1752.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  1753.         <glx sop="139"/>
  1754.     </function>
  1755.  
  1756.     <!--function name="IsEnabled" offset="286" static_dispatch="false">
  1757.         <param name="cap" type="GLenum"/>
  1758.         <return type="GLboolean"/>
  1759.         <glx sop="140" handcode="client"/>
  1760.     </function-->
  1761.  
  1762.     <function name="IsList" offset="287" static_dispatch="false">
  1763.         <param name="list" type="GLuint"/>
  1764.         <return type="GLboolean"/>
  1765.         <glx sop="141"/>
  1766.     </function>
  1767.  
  1768.     <function name="DepthRange" offset="288" static_dispatch="false">
  1769.         <param name="zNear" type="GLclampd"/>
  1770.         <param name="zFar" type="GLclampd"/>
  1771.         <glx rop="174"/>
  1772.     </function>
  1773.  
  1774.     <function name="Frustum" offset="289" static_dispatch="false">
  1775.         <param name="left" type="GLdouble"/>
  1776.         <param name="right" type="GLdouble"/>
  1777.         <param name="bottom" type="GLdouble"/>
  1778.         <param name="top" type="GLdouble"/>
  1779.         <param name="zNear" type="GLdouble"/>
  1780.         <param name="zFar" type="GLdouble"/>
  1781.         <glx rop="175"/>
  1782.     </function>
  1783.  
  1784.     <!--function name="LoadIdentity" offset="290" static_dispatch="false">
  1785.         <glx rop="176"/>
  1786.     </function>
  1787.  
  1788.     <function name="LoadMatrixf" offset="291" static_dispatch="false">
  1789.         <param name="m" type="const GLfloat *" count="16"/>
  1790.         <glx rop="177"/>
  1791.     </function-->
  1792.  
  1793.     <function name="LoadMatrixd" offset="292" static_dispatch="false">
  1794.         <param name="m" type="const GLdouble *" count="16"/>
  1795.         <glx rop="178"/>
  1796.     </function>
  1797.  
  1798.     <!--function name="MatrixMode" offset="293" static_dispatch="false">
  1799.         <param name="mode" type="GLenum"/>
  1800.         <glx rop="179"/>
  1801.     </function>
  1802.  
  1803.     <function name="MultMatrixf" offset="294" static_dispatch="false">
  1804.         <param name="m" type="const GLfloat *" count="16"/>
  1805.         <glx rop="180"/>
  1806.     </function-->
  1807.  
  1808.     <function name="MultMatrixd" offset="295" static_dispatch="false">
  1809.         <param name="m" type="const GLdouble *" count="16"/>
  1810.         <glx rop="181"/>
  1811.     </function>
  1812.  
  1813.     <function name="Ortho" offset="296" static_dispatch="false">
  1814.         <param name="left" type="GLdouble"/>
  1815.         <param name="right" type="GLdouble"/>
  1816.         <param name="bottom" type="GLdouble"/>
  1817.         <param name="top" type="GLdouble"/>
  1818.         <param name="zNear" type="GLdouble"/>
  1819.         <param name="zFar" type="GLdouble"/>
  1820.         <glx rop="182"/>
  1821.     </function>
  1822.  
  1823.     <!--function name="PopMatrix" offset="297" static_dispatch="false">
  1824.         <glx rop="183"/>
  1825.     </function>
  1826.  
  1827.     <function name="PushMatrix" offset="298" static_dispatch="false">
  1828.         <glx rop="184"/>
  1829.     </function-->
  1830.  
  1831.     <function name="Rotated" offset="299" static_dispatch="false">
  1832.         <param name="angle" type="GLdouble"/>
  1833.         <param name="x" type="GLdouble"/>
  1834.         <param name="y" type="GLdouble"/>
  1835.         <param name="z" type="GLdouble"/>
  1836.         <glx rop="185"/>
  1837.     </function>
  1838.  
  1839.     <!--function name="Rotatef" offset="300" static_dispatch="false">
  1840.         <param name="angle" type="GLfloat"/>
  1841.         <param name="x" type="GLfloat"/>
  1842.         <param name="y" type="GLfloat"/>
  1843.         <param name="z" type="GLfloat"/>
  1844.         <glx rop="186"/>
  1845.     </function-->
  1846.  
  1847.     <function name="Scaled" offset="301" static_dispatch="false">
  1848.         <param name="x" type="GLdouble"/>
  1849.         <param name="y" type="GLdouble"/>
  1850.         <param name="z" type="GLdouble"/>
  1851.         <glx rop="187"/>
  1852.     </function>
  1853.  
  1854.     <!--function name="Scalef" offset="302" static_dispatch="false">
  1855.         <param name="x" type="GLfloat"/>
  1856.         <param name="y" type="GLfloat"/>
  1857.         <param name="z" type="GLfloat"/>
  1858.         <glx rop="188"/>
  1859.     </function-->
  1860.  
  1861.     <function name="Translated" offset="303" static_dispatch="false">
  1862.         <param name="x" type="GLdouble"/>
  1863.         <param name="y" type="GLdouble"/>
  1864.         <param name="z" type="GLdouble"/>
  1865.         <glx rop="189"/>
  1866.     </function>
  1867.  
  1868.     <!--function name="Translatef" offset="304" static_dispatch="false">
  1869.         <param name="x" type="GLfloat"/>
  1870.         <param name="y" type="GLfloat"/>
  1871.         <param name="z" type="GLfloat"/>
  1872.         <glx rop="190"/>
  1873.     </function>
  1874.  
  1875.     <function name="Viewport" offset="305" static_dispatch="false">
  1876.         <param name="x" type="GLint"/>
  1877.         <param name="y" type="GLint"/>
  1878.         <param name="width" type="GLsizei"/>
  1879.         <param name="height" type="GLsizei"/>
  1880.         <glx rop="191"/>
  1881.     </function-->
  1882. </category>
  1883.  
  1884. <category name="1.1">
  1885.     <function name="ArrayElement" offset="306" static_dispatch="false">
  1886.         <param name="i" type="GLint"/>
  1887.         <glx handcode="true"/>
  1888.     </function>
  1889.  
  1890.     <!--function name="ColorPointer" offset="308" static_dispatch="false">
  1891.         <param name="size" type="GLint"/>
  1892.         <param name="type" type="GLenum"/>
  1893.         <param name="stride" type="GLsizei"/>
  1894.         <param name="pointer" type="const GLvoid *"/>
  1895.         <glx handcode="true"/>
  1896.     </function>
  1897.  
  1898.     <function name="DisableClientState" offset="309" static_dispatch="false">
  1899.         <param name="array" type="GLenum"/>
  1900.         <glx handcode="true"/>
  1901.     </function>
  1902.  
  1903.     <function name="DrawArrays" offset="310" static_dispatch="false">
  1904.         <param name="mode" type="GLenum"/>
  1905.         <param name="first" type="GLint"/>
  1906.         <param name="count" type="GLsizei"/>
  1907.         <glx rop="193" handcode="true"/>
  1908.     </function>
  1909.  
  1910.     <function name="DrawElements" offset="311" static_dispatch="false">
  1911.         <param name="mode" type="GLenum"/>
  1912.         <param name="count" type="GLsizei"/>
  1913.         <param name="type" type="GLenum"/>
  1914.         <param name="indices" type="const GLvoid *"/>
  1915.         <glx handcode="true"/>
  1916.     </function-->
  1917.  
  1918.     <function name="EdgeFlagPointer" offset="312" static_dispatch="false">
  1919.         <param name="stride" type="GLsizei"/>
  1920.         <param name="pointer" type="const GLvoid *"/>
  1921.         <glx handcode="true"/>
  1922.     </function>
  1923.  
  1924.     <!--function name="EnableClientState" offset="313" static_dispatch="false">
  1925.         <param name="array" type="GLenum"/>
  1926.         <glx handcode="true"/>
  1927.     </function>
  1928.  
  1929.     <function name="GetPointerv" offset="329" static_dispatch="false">
  1930.         <param name="pname" type="GLenum"/>
  1931.         <param name="params" type="GLvoid **" output="true"/>
  1932.         <glx handcode="true"/>
  1933.     </function-->
  1934.  
  1935.     <function name="IndexPointer" offset="314" static_dispatch="false">
  1936.         <param name="type" type="GLenum"/>
  1937.         <param name="stride" type="GLsizei"/>
  1938.         <param name="pointer" type="const GLvoid *"/>
  1939.         <glx handcode="true"/>
  1940.     </function>
  1941.  
  1942.     <function name="InterleavedArrays" offset="317" static_dispatch="false">
  1943.         <param name="format" type="GLenum"/>
  1944.         <param name="stride" type="GLsizei"/>
  1945.         <param name="pointer" type="const GLvoid *"/>
  1946.         <glx handcode="true"/>
  1947.     </function>
  1948.  
  1949.     <!--function name="NormalPointer" offset="318" static_dispatch="false">
  1950.         <param name="type" type="GLenum"/>
  1951.         <param name="stride" type="GLsizei"/>
  1952.         <param name="pointer" type="const GLvoid *"/>
  1953.         <glx handcode="true"/>
  1954.     </function>
  1955.  
  1956.     <function name="TexCoordPointer" offset="320" static_dispatch="false">
  1957.         <param name="size" type="GLint"/>
  1958.         <param name="type" type="GLenum"/>
  1959.         <param name="stride" type="GLsizei"/>
  1960.         <param name="pointer" type="const GLvoid *"/>
  1961.         <glx handcode="true"/>
  1962.     </function>
  1963.  
  1964.     <function name="VertexPointer" offset="321" static_dispatch="false">
  1965.         <param name="size" type="GLint"/>
  1966.         <param name="type" type="GLenum"/>
  1967.         <param name="stride" type="GLsizei"/>
  1968.         <param name="pointer" type="const GLvoid *"/>
  1969.         <glx handcode="true"/>
  1970.     </function>
  1971.  
  1972.     <function name="PolygonOffset" offset="319" static_dispatch="false">
  1973.         <param name="factor" type="GLfloat"/>
  1974.         <param name="units" type="GLfloat"/>
  1975.         <glx rop="192"/>
  1976.     </function-->
  1977.  
  1978.     <function name="CopyTexImage1D" offset="323" static_dispatch="false">
  1979.         <param name="target" type="GLenum"/>
  1980.         <param name="level" type="GLint"/>
  1981.         <param name="internalformat" type="GLenum"/>
  1982.         <param name="x" type="GLint"/>
  1983.         <param name="y" type="GLint"/>
  1984.         <param name="width" type="GLsizei"/>
  1985.         <param name="border" type="GLint"/>
  1986.         <glx rop="4119"/>
  1987.     </function>
  1988.  
  1989.     <!--function name="CopyTexImage2D" offset="324" static_dispatch="false">
  1990.         <param name="target" type="GLenum"/>
  1991.         <param name="level" type="GLint"/>
  1992.         <param name="internalformat" type="GLenum"/>
  1993.         <param name="x" type="GLint"/>
  1994.         <param name="y" type="GLint"/>
  1995.         <param name="width" type="GLsizei"/>
  1996.         <param name="height" type="GLsizei"/>
  1997.         <param name="border" type="GLint"/>
  1998.         <glx rop="4120"/>
  1999.     </function-->
  2000.  
  2001.     <function name="CopyTexSubImage1D" offset="325" static_dispatch="false">
  2002.         <param name="target" type="GLenum"/>
  2003.         <param name="level" type="GLint"/>
  2004.         <param name="xoffset" type="GLint"/>
  2005.         <param name="x" type="GLint"/>
  2006.         <param name="y" type="GLint"/>
  2007.         <param name="width" type="GLsizei"/>
  2008.         <glx rop="4121"/>
  2009.     </function>
  2010.  
  2011.     <!--function name="CopyTexSubImage2D" offset="326" static_dispatch="false">
  2012.         <param name="target" type="GLenum"/>
  2013.         <param name="level" type="GLint"/>
  2014.         <param name="xoffset" type="GLint"/>
  2015.         <param name="yoffset" type="GLint"/>
  2016.         <param name="x" type="GLint"/>
  2017.         <param name="y" type="GLint"/>
  2018.         <param name="width" type="GLsizei"/>
  2019.         <param name="height" type="GLsizei"/>
  2020.         <glx rop="4122"/>
  2021.     </function-->
  2022.  
  2023.     <function name="TexSubImage1D" offset="332" static_dispatch="false">
  2024.         <param name="target" type="GLenum"/>
  2025.         <param name="level" type="GLint"/>
  2026.         <param name="xoffset" type="GLint"/>
  2027.         <param name="width" type="GLsizei"/>
  2028.         <param name="format" type="GLenum"/>
  2029.         <param name="type" type="GLenum"/>
  2030.         <param name="UNUSED" type="GLuint" padding="true"/>
  2031.         <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
  2032.         <glx rop="4099" large="true"/>
  2033.     </function>
  2034.  
  2035.     <!--function name="TexSubImage2D" offset="333" static_dispatch="false">
  2036.         <param name="target" type="GLenum"/>
  2037.         <param name="level" type="GLint"/>
  2038.         <param name="xoffset" type="GLint"/>
  2039.         <param name="yoffset" type="GLint"/>
  2040.         <param name="width" type="GLsizei"/>
  2041.         <param name="height" type="GLsizei"/>
  2042.         <param name="format" type="GLenum"/>
  2043.         <param name="type" type="GLenum"/>
  2044.         <param name="UNUSED" type="GLuint" padding="true"/>
  2045.         <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
  2046.         <glx rop="4100" large="true"/>
  2047.     </function-->
  2048.  
  2049.     <function name="AreTexturesResident" offset="322" static_dispatch="false">
  2050.         <param name="n" type="GLsizei" counter="true"/>
  2051.         <param name="textures" type="const GLuint *" count="n"/>
  2052.         <param name="residences" type="GLboolean *" output="true" count="n"/>
  2053.         <return type="GLboolean"/>
  2054.         <glx sop="143" handcode="client" always_array="true"/>
  2055.     </function>
  2056.  
  2057.     <!--function name="BindTexture" offset="307" static_dispatch="false">
  2058.         <param name="target" type="GLenum"/>
  2059.         <param name="texture" type="GLuint"/>
  2060.         <glx rop="4117"/>
  2061.     </function>
  2062.  
  2063.     <function name="DeleteTextures" offset="327" static_dispatch="false">
  2064.         <param name="n" type="GLsizei" counter="true"/>
  2065.         <param name="textures" type="const GLuint *" count="n"/>
  2066.         <glx sop="144"/>
  2067.     </function>
  2068.  
  2069.     <function name="GenTextures" offset="328" static_dispatch="false">
  2070.         <param name="n" type="GLsizei" counter="true"/>
  2071.         <param name="textures" type="GLuint *" output="true" count="n"/>
  2072.         <glx sop="145" always_array="true"/>
  2073.     </function>
  2074.  
  2075.     <function name="IsTexture" offset="330" static_dispatch="false">
  2076.         <param name="texture" type="GLuint"/>
  2077.         <return type="GLboolean"/>
  2078.         <glx sop="146"/>
  2079.     </function-->
  2080.  
  2081.     <function name="PrioritizeTextures" offset="331" static_dispatch="false">
  2082.         <param name="n" type="GLsizei" counter="true"/>
  2083.         <param name="textures" type="const GLuint *" count="n"/>
  2084.         <param name="priorities" type="const GLclampf *" count="n"/>
  2085.         <glx rop="4118"/>
  2086.     </function>
  2087.  
  2088.     <function name="Indexub" offset="315" vectorequiv="Indexubv" static_dispatch="false">
  2089.         <param name="c" type="GLubyte"/>
  2090.     </function>
  2091.  
  2092.     <function name="Indexubv" offset="316" static_dispatch="false">
  2093.         <param name="c" type="const GLubyte *" count="1"/>
  2094.         <glx rop="194"/>
  2095.     </function>
  2096.  
  2097.     <function name="PopClientAttrib" offset="334" static_dispatch="false">
  2098.         <glx handcode="true"/>
  2099.     </function>
  2100.  
  2101.     <function name="PushClientAttrib" offset="335" static_dispatch="false">
  2102.         <param name="mask" type="GLbitfield"/>
  2103.         <glx handcode="true"/>
  2104.     </function>
  2105. </category>
  2106.  
  2107. <category name="1.2">
  2108.     <!--function name="BlendColor" offset="336" static_dispatch="false">
  2109.         <param name="red" type="GLclampf"/>
  2110.         <param name="green" type="GLclampf"/>
  2111.         <param name="blue" type="GLclampf"/>
  2112.         <param name="alpha" type="GLclampf"/>
  2113.         <glx rop="4096"/>
  2114.     </function>
  2115.  
  2116.     <function name="BlendEquation" offset="337" static_dispatch="false">
  2117.         <param name="mode" type="GLenum"/>
  2118.         <glx rop="4097"/>
  2119.     </function-->
  2120.  
  2121.     <function name="DrawRangeElements" offset="338" static_dispatch="false">
  2122.         <param name="mode" type="GLenum"/>
  2123.         <param name="start" type="GLuint"/>
  2124.         <param name="end" type="GLuint"/>
  2125.         <param name="count" type="GLsizei"/>
  2126.         <param name="type" type="GLenum"/>
  2127.         <param name="indices" type="const GLvoid *"/>
  2128.         <glx handcode="true"/>
  2129.     </function>
  2130.  
  2131.     <function name="ColorTable" offset="339" static_dispatch="false">
  2132.         <param name="target" type="GLenum"/>
  2133.         <param name="internalformat" type="GLenum"/>
  2134.         <param name="width" type="GLsizei"/>
  2135.         <param name="format" type="GLenum"/>
  2136.         <param name="type" type="GLenum"/>
  2137.         <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
  2138.         <glx rop="2053" large="true"/>
  2139.     </function>
  2140.  
  2141.     <function name="ColorTableParameterfv" offset="340" static_dispatch="false">
  2142.         <param name="target" type="GLenum"/>
  2143.         <param name="pname" type="GLenum"/>
  2144.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  2145.         <glx rop="2054"/>
  2146.     </function>
  2147.  
  2148.     <function name="ColorTableParameteriv" offset="341" static_dispatch="false">
  2149.         <param name="target" type="GLenum"/>
  2150.         <param name="pname" type="GLenum"/>
  2151.         <param name="params" type="const GLint *" variable_param="pname"/>
  2152.         <glx rop="2055"/>
  2153.     </function>
  2154.  
  2155.     <function name="CopyColorTable" offset="342" static_dispatch="false">
  2156.         <param name="target" type="GLenum"/>
  2157.         <param name="internalformat" type="GLenum"/>
  2158.         <param name="x" type="GLint"/>
  2159.         <param name="y" type="GLint"/>
  2160.         <param name="width" type="GLsizei"/>
  2161.         <glx rop="2056"/>
  2162.     </function>
  2163.  
  2164.     <function name="GetColorTable" offset="343" static_dispatch="false">
  2165.         <param name="target" type="GLenum"/>
  2166.         <param name="format" type="GLenum"/>
  2167.         <param name="type" type="GLenum"/>
  2168.         <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
  2169.         <glx sop="147" dimensions_in_reply="true"/>
  2170.     </function>
  2171.  
  2172.     <function name="GetColorTableParameterfv" offset="344" static_dispatch="false">
  2173.         <param name="target" type="GLenum"/>
  2174.         <param name="pname" type="GLenum"/>
  2175.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  2176.         <glx sop="148"/>
  2177.     </function>
  2178.  
  2179.     <function name="GetColorTableParameteriv" offset="345" static_dispatch="false">
  2180.         <param name="target" type="GLenum"/>
  2181.         <param name="pname" type="GLenum"/>
  2182.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  2183.         <glx sop="149"/>
  2184.     </function>
  2185.  
  2186.     <function name="ColorSubTable" offset="346" static_dispatch="false">
  2187.         <param name="target" type="GLenum"/>
  2188.         <param name="start" type="GLsizei"/>
  2189.         <param name="count" type="GLsizei"/>
  2190.         <param name="format" type="GLenum"/>
  2191.         <param name="type" type="GLenum"/>
  2192.         <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
  2193.         <glx rop="195" large="true"/>
  2194.     </function>
  2195.  
  2196.     <function name="CopyColorSubTable" offset="347" static_dispatch="false">
  2197.         <param name="target" type="GLenum"/>
  2198.         <param name="start" type="GLsizei"/>
  2199.         <param name="x" type="GLint"/>
  2200.         <param name="y" type="GLint"/>
  2201.         <param name="width" type="GLsizei"/>
  2202.         <glx rop="196"/>
  2203.     </function>
  2204.  
  2205.     <function name="ConvolutionFilter1D" offset="348" static_dispatch="false">
  2206.         <param name="target" type="GLenum"/>
  2207.         <param name="internalformat" type="GLenum"/>
  2208.         <param name="width" type="GLsizei"/>
  2209.         <param name="format" type="GLenum"/>
  2210.         <param name="type" type="GLenum"/>
  2211.         <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
  2212.         <glx rop="4101" large="true"/>
  2213.     </function>
  2214.  
  2215.     <function name="ConvolutionFilter2D" offset="349" static_dispatch="false">
  2216.         <param name="target" type="GLenum"/>
  2217.         <param name="internalformat" type="GLenum"/>
  2218.         <param name="width" type="GLsizei"/>
  2219.         <param name="height" type="GLsizei"/>
  2220.         <param name="format" type="GLenum"/>
  2221.         <param name="type" type="GLenum"/>
  2222.         <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
  2223.         <glx rop="4102" large="true"/>
  2224.     </function>
  2225.  
  2226.     <function name="ConvolutionParameterf" offset="350" static_dispatch="false">
  2227.         <param name="target" type="GLenum"/>
  2228.         <param name="pname" type="GLenum"/>
  2229.         <param name="params" type="GLfloat"/>
  2230.         <glx rop="4103"/>
  2231.     </function>
  2232.  
  2233.     <function name="ConvolutionParameterfv" offset="351" static_dispatch="false">
  2234.         <param name="target" type="GLenum"/>
  2235.         <param name="pname" type="GLenum"/>
  2236.         <param name="params" type="const GLfloat *" variable_param="pname"/>
  2237.         <glx rop="4104"/>
  2238.     </function>
  2239.  
  2240.     <function name="ConvolutionParameteri" offset="352" static_dispatch="false">
  2241.         <param name="target" type="GLenum"/>
  2242.         <param name="pname" type="GLenum"/>
  2243.         <param name="params" type="GLint"/>
  2244.         <glx rop="4105"/>
  2245.     </function>
  2246.  
  2247.     <function name="ConvolutionParameteriv" offset="353" static_dispatch="false">
  2248.         <param name="target" type="GLenum"/>
  2249.         <param name="pname" type="GLenum"/>
  2250.         <param name="params" type="const GLint *" variable_param="pname"/>
  2251.         <glx rop="4106"/>
  2252.     </function>
  2253.  
  2254.     <function name="CopyConvolutionFilter1D" offset="354" static_dispatch="false">
  2255.         <param name="target" type="GLenum"/>
  2256.         <param name="internalformat" type="GLenum"/>
  2257.         <param name="x" type="GLint"/>
  2258.         <param name="y" type="GLint"/>
  2259.         <param name="width" type="GLsizei"/>
  2260.         <glx rop="4107"/>
  2261.     </function>
  2262.  
  2263.     <function name="CopyConvolutionFilter2D" offset="355" static_dispatch="false">
  2264.         <param name="target" type="GLenum"/>
  2265.         <param name="internalformat" type="GLenum"/>
  2266.         <param name="x" type="GLint"/>
  2267.         <param name="y" type="GLint"/>
  2268.         <param name="width" type="GLsizei"/>
  2269.         <param name="height" type="GLsizei"/>
  2270.         <glx rop="4108"/>
  2271.     </function>
  2272.  
  2273.     <function name="GetConvolutionFilter" offset="356" static_dispatch="false">
  2274.         <param name="target" type="GLenum"/>
  2275.         <param name="format" type="GLenum"/>
  2276.         <param name="type" type="GLenum"/>
  2277.         <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
  2278.         <glx sop="150" dimensions_in_reply="true"/>
  2279.     </function>
  2280.  
  2281.     <function name="GetConvolutionParameterfv" offset="357" static_dispatch="false">
  2282.         <param name="target" type="GLenum"/>
  2283.         <param name="pname" type="GLenum"/>
  2284.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  2285.         <glx sop="151"/>
  2286.     </function>
  2287.  
  2288.     <function name="GetConvolutionParameteriv" offset="358" static_dispatch="false">
  2289.         <param name="target" type="GLenum"/>
  2290.         <param name="pname" type="GLenum"/>
  2291.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  2292.         <glx sop="152"/>
  2293.     </function>
  2294.  
  2295.     <function name="GetSeparableFilter" offset="359" static_dispatch="false">
  2296.         <param name="target" type="GLenum"/>
  2297.         <param name="format" type="GLenum"/>
  2298.         <param name="type" type="GLenum"/>
  2299.         <param name="row" type="GLvoid *" output="true"/>
  2300.         <param name="column" type="GLvoid *" output="true"/>
  2301.         <param name="span" type="GLvoid *" output="true"/>
  2302.         <glx sop="153" handcode="true"/>
  2303.     </function>
  2304.  
  2305.     <function name="SeparableFilter2D" offset="360" static_dispatch="false">
  2306.         <param name="target" type="GLenum"/>
  2307.         <param name="internalformat" type="GLenum"/>
  2308.         <param name="width" type="GLsizei"/>
  2309.         <param name="height" type="GLsizei"/>
  2310.         <param name="format" type="GLenum"/>
  2311.         <param name="type" type="GLenum"/>
  2312.         <param name="row" type="const GLvoid *"/>
  2313.         <param name="column" type="const GLvoid *"/>
  2314.         <glx rop="4109" handcode="true"/>
  2315.     </function>
  2316.  
  2317.     <function name="GetHistogram" offset="361" static_dispatch="false">
  2318.         <param name="target" type="GLenum"/>
  2319.         <param name="reset" type="GLboolean"/>
  2320.         <param name="format" type="GLenum"/>
  2321.         <param name="type" type="GLenum"/>
  2322.         <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
  2323.         <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
  2324.     </function>
  2325.  
  2326.     <function name="GetHistogramParameterfv" offset="362" static_dispatch="false">
  2327.         <param name="target" type="GLenum"/>
  2328.         <param name="pname" type="GLenum"/>
  2329.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  2330.         <glx sop="155"/>
  2331.     </function>
  2332.  
  2333.     <function name="GetHistogramParameteriv" offset="363" static_dispatch="false">
  2334.         <param name="target" type="GLenum"/>
  2335.         <param name="pname" type="GLenum"/>
  2336.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  2337.         <glx sop="156"/>
  2338.     </function>
  2339.  
  2340.     <function name="GetMinmax" offset="364" static_dispatch="false">
  2341.         <param name="target" type="GLenum"/>
  2342.         <param name="reset" type="GLboolean"/>
  2343.         <param name="format" type="GLenum"/>
  2344.         <param name="type" type="GLenum"/>
  2345.         <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
  2346.         <glx sop="157" img_reset="reset"/>
  2347.     </function>
  2348.  
  2349.     <function name="GetMinmaxParameterfv" offset="365" static_dispatch="false">
  2350.         <param name="target" type="GLenum"/>
  2351.         <param name="pname" type="GLenum"/>
  2352.         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
  2353.         <glx sop="158"/>
  2354.     </function>
  2355.  
  2356.     <function name="GetMinmaxParameteriv" offset="366" static_dispatch="false">
  2357.         <param name="target" type="GLenum"/>
  2358.         <param name="pname" type="GLenum"/>
  2359.         <param name="params" type="GLint *" output="true" variable_param="pname"/>
  2360.         <glx sop="159"/>
  2361.     </function>
  2362.  
  2363.     <function name="Histogram" offset="367" static_dispatch="false">
  2364.         <param name="target" type="GLenum"/>
  2365.         <param name="width" type="GLsizei"/>
  2366.         <param name="internalformat" type="GLenum"/>
  2367.         <param name="sink" type="GLboolean"/>
  2368.         <glx rop="4110"/>
  2369.     </function>
  2370.  
  2371.     <function name="Minmax" offset="368" static_dispatch="false">
  2372.         <param name="target" type="GLenum"/>
  2373.         <param name="internalformat" type="GLenum"/>
  2374.         <param name="sink" type="GLboolean"/>
  2375.         <glx rop="4111"/>
  2376.     </function>
  2377.  
  2378.     <function name="ResetHistogram" offset="369" static_dispatch="false">
  2379.         <param name="target" type="GLenum"/>
  2380.         <glx rop="4112"/>
  2381.     </function>
  2382.  
  2383.     <function name="ResetMinmax" offset="370" static_dispatch="false">
  2384.         <param name="target" type="GLenum"/>
  2385.         <glx rop="4113"/>
  2386.     </function>
  2387.  
  2388.     <!--function name="TexImage3D" offset="371" static_dispatch="false">
  2389.         <param name="target" type="GLenum"/>
  2390.         <param name="level" type="GLint"/>
  2391.         <param name="internalformat" type="GLint"/>
  2392.         <param name="width" type="GLsizei"/>
  2393.         <param name="height" type="GLsizei"/>
  2394.         <param name="depth" type="GLsizei"/>
  2395.         <param name="border" type="GLint"/>
  2396.         <param name="format" type="GLenum"/>
  2397.         <param name="type" type="GLenum"/>
  2398.         <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
  2399.         <glx rop="4114" large="true"/>
  2400.     </function>
  2401.  
  2402.     <function name="TexSubImage3D" offset="372" static_dispatch="false">
  2403.         <param name="target" type="GLenum"/>
  2404.         <param name="level" type="GLint"/>
  2405.         <param name="xoffset" type="GLint"/>
  2406.         <param name="yoffset" type="GLint"/>
  2407.         <param name="zoffset" type="GLint"/>
  2408.         <param name="width" type="GLsizei"/>
  2409.         <param name="height" type="GLsizei"/>
  2410.         <param name="depth" type="GLsizei"/>
  2411.         <param name="format" type="GLenum"/>
  2412.         <param name="type" type="GLenum"/>
  2413.         <param name="UNUSED" type="GLuint" padding="true"/>
  2414.         <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
  2415.         <glx rop="4115" large="true"/>
  2416.     </function>
  2417.  
  2418.     <function name="CopyTexSubImage3D" offset="373" static_dispatch="false">
  2419.         <param name="target" type="GLenum"/>
  2420.         <param name="level" type="GLint"/>
  2421.         <param name="xoffset" type="GLint"/>
  2422.         <param name="yoffset" type="GLint"/>
  2423.         <param name="zoffset" type="GLint"/>
  2424.         <param name="x" type="GLint"/>
  2425.         <param name="y" type="GLint"/>
  2426.         <param name="width" type="GLsizei"/>
  2427.         <param name="height" type="GLsizei"/>
  2428.         <glx rop="4123"/>
  2429.     </function-->
  2430. </category>
  2431.  
  2432. <category name="GL_ARB_multitexture" number="1">
  2433.     <!--function name="ActiveTextureARB" offset="374" static_dispatch="false">
  2434.         <param name="texture" type="GLenum"/>
  2435.         <glx rop="197"/>
  2436.     </function>
  2437.  
  2438.     <function name="ClientActiveTextureARB" offset="375" static_dispatch="false">
  2439.         <param name="texture" type="GLenum"/>
  2440.         <glx handcode="true"/>
  2441.     </function-->
  2442.  
  2443.     <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB" static_dispatch="false">
  2444.         <param name="target" type="GLenum"/>
  2445.         <param name="s" type="GLdouble"/>
  2446.     </function>
  2447.  
  2448.     <function name="MultiTexCoord1dvARB" offset="377" static_dispatch="false">
  2449.         <param name="target" type="GLenum"/>
  2450.         <param name="v" type="const GLdouble *" count="1"/>
  2451.         <glx rop="198"/>
  2452.     </function>
  2453.  
  2454.     <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB" static_dispatch="false">
  2455.         <param name="target" type="GLenum"/>
  2456.         <param name="s" type="GLfloat"/>
  2457.     </function>
  2458.  
  2459.     <function name="MultiTexCoord1fvARB" offset="379" static_dispatch="false">
  2460.         <param name="target" type="GLenum"/>
  2461.         <param name="v" type="const GLfloat *" count="1"/>
  2462.         <glx rop="199"/>
  2463.     </function>
  2464.  
  2465.     <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB" static_dispatch="false">
  2466.         <param name="target" type="GLenum"/>
  2467.         <param name="s" type="GLint"/>
  2468.     </function>
  2469.  
  2470.     <function name="MultiTexCoord1ivARB" offset="381" static_dispatch="false">
  2471.         <param name="target" type="GLenum"/>
  2472.         <param name="v" type="const GLint *" count="1"/>
  2473.         <glx rop="200"/>
  2474.     </function>
  2475.  
  2476.     <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB" static_dispatch="false">
  2477.         <param name="target" type="GLenum"/>
  2478.         <param name="s" type="GLshort"/>
  2479.     </function>
  2480.  
  2481.     <function name="MultiTexCoord1svARB" offset="383" static_dispatch="false">
  2482.         <param name="target" type="GLenum"/>
  2483.         <param name="v" type="const GLshort *" count="1"/>
  2484.         <glx rop="201"/>
  2485.     </function>
  2486.  
  2487.     <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB" static_dispatch="false">
  2488.         <param name="target" type="GLenum"/>
  2489.         <param name="s" type="GLdouble"/>
  2490.         <param name="t" type="GLdouble"/>
  2491.     </function>
  2492.  
  2493.     <function name="MultiTexCoord2dvARB" offset="385" static_dispatch="false">
  2494.         <param name="target" type="GLenum"/>
  2495.         <param name="v" type="const GLdouble *" count="2"/>
  2496.         <glx rop="202"/>
  2497.     </function>
  2498.  
  2499.     <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB" static_dispatch="false">
  2500.         <param name="target" type="GLenum"/>
  2501.         <param name="s" type="GLfloat"/>
  2502.         <param name="t" type="GLfloat"/>
  2503.     </function>
  2504.  
  2505.     <function name="MultiTexCoord2fvARB" offset="387" static_dispatch="false">
  2506.         <param name="target" type="GLenum"/>
  2507.         <param name="v" type="const GLfloat *" count="2"/>
  2508.         <glx rop="203"/>
  2509.     </function>
  2510.  
  2511.     <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB" static_dispatch="false">
  2512.         <param name="target" type="GLenum"/>
  2513.         <param name="s" type="GLint"/>
  2514.         <param name="t" type="GLint"/>
  2515.     </function>
  2516.  
  2517.     <function name="MultiTexCoord2ivARB" offset="389" static_dispatch="false">
  2518.         <param name="target" type="GLenum"/>
  2519.         <param name="v" type="const GLint *" count="2"/>
  2520.         <glx rop="204"/>
  2521.     </function>
  2522.  
  2523.     <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB" static_dispatch="false">
  2524.         <param name="target" type="GLenum"/>
  2525.         <param name="s" type="GLshort"/>
  2526.         <param name="t" type="GLshort"/>
  2527.     </function>
  2528.  
  2529.     <function name="MultiTexCoord2svARB" offset="391" static_dispatch="false">
  2530.         <param name="target" type="GLenum"/>
  2531.         <param name="v" type="const GLshort *" count="2"/>
  2532.         <glx rop="205"/>
  2533.     </function>
  2534.  
  2535.     <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB" static_dispatch="false">
  2536.         <param name="target" type="GLenum"/>
  2537.         <param name="s" type="GLdouble"/>
  2538.         <param name="t" type="GLdouble"/>
  2539.         <param name="r" type="GLdouble"/>
  2540.     </function>
  2541.  
  2542.     <function name="MultiTexCoord3dvARB" offset="393" static_dispatch="false">
  2543.         <param name="target" type="GLenum"/>
  2544.         <param name="v" type="const GLdouble *" count="3"/>
  2545.         <glx rop="206"/>
  2546.     </function>
  2547.  
  2548.     <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB" static_dispatch="false">
  2549.         <param name="target" type="GLenum"/>
  2550.         <param name="s" type="GLfloat"/>
  2551.         <param name="t" type="GLfloat"/>
  2552.         <param name="r" type="GLfloat"/>
  2553.     </function>
  2554.  
  2555.     <function name="MultiTexCoord3fvARB" offset="395" static_dispatch="false">
  2556.         <param name="target" type="GLenum"/>
  2557.         <param name="v" type="const GLfloat *" count="3"/>
  2558.         <glx rop="207"/>
  2559.     </function>
  2560.  
  2561.     <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB" static_dispatch="false">
  2562.         <param name="target" type="GLenum"/>
  2563.         <param name="s" type="GLint"/>
  2564.         <param name="t" type="GLint"/>
  2565.         <param name="r" type="GLint"/>
  2566.     </function>
  2567.  
  2568.     <function name="MultiTexCoord3ivARB" offset="397" static_dispatch="false">
  2569.         <param name="target" type="GLenum"/>
  2570.         <param name="v" type="const GLint *" count="3"/>
  2571.         <glx rop="208"/>
  2572.     </function>
  2573.  
  2574.     <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB" static_dispatch="false">
  2575.         <param name="target" type="GLenum"/>
  2576.         <param name="s" type="GLshort"/>
  2577.         <param name="t" type="GLshort"/>
  2578.         <param name="r" type="GLshort"/>
  2579.     </function>
  2580.  
  2581.     <function name="MultiTexCoord3svARB" offset="399" static_dispatch="false">
  2582.         <param name="target" type="GLenum"/>
  2583.         <param name="v" type="const GLshort *" count="3"/>
  2584.         <glx rop="209"/>
  2585.     </function>
  2586.  
  2587.     <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB" static_dispatch="false">
  2588.         <param name="target" type="GLenum"/>
  2589.         <param name="s" type="GLdouble"/>
  2590.         <param name="t" type="GLdouble"/>
  2591.         <param name="r" type="GLdouble"/>
  2592.         <param name="q" type="GLdouble"/>
  2593.     </function>
  2594.  
  2595.     <function name="MultiTexCoord4dvARB" offset="401" static_dispatch="false">
  2596.         <param name="target" type="GLenum"/>
  2597.         <param name="v" type="const GLdouble *" count="4"/>
  2598.         <glx rop="210"/>
  2599.     </function>
  2600.  
  2601.     <!--function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
  2602.         <param name="target" type="GLenum"/>
  2603.         <param name="s" type="GLfloat"/>
  2604.         <param name="t" type="GLfloat"/>
  2605.         <param name="r" type="GLfloat"/>
  2606.         <param name="q" type="GLfloat"/>
  2607.     </function-->
  2608.  
  2609.     <function name="MultiTexCoord4fvARB" offset="403" static_dispatch="false">
  2610.         <param name="target" type="GLenum"/>
  2611.         <param name="v" type="const GLfloat *" count="4"/>
  2612.         <glx rop="211"/>
  2613.     </function>
  2614.  
  2615.     <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB" static_dispatch="false">
  2616.         <param name="target" type="GLenum"/>
  2617.         <param name="s" type="GLint"/>
  2618.         <param name="t" type="GLint"/>
  2619.         <param name="r" type="GLint"/>
  2620.         <param name="q" type="GLint"/>
  2621.     </function>
  2622.  
  2623.     <function name="MultiTexCoord4ivARB" offset="405" static_dispatch="false">
  2624.         <param name="target" type="GLenum"/>
  2625.         <param name="v" type="const GLint *" count="4"/>
  2626.         <glx rop="212"/>
  2627.     </function>
  2628.  
  2629.     <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB" static_dispatch="false">
  2630.         <param name="target" type="GLenum"/>
  2631.         <param name="s" type="GLshort"/>
  2632.         <param name="t" type="GLshort"/>
  2633.         <param name="r" type="GLshort"/>
  2634.         <param name="q" type="GLshort"/>
  2635.     </function>
  2636.  
  2637.     <function name="MultiTexCoord4svARB" offset="407" static_dispatch="false">
  2638.         <param name="target" type="GLenum"/>
  2639.         <param name="v" type="const GLshort *" count="4"/>
  2640.         <glx rop="213"/>
  2641.     </function>
  2642. </category>
  2643.  
  2644. <xi:include href="../gen/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
  2645.  
  2646. </OpenGLAPI>
  2647.