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  1. /*
  2.  * Copyright © 2010 Intel Corporation
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  21.  * DEALINGS IN THE SOFTWARE.
  22.  */
  23.  
  24. #include "main/core.h" /* for slot numbers */
  25.  
  26. struct builtin_variable {
  27.    enum ir_variable_mode mode;
  28.    int slot;
  29.    const char *type;
  30.    const char *name;
  31. };
  32.  
  33. static const builtin_variable builtin_core_vs_variables[] = {
  34.    { ir_var_out, VERT_RESULT_HPOS, "vec4",  "gl_Position" },
  35.    { ir_var_out, VERT_RESULT_PSIZ, "float", "gl_PointSize" },
  36. };
  37.  
  38. static const builtin_variable builtin_core_fs_variables[] = {
  39.    { ir_var_in,  FRAG_ATTRIB_WPOS,  "vec4",  "gl_FragCoord" },
  40.    { ir_var_in,  FRAG_ATTRIB_FACE,  "bool",  "gl_FrontFacing" },
  41.    { ir_var_out, FRAG_RESULT_COLOR, "vec4",  "gl_FragColor" },
  42. };
  43.  
  44. static const builtin_variable builtin_100ES_fs_variables[] = {
  45.    { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
  46. };
  47.  
  48. static const builtin_variable builtin_110_fs_variables[] = {
  49.    { ir_var_out, FRAG_RESULT_DEPTH, "float", "gl_FragDepth" },
  50. };
  51.  
  52. static const builtin_variable builtin_110_deprecated_fs_variables[] = {
  53.    { ir_var_in,  FRAG_ATTRIB_COL0,  "vec4",  "gl_Color" },
  54.    { ir_var_in,  FRAG_ATTRIB_COL1,  "vec4",  "gl_SecondaryColor" },
  55.    { ir_var_in,  FRAG_ATTRIB_FOGC,  "float", "gl_FogFragCoord" },
  56. };
  57.  
  58. static const builtin_variable builtin_110_deprecated_vs_variables[] = {
  59.    { ir_var_in,  VERT_ATTRIB_POS,    "vec4",  "gl_Vertex" },
  60.    { ir_var_in,  VERT_ATTRIB_NORMAL, "vec3",  "gl_Normal" },
  61.    { ir_var_in,  VERT_ATTRIB_COLOR0, "vec4",  "gl_Color" },
  62.    { ir_var_in,  VERT_ATTRIB_COLOR1, "vec4",  "gl_SecondaryColor" },
  63.    { ir_var_in,  VERT_ATTRIB_TEX0,   "vec4",  "gl_MultiTexCoord0" },
  64.    { ir_var_in,  VERT_ATTRIB_TEX1,   "vec4",  "gl_MultiTexCoord1" },
  65.    { ir_var_in,  VERT_ATTRIB_TEX2,   "vec4",  "gl_MultiTexCoord2" },
  66.    { ir_var_in,  VERT_ATTRIB_TEX3,   "vec4",  "gl_MultiTexCoord3" },
  67.    { ir_var_in,  VERT_ATTRIB_TEX4,   "vec4",  "gl_MultiTexCoord4" },
  68.    { ir_var_in,  VERT_ATTRIB_TEX5,   "vec4",  "gl_MultiTexCoord5" },
  69.    { ir_var_in,  VERT_ATTRIB_TEX6,   "vec4",  "gl_MultiTexCoord6" },
  70.    { ir_var_in,  VERT_ATTRIB_TEX7,   "vec4",  "gl_MultiTexCoord7" },
  71.    { ir_var_in,  VERT_ATTRIB_FOG,    "float", "gl_FogCoord" },
  72.    { ir_var_out, VERT_RESULT_HPOS,   "vec4",  "gl_ClipVertex" },
  73.    { ir_var_out, VERT_RESULT_COL0,   "vec4",  "gl_FrontColor" },
  74.    { ir_var_out, VERT_RESULT_BFC0,   "vec4",  "gl_BackColor" },
  75.    { ir_var_out, VERT_RESULT_COL1,   "vec4",  "gl_FrontSecondaryColor" },
  76.    { ir_var_out, VERT_RESULT_BFC1,   "vec4",  "gl_BackSecondaryColor" },
  77.    { ir_var_out, VERT_RESULT_FOGC,   "float", "gl_FogFragCoord" },
  78. };
  79.  
  80. static const builtin_variable builtin_120_fs_variables[] = {
  81.    { ir_var_in,  FRAG_ATTRIB_PNTC,   "vec2",   "gl_PointCoord" },
  82. };
  83.  
  84. static const builtin_variable builtin_130_vs_variables[] = {
  85.    { ir_var_in,  -1,                 "int",   "gl_VertexID" },
  86. };
  87.  
  88. static const builtin_variable builtin_110_deprecated_uniforms[] = {
  89.    { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
  90.    { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
  91.    { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
  92.    { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
  93.    { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
  94.    { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
  95.    { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
  96.    { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
  97.    { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
  98.    { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
  99.    { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
  100.    { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
  101.    { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
  102.    { ir_var_uniform, -1, "float", "gl_NormalScale" },
  103.    { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"},
  104. };
  105.  
  106.