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  1. #src/glsl/pp/Makefile
  2.  
  3. TOP = ../..
  4.  
  5. include $(TOP)/configs/current
  6.  
  7. LIBNAME = glsl
  8.  
  9. LIBGLCPP_SOURCES = \
  10.         glcpp/glcpp-lex.c \
  11.         glcpp/glcpp-parse.c \
  12.         glcpp/pp.c
  13.  
  14. GLCPP_SOURCES = \
  15.         $(LIBGLCPP_SOURCES) \
  16.         glcpp/glcpp.c
  17.  
  18. C_SOURCES = \
  19.         strtod.c \
  20.         ralloc.c \
  21.         $(LIBGLCPP_SOURCES)
  22.  
  23. CXX_SOURCES = \
  24.         ast_expr.cpp \
  25.         ast_function.cpp \
  26.         ast_to_hir.cpp \
  27.         ast_type.cpp \
  28.         builtin_function.cpp \
  29.         glsl_lexer.cpp \
  30.         glsl_parser.cpp \
  31.         glsl_parser_extras.cpp \
  32.         glsl_types.cpp \
  33.         glsl_symbol_table.cpp \
  34.         hir_field_selection.cpp \
  35.         ir_basic_block.cpp \
  36.         ir_clone.cpp \
  37.         ir_constant_expression.cpp \
  38.         ir.cpp \
  39.         ir_expression_flattening.cpp \
  40.         ir_function_can_inline.cpp \
  41.         ir_function.cpp \
  42.         ir_hierarchical_visitor.cpp \
  43.         ir_hv_accept.cpp \
  44.         ir_import_prototypes.cpp \
  45.         ir_print_visitor.cpp \
  46.         ir_reader.cpp \
  47.         ir_rvalue_visitor.cpp \
  48.         ir_set_program_inouts.cpp \
  49.         ir_validate.cpp \
  50.         ir_variable.cpp \
  51.         ir_variable_refcount.cpp \
  52.         linker.cpp \
  53.         link_functions.cpp \
  54.         loop_analysis.cpp \
  55.         loop_controls.cpp \
  56.         loop_unroll.cpp \
  57.         lower_discard.cpp \
  58.         lower_if_to_cond_assign.cpp \
  59.         lower_instructions.cpp \
  60.         lower_jumps.cpp \
  61.         lower_mat_op_to_vec.cpp \
  62.         lower_noise.cpp \
  63.         lower_texture_projection.cpp \
  64.         lower_variable_index_to_cond_assign.cpp \
  65.         lower_vec_index_to_cond_assign.cpp \
  66.         lower_vec_index_to_swizzle.cpp \
  67.         lower_vector.cpp \
  68.         opt_algebraic.cpp \
  69.         opt_constant_folding.cpp \
  70.         opt_constant_propagation.cpp \
  71.         opt_constant_variable.cpp \
  72.         opt_copy_propagation.cpp \
  73.         opt_dead_code.cpp \
  74.         opt_dead_code_local.cpp \
  75.         opt_dead_functions.cpp \
  76.         opt_discard_simplification.cpp \
  77.         opt_function_inlining.cpp \
  78.         opt_if_simplification.cpp \
  79.         opt_noop_swizzle.cpp \
  80.         opt_redundant_jumps.cpp \
  81.         opt_structure_splitting.cpp \
  82.         opt_swizzle_swizzle.cpp \
  83.         opt_tree_grafting.cpp \
  84.         s_expression.cpp
  85.  
  86. LIBS = \
  87.         $(TOP)/src/glsl/libglsl.a
  88.  
  89. APPS = glsl_compiler glcpp/glcpp
  90.  
  91. GLSL2_C_SOURCES = \
  92.         ../mesa/program/hash_table.c \
  93.         ../mesa/program/symbol_table.c
  94. GLSL2_CXX_SOURCES = \
  95.         main.cpp
  96.  
  97. GLSL2_OBJECTS = \
  98.         $(GLSL2_C_SOURCES:.c=.o) \
  99.         $(GLSL2_CXX_SOURCES:.cpp=.o)
  100.  
  101. ### Basic defines ###
  102.  
  103. DEFINES += \
  104.         $(LIBRARY_DEFINES) \
  105.         $(API_DEFINES)
  106.  
  107. GLCPP_OBJECTS = \
  108.         $(GLCPP_SOURCES:.c=.o) \
  109.         ../mesa/program/hash_table.o
  110.  
  111. OBJECTS = \
  112.         $(C_SOURCES:.c=.o) \
  113.         $(CXX_SOURCES:.cpp=.o)
  114.  
  115. INCLUDES = \
  116.         -I. \
  117.         -I../mesa \
  118.         -I../mapi \
  119.         -I../../include \
  120.         $(LIBRARY_INCLUDES)
  121.  
  122. ALL_SOURCES = \
  123.         $(C_SOURCES) \
  124.         $(CXX_SOURCES) \
  125.         $(GLSL2_CXX_SOURCES) \
  126.         $(GLSL2_C_SOURCES)
  127.  
  128. ##### TARGETS #####
  129.  
  130. default: depend lib$(LIBNAME).a $(APPS)
  131.  
  132. lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
  133.         $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS)
  134.  
  135. depend: $(ALL_SOURCES) Makefile
  136.         rm -f depend
  137.         touch depend
  138.         $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
  139.  
  140. # Remove .o and backup files
  141. clean:
  142.         rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak
  143.         -rm -f $(APPS)
  144.  
  145. # Dummy target
  146. install:
  147.         @echo -n ""
  148.  
  149.  
  150. ##### RULES #####
  151.  
  152. glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
  153.         $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
  154.  
  155. glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
  156.         $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
  157.  
  158. .cpp.o:
  159.         $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
  160.  
  161. .c.o:
  162.         $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
  163.  
  164. glsl_lexer.cpp: glsl_lexer.lpp
  165.         flex --nounistd -o$@  $<
  166.  
  167. glsl_parser.cpp: glsl_parser.ypp
  168.         bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
  169.  
  170. glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
  171.         flex --nounistd -o$@  $<
  172.  
  173. glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
  174.         bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
  175.  
  176. builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py
  177.         @echo Bootstrapping the compiler...
  178.         cp builtins/tools/builtin_function.cpp .
  179.         make glsl_compiler
  180.         @echo Regenerating builtin_function.cpp...
  181.         $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp
  182.         @echo Rebuilding the real compiler...
  183.         make glsl_compiler
  184.  
  185. -include depend
  186.