Subversion Repositories Kolibri OS

Rev

Rev 7647 | Rev 7660 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | Download | RSS feed

  1. #ifndef INCLUDE_GUI_H
  2. #define INCLUDE_GUI_H
  3.  
  4. #ifndef INCLUDE_KOLIBRI_H
  5. #include "../lib/kolibri.h"
  6. #endif
  7.  
  8. #ifndef INCLUDE_STRING_H
  9. #include "../lib/strings.h"
  10. #endif
  11.  
  12. #ifndef INCLUDE_RGB_H
  13. #include "../lib/patterns/rgb.h"
  14. #endif
  15.  
  16. #ifndef INCLUDE_MATH_H
  17. #include "../lib/math.h"
  18. #endif
  19.  
  20. #include "../lib/gui/tabs.h"
  21. #include "../lib/gui/sensor.h"
  22. #include "../lib/gui/more_less_box.h"
  23.  
  24. #ifndef INCLUDE_CHECKBOX
  25. #include "../lib/gui/checkbox.h"
  26. #endif
  27.  
  28. #include "../lib/gui/child_window.h"
  29. #include "../lib/gui/text_view_area.h"
  30.  
  31. #ifndef INCLUDE_MENU_H
  32. #include "../lib/gui/menu.h"
  33. #endif
  34.  
  35. :int last_free_button_id = 1000;
  36. :int GetFreeButtonId()
  37. {
  38.         last_free_button_id++;
  39.         return last_free_button_id;
  40. }
  41.  
  42. :void DrawRectangle(dword x,y,w,h,color1)
  43. {
  44.         DrawBar(x,y,w,1,color1);
  45.         DrawBar(x,y+h,w,1,color1);
  46.         DrawBar(x,y,1,h,color1);
  47.         DrawBar(x+w,y,1,h+1,color1);
  48. }
  49.  
  50. :void DrawWideRectangle(dword x,y,w,h,boder,color1)
  51. {
  52.         DrawBar(x, y, w, boder, color1);
  53.         DrawBar(x, y+h-boder, w, boder, color1);
  54.         DrawBar(x, y+boder, boder, h-boder-boder, color1);
  55.         DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
  56. }
  57.  
  58. :void DrawRectangle3D(dword x,y,w,h,color1,color2)
  59. {
  60.         DrawBar(x,y,w+1,1,color1);
  61.         DrawBar(x,y+1,1,h-1,color1);
  62.         DrawBar(x+w,y+1,1,h,color2);
  63.         DrawBar(x,y+h,w,1,color2);
  64. }
  65.  
  66. :void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
  67. {
  68.         dword tx = -strlen(text)*8+w/2+x;
  69.         dword ty = h/2-7+y;
  70.  
  71.         if (id>0) DefineButton(x,y,w,h,id,color_b);
  72.         WriteText(tx+1,ty+1,0x90,LightenDarkenColor(color_b, -40),text);
  73.         WriteText(tx,ty,0x90,color_t,text);
  74. }
  75.  
  76. :int active_button_id = 0;
  77. :int DrawStandartCaptButton(dword x, y, id, text)
  78. {
  79.         #define padding_v 5
  80.         #define padding_h 15
  81.         #define right_margin 12
  82.         #define h padding_v + padding_v + 16 //16 font height
  83.         int tx = x + padding_h;
  84.         int ty = y + padding_v+1;
  85.         int tw = strlen(text)*8;
  86.         int w = tw + padding_h + padding_h;
  87.         unsigned darker_color = LightenDarkenColor(system.color.work_button, -40);
  88.  
  89.  
  90.         if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
  91.  
  92.         WriteText(tx+1,ty+1,0x90,darker_color,text);
  93.         WriteText(tx,ty,0x90,system.color.work_button_text,text);
  94.  
  95.         if (active_button_id==id) {
  96.                 DrawBar(tx,ty+15,tw,1, darker_color);
  97.                 DrawBar(tx,ty+14,tw,1, system.color.work_button_text);
  98.         }
  99.  
  100.         return w + right_margin;
  101. }
  102.  
  103. :unsigned LightenDarkenColor(dword color, amt) {
  104.         dword r = color >> 16 + amt << 16;
  105.         dword b = color >> 8 & 0x00FF + amt << 8;
  106.         dword g = color & 0x0000FF + amt;
  107.         return g | b | r ;
  108. }
  109.  
  110. :void ActiveButtonSwitch(int min, max)
  111. {
  112.         active_button_id++;
  113.         if (active_button_id>max) || (active_button_id<max) active_button_id=min;
  114. }
  115.  
  116. :void WriteTextCenter(dword x,y,w,color_t,text)
  117. {
  118.         WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
  119. }
  120.  
  121. :void DrawCircle(int x, y, r, color)
  122. {
  123.         int i;
  124.         float px=0, py=r, ii = r * 3.1415926 * 2;
  125.         FOR (i = 0; i < ii; i++)
  126.         {
  127.         PutPixel(px + x, y - py, color);
  128.         px = py / r + px;
  129.         py = -px / r + py;
  130.         }
  131. }
  132.  
  133. :void DrawEditBox(dword edit_box_pointer)
  134. {
  135.         dword x,y,w,h,bg,t;
  136.         ESI = edit_box_pointer;
  137.         x = ESI.edit_box.left;
  138.         y = ESI.edit_box.top;
  139.         w = ESI.edit_box.width+1;
  140.         h = 22;
  141.         if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
  142.         edit_box_draw  stdcall (edit_box_pointer);
  143.         DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
  144.         DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
  145.         DrawRectangle3D(x-3, y-3, w+5, h+5, system.color.work_dark, system.color.work_light);
  146. }
  147.  
  148. #define DOT_W 37
  149. :void DrawFileBox(dword edit_box_pointer, title, btn)
  150. {
  151.         dword x,y,w,h,bg,t;
  152.         ESI = edit_box_pointer;
  153.         x = ESI.edit_box.left;
  154.         y = ESI.edit_box.top;
  155.         w = ESI.edit_box.width+1;
  156.         h = 22;
  157.  
  158.         if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
  159.         edit_box_draw  stdcall (edit_box_pointer);
  160.         DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
  161.         DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
  162.         DrawRectangle3D(x-3, y-3, w+DOT_W+5, h+5, system.color.work_dark, system.color.work_light);
  163.  
  164.         WriteText(x-2, y-19, 0x90, system.color.work_text, title);
  165.         DrawCaptButton(x+w+1, y-2, DOT_W, h+3, btn, system.color.work_button, system.color.work_button_text, "...");
  166. }
  167.  
  168. :void DrawEditBoxPos(dword x,y, edit_box_pointer)
  169. {
  170.         ESI = edit_box_pointer;
  171.         ESI.edit_box.left = x;
  172.         ESI.edit_box.top = y;
  173.         DrawEditBox(dword edit_box_pointer);
  174. }
  175.  
  176. :void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
  177. {
  178.         int progress_w;
  179.         static int fill_old;
  180.            
  181.         //if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
  182.         if (progress_percent<=0) || (progress_percent>=100) return;
  183.        
  184.         DrawRectangle(st_x, st_y, st_w,st_h, col_border);
  185.         DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
  186.  
  187.         if (progress_percent>0) && (progress_percent<=100)
  188.         {
  189.                 progress_w = st_w - 3 * progress_percent / 100;
  190.                 DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
  191.                 DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
  192.         }
  193. }
  194.  
  195. :void DrawLink(dword x,y,font_type,btn_id, inscription)
  196. {
  197.         int w;
  198.         WriteText(x,y,font_type,0x4E00E7,inscription);
  199.         if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*8;
  200.         DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
  201.         DrawBar(x,y+8,w,1,0x4E00E7);
  202. }
  203.  
  204. :void PutShadow(dword x,y,w,h,skinned,strength)
  205. {
  206.         proc_info wForm;
  207.         dword shadow_buf, skin_height;
  208.         shadow_buf = mem_Alloc(w*h*3);
  209.         GetProcessInfo(#wForm, SelfInfo);
  210.         CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
  211.         ShadowImage(shadow_buf, w, h, strength);
  212.         _PutImage(x,y,w,h,shadow_buf);
  213.         mem_Free(shadow_buf);
  214. }
  215.  
  216. :void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
  217. {
  218.         DrawRectangle(x,y,w,h,col_border);
  219.         DrawBar(x+1,y+1,w-1,1,0xFFFfff);
  220.         DrawBar(x+1,y+2,1,h-2,0xFFFfff);
  221.         if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
  222.         DrawPopupShadow(x,y,w,h-1,skinned);
  223. }
  224.  
  225. :void DrawPopupShadow(dword x,y,w,h,skinned)
  226. {
  227.         PutShadow(w+x+1,y,1,h+2,skinned,2);
  228.         PutShadow(w+x+2,y+1,1,h+2,skinned,1);
  229.         PutShadow(x,y+h+2,w+2,1,skinned,2);
  230.         PutShadow(x+1,y+h+3,w+1,1,skinned,1);
  231. }
  232.  
  233. :dword GrayScaleImage(dword color_image, w, h)
  234. {
  235.         dword i,gray,to,rr,gg,bb;
  236.         to = w*h*3 + color_image;
  237.         for (i = color_image; i < to; i+=3)
  238.         {
  239.                 rr = DSBYTE[i];
  240.                 gg = DSBYTE[i+1];
  241.                 bb = DSBYTE[i+2];
  242.                 gray = rr*rr;
  243.                 gray += gg*gg;
  244.                 gray += bb*bb;
  245.                 gray = sqrt(gray) / 3;
  246.                 DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
  247.         }
  248.         return gray;
  249. }
  250.  
  251. :void ShadowImage(dword color_image, w, h, strength)
  252. {
  253.         dword col, to;
  254.         strength = 10 - strength;
  255.         to = w*h*3 + color_image;
  256.         for ( ; color_image < to; color_image++)
  257.         {
  258.                 col = strength * DSBYTE[color_image] / 10;
  259.                 DSBYTE[color_image] = col;
  260.         }
  261. }
  262.  
  263. :void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
  264. {
  265.         dword next_word_pointer = strchr(text_pointer, '\n');
  266.         if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
  267.         ESBYTE[next_word_pointer] = NULL;
  268.         WriteText(dword x, y, byte fontType, dword color, text_pointer);
  269.         ESBYTE[next_word_pointer] = '\n';
  270. }
  271.  
  272. //this function increase falue and return it
  273. //useful for list of controls which goes one after one
  274. :struct incn
  275. {
  276.         dword n;
  277.         dword inc(dword _addition);
  278. };
  279.  
  280. :dword incn::inc(dword _addition)
  281. {
  282.         n+=_addition;
  283.         return n;
  284. }
  285.  
  286. //block with hover
  287. struct block {
  288.         int x,y,w,h;
  289.         bool hovered();
  290.         void set_size();
  291. };
  292.  
  293. :bool block::hovered() {
  294.         if ((mouse.x>=x) && (mouse.y>=y)
  295.         && (mouse.y<=y+h) && (mouse.x<=x+w))
  296.                 return true;
  297.         return false;
  298. }
  299.  
  300. :void block::set_size(dword _x, _y, _w, _h)
  301. {
  302.         x=_x;
  303.         y=_y;
  304.         w=_w;
  305.         h=_h;
  306. }
  307.  
  308.  
  309.  
  310.  
  311.  
  312. #endif