Subversion Repositories Kolibri OS

Rev

Rev 6209 | Rev 6271 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | Download | RSS feed

  1.         #ifndef INCLUDE_GUI_H
  2. #define INCLUDE_GUI_H
  3. #print "[include <gui.h>]\n"
  4.  
  5. #ifndef INCLUDE_KOLIBRI_H
  6. #include "../lib/kolibri.h"
  7. #endif
  8.  
  9. #ifndef INCLUDE_STRING_H
  10. #include "../lib/strings.h"
  11. #endif
  12.  
  13. #ifndef INCLUDE_RGB_H
  14. #include "../lib/patterns/rgb.h"
  15. #endif
  16.  
  17. :void DrawRectangle(dword x,y,w,h,color1)
  18. {
  19.         if (w<=0) || (h<=0) return;
  20.         DrawBar(x,y,w,1,color1);
  21.         DrawBar(x,y+h,w,1,color1);
  22.         DrawBar(x,y,1,h,color1);
  23.         DrawBar(x+w,y,1,h+1,color1);
  24. }
  25.  
  26. :void DrawWideRectangle(dword x,y,w,h,boder,color1)
  27. {
  28.         if (w<=0) || (h<=0) return;
  29.         DrawBar(x, y, w, boder, color1);
  30.         DrawBar(x, y+h-boder, w, boder, color1);
  31.         DrawBar(x, y+boder, boder, h-boder-boder, color1);
  32.         DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
  33. }
  34.  
  35. :void DrawRectangle3D(dword x,y,w,h,color1,color2)
  36. {
  37.         if (w<=0) || (h<=0) return;
  38.         DrawBar(x,y,w+1,1,color1);
  39.         DrawBar(x,y+1,1,h-1,color1);
  40.         DrawBar(x+w,y+1,1,h,color2);
  41.         DrawBar(x,y+h,w,1,color2);
  42. }
  43.  
  44. :void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
  45. {
  46.         dword tx = -strlen(text)*8+w/2+x;
  47.         dword ty = h/2-7+y;
  48.  
  49.         if (id>0) DefineButton(x,y,w,h,id,color_b);
  50.         WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
  51.         WriteText(tx,ty,0x90,color_t,text);
  52. }
  53.  
  54. :void WriteTextCenter(dword x,y,w,color_t,text)
  55. {
  56.         WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
  57. }
  58.  
  59. :void DrawCircle(int x, y, r, color)
  60. {
  61.         int i;
  62.         float px=0, py=r, ii = r * 3.1415926 * 2;
  63.         FOR (i = 0; i < ii; i++)
  64.         {
  65.         PutPixel(px + x, y - py, color);
  66.         px = py / r + px;
  67.         py = -px / r + py;
  68.         }
  69. }
  70.  
  71. unsigned char checkbox_flag[507] = {
  72.         0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  73.         0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4,
  74.         0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xDC, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04,
  75.         0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC,
  76.         0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xDC,
  77.         0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xBC, 0x04,
  78.         0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  79.         0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8,
  80.         0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04,
  81.         0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xFA, 0xA5, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  82.         0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4,
  83.         0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xFC, 0xF9, 0xAF, 0xF9, 0x98, 0x04,
  84.         0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xF9,
  85.         0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0,
  86.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04,
  87.         0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF, 0xFC, 0xDC, 0x2C, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD,
  88.         0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  89.         0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF,
  90.         0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  91.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64,
  92.         0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04,
  93.         0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  94.         0xC8, 0x04, 0xFA, 0xA5, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64, 0x04, 0xF7, 0xE0, 0x95, 0xF7, 0xE0,
  95.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04,
  96.         0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9,
  97.         0x98, 0x04, 0xBC, 0x64, 0x04, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  98.         0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04,
  99.         0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  100.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F,
  101.         0x04, 0xF9, 0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04,
  102.         0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9,
  103.         0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04
  104. };
  105.  
  106. :void CheckBox(dword x,y,bt_id, text, is_checked)
  107. {
  108.         byte w=14, h=14;
  109.         DefineButton(x-1, y-1, strlen(text)*8 + w + 17, h+2, bt_id+BT_HIDE+BT_NOFRAME, 0);
  110.         WriteText(x+w+8, h / 2 + y -7, 0x90, system.color.work_text, text);
  111.         DrawRectangle(x, y, w, h, system.color.work_graph);
  112.         if (is_checked == 0)
  113.         {
  114.                 DrawRectangle3D(x+1, y+1, w-2, h-2, 0xDDDddd, 0xffffff);
  115.                 DrawBar(x+2, y+2, w-3, h-3, 0xffffff);
  116.         }
  117.         else if (is_checked == 1)
  118.         {
  119.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  120.                 _PutImage(x+1, y+1, 13, 13, #checkbox_flag);
  121.         }
  122.         else if (is_checked == 2) //not active
  123.         {
  124.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  125.                 DrawBar(x+3, y+3, w-5, h-5, 0x888888);
  126.         }
  127.         DrawRectangle3D(x-1,y-1,w+2,h+2,system.color.work_dark,system.color.work_light);
  128. }
  129.  
  130. :void MoreLessBox(dword x,y, bt_id_more, bt_id_less, value, text)
  131. {
  132.         #define VALUE_FIELD_W 34
  133.         #define SIZE 18
  134.         dword value_text = itoa(value);
  135.  
  136.         DrawRectangle(x, y, VALUE_FIELD_W, SIZE, system.color.work_graph);
  137.         DrawRectangle3D(x+1, y+1, VALUE_FIELD_W-2, SIZE-2, 0xDDDddd, 0xffffff);
  138.         DrawBar(x+2, y+2, VALUE_FIELD_W-3, SIZE-3, 0xffffff);
  139.         WriteText( -strlen(value_text)+3*8 + x+6, SIZE / 2 + y -6, 0x90, 0x000000, value_text);
  140.  
  141.         DrawCaptButton(VALUE_FIELD_W + x,     y, SIZE, SIZE, bt_id_more, system.color.work_button, system.color.work_button_text, "+");
  142.         DrawCaptButton(VALUE_FIELD_W + x + SIZE, y, SIZE, SIZE, bt_id_less, system.color.work_button, system.color.work_button_text, "-");
  143.         WriteText(x+VALUE_FIELD_W+SIZE+SIZE+10, SIZE / 2 + y -7, 0x90, system.color.work_text, text);
  144.         DrawRectangle3D(x-1,y-1,VALUE_FIELD_W+SIZE+SIZE+2,SIZE+2,system.color.work_dark,system.color.work_light);
  145. }
  146.  
  147. :void EditBox(dword edit_box_pointer)
  148. {
  149.         dword x,y,w,h;
  150.         ESI = edit_box_pointer;
  151.         x = ESI.edit_box.left;
  152.         y = ESI.edit_box.top;
  153.         w = ESI.edit_box.width+1;
  154.         h = 15;
  155.         DrawRectangle(x-1, y-1, w+2, h+2, 0xFFFfff);
  156.         DrawRectangle3D(x-2, y-2, w+2, h+2, 0xDDDddd, 0xffffff);
  157.         DrawRectangle(x-3, y-3, w+6, h+6, system.color.work_graph);
  158.         DrawRectangle3D(x-4, y-4, w+8, h+8, system.color.work_dark, system.color.work_light);
  159. }
  160.  
  161. :void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
  162. {
  163.         int progress_w;
  164.         static int fill_old;
  165.            
  166.         //if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
  167.         if (progress_percent<=0) || (progress_percent>=100) return;
  168.        
  169.         DrawRectangle(st_x, st_y, st_w,st_h, col_border);
  170.         DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
  171.  
  172.         if (progress_percent>0) && (progress_percent<=100)
  173.         {
  174.                 progress_w = st_w - 3 * progress_percent / 100;
  175.                 DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
  176.                 DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
  177.         }
  178. }
  179.  
  180. :void DrawLink(dword x,y,font_type,btn_id, inscription)
  181. {
  182.         int w;
  183.         WriteText(x,y,font_type,0x4E00E7,inscription);
  184.         if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*7;
  185.         DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
  186.         DrawBar(x,y+8,w,1,0x4E00E7);
  187. }
  188.  
  189. :void PutShadow(dword x,y,w,h,skinned,strength)
  190. {
  191.         proc_info wForm;
  192.         dword shadow_buf, skin_height;
  193.         shadow_buf = mem_Alloc(w*h*3);
  194.         GetProcessInfo(#wForm, SelfInfo);
  195.         CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
  196.         ShadowImage(shadow_buf, w, h, strength);
  197.         _PutImage(x,y,w,h,shadow_buf);
  198.         mem_Free(shadow_buf);
  199. }
  200.  
  201. :void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
  202. {
  203.         DrawRectangle(x,y,w,h,col_border);
  204.         DrawBar(x+1,y+1,w-1,1,0xFFFfff);
  205.         DrawBar(x+1,y+2,1,h-2,0xFFFfff);
  206.         if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
  207.         DrawPopupShadow(x,y,w,h-1,skinned);
  208. }
  209.  
  210. :void DrawPopupShadow(dword x,y,w,h,skinned)
  211. {
  212.         PutShadow(w+x+1,y,1,h+2,skinned,2);
  213.         PutShadow(w+x+2,y+1,1,h+2,skinned,1);
  214.         PutShadow(x,y+h+2,w+2,1,skinned,2);
  215.         PutShadow(x+1,y+h+3,w+1,1,skinned,1);
  216. }
  217.  
  218. :void GrayScaleImage(dword color_image, w, h)
  219. {
  220.         dword i,gray,to,rr,gg,bb;
  221.         to = w*h*3 + color_image;
  222.         for (i = color_image; i < to; i+=3)
  223.         {
  224.                 rr = DSBYTE[i];
  225.                 gg = DSBYTE[i+1];
  226.                 bb = DSBYTE[i+2];
  227.                 gray = rr*rr;
  228.                 gray += gg*gg;
  229.                 gray += bb*bb;
  230.                 gray = sqrt(gray) / 3;
  231.                 DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
  232.         }
  233. }
  234.  
  235. :void ShadowImage(dword color_image, w, h, strength)
  236. {
  237.         dword col, to;
  238.         strength = 10 - strength;
  239.         to = w*h*3 + color_image;
  240.         for ( ; color_image < to; color_image++)
  241.         {
  242.                 col = strength * DSBYTE[color_image] / 10;
  243.                 DSBYTE[color_image] = col;
  244.         }
  245. }
  246.  
  247. :void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
  248. {
  249.         dword next_word_pointer = strchr(text_pointer, '\n');
  250.         if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
  251.         ESBYTE[next_word_pointer] = NULL;
  252.         WriteText(dword x, y, byte fontType, dword color, text_pointer);
  253.         ESBYTE[next_word_pointer] = '\n';
  254. }
  255.  
  256. //this function increase falue and return it
  257. //useful for list of controls which goes one after one
  258. struct incn
  259. {
  260.         dword n;
  261.         dword inc(dword _addition);
  262. };
  263.  
  264. dword incn::inc(dword _addition)
  265. {
  266.         n+=_addition;
  267.         return n;
  268. }
  269.  
  270.  
  271. /*=========================================================
  272. ==
  273. ==                   TABS
  274. ==
  275. /========================================================*/
  276.  
  277. #define TAB_PADDING 25
  278. #define TAB_HEIGHT 25
  279.  
  280. struct _tabs
  281. {
  282.         int active_tab;
  283.         void draw();
  284.         int click();
  285. } tabs;
  286.  
  287. void _tabs::draw(dword x,y, but_id, text)
  288. {
  289.         dword col_bg, col_text;
  290.         dword w=strlen(text)*8+TAB_PADDING, h=TAB_HEIGHT;
  291.         y -= h;
  292.  
  293.         if (but_id==active_tab)
  294.         {
  295.                 col_bg=system.color.work_button;
  296.                 col_text=system.color.work_button_text;
  297.         }
  298.         else
  299.         {
  300.                 col_bg=system.color.work;
  301.                 col_text=system.color.work_text;
  302.         }
  303.         DrawCaptButton(x,y, w-1,h+1, but_id, col_bg, col_text, text);
  304. }
  305.  
  306. int _tabs::click(int N)
  307. {
  308.         if (N==active_tab) return false;
  309.         active_tab = N;
  310.         return true;
  311. }
  312.  
  313.  
  314.  
  315. #endif