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  1. #ifndef __LINUX_NODEMASK_H
  2. #define __LINUX_NODEMASK_H
  3.  
  4. /*
  5.  * Nodemasks provide a bitmap suitable for representing the
  6.  * set of Node's in a system, one bit position per Node number.
  7.  *
  8.  * See detailed comments in the file linux/bitmap.h describing the
  9.  * data type on which these nodemasks are based.
  10.  *
  11.  * For details of nodemask_parse_user(), see bitmap_parse_user() in
  12.  * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
  13.  * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
  14.  * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
  15.  * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
  16.  * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
  17.  * lib/bitmap.c.
  18.  *
  19.  * The available nodemask operations are:
  20.  *
  21.  * void node_set(node, mask)            turn on bit 'node' in mask
  22.  * void node_clear(node, mask)          turn off bit 'node' in mask
  23.  * void nodes_setall(mask)              set all bits
  24.  * void nodes_clear(mask)               clear all bits
  25.  * int node_isset(node, mask)           true iff bit 'node' set in mask
  26.  * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  27.  *
  28.  * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  29.  * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  30.  * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  31.  * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  32.  * void nodes_complement(dst, src)      dst = ~src
  33.  *
  34.  * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  35.  * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  36.  * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  37.  * int nodes_empty(mask)                Is mask empty (no bits sets)?
  38.  * int nodes_full(mask)                 Is mask full (all bits sets)?
  39.  * int nodes_weight(mask)               Hamming weight - number of set bits
  40.  *
  41.  * void nodes_shift_right(dst, src, n)  Shift right
  42.  * void nodes_shift_left(dst, src, n)   Shift left
  43.  *
  44.  * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  45.  * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  46.  * int first_unset_node(mask)           First node not set in mask, or
  47.  *                                      MAX_NUMNODES.
  48.  *
  49.  * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  50.  * NODE_MASK_ALL                        Initializer - all bits set
  51.  * NODE_MASK_NONE                       Initializer - no bits set
  52.  * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  53.  *
  54.  * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  55.  * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  56.  * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  57.  * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  58.  * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  59.  * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  60.  *
  61.  * for_each_node_mask(node, mask)       for-loop node over mask
  62.  *
  63.  * int num_online_nodes()               Number of online Nodes
  64.  * int num_possible_nodes()             Number of all possible Nodes
  65.  *
  66.  * int node_random(mask)                Random node with set bit in mask
  67.  *
  68.  * int node_online(node)                Is some node online?
  69.  * int node_possible(node)              Is some node possible?
  70.  *
  71.  * node_set_online(node)                set bit 'node' in node_online_map
  72.  * node_set_offline(node)               clear bit 'node' in node_online_map
  73.  *
  74.  * for_each_node(node)                  for-loop node over node_possible_map
  75.  * for_each_online_node(node)           for-loop node over node_online_map
  76.  *
  77.  * Subtlety:
  78.  * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  79.  *    to generate slightly worse code.  So use a simple one-line #define
  80.  *    for node_isset(), instead of wrapping an inline inside a macro, the
  81.  *    way we do the other calls.
  82.  *
  83.  * NODEMASK_SCRATCH
  84.  * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  85.  * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  86.  * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  87.  * for such situations. See below and CPUMASK_ALLOC also.
  88.  */
  89.  
  90. #include <linux/kernel.h>
  91. #include <linux/threads.h>
  92. #include <linux/bitmap.h>
  93. #include <linux/numa.h>
  94.  
  95. typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  96. extern nodemask_t _unused_nodemask_arg_;
  97.  
  98. /**
  99.  * nodemask_pr_args - printf args to output a nodemask
  100.  * @maskp: nodemask to be printed
  101.  *
  102.  * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
  103.  */
  104. #define nodemask_pr_args(maskp)         MAX_NUMNODES, (maskp)->bits
  105.  
  106. /*
  107.  * The inline keyword gives the compiler room to decide to inline, or
  108.  * not inline a function as it sees best.  However, as these functions
  109.  * are called in both __init and non-__init functions, if they are not
  110.  * inlined we will end up with a section mis-match error (of the type of
  111.  * freeable items not being freed).  So we must use __always_inline here
  112.  * to fix the problem.  If other functions in the future also end up in
  113.  * this situation they will also need to be annotated as __always_inline
  114.  */
  115. #define node_set(node, dst) __node_set((node), &(dst))
  116. static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
  117. {
  118.         set_bit(node, dstp->bits);
  119. }
  120.  
  121. #define node_clear(node, dst) __node_clear((node), &(dst))
  122. static inline void __node_clear(int node, volatile nodemask_t *dstp)
  123. {
  124.         clear_bit(node, dstp->bits);
  125. }
  126.  
  127. #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
  128. static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
  129. {
  130.         bitmap_fill(dstp->bits, nbits);
  131. }
  132.  
  133. #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
  134. static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
  135. {
  136.         bitmap_zero(dstp->bits, nbits);
  137. }
  138.  
  139. /* No static inline type checking - see Subtlety (1) above. */
  140. #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
  141.  
  142. #define node_test_and_set(node, nodemask) \
  143.                         __node_test_and_set((node), &(nodemask))
  144. static inline int __node_test_and_set(int node, nodemask_t *addr)
  145. {
  146.         return test_and_set_bit(node, addr->bits);
  147. }
  148.  
  149. #define nodes_and(dst, src1, src2) \
  150.                         __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
  151. static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
  152.                                         const nodemask_t *src2p, unsigned int nbits)
  153. {
  154.         bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
  155. }
  156.  
  157. #define nodes_or(dst, src1, src2) \
  158.                         __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
  159. static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
  160.                                         const nodemask_t *src2p, unsigned int nbits)
  161. {
  162.         bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
  163. }
  164.  
  165. #define nodes_xor(dst, src1, src2) \
  166.                         __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
  167. static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
  168.                                         const nodemask_t *src2p, unsigned int nbits)
  169. {
  170.         bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
  171. }
  172.  
  173. #define nodes_andnot(dst, src1, src2) \
  174.                         __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
  175. static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
  176.                                         const nodemask_t *src2p, unsigned int nbits)
  177. {
  178.         bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
  179. }
  180.  
  181. #define nodes_complement(dst, src) \
  182.                         __nodes_complement(&(dst), &(src), MAX_NUMNODES)
  183. static inline void __nodes_complement(nodemask_t *dstp,
  184.                                         const nodemask_t *srcp, unsigned int nbits)
  185. {
  186.         bitmap_complement(dstp->bits, srcp->bits, nbits);
  187. }
  188.  
  189. #define nodes_equal(src1, src2) \
  190.                         __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
  191. static inline int __nodes_equal(const nodemask_t *src1p,
  192.                                         const nodemask_t *src2p, unsigned int nbits)
  193. {
  194.         return bitmap_equal(src1p->bits, src2p->bits, nbits);
  195. }
  196.  
  197. #define nodes_intersects(src1, src2) \
  198.                         __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
  199. static inline int __nodes_intersects(const nodemask_t *src1p,
  200.                                         const nodemask_t *src2p, unsigned int nbits)
  201. {
  202.         return bitmap_intersects(src1p->bits, src2p->bits, nbits);
  203. }
  204.  
  205. #define nodes_subset(src1, src2) \
  206.                         __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
  207. static inline int __nodes_subset(const nodemask_t *src1p,
  208.                                         const nodemask_t *src2p, unsigned int nbits)
  209. {
  210.         return bitmap_subset(src1p->bits, src2p->bits, nbits);
  211. }
  212.  
  213. #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
  214. static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
  215. {
  216.         return bitmap_empty(srcp->bits, nbits);
  217. }
  218.  
  219. #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
  220. static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
  221. {
  222.         return bitmap_full(srcp->bits, nbits);
  223. }
  224.  
  225. #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
  226. static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
  227. {
  228.         return bitmap_weight(srcp->bits, nbits);
  229. }
  230.  
  231. #define nodes_shift_right(dst, src, n) \
  232.                         __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
  233. static inline void __nodes_shift_right(nodemask_t *dstp,
  234.                                         const nodemask_t *srcp, int n, int nbits)
  235. {
  236.         bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
  237. }
  238.  
  239. #define nodes_shift_left(dst, src, n) \
  240.                         __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
  241. static inline void __nodes_shift_left(nodemask_t *dstp,
  242.                                         const nodemask_t *srcp, int n, int nbits)
  243. {
  244.         bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
  245. }
  246.  
  247. /* FIXME: better would be to fix all architectures to never return
  248.           > MAX_NUMNODES, then the silly min_ts could be dropped. */
  249.  
  250. #define first_node(src) __first_node(&(src))
  251. static inline int __first_node(const nodemask_t *srcp)
  252. {
  253.         return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
  254. }
  255.  
  256. #define next_node(n, src) __next_node((n), &(src))
  257. static inline int __next_node(int n, const nodemask_t *srcp)
  258. {
  259.         return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
  260. }
  261.  
  262. static inline void init_nodemask_of_node(nodemask_t *mask, int node)
  263. {
  264.         nodes_clear(*mask);
  265.         node_set(node, *mask);
  266. }
  267.  
  268. #define nodemask_of_node(node)                                          \
  269. ({                                                                      \
  270.         typeof(_unused_nodemask_arg_) m;                                \
  271.         if (sizeof(m) == sizeof(unsigned long)) {                       \
  272.                 m.bits[0] = 1UL << (node);                              \
  273.         } else {                                                        \
  274.                 init_nodemask_of_node(&m, (node));                      \
  275.         }                                                               \
  276.         m;                                                              \
  277. })
  278.  
  279. #define first_unset_node(mask) __first_unset_node(&(mask))
  280. static inline int __first_unset_node(const nodemask_t *maskp)
  281. {
  282.         return min_t(int,MAX_NUMNODES,
  283.                         find_first_zero_bit(maskp->bits, MAX_NUMNODES));
  284. }
  285.  
  286. #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
  287.  
  288. #if MAX_NUMNODES <= BITS_PER_LONG
  289.  
  290. #define NODE_MASK_ALL                                                   \
  291. ((nodemask_t) { {                                                       \
  292.         [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
  293. } })
  294.  
  295. #else
  296.  
  297. #define NODE_MASK_ALL                                                   \
  298. ((nodemask_t) { {                                                       \
  299.         [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
  300.         [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
  301. } })
  302.  
  303. #endif
  304.  
  305. #define NODE_MASK_NONE                                                  \
  306. ((nodemask_t) { {                                                       \
  307.         [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
  308. } })
  309.  
  310. #define nodes_addr(src) ((src).bits)
  311.  
  312. #define nodemask_parse_user(ubuf, ulen, dst) \
  313.                 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
  314. static inline int __nodemask_parse_user(const char __user *buf, int len,
  315.                                         nodemask_t *dstp, int nbits)
  316. {
  317.         return bitmap_parse_user(buf, len, dstp->bits, nbits);
  318. }
  319.  
  320. #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
  321. static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
  322. {
  323.         return bitmap_parselist(buf, dstp->bits, nbits);
  324. }
  325.  
  326. #define node_remap(oldbit, old, new) \
  327.                 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
  328. static inline int __node_remap(int oldbit,
  329.                 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
  330. {
  331.         return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
  332. }
  333.  
  334. #define nodes_remap(dst, src, old, new) \
  335.                 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
  336. static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
  337.                 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
  338. {
  339.         bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
  340. }
  341.  
  342. #define nodes_onto(dst, orig, relmap) \
  343.                 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
  344. static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
  345.                 const nodemask_t *relmapp, int nbits)
  346. {
  347.         bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
  348. }
  349.  
  350. #define nodes_fold(dst, orig, sz) \
  351.                 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
  352. static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
  353.                 int sz, int nbits)
  354. {
  355.         bitmap_fold(dstp->bits, origp->bits, sz, nbits);
  356. }
  357.  
  358. #if MAX_NUMNODES > 1
  359. #define for_each_node_mask(node, mask)                  \
  360.         for ((node) = first_node(mask);                 \
  361.                 (node) < MAX_NUMNODES;                  \
  362.                 (node) = next_node((node), (mask)))
  363. #else /* MAX_NUMNODES == 1 */
  364. #define for_each_node_mask(node, mask)                  \
  365.         if (!nodes_empty(mask))                         \
  366.                 for ((node) = 0; (node) < 1; (node)++)
  367. #endif /* MAX_NUMNODES */
  368.  
  369. /*
  370.  * Bitmasks that are kept for all the nodes.
  371.  */
  372. enum node_states {
  373.         N_POSSIBLE,             /* The node could become online at some point */
  374.         N_ONLINE,               /* The node is online */
  375.         N_NORMAL_MEMORY,        /* The node has regular memory */
  376. #ifdef CONFIG_HIGHMEM
  377.         N_HIGH_MEMORY,          /* The node has regular or high memory */
  378. #else
  379.         N_HIGH_MEMORY = N_NORMAL_MEMORY,
  380. #endif
  381. #ifdef CONFIG_MOVABLE_NODE
  382.         N_MEMORY,               /* The node has memory(regular, high, movable) */
  383. #else
  384.         N_MEMORY = N_HIGH_MEMORY,
  385. #endif
  386.         N_CPU,          /* The node has one or more cpus */
  387.         NR_NODE_STATES
  388. };
  389.  
  390. /*
  391.  * The following particular system nodemasks and operations
  392.  * on them manage all possible and online nodes.
  393.  */
  394.  
  395. extern nodemask_t node_states[NR_NODE_STATES];
  396.  
  397. #if MAX_NUMNODES > 1
  398. static inline int node_state(int node, enum node_states state)
  399. {
  400.         return node_isset(node, node_states[state]);
  401. }
  402.  
  403. static inline void node_set_state(int node, enum node_states state)
  404. {
  405.         __node_set(node, &node_states[state]);
  406. }
  407.  
  408. static inline void node_clear_state(int node, enum node_states state)
  409. {
  410.         __node_clear(node, &node_states[state]);
  411. }
  412.  
  413. static inline int num_node_state(enum node_states state)
  414. {
  415.         return nodes_weight(node_states[state]);
  416. }
  417.  
  418. #define for_each_node_state(__node, __state) \
  419.         for_each_node_mask((__node), node_states[__state])
  420.  
  421. #define first_online_node       first_node(node_states[N_ONLINE])
  422. #define first_memory_node       first_node(node_states[N_MEMORY])
  423. static inline int next_online_node(int nid)
  424. {
  425.         return next_node(nid, node_states[N_ONLINE]);
  426. }
  427. static inline int next_memory_node(int nid)
  428. {
  429.         return next_node(nid, node_states[N_MEMORY]);
  430. }
  431.  
  432. extern int nr_node_ids;
  433. extern int nr_online_nodes;
  434.  
  435. static inline void node_set_online(int nid)
  436. {
  437.         node_set_state(nid, N_ONLINE);
  438.         nr_online_nodes = num_node_state(N_ONLINE);
  439. }
  440.  
  441. static inline void node_set_offline(int nid)
  442. {
  443.         node_clear_state(nid, N_ONLINE);
  444.         nr_online_nodes = num_node_state(N_ONLINE);
  445. }
  446.  
  447. #else
  448.  
  449. static inline int node_state(int node, enum node_states state)
  450. {
  451.         return node == 0;
  452. }
  453.  
  454. static inline void node_set_state(int node, enum node_states state)
  455. {
  456. }
  457.  
  458. static inline void node_clear_state(int node, enum node_states state)
  459. {
  460. }
  461.  
  462. static inline int num_node_state(enum node_states state)
  463. {
  464.         return 1;
  465. }
  466.  
  467. #define for_each_node_state(node, __state) \
  468.         for ( (node) = 0; (node) == 0; (node) = 1)
  469.  
  470. #define first_online_node       0
  471. #define first_memory_node       0
  472. #define next_online_node(nid)   (MAX_NUMNODES)
  473. #define nr_node_ids             1
  474. #define nr_online_nodes         1
  475.  
  476. #define node_set_online(node)      node_set_state((node), N_ONLINE)
  477. #define node_set_offline(node)     node_clear_state((node), N_ONLINE)
  478.  
  479. #endif
  480.  
  481. #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
  482. extern int node_random(const nodemask_t *maskp);
  483. #else
  484. static inline int node_random(const nodemask_t *mask)
  485. {
  486.         return 0;
  487. }
  488. #endif
  489.  
  490. #define node_online_map         node_states[N_ONLINE]
  491. #define node_possible_map       node_states[N_POSSIBLE]
  492.  
  493. #define num_online_nodes()      num_node_state(N_ONLINE)
  494. #define num_possible_nodes()    num_node_state(N_POSSIBLE)
  495. #define node_online(node)       node_state((node), N_ONLINE)
  496. #define node_possible(node)     node_state((node), N_POSSIBLE)
  497.  
  498. #define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
  499. #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
  500.  
  501. /*
  502.  * For nodemask scrach area.
  503.  * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
  504.  * name.
  505.  */
  506. #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
  507. #define NODEMASK_ALLOC(type, name, gfp_flags)   \
  508.                         type *name = kmalloc(sizeof(*name), gfp_flags)
  509. #define NODEMASK_FREE(m)                        kfree(m)
  510. #else
  511. #define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
  512. #define NODEMASK_FREE(m)                        do {} while (0)
  513. #endif
  514.  
  515. /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
  516. struct nodemask_scratch {
  517.         nodemask_t      mask1;
  518.         nodemask_t      mask2;
  519. };
  520.  
  521. #define NODEMASK_SCRATCH(x)                                             \
  522.                         NODEMASK_ALLOC(struct nodemask_scratch, x,      \
  523.                                         GFP_KERNEL | __GFP_NORETRY)
  524. #define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
  525.  
  526.  
  527. #endif /* __LINUX_NODEMASK_H */
  528.