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  1. /*******************************************************************************
  2.  *
  3.  * Module Name: nssearch - Namespace search
  4.  *
  5.  ******************************************************************************/
  6.  
  7. /******************************************************************************
  8.  *
  9.  * 1. Copyright Notice
  10.  *
  11.  * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
  12.  * All rights reserved.
  13.  *
  14.  * 2. License
  15.  *
  16.  * 2.1. This is your license from Intel Corp. under its intellectual property
  17.  * rights.  You may have additional license terms from the party that provided
  18.  * you this software, covering your right to use that party's intellectual
  19.  * property rights.
  20.  *
  21.  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
  22.  * copy of the source code appearing in this file ("Covered Code") an
  23.  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
  24.  * base code distributed originally by Intel ("Original Intel Code") to copy,
  25.  * make derivatives, distribute, use and display any portion of the Covered
  26.  * Code in any form, with the right to sublicense such rights; and
  27.  *
  28.  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
  29.  * license (with the right to sublicense), under only those claims of Intel
  30.  * patents that are infringed by the Original Intel Code, to make, use, sell,
  31.  * offer to sell, and import the Covered Code and derivative works thereof
  32.  * solely to the minimum extent necessary to exercise the above copyright
  33.  * license, and in no event shall the patent license extend to any additions
  34.  * to or modifications of the Original Intel Code.  No other license or right
  35.  * is granted directly or by implication, estoppel or otherwise;
  36.  *
  37.  * The above copyright and patent license is granted only if the following
  38.  * conditions are met:
  39.  *
  40.  * 3. Conditions
  41.  *
  42.  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
  43.  * Redistribution of source code of any substantial portion of the Covered
  44.  * Code or modification with rights to further distribute source must include
  45.  * the above Copyright Notice, the above License, this list of Conditions,
  46.  * and the following Disclaimer and Export Compliance provision.  In addition,
  47.  * Licensee must cause all Covered Code to which Licensee contributes to
  48.  * contain a file documenting the changes Licensee made to create that Covered
  49.  * Code and the date of any change.  Licensee must include in that file the
  50.  * documentation of any changes made by any predecessor Licensee.  Licensee
  51.  * must include a prominent statement that the modification is derived,
  52.  * directly or indirectly, from Original Intel Code.
  53.  *
  54.  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
  55.  * Redistribution of source code of any substantial portion of the Covered
  56.  * Code or modification without rights to further distribute source must
  57.  * include the following Disclaimer and Export Compliance provision in the
  58.  * documentation and/or other materials provided with distribution.  In
  59.  * addition, Licensee may not authorize further sublicense of source of any
  60.  * portion of the Covered Code, and must include terms to the effect that the
  61.  * license from Licensee to its licensee is limited to the intellectual
  62.  * property embodied in the software Licensee provides to its licensee, and
  63.  * not to intellectual property embodied in modifications its licensee may
  64.  * make.
  65.  *
  66.  * 3.3. Redistribution of Executable. Redistribution in executable form of any
  67.  * substantial portion of the Covered Code or modification must reproduce the
  68.  * above Copyright Notice, and the following Disclaimer and Export Compliance
  69.  * provision in the documentation and/or other materials provided with the
  70.  * distribution.
  71.  *
  72.  * 3.4. Intel retains all right, title, and interest in and to the Original
  73.  * Intel Code.
  74.  *
  75.  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
  76.  * Intel shall be used in advertising or otherwise to promote the sale, use or
  77.  * other dealings in products derived from or relating to the Covered Code
  78.  * without prior written authorization from Intel.
  79.  *
  80.  * 4. Disclaimer and Export Compliance
  81.  *
  82.  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
  83.  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
  84.  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
  85.  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
  86.  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
  87.  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
  88.  * PARTICULAR PURPOSE.
  89.  *
  90.  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
  91.  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
  92.  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
  93.  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
  94.  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
  95.  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
  96.  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
  97.  * LIMITED REMEDY.
  98.  *
  99.  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100.  * software or system incorporating such software without first obtaining any
  101.  * required license or other approval from the U. S. Department of Commerce or
  102.  * any other agency or department of the United States Government.  In the
  103.  * event Licensee exports any such software from the United States or
  104.  * re-exports any such software from a foreign destination, Licensee shall
  105.  * ensure that the distribution and export/re-export of the software is in
  106.  * compliance with all laws, regulations, orders, or other restrictions of the
  107.  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108.  * any of its subsidiaries will export/re-export any technical data, process,
  109.  * software, or service, directly or indirectly, to any country for which the
  110.  * United States government or any agency thereof requires an export license,
  111.  * other governmental approval, or letter of assurance, without first obtaining
  112.  * such license, approval or letter.
  113.  *
  114.  *****************************************************************************/
  115.  
  116. #define __NSSEARCH_C__
  117.  
  118. #include "acpi.h"
  119. #include "accommon.h"
  120. #include "acnamesp.h"
  121.  
  122. #ifdef ACPI_ASL_COMPILER
  123. #include "amlcode.h"
  124. #endif
  125.  
  126. #define _COMPONENT          ACPI_NAMESPACE
  127.         ACPI_MODULE_NAME    ("nssearch")
  128.  
  129. /* Local prototypes */
  130.  
  131. static ACPI_STATUS
  132. AcpiNsSearchParentTree (
  133.     UINT32                  TargetName,
  134.     ACPI_NAMESPACE_NODE     *Node,
  135.     ACPI_OBJECT_TYPE        Type,
  136.     ACPI_NAMESPACE_NODE     **ReturnNode);
  137.  
  138.  
  139. /*******************************************************************************
  140.  *
  141.  * FUNCTION:    AcpiNsSearchOneScope
  142.  *
  143.  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
  144.  *              ParentNode      - Starting node where search will begin
  145.  *              Type            - Object type to match
  146.  *              ReturnNode      - Where the matched Named obj is returned
  147.  *
  148.  * RETURN:      Status
  149.  *
  150.  * DESCRIPTION: Search a single level of the namespace. Performs a
  151.  *              simple search of the specified level, and does not add
  152.  *              entries or search parents.
  153.  *
  154.  *
  155.  *      Named object lists are built (and subsequently dumped) in the
  156.  *      order in which the names are encountered during the namespace load;
  157.  *
  158.  *      All namespace searching is linear in this implementation, but
  159.  *      could be easily modified to support any improved search
  160.  *      algorithm. However, the linear search was chosen for simplicity
  161.  *      and because the trees are small and the other interpreter
  162.  *      execution overhead is relatively high.
  163.  *
  164.  *      Note: CPU execution analysis has shown that the AML interpreter spends
  165.  *      a very small percentage of its time searching the namespace. Therefore,
  166.  *      the linear search seems to be sufficient, as there would seem to be
  167.  *      little value in improving the search.
  168.  *
  169.  ******************************************************************************/
  170.  
  171. ACPI_STATUS
  172. AcpiNsSearchOneScope (
  173.     UINT32                  TargetName,
  174.     ACPI_NAMESPACE_NODE     *ParentNode,
  175.     ACPI_OBJECT_TYPE        Type,
  176.     ACPI_NAMESPACE_NODE     **ReturnNode)
  177. {
  178.     ACPI_NAMESPACE_NODE     *Node;
  179.  
  180.  
  181.     ACPI_FUNCTION_TRACE (NsSearchOneScope);
  182.  
  183.  
  184. #ifdef ACPI_DEBUG_OUTPUT
  185.     if (ACPI_LV_NAMES & AcpiDbgLevel)
  186.     {
  187.         char                *ScopeName;
  188.  
  189.         ScopeName = AcpiNsGetExternalPathname (ParentNode);
  190.         if (ScopeName)
  191.         {
  192.             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  193.                 "Searching %s (%p) For [%4.4s] (%s)\n",
  194.                 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
  195.                 AcpiUtGetTypeName (Type)));
  196.  
  197.             ACPI_FREE (ScopeName);
  198.         }
  199.     }
  200. #endif
  201.  
  202.     /*
  203.      * Search for name at this namespace level, which is to say that we
  204.      * must search for the name among the children of this object
  205.      */
  206.     Node = ParentNode->Child;
  207.     while (Node)
  208.     {
  209.         /* Check for match against the name */
  210.  
  211.         if (Node->Name.Integer == TargetName)
  212.         {
  213.             /* Resolve a control method alias if any */
  214.  
  215.             if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
  216.             {
  217.                 Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
  218.             }
  219.  
  220.             /* Found matching entry */
  221.  
  222.             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  223.                 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
  224.                 ACPI_CAST_PTR (char, &TargetName),
  225.                 AcpiUtGetTypeName (Node->Type),
  226.                 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
  227.  
  228.             *ReturnNode = Node;
  229.             return_ACPI_STATUS (AE_OK);
  230.         }
  231.  
  232.         /* Didn't match name, move on to the next peer object */
  233.  
  234.         Node = Node->Peer;
  235.     }
  236.  
  237.     /* Searched entire namespace level, not found */
  238.  
  239.     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  240.         "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
  241.         "%p first child %p\n",
  242.         ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
  243.         AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
  244.  
  245.     return_ACPI_STATUS (AE_NOT_FOUND);
  246. }
  247.  
  248.  
  249. /*******************************************************************************
  250.  *
  251.  * FUNCTION:    AcpiNsSearchParentTree
  252.  *
  253.  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
  254.  *              Node            - Starting node where search will begin
  255.  *              Type            - Object type to match
  256.  *              ReturnNode      - Where the matched Node is returned
  257.  *
  258.  * RETURN:      Status
  259.  *
  260.  * DESCRIPTION: Called when a name has not been found in the current namespace
  261.  *              level. Before adding it or giving up, ACPI scope rules require
  262.  *              searching enclosing scopes in cases identified by AcpiNsLocal().
  263.  *
  264.  *              "A name is located by finding the matching name in the current
  265.  *              name space, and then in the parent name space. If the parent
  266.  *              name space does not contain the name, the search continues
  267.  *              recursively until either the name is found or the name space
  268.  *              does not have a parent (the root of the name space). This
  269.  *              indicates that the name is not found" (From ACPI Specification,
  270.  *              section 5.3)
  271.  *
  272.  ******************************************************************************/
  273.  
  274. static ACPI_STATUS
  275. AcpiNsSearchParentTree (
  276.     UINT32                  TargetName,
  277.     ACPI_NAMESPACE_NODE     *Node,
  278.     ACPI_OBJECT_TYPE        Type,
  279.     ACPI_NAMESPACE_NODE     **ReturnNode)
  280. {
  281.     ACPI_STATUS             Status;
  282.     ACPI_NAMESPACE_NODE     *ParentNode;
  283.  
  284.  
  285.     ACPI_FUNCTION_TRACE (NsSearchParentTree);
  286.  
  287.  
  288.     ParentNode = Node->Parent;
  289.  
  290.     /*
  291.      * If there is no parent (i.e., we are at the root) or type is "local",
  292.      * we won't be searching the parent tree.
  293.      */
  294.     if (!ParentNode)
  295.     {
  296.         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
  297.             ACPI_CAST_PTR (char, &TargetName)));
  298.         return_ACPI_STATUS (AE_NOT_FOUND);
  299.     }
  300.  
  301.     if (AcpiNsLocal (Type))
  302.     {
  303.         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  304.             "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
  305.             ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
  306.         return_ACPI_STATUS (AE_NOT_FOUND);
  307.     }
  308.  
  309.     /* Search the parent tree */
  310.  
  311.     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  312.         "Searching parent [%4.4s] for [%4.4s]\n",
  313.         AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
  314.  
  315.     /* Search parents until target is found or we have backed up to the root */
  316.  
  317.     while (ParentNode)
  318.     {
  319.         /*
  320.          * Search parent scope. Use TYPE_ANY because we don't care about the
  321.          * object type at this point, we only care about the existence of
  322.          * the actual name we are searching for. Typechecking comes later.
  323.          */
  324.         Status = AcpiNsSearchOneScope (
  325.                     TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
  326.         if (ACPI_SUCCESS (Status))
  327.         {
  328.             return_ACPI_STATUS (Status);
  329.         }
  330.  
  331.         /* Not found here, go up another level (until we reach the root) */
  332.  
  333.         ParentNode = ParentNode->Parent;
  334.     }
  335.  
  336.     /* Not found in parent tree */
  337.  
  338.     return_ACPI_STATUS (AE_NOT_FOUND);
  339. }
  340.  
  341.  
  342. /*******************************************************************************
  343.  *
  344.  * FUNCTION:    AcpiNsSearchAndEnter
  345.  *
  346.  * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
  347.  *              WalkState           - Current state of the walk
  348.  *              Node                - Starting node where search will begin
  349.  *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
  350.  *                                    Otherwise,search only.
  351.  *              Type                - Object type to match
  352.  *              Flags               - Flags describing the search restrictions
  353.  *              ReturnNode          - Where the Node is returned
  354.  *
  355.  * RETURN:      Status
  356.  *
  357.  * DESCRIPTION: Search for a name segment in a single namespace level,
  358.  *              optionally adding it if it is not found. If the passed
  359.  *              Type is not Any and the type previously stored in the
  360.  *              entry was Any (i.e. unknown), update the stored type.
  361.  *
  362.  *              In ACPI_IMODE_EXECUTE, search only.
  363.  *              In other modes, search and add if not found.
  364.  *
  365.  ******************************************************************************/
  366.  
  367. ACPI_STATUS
  368. AcpiNsSearchAndEnter (
  369.     UINT32                  TargetName,
  370.     ACPI_WALK_STATE         *WalkState,
  371.     ACPI_NAMESPACE_NODE     *Node,
  372.     ACPI_INTERPRETER_MODE   InterpreterMode,
  373.     ACPI_OBJECT_TYPE        Type,
  374.     UINT32                  Flags,
  375.     ACPI_NAMESPACE_NODE     **ReturnNode)
  376. {
  377.     ACPI_STATUS             Status;
  378.     ACPI_NAMESPACE_NODE     *NewNode;
  379.  
  380.  
  381.     ACPI_FUNCTION_TRACE (NsSearchAndEnter);
  382.  
  383.  
  384.     /* Parameter validation */
  385.  
  386.     if (!Node || !TargetName || !ReturnNode)
  387.     {
  388.         ACPI_ERROR ((AE_INFO,
  389.             "Null parameter: Node %p Name 0x%X ReturnNode %p",
  390.             Node, TargetName, ReturnNode));
  391.         return_ACPI_STATUS (AE_BAD_PARAMETER);
  392.     }
  393.  
  394.     /*
  395.      * Name must consist of valid ACPI characters. We will repair the name if
  396.      * necessary because we don't want to abort because of this, but we want
  397.      * all namespace names to be printable. A warning message is appropriate.
  398.      *
  399.      * This issue came up because there are in fact machines that exhibit
  400.      * this problem, and we want to be able to enable ACPI support for them,
  401.      * even though there are a few bad names.
  402.      */
  403.     AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
  404.  
  405.     /* Try to find the name in the namespace level specified by the caller */
  406.  
  407.     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
  408.     Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
  409.     if (Status != AE_NOT_FOUND)
  410.     {
  411.         /*
  412.          * If we found it AND the request specifies that a find is an error,
  413.          * return the error
  414.          */
  415.         if ((Status == AE_OK) &&
  416.             (Flags & ACPI_NS_ERROR_IF_FOUND))
  417.         {
  418.             Status = AE_ALREADY_EXISTS;
  419.         }
  420.  
  421. #ifdef ACPI_ASL_COMPILER
  422.         if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
  423.         {
  424.             (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
  425.         }
  426. #endif
  427.  
  428.         /* Either found it or there was an error: finished either way */
  429.  
  430.         return_ACPI_STATUS (Status);
  431.     }
  432.  
  433.     /*
  434.      * The name was not found. If we are NOT performing the first pass
  435.      * (name entry) of loading the namespace, search the parent tree (all the
  436.      * way to the root if necessary.) We don't want to perform the parent
  437.      * search when the namespace is actually being loaded. We want to perform
  438.      * the search when namespace references are being resolved (load pass 2)
  439.      * and during the execution phase.
  440.      */
  441.     if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
  442.         (Flags & ACPI_NS_SEARCH_PARENT))
  443.     {
  444.         /*
  445.          * Not found at this level - search parent tree according to the
  446.          * ACPI specification
  447.          */
  448.         Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
  449.         if (ACPI_SUCCESS (Status))
  450.         {
  451.             return_ACPI_STATUS (Status);
  452.         }
  453.     }
  454.  
  455.     /* In execute mode, just search, never add names. Exit now */
  456.  
  457.     if (InterpreterMode == ACPI_IMODE_EXECUTE)
  458.     {
  459.         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
  460.             "%4.4s Not found in %p [Not adding]\n",
  461.             ACPI_CAST_PTR (char, &TargetName), Node));
  462.  
  463.         return_ACPI_STATUS (AE_NOT_FOUND);
  464.     }
  465.  
  466.     /* Create the new named object */
  467.  
  468.     NewNode = AcpiNsCreateNode (TargetName);
  469.     if (!NewNode)
  470.     {
  471.         return_ACPI_STATUS (AE_NO_MEMORY);
  472.     }
  473.  
  474. #ifdef ACPI_ASL_COMPILER
  475.  
  476.     /* Node is an object defined by an External() statement */
  477.  
  478.     if (Flags & ACPI_NS_EXTERNAL ||
  479.         (WalkState && WalkState->Opcode == AML_SCOPE_OP))
  480.     {
  481.         NewNode->Flags |= ANOBJ_IS_EXTERNAL;
  482.     }
  483. #endif
  484.  
  485.     if (Flags & ACPI_NS_TEMPORARY)
  486.     {
  487.         NewNode->Flags |= ANOBJ_TEMPORARY;
  488.     }
  489.  
  490.     /* Install the new object into the parent's list of children */
  491.  
  492.     AcpiNsInstallNode (WalkState, Node, NewNode, Type);
  493.     *ReturnNode = NewNode;
  494.     return_ACPI_STATUS (AE_OK);
  495. }
  496.  
  497.