/* The <ctype.h> header file defines some macros used to identify characters.
* It works by using a table stored in chartab.c. When a character is presented
* to one of these macros, the character is used as an index into the table
* (__ctype) to retrieve a byte. The relevant bit is then extracted.
*/
#ifndef _CTYPE_H
#define _CTYPE_H
extern char __ctype[]; /* property array defined in chartab.c */
#define _U 0x01 /* this bit is for upper-case letters [A-Z] */
#define _L 0x02 /* this bit is for lower-case letters [a-z] */
#define _N 0x04 /* this bit is for numbers [0-9] */
#define _S 0x08 /* this bit is for white space \t \n \f etc */
#define _P 0x10 /* this bit is for punctuation characters */
#define _C 0x20 /* this bit is for control characters */
#define _X 0x40 /* this bit is for hex digits [a-f] and [A-F]*/
/* Macros for identifying character classes. */
#define isalnum(c) ((__ctype+1)[c]&(_U|_L|_N))
#define isalpha(c) ((__ctype+1)[c]&(_U|_L))
#define iscntrl(c) ((__ctype+1)[c]&_C)
#define isgraph(c) ((__ctype+1)[c]&(_P|_U|_L|_N))
#define ispunct(c) ((__ctype+1)[c]&_P)
#define isspace(c) ((__ctype+1)[c]&_S)
#define isxdigit(c) ((__ctype+1)[c]&(_N|_X))
#define isdigit(c) ((unsigned) ((c)-'0') < 10)
#define islower(c) ((unsigned) ((c)-'a') < 26)
#define isupper(c) ((unsigned) ((c)-'A') < 26)
#define isprint(c) ((unsigned) ((c)-' ') < 95)
#define isascii(c) ((unsigned) (c) < 128)
#define toascii(c) ((c) & 0x7f)
static inline int toupper(int c)
{
return islower(c) ? c - 'a' + 'A' : c ;
}
#endif /* _CTYPE_H */