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  1. # General rule for naming: variables with CAPITALIZED names hold settings,
  2. # you can - and are expected - to modify it; variables with lowercase names
  3. # are intermediate variables and macroses not to be modified unless you
  4. # know what you're doing.
  5.  
  6. # Define directories for destination, source repository, sources of kernel, sources of programs.
  7. BUILD_DIR:=build
  8. REPOSITORY:=../..
  9. KERNEL:=$(REPOSITORY)/kernel/trunk
  10. PROGS:=$(REPOSITORY)/programs
  11.  
  12. # Docpak requires some documents; we place them
  13. # into 'docs' subdir and communicate with FASM
  14. # through environment var DOCDIR.
  15. DOCDIR:=docs/
  16. export DOCDIR
  17.  
  18. # Because most programs are written in FASM and have
  19. # the common structure of one main .asm file possibly including
  20. # several .inc files, we handle this case separately.
  21. # Namely, we organize one big list of such programs
  22. # (FASM_PROGRAMS, see below) containing name of local binary file,
  23. # name of file inside kolibri.img and name of the source file.
  24. # This list is maintained by hand, and the rest is done with some macroses...
  25. # well, slightly complicated macroses - however, you do not need to
  26. # understand them in order to maintain the list.
  27. # To add a FASM program with one .asm file, just
  28. # add the corresponding item to the list and enjoy
  29. # the power of GNU make.
  30.  
  31. # The list of all FASM programs with one main FASM file.
  32. # Every item consists of three parts, separated by ':'.
  33. # First part is the real name of binary file in $(BUILD_DIR)
  34. # as it should be produced by make.
  35. # Second part is the name of a file inside kolibri.img,
  36. # usually uppercased version of first part - to save space
  37. # for FAT filesystem.
  38. # Third part is the name of the source file.
  39. # Spaces separate items, so spaces in names should be
  40. # represented as '|'.
  41. FASM_PROGRAMS:=\
  42.  @clip:@CLIP:$(PROGS)/system/clip/trunk/@clip.ASM \
  43.  @menu:@MENU:$(PROGS)/system/menu/trunk/menu.asm \
  44.  @panel:@PANEL:$(PROGS)/system/panel/trunk/@PANEL.ASM \
  45.  @rb:@RB:$(PROGS)/system/rb/trunk/@RB.ASM \
  46.  @ss:@SS:$(PROGS)/system/ss/trunk/@ss.asm\
  47.  calc:CALC:$(PROGS)/other/calc/trunk/calc.asm \
  48.  calendar:CALENDAR:$(PROGS)/system/calendar/trunk/calendar.asm \
  49.  commouse:COMMOUSE:$(PROGS)/system/commouse/trunk/commouse.asm \
  50.  copyr:COPYR:$(PROGS)/fs/copyr/trunk/copyr.asm \
  51.  cpu:CPU:$(PROGS)/system/cpu/trunk/cpu.asm \
  52.  cpuid:CPUID:$(PROGS)/system/cpuid/trunk/CPUID.ASM \
  53.  desktop:DESKTOP:$(PROGS)/system/desktop/trunk/desktop.asm \
  54.  disptest:DISPTEST:$(PROGS)/system/disptest/trunk/disptest.ASM \
  55.  docpak:DOCPAK:$(PROGS)/system/docpack/trunk/docpack.asm \
  56.  downloader:downloader:$(PROGS)/network/downloader/trunk/downloader.asm \
  57.  end:END:$(PROGS)/system/end/light/end.asm \
  58.  gmon:GMON:$(PROGS)/system/gmon/gmon.asm \
  59.  hdd_info:HDD_INFO:$(PROGS)/system/hdd_info/trunk/hdd_info.asm \
  60.  icon:ICON:$(PROGS)/system/icon/trunk/icon.asm \
  61.  kbd:KBD:$(PROGS)/system/kbd/trunk/kbd.ASM \
  62.  launcher:LAUNCHER:$(PROGS)/system/launcher/trunk/launcher.asm \
  63.  magnify:MAGNIFY:$(PROGS)/demos/magnify/trunk/magnify.asm \
  64.  mgb:MGB:$(PROGS)/system/mgb/trunk/mgb.asm \
  65.  mousemul:MOUSEMUL:$(PROGS)/system/mousemul/trunk/mousemul.asm \
  66.  pcidev:PCIDEV:$(PROGS)/system/pcidev/trunk/PCIDEV.ASM \
  67.  period:PERIOD:$(PROGS)/other/period/trunk/period.asm \
  68.  pic4:PIC4:$(PROGS)/media/pic4/trunk/pic4.asm \
  69.  rdsave:RDSAVE:$(PROGS)/system/rdsave/trunk/rdsave.asm \
  70.  rtfread:RTFREAD:$(PROGS)/other/rtfread/trunk/rtfread.asm \
  71.  run:RUN:$(PROGS)/system/run/trunk/run.asm \
  72.  scrshoot:SCRSHOOT:$(PROGS)/media/scrshoot/scrshoot.asm \
  73.  setup:SETUP:$(PROGS)/system/setup/trunk/setup.asm \
  74.  tinypad:TINYPAD:$(PROGS)/develop/tinypad/trunk/tinypad.asm \
  75.  vrr:VRR:$(PROGS)/system/vrr/trunk/vrr.asm \
  76.  vrr_m:VRR_M:$(PROGS)/system/vrr_m/trunk/vrr_m.asm \
  77.  zkey:ZKEY:$(PROGS)/system/zkey/trunk/ZKEY.ASM \
  78.  3d/3dcube2:3D/3DCUBE2:$(PROGS)/demos/3dcube2/trunk/3DCUBE2.ASM \
  79.  3d/3dtcub10:3D/3DTCUB10:$(PROGS)/demos/3dtcub10/trunk/3DTCUB10.ASM \
  80.  3d/crownscr:3D/CROWNSCR:$(PROGS)/demos/crownscr/trunk/crownscr.asm  \
  81.  3d/free3d04:3D/FREE3D04:$(PROGS)/demos/free3d04/trunk/free3d04.asm \
  82.  3d/view3ds:3D/VIEW3DS:$(PROGS)/demos/3DS/VIEW3DS.ASM \
  83.  3d/3dspiral:3D/3DSPIRAL:$(PROGS)/demos/3dspiral/trunk/3dspiral.asm \
  84.  3d/flatwav:3D/FLATWAV:$(PROGS)/demos/flatwav/trunk/FLATWAV.ASM \
  85.  demos/bcdclk:DEMOS/BCDCLK:$(PROGS)/demos/bcdclk/bcdclk/bcdclk.asm \
  86.  demos/circle:DEMOS/CIRCLE:$(PROGS)/develop/examples/circle/trunk/circle.asm \
  87.  demos/colorref:DEMOS/COLORREF:$(PROGS)/demos/colorref/trunk/colorref.asm \
  88.  demos/cslide:DEMOS/CSLIDE:$(PROGS)/demos/cslide/trunk/cslide.asm \
  89.  demos/eyes:DEMOS/EYES:$(PROGS)/demos/eyes/trunk/eyes.asm \
  90.  demos/fire:DEMOS/FIRE:$(PROGS)/demos/fire/trunk/fire.asm \
  91.  demos/firework:DEMOS/FIREWORK:$(PROGS)/demos/firework/trunk/firework.asm \
  92.  demos/movback:DEMOS/MOVBACK:$(PROGS)/demos/movback/trunk/movback.asm \
  93.  demos/plasma:DEMOS/PLASMA:$(PROGS)/demos/plasma/trunk/plasma.asm \
  94.  demos/timer:DEMOS/TIMER:$(PROGS)/demos/timer/trunk/timer.asm \
  95.  demos/tinyfrac:DEMOS/TINYFRAC:$(PROGS)/demos/tinyfrac/trunk/tinyfrac.asm \
  96.  demos/trantest:DEMOS/TRANTEST:$(PROGS)/demos/trantest/trunk/trantest.asm \
  97.  demos/tube:DEMOS/TUBE:$(PROGS)/demos/tube/trunk/tube.asm \
  98.  demos/unvwater:DEMOS/UNVWATER:$(PROGS)/demos/unvwater/trunk/unvwater.asm \
  99.  demos/web:DEMOS/WEB:$(PROGS)/demos/web/trunk/web.asm \
  100.  develop/board:DEVELOP/BOARD:$(PROGS)/system/board/trunk/board.asm \
  101.  develop/cObj:DEVELOP/cObj:$(PROGS)/develop/cObj/trunk/cObj.asm \
  102.  develop/fasm:DEVELOP/FASM:$(PROGS)/develop/fasm/trunk/fasm.asm \
  103.  develop/h2d2b:DEVELOP/H2D2B:$(PROGS)/develop/h2d2b/trunk/h2d2b.asm \
  104.  develop/heed:DEVELOP/HEED:$(PROGS)/develop/heed/trunk/heed.asm \
  105.  develop/ipc:DEVELOP/IPC:$(PROGS)/network/ipc/trunk/ipc.asm \
  106.  develop/keyascii:DEVELOP/KEYASCII:$(PROGS)/develop/keyascii/trunk/keyascii.asm \
  107.  develop/mtdbg:DEVELOP/MTDBG:$(PROGS)/develop/mtdbg/mtdbg.asm \
  108.  develop/scancode:DEVELOP/SCANCODE:$(PROGS)/develop/scancode/trunk/scancode.asm \
  109.  develop/test_gets:DEVELOP/test_gets:$(PROGS)/develop/libraries/console/examples/test_gets.asm \
  110.  develop/testcon2:DEVELOP/TESTCON2:$(PROGS)/develop/libraries/console/examples/testcon2.asm \
  111.  develop/thread:DEVELOP/THREAD:$(PROGS)/develop/examples/thread/trunk/thread.asm \
  112.  drivers/atikms:DRIVERS/ATIKMS:$(REPOSITORY)/drivers/video/drm/radeon/atikms.asm \
  113.  drivers/com_mouse.obj:DRIVERS/COM_MOUSE.OBJ:$(KERNEL)/drivers/com_mouse.asm \
  114.  drivers/emu10k1x.obj:DRIVERS/EMU10K1X.OBJ:$(KERNEL)/drivers/emu10k1x.asm \
  115.  drivers/fm801.obj:DRIVERS/FM801.OBJ:$(KERNEL)/drivers/fm801.asm \
  116.  drivers/infinity.obj:DRIVERS/INFINITY.OBJ:$(KERNEL)/drivers/infinity.asm \
  117.  drivers/ps2mouse.obj:DRIVERS/PS2MOUSE.OBJ:$(REPOSITORY)/drivers/mouse/ps2mouse4d/trunk/ps2mouse.asm \
  118.  drivers/sb16.obj:DRIVERS/SB16.OBJ:$(KERNEL)/drivers/sb16/sb16.asm \
  119.  drivers/sound.obj:DRIVERS/SOUND.OBJ:$(KERNEL)/drivers/sound.asm \
  120.  drivers/vmode.mdr:DRIVERS/VMODE.MDR:$(KERNEL)/drivers/vmode.asm \
  121.  drivers/vt8235.obj:DRIVERS/VT8235.OBJ:$(KERNEL)/drivers/vt823x.asm \
  122.  File|Managers/kfar:File|Managers/KFAR:$(PROGS)/fs/kfar/trunk/kfar.asm \
  123.  File|Managers/OpenDial:File|Managers/OPENDIAL:$(PROGS)/develop/libraries/box_lib/asm/trunk/OpenDial.asm \
  124.  fonts/bgitest:FONTS/BGITEST:$(PROGS)/demos/bgitest/trunk/bgitest.asm \
  125.  games/15:GAMES/15:$(PROGS)/games/15/trunk/15.ASM \
  126.  games/arcanii:GAMES/ARCANII:$(PROGS)/games/arcanii/trunk/arcanii.asm \
  127.  games/freecell:GAMES/FREECELL:$(PROGS)/games/freecell/freecell.ASM \
  128.  games/invaders:GAMES/INVADERS:$(PROGS)/games/invaders/invaders.asm \
  129.  games/lines:GAMES/LINES:$(PROGS)/games/lines/lines.asm \
  130.  games/mblocks:GAMES/MBLOCKS:$(PROGS)/games/mblocks/trunk/mblocks.asm \
  131.  games/phenix:GAMES/PHENIX:$(PROGS)/games/phenix/trunk/phenix.asm \
  132.  games/pipes:GAMES/PIPES:$(PROGS)/games/pipes/pipes.asm \
  133.  games/pong:GAMES/PONG:$(PROGS)/games/pong/trunk/pong.asm \
  134.  games/pong3:GAMES/PONG3:$(PROGS)/games/pong3/trunk/pong3.asm \
  135.  games/rsquare:GAMES/RSQUARE:$(PROGS)/games/rsquare/trunk/rsquare.asm \
  136.  games/snake:GAMES/SNAKE:$(PROGS)/games/snake/trunk/snake.asm \
  137.  games/tetris:GAMES/TETRIS:$(PROGS)/games/tetris/trunk/tetris.asm \
  138.  lib/archiver.obj:LIB/ARCHIVER.OBJ:$(PROGS)/fs/kfar/trunk/kfar_arc/kfar_arc.asm \
  139.  lib/box_lib.obj:LIB/BOX_LIB.OBJ:$(PROGS)/develop/libraries/box_lib/trunk/box_lib.asm \
  140.  lib/console.obj:LIB/CONSOLE.OBJ:$(PROGS)/develop/libraries/console/console.asm \
  141.  lib/libgfx.obj:LIB/LIBGFX.OBJ:$(PROGS)/develop/libraries/libs-dev/libgfx/libgfx.asm \
  142.  lib/libimg.obj:LIB/LIBIMG.OBJ:$(PROGS)/develop/libraries/libs-dev/libimg/libimg.asm \
  143.  lib/libini.obj:LIB/LIBINI.OBJ:$(PROGS)/develop/libraries/libs-dev/libini/libini.asm \
  144.  lib/libio.obj:LIB/LIBIO.OBJ:$(PROGS)/develop/libraries/libs-dev/libio/libio.asm \
  145.  lib/network.obj:LIB/NETWORK.OBJ:$(PROGS)/develop/libraries/network/network.asm \
  146.  lib/proc_lib.obj:LIB/PROC_LIB.OBJ:$(PROGS)/develop/libraries/proc_lib/trunk/proc_lib.asm \
  147.  media/animage:MEDIA/ANIMAGE:$(PROGS)/media/animage/trunk/animage.asm \
  148.  media/cdp:MEDIA/CDP:$(PROGS)/media/cdp/trunk/cdp.asm \
  149.  media/kiv:MEDIA/KIV:$(PROGS)/media/kiv/trunk/kiv.asm \
  150.  media/midamp:MEDIA/MIDAMP:$(PROGS)/media/midamp/trunk/midamp.asm \
  151.  network/airc:NETWORK/AIRC:$(PROGS)/network/airc/trunk/airc.asm \
  152.  network/arpstat:NETWORK/ARPSTAT:$(PROGS)/network/arpstat/trunk/arpstat.asm \
  153.  network/chess:NETWORK/CHESS:$(PROGS)/network/chess/trunk/chess.asm \
  154.  network/ethstat:NETWORK/ETHSTAT:$(PROGS)/network/ethstat/trunk/ethstat.asm \
  155.  network/ftps:NETWORK/FTPS:$(PROGS)/network/ftps/trunk/FTPS.ASM \
  156.  network/httpc:NETWORK/HTTPC:$(PROGS)/network/httpc/trunk/httpc.asm \
  157.  network/https:NETWORK/HTTPS:$(PROGS)/network/https/trunk/https.asm \
  158.  network/nntpc:NETWORK/NNTPC:$(PROGS)/network/nntpc/trunk/nntpc.asm \
  159.  network/nslookup:NETWORK/NSLOOKUP:$(PROGS)/develop/libraries/network/examples/nslookup.asm \
  160.  network/popc:NETWORK/POPC:$(PROGS)/network/popc/trunk/popc.asm \
  161.  network/smtps:NETWORK/SMTPS:$(PROGS)/network/smtps/trunk/smtps.asm \
  162.  network/stackcfg:NETWORK/STACKCFG:$(PROGS)/network/stackcfg/trunk/stackcfg.asm \
  163.  network/telnet:NETWORK/TELNET:$(PROGS)/network/telnet/trunk/telnet.asm \
  164.  network/tftpc:NETWORK/TFTPC:$(PROGS)/network/tftpc/trunk/tftpc.asm \
  165.  network/VNCclient:NETWORK/VNCclient:$(PROGS)/network/VNCclient/VNCclient.asm \
  166.  network/ym:NETWORK/YM:$(PROGS)/network/ym/trunk/ym.asm \
  167.  network/zeroconf:NETWORK/ZEROCONF:$(PROGS)/network/zeroconf/trunk/zeroconf.asm \
  168. # end of list
  169.  
  170. # The list of all NASM programs with one main NASM file.
  171. # Format of an item is exactly the same as in the previous list.
  172. NASM_PROGRAMS:=\
  173.  demos/aclock:DEMOS/ACLOCK:$(PROGS)/demos/aclock/trunk/aclock.asm \
  174.  games/c4:GAMES/C4:$(PROGS)/games/c4/trunk/c4.asm \
  175. # end of list
  176.  
  177. # The list of files which should be copied from somewhere.
  178. # Format of an item is exactly the same as in the previous list.
  179. COPY_FILES:=\
  180.  macros.inc:MACROS.INC:$(PROGS)/macros.inc \
  181.  config.inc:CONFIG.INC:$(PROGS)/config.inc \
  182.  struct.inc:STRUCT.INC:$(PROGS)/struct.inc \
  183.  File|Managers/z_icons.png:File|Managers/Z_ICONS.PNG:$(PROGS)/develop/libraries/box_lib/asm/trunk/z_icons.png \
  184.  fonts/euro.chr:FONTS/EURO.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/EURO.CHR \
  185.  fonts/goth.chr:FONTS/GOTH.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/GOTH.CHR \
  186.  fonts/lcom.chr:FONTS/LCOM.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/LCOM.CHR \
  187.  fonts/litt.chr:FONTS/LITT.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/LITT.CHR \
  188.  fonts/sans.chr:FONTS/SANS.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/SANS.CHR \
  189.  fonts/scri.chr:FONTS/SCRI.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/SCRI.CHR \
  190.  fonts/simp.chr:FONTS/SIMP.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/SIMP.CHR \
  191.  fonts/smal.chr:FONTS/SMAL.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/SMAL.CHR \
  192.  fonts/trip.chr:FONTS/TRIP.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/TRIP.CHR \
  193.  fonts/tscr.chr:FONTS/TSCR.CHR:$(PROGS)/demos/bgitest/trunk/FONTS/TSCR.CHR \
  194.  games/snake.ini:GAMES/SNAKE.INI:$(PROGS)/games/snake/trunk/snake.ini
  195.  
  196. # The list of all C-- programs with one main C-- file.
  197. # Format of an item is exactly the same as in the previous list,
  198. # except that there can be fourth field with parameters for a compiler.
  199. CMM_PROGRAMS:=\
  200.  File|Managers/eolite:File|Managers/EOLITE:$(PROGS)/fs/Eolite/trunk/Eolite.c-- \
  201.  games/clicks:GAMES/CLICKS:$(PROGS)/games/clicks/trunk/clicks.c-- \
  202.  games/mine:GAMES/MINE:$(PROGS)/games/mine/trunk/mine.c--:/MEOS \
  203. # end if list
  204.  
  205. # List of other files to be included in the image file.
  206. # Some of them are auto-built with special rules, some just exist before build.
  207. # Each item is of the form <local name>:<name inside image>.
  208. # Spaces should be represented as |.
  209. OTHER_FILES:=asciivju:ASCIIVJU autorun.dat:AUTORUN.DAT \
  210.  background.gif:background.gif default.skn:DEFAULT.SKN \
  211.  e80:E80 graph:GRAPH hdread:HDREAD htmlv:HTMLV \
  212.  icons.dat:ICONS.DAT iconstrp.gif:ICONSTRP.GIF index_htm:INDEX.HTM \
  213.  kernel.mnt:KERNEL.MNT kerpack:KERPACK keymap.key:KEYMAP.KEY kpack:KPACK \
  214.  kuzkina.mid:KUZKINA.MID lang.inc:LANG.INC lang.ini:LANG.INI \
  215.  menu.dat:MENU.DAT mykey:MYKEY @notify:@NOTIFY \
  216.  panel.dat:PANEL.DAT setup.dat:SETUP.DAT \
  217.  shell:SHELL spanel:SPANEL table:TABLE test:TEST \
  218.  vmode:VMODE 3d/3dsheart:3D/3DSHEART \
  219.  3d/cubeline:3D/CUBELINE 3d/gears:3D/GEARS 3d/house.3ds:3D/HOUSE.3DS \
  220.  demos/ak47.lif:DEMOS/AK47.LIF \
  221.  demos/barge.lif:DEMOS/BARGE.LIF demos/life2:DEMOS/LIFE2 \
  222.  demos/relay.lif:DEMOS/RELAY.LIF demos/rpento.lif:DEMOS/RPENTO.LIF \
  223.  demos/use_mb:DEMOS/USE_MB \
  224.  drivers/atikms.dll:DRIVERS/ATIKMS.DLL \
  225.  File|Managers/buttons.bmp:File|Managers/BUTTONS.BMP \
  226.  File|Managers/eolite.ini:File|Managers/EOLITE.INI \
  227.  File|Managers/icons.bmp:File|Managers/ICONS.BMP \
  228.  File|Managers/icons.ini:File|Managers/ICONS.INI \
  229.  File|Managers/kfar.ini:File|Managers/KFAR.INI \
  230.  File|Managers/kfm:File|Managers/KFM \
  231.  File|Managers/kfm.ini:File|Managers/KFM.INI \
  232.  File|Managers/kfm_keys.txt:File|Managers/KFM_KEYS.TXT \
  233.  fonts/bold.chr:FONTS/BOLD.CHR fonts/char2.mt:FONTS/CHAR2.MT \
  234.  fonts/char.mt:FONTS/CHAR.MT \
  235.  games/bnc:GAMES/BNC \
  236.  games/checkers:GAMES/CHECKERS \
  237.  games/FindNumbers:GAMES/FindNumbers games/gomoku:GAMES/GOMOKU \
  238.  games/klavisha:GAMES/KLAVISHA games/kosilka:GAMES/KOSILKA \
  239.  games/kosskin.gfx:GAMES/KOSSKIN.GFX games/kox:GAMES/KOX \
  240.  games/lights:GAMES/LIGHTS games/megamaze:GAMES/MEGAMAZE \
  241.  games/msquare:GAMES/MSQUARE \
  242.  games/reversi:GAMES/REVERSI games/rforces:GAMES/RFORCES \
  243.  games/sq_game:GAMES/SQ_GAME \
  244.  games/sudoku:GAMES/SUDOKU games/sw:GAMES/SW \
  245.  games/xonix:GAMES/XONIX \
  246.  lib/cnv_png.obj:LIB/CNV_PNG.OBJ lib/msgbox.obj:LIB/MSGBOX.OBJ \
  247.  lib/pixlib.obj:LIB/PIXLIB.OBJ lib/sort.obj:LIB/SORT.OBJ \
  248.  media/ac97snd:MEDIA/AC97SND media/kiv.ini:MEDIA/KIV.INI \
  249.  media/listplay:MEDIA/LISTPLAY media/startmus:MEDIA/STARTMUS \
  250.  network/jmail:NETWORK/JMAIL network/zeroconf.ini:NETWORK/ZEROCONF.INI \
  251. #end of list
  252. #3d/logio.bmp:3D/LOGIO.BMP 3d/cubetext:3D/CUBETEXT
  253.  
  254. # Some macro for convenient work.
  255. # Macros for replacing '|' to escaped space '\ '.
  256. space:=\ #plus space
  257. respace=$(subst |,$(space),$(1))
  258. # Macro for selecting different parts of ':'-separated items.
  259. binarypart=$(word 1,$(subst :, ,$(1)))
  260. imagepart=$(word 2,$(subst :, ,$(1)))
  261. sourcepart=$(word 3,$(subst :, ,$(1)))
  262. parampart=$(word 4,$(subst :, ,$(1)))
  263. # Get file names, possibly with spaces inside, from an item.
  264. # Here $(f) is an item - in fact, macro argument.
  265. fbinary=$(call respace,$(call binarypart,$(f)))
  266. fimage=$(call respace,$(call imagepart,$(f)))
  267. fsource=$(call respace,$(call sourcepart,$(f)))
  268. fparam=$(call respace,$(call parampart,$(f)))
  269.  
  270. # Define targets for image file.
  271. # Join all the lists above.
  272. targets_full:=$(COPY_FILES) $(FASM_PROGRAMS) $(NASM_PROGRAMS) $(OTHER_FILES) $(CMM_PROGRAMS)
  273. # For each item in the united list call fbinary.
  274. targets:=$(foreach f,$(targets_full),$(fbinary))
  275.  
  276. # Define a command for copying a file inside the image.
  277. # mcopy_command is a macro with two parameters,
  278. # local file name $(1) and image file name $(2).
  279. # Note that spaces in these have to be escaped with backslashes.
  280. mcopy_command=mcopy -moi $(BUILD_DIR)/kolibri.img $(1) ::$(2)
  281. # Specialize a previous command for an item $(f) in one of lists.
  282. mcopy_item_command=$(call mcopy_command,$(fbinary),$(fimage))
  283.  
  284. # Join all $(mcopy_item_command) for all items,
  285. # append newline after each item.
  286. # The first newline character after "define" line and
  287. # the last newline character before "endef" line get away
  288. # with define/endef, so we make three newline characters,
  289. # that is two empty lines, in order to get one in $(newline).
  290. define newline
  291.  
  292.  
  293. endef
  294. mcopy_all_items:=$(foreach f,$(targets_full),$(mcopy_item_command)$(newline))
  295.  
  296. # The main goal: image.
  297. $(BUILD_DIR)/kolibri.img: $(BUILD_DIR)/.dir \
  298.  Makefile \
  299.  $(BUILD_DIR)/boot_fat12.bin \
  300.  $(targets)
  301. # SYSXTREE
  302. # 3d/CUBETEXT
  303. # 3d/LOGIO.BMP
  304.         dd if=/dev/zero of=$(BUILD_DIR)/kolibri.img count=2880 bs=512 2>&1
  305.         mformat -f 1440 -i $(BUILD_DIR)/kolibri.img ::
  306.         dd if=$(BUILD_DIR)/boot_fat12.bin of=$(BUILD_DIR)/kolibri.img count=1 bs=512 conv=notrunc 2>&1
  307.         mmd -i $(BUILD_DIR)/kolibri.img ::3D
  308.         mmd -i $(BUILD_DIR)/kolibri.img ::DEMOS
  309.         mmd -i $(BUILD_DIR)/kolibri.img ::DEVELOP
  310.         mmd -i $(BUILD_DIR)/kolibri.img ::DRIVERS
  311.         mmd -i $(BUILD_DIR)/kolibri.img ::File\ Managers
  312.         mmd -i $(BUILD_DIR)/kolibri.img ::FONTS
  313.         mmd -i $(BUILD_DIR)/kolibri.img ::GAMES
  314.         mmd -i $(BUILD_DIR)/kolibri.img ::LIB
  315.         mmd -i $(BUILD_DIR)/kolibri.img ::MEDIA
  316.         mmd -i $(BUILD_DIR)/kolibri.img ::NETWORK
  317.         $(mcopy_all_items)
  318.  
  319. # Special targets to modify behaviour of make.
  320. .DELETE_ON_ERROR:
  321. .SUFFIXES: # delete all predefined rules
  322.  
  323. # The floppy bootsector.
  324. $(BUILD_DIR)/boot_fat12.bin: $(KERNEL)/bootloader/boot_fat12.asm $(KERNEL)/bootloader/floppy1440.inc
  325.         fasm $(KERNEL)/bootloader/boot_fat12.asm $(BUILD_DIR)/boot_fat12.bin
  326.  
  327. $(BUILD_DIR)/.dir 3d/.dir demos/.dir develop/.dir drivers/.dir fonts/.dir \
  328.  games/.dir lib/.dir media/.dir network/.dir .deps/.dir:
  329.         mkdir -p $(dir $@)
  330.         touch $@
  331. File\ Managers/.dir:
  332.         mkdir -p "File Managers"
  333.         touch "File Managers/.dir"
  334.  
  335. # FASM black magic goes to Makefile.fasm.
  336. include Makefile.fasm
  337.  
  338. # Similar for NASM.
  339. include Makefile.nasm
  340.  
  341. # Similar for copying files.
  342. include Makefile.copy
  343.  
  344. # Special rules for copying sysfuncs.txt - it isn't directly included in the image.
  345. docpak: $(DOCDIR)SYSFUNCS.TXT $(wildcard $(DOCDIR)*)
  346. $(DOCDIR)SYSFUNCS.TXT: $(KERNEL)/docs/sysfuncs.txt
  347.         cp $(KERNEL)/docs/sysfuncs.txt $(DOCDIR)SYSFUNCS.TXT
  348.  
  349. # Similar for C--.
  350. include Makefile.cmm
  351.  
  352. # Sorry, even black magic seems to be insufficient for
  353. # auto-handling all subtle effects. So we just define
  354. # command lines for compiling and linking, and
  355. # maintain the list of sources and objects by hand.
  356. include Makefile.msvc
  357.  
  358. # Rules for table
  359. table: .obj.table/table.exe
  360.         $(msvc_final)
  361. TABLE_OBJECTS:=.obj.table/calc.obj .obj.table/func.obj .obj.table/hello.obj \
  362.  .obj.table/KosFile.obj .obj.table/kosSyst.obj .obj.table/math2.obj \
  363.  .obj.table/mcsmemm.obj .obj.table/parser.obj
  364. TABLE_H_FILES:=$(wildcard $(PROGS)/other/table/*.h)
  365. .obj.table/table.exe: $(TABLE_OBJECTS)
  366.         $(msvc_link)
  367. $(TABLE_OBJECTS): .obj.table/%.obj: $(PROGS)/other/table/%.cpp $(TABLE_H_FILES) Makefile.msvc | .obj.table
  368.         $(msvc_compile)
  369. .obj.table:
  370.         mkdir -p .obj.table
  371.  
  372. # Rules for graph
  373. graph: .obj.graph/graph.exe
  374.         $(msvc_final)
  375. GRAPH_CPP_OBJECTS:=.obj.graph/func.obj .obj.graph/hello.obj .obj.graph/kolibri.obj \
  376.  .obj.graph/KosFile.obj .obj.graph/kosSyst.obj .obj.graph/math2.obj \
  377.  .obj.graph/mcsmemm.obj .obj.graph/parser.obj
  378. GRAPH_C_OBJECTS:=.obj.graph/string.obj
  379. GRAPH_H_FILES:=$(wildcard $(PROGS)/other/graph/*.h)
  380. GRAPH_FASM_OBJECTS:=.obj.graph/memcpy.obj .obj.graph/memset.obj
  381. .obj.graph/graph.exe: $(GRAPH_CPP_OBJECTS) $(GRAPH_C_OBJECTS) $(GRAPH_FASM_OBJECTS)
  382.         $(msvc_link)
  383. $(GRAPH_CPP_OBJECTS): .obj.graph/%.obj: $(PROGS)/other/graph/%.cpp $(GRAPH_H_FILES) Makefile.msvc | .obj.graph
  384.         $(msvc_compile)
  385. $(GRAPH_C_OBJECTS): .obj.graph/%.obj: $(PROGS)/other/graph/%.c $(GRAPH_H_FILES) Makefile.msvc | .obj.graph
  386.         $(msvc_compile)
  387. $(GRAPH_FASM_OBJECTS): .obj.graph/%.obj: $(PROGS)/other/graph/%.asm Makefile.msvc | .obj.graph
  388.         fasm $< $@
  389. .obj.graph:
  390.         mkdir -p .obj.graph
  391.  
  392. # Rules for kosilka
  393. games/kosilka: .obj.kosilka/kosilka.exe
  394.         $(msvc_final)
  395. KOSILKA_OBJECTS:=.obj.kosilka/kosilka.obj .obj.kosilka/KosFile.obj .obj.kosilka/kosSyst.obj .obj.kosilka/mcsmemm.obj
  396. KOSILKA_H_FILES:=$(PROGS)/games/kosilka/*.h
  397. .obj.kosilka/kosilka.exe: $(KOSILKA_OBJECTS)
  398.         $(msvc_link)
  399. $(KOSILKA_OBJECTS): .obj.kosilka/%.obj: $(PROGS)/games/kosilka/%.cpp $(KOSILKA_H_FILES) Makefile.msvc | .obj.kosilka
  400.         $(msvc_compile)
  401. .obj.kosilka:
  402.         mkdir -p .obj.kosilka
  403.  
  404. include Makefile.gcc
  405.  
  406. # Rules for shell
  407. shell: .obj.shell/start.o .obj.shell/shell.o .obj.shell/kolibri.o .obj.shell/stdlib.o .obj.shell/string.o \
  408.  $(PROGS)/system/shell/kolibri.ld
  409.         $(call gcc_link,$(PROGS)/system/shell/kolibri.ld)
  410. .obj.shell/shell.o: $(PROGS)/system/shell/shell.c \
  411.  $(PROGS)/system/shell/all.h \
  412.  $(PROGS)/system/shell/system/*.h \
  413.  $(PROGS)/system/shell/cmd/*.c \
  414.  $(PROGS)/system/shell/modules/*.c \
  415.  $(PROGS)/system/shell/locale/rus/globals.h \
  416.  Makefile.gcc | .obj.shell
  417.         $(gcc_compile)
  418. .obj.shell/kolibri.o .obj.shell/stdlib.o .obj.shell/string.o: .obj.shell/%.o: \
  419.  $(PROGS)/system/shell/system/%.c $(PROGS)/system/shell/system/*.h \
  420.  Makefile.gcc | .obj.shell
  421.         $(gcc_compile)
  422.         win32-gcc -c -Os -o $@ $<
  423. .obj.shell/start.o: $(PROGS)/system/shell/start.asm | .obj.shell
  424.         fasm $< $@
  425. .obj.shell:
  426.         mkdir -p .obj.shell
  427.  
  428. # Rules for media/ac97snd
  429. # Not compilable from svn sources, using preloaded binary
  430.  
  431. # Rules for atikms.dll
  432. # Use Makefile from $(REPOSITORY)/drivers/ddk and $(REPOSITORY)/drivers/video/drm/radeon
  433. # However, dependencies must be duplicated - I don't know how to avoid this
  434. # without need to rebuild kolibri.img at every iteration...
  435. # Note that we are going to write in the directory shared
  436. # between all Makefiles, so we need locked operations.
  437. drivers/atikms.dll: $(REPOSITORY)/drivers/video/drm/radeon/atikms.dll drivers/.dir
  438.         kpack --nologo $< $@
  439. $(REPOSITORY)/drivers/video/drm/radeon/atikms.dll:
  440.         flock $(REPOSITORY)/drivers/video/drm/radeon/.lock \
  441.         $(MAKE) CC=win32-gcc AS=win32-as LD=win32-ld AR=win32-ar FASM=fasm -C $(REPOSITORY)/drivers/video/drm/radeon
  442. $(REPOSITORY)/drivers/ddk/libddk.a:
  443.         flock $(REPOSITORY)/drivers/ddk/.lock \
  444.         $(MAKE) CC=win32-gcc AS=win32-as LD=win32-ld AR=win32-ar FASM=fasm -C $(REPOSITORY)/drivers/ddk
  445. # dependencies
  446. $(REPOSITORY)/drivers/video/drm/radeon/atikms.dll: \
  447.  $(REPOSITORY)/drivers/video/drm/radeon/atikms.lds \
  448.  $(REPOSITORY)/drivers/ddk/libddk.a \
  449.  $(REPOSITORY)/drivers/video/drm/radeon/*.[Sch] \
  450.  $(REPOSITORY)/drivers/video/drm/radeon/*.asm \
  451.  $(REPOSITORY)/drivers/video/drm/radeon/Makefile \
  452.  $(REPOSITORY)/drivers/video/drm/radeon/firmware/*.bin \
  453.  $(REPOSITORY)/drivers/include/*.h \
  454.  $(REPOSITORY)/drivers/include/*/*.h \
  455.  $(REPOSITORY)/drivers/include/*/*/*.h \
  456.  $(REPOSITORY)/drivers/include/*/*/*/*.h
  457. $(REPOSITORY)/drivers/ddk/libddk.a: \
  458.  $(REPOSITORY)/drivers/ddk/Makefile \
  459.  $(REPOSITORY)/drivers/ddk/*/* \
  460.  $(REPOSITORY)/drivers/include/*.h \
  461.  $(REPOSITORY)/drivers/include/*/*.h \
  462.  $(REPOSITORY)/drivers/include/*/*/*.h \
  463.  $(REPOSITORY)/drivers/include/*/*/*/*.h
  464.