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  1. /*
  2.  * All Video Processing kernels
  3.  * Copyright © <2010>, Intel Corporation.
  4.  *
  5.  * This program is licensed under the terms and conditions of the
  6.  * Eclipse Public License (EPL), version 1.0.  The full text of the EPL is at
  7.  * http://www.opensource.org/licenses/eclipse-1.0.php.
  8.  *
  9.  */
  10.  
  11. // Module name: PL3_Load.inc
  12.  
  13. #undef  nY_NUM_OF_ROWS
  14. #undef  nUV_NUM_OF_ROWS
  15.  
  16. #define nY_NUM_OF_ROWS      8                                     // Number of Y rows per block
  17. #define nDPR_BLOCK_SIZE_Y   nBLOCK_WIDTH_16+nBLOCK_HEIGHT_8       // Y block size 16x8
  18. #define nDPR_MSG_SIZE_Y     nRESLEN_4                             // # of MRF's to hold Y block data (4)
  19.  
  20. #if defined(IMC3_LOAD_8x4)
  21.    #define nUV_NUM_OF_ROWS     4                                 // Number of U/V rows per block
  22.    #define nDPR_BLOCK_SIZE_UV  nBLOCK_WIDTH_8+nBLOCK_HEIGHT_4    // U/V block size 8x4
  23.    #define nDPR_MSG_SIZE_UV    nRESLEN_1                         // # of MRF's to hold U/V block data (1)
  24. #endif
  25. #if defined(IMC3_LOAD_8x5)
  26.     #define nUV_NUM_OF_ROWS     6                                 // Number of U/V rows per block (Rounded Up to Nearest Even Number)
  27.     #define nDPR_BLOCK_SIZE_UV  nBLOCK_WIDTH_8+nBLOCK_HEIGHT_5    // U/V block size 8x5
  28.     #define nDPR_MSG_SIZE_UV    nRESLEN_2                         // # of MRF's to hold U/V block data (2)
  29. #endif
  30. #if defined(IMC3_LOAD_9x5)
  31.    #define nUV_NUM_OF_ROWS     6                                 // Number of U/V rows per block (Rounded Up to Nearest Even Number)
  32.    #define nDPR_BLOCK_SIZE_UV  nBLOCK_WIDTH_12+nBLOCK_HEIGHT_5   // U/V block size 12x5
  33.    #define nDPR_MSG_SIZE_UV    nRESLEN_3                         // # of MRF's to hold U/V block data (3)
  34. #endif
  35.  
  36. // Source/destination region definitions
  37. #if !defined(udSRC_Y)
  38.     #define udSRC_Y  udBOT_Y_IO     // Default Y source region is top Y region
  39. #endif
  40.  
  41. #if !defined(udSRC_U)
  42.     #define udSRC_U  udBOT_U_IO     // Default U source region is top U region
  43. #endif
  44.  
  45. #if !defined(udSRC_V)
  46.     #define udSRC_V  udBOT_V_IO     // Default V source region is top V region
  47. #endif
  48.  
  49. #define ubSRC_Y      ubBOT_Y        // Loading data are always in byte type
  50. #define ubSRC_U      ubBOT_U
  51. #define ubSRC_V      ubBOT_V
  52.  
  53. #define uwDEST_Y     uwTOP_Y        // However they can be transferred to word-aligned byte if desired
  54. #define uwDEST_U     uwTOP_U
  55. #define uwDEST_V     uwTOP_V
  56.  
  57. #define nSRC_REGION  nREGION_1      // REGION_1 will be the source region for first kernel
  58.  
  59. // End of PL3_Load.inc
  60.