/*
* All Video Processing kernels
* Copyright © <2010>, Intel Corporation.
*
* This program is licensed under the terms and conditions of the
* Eclipse Public License (EPL), version 1.0. The full text of the EPL is at
* http://www.opensource.org/licenses/eclipse-1.0.php.
*
*/
// Module name: PL2_Load.inc
#undef nY_NUM_OF_ROWS
#undef nUV_NUM_OF_ROWS
#define nY_NUM_OF_ROWS 8 // Number of Y rows per block
#define nDPR_BLOCK_SIZE_Y nBLOCK_WIDTH_16+nBLOCK_HEIGHT_8 // Y block size 16x8
#define nDPR_MSG_SIZE_Y nRESLEN_4 // # of MRF's to hold Y block data (4)
#if defined(NV11_LOAD_4x8)
#define nUV_NUM_OF_ROWS 8 // Number of U/V rows per block
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_8+nBLOCK_HEIGHT_8 // U/V block size 8x8
#define nDPR_MSG_SIZE_UV nRESLEN_2 // # of MRF's to hold U/V block data (2)
#endif
#if defined(NV11_LOAD_5x8)
#define nUV_NUM_OF_ROWS 8 // Number of U/V rows per block
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_12+nBLOCK_HEIGHT_8 // U/V block size 12x8
#define nDPR_MSG_SIZE_UV nRESLEN_4 // # of MRF's to hold U/V block data (4)
#endif
#if defined(NV12_LOAD_8x4)
#define nUV_NUM_OF_ROWS 4 // Number of U/V rows per block
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_16+nBLOCK_HEIGHT_4 // U/V block size 16x4
#define nDPR_MSG_SIZE_UV nRESLEN_2 // # of MRF's to hold U/V block data (2)
#endif
#if defined(NV12_LOAD_8x5)
#define nUV_NUM_OF_ROWS 6 // Number of U/V rows per block (Rounded Up to Nearest Even Number)
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_16+nBLOCK_HEIGHT_5 // U/V block size 16x5
#define nDPR_MSG_SIZE_UV nRESLEN_3 // # of MRF's to hold U/V block data (3)
#endif
#if defined(NV12_LOAD_9x5)
#define nUV_NUM_OF_ROWS 6 // Number of U/V rows per block (Rounded Up to Nearest Even Number)
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_20+nBLOCK_HEIGHT_5 // U/V block size 20x5
#define nDPR_MSG_SIZE_UV nRESLEN_5 // # of MRF's to hold U/V block data (5)
#endif
#if defined(P208_LOAD_8x8)
#define nUV_NUM_OF_ROWS 8 // Number of U/V rows per block
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_16+nBLOCK_HEIGHT_8 // U/V block size 16x8
#define nDPR_MSG_SIZE_UV nRESLEN_4 // # of MRF's to hold U/V block data (4)
#endif
#if defined(P208_LOAD_9x8)
#define nUV_NUM_OF_ROWS 8 // Number of U/V rows per block
#define nDPR_BLOCK_SIZE_UV nBLOCK_WIDTH_20+nBLOCK_HEIGHT_8 // U/V block size 20x8
#define nDPR_MSG_SIZE_UV nRESLEN_8 // # of MRF's to hold U/V block data (8)
#endif
// Source/destination region definitions
#if !defined(udSRC_Y)
#define udSRC_Y udBOT_Y_IO // Default Y source region is top Y region
#endif
#if !defined(udSRC_U)
#define udSRC_U udBOT_U_IO // Default U source region is top U region
#endif
#define ubSRC_Y ubBOT_Y
#define nSRC_Y_REG nBOT_Y
#define ubSRC_U ubBOT_U
#define nSRC_U_REG nBOT_U
#define uwDEST_Y uwTOP_Y // However they can be transferred to word-aligned byte if desired
#define uwDEST_U uwTOP_U
#define uwDEST_V uwTOP_V
#define ubDEST_Y ubTOP_Y // I'd like use them for color conversion
#define uwSRC_U uwBOT_U
#define nSRC_REGION nREGION_1 // REGION_1 will be the source region for first kernel
// End of PL2_Load.inc