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  1. /*
  2.  * jmorecfg.h
  3.  *
  4.  * Copyright (C) 1991-1997, Thomas G. Lane.
  5.  * This file is part of the Independent JPEG Group's software.
  6.  * For conditions of distribution and use, see the accompanying README file.
  7.  *
  8.  * This file contains additional configuration options that customize the
  9.  * JPEG software for special applications or support machine-dependent
  10.  * optimizations.  Most users will not need to touch this file.
  11.  */
  12.  
  13.  
  14. /*
  15.  * Define BITS_IN_JSAMPLE as either
  16.  *   8   for 8-bit sample values (the usual setting)
  17.  *   12  for 12-bit sample values
  18.  * Only 8 and 12 are legal data precisions for lossy JPEG according to the
  19.  * JPEG standard, and the IJG code does not support anything else!
  20.  * We do not support run-time selection of data precision, sorry.
  21.  */
  22.  
  23. #define BITS_IN_JSAMPLE  8      /* use 8 or 12 */
  24.  
  25.  
  26. /*
  27.  * Maximum number of components (color channels) allowed in JPEG image.
  28.  * To meet the letter of the JPEG spec, set this to 255.  However, darn
  29.  * few applications need more than 4 channels (maybe 5 for CMYK + alpha
  30.  * mask).  We recommend 10 as a reasonable compromise; use 4 if you are
  31.  * really short on memory.  (Each allowed component costs a hundred or so
  32.  * bytes of storage, whether actually used in an image or not.)
  33.  */
  34.  
  35. #define MAX_COMPONENTS  10      /* maximum number of image components */
  36.  
  37.  
  38. /*
  39.  * Basic data types.
  40.  * You may need to change these if you have a machine with unusual data
  41.  * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
  42.  * or "long" not 32 bits.  We don't care whether "int" is 16 or 32 bits,
  43.  * but it had better be at least 16.
  44.  */
  45.  
  46. /* Representation of a single sample (pixel element value).
  47.  * We frequently allocate large arrays of these, so it's important to keep
  48.  * them small.  But if you have memory to burn and access to char or short
  49.  * arrays is very slow on your hardware, you might want to change these.
  50.  */
  51.  
  52. #if BITS_IN_JSAMPLE == 8
  53. /* JSAMPLE should be the smallest type that will hold the values 0..255.
  54.  * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
  55.  */
  56.  
  57. #ifdef HAVE_UNSIGNED_CHAR
  58.  
  59. typedef unsigned char JSAMPLE;
  60. #define GETJSAMPLE(value)  ((int) (value))
  61.  
  62. #else /* not HAVE_UNSIGNED_CHAR */
  63.  
  64. typedef char JSAMPLE;
  65. #ifdef CHAR_IS_UNSIGNED
  66. #define GETJSAMPLE(value)  ((int) (value))
  67. #else
  68. #define GETJSAMPLE(value)  ((int) (value) & 0xFF)
  69. #endif /* CHAR_IS_UNSIGNED */
  70.  
  71. #endif /* HAVE_UNSIGNED_CHAR */
  72.  
  73. #define MAXJSAMPLE      255
  74. #define CENTERJSAMPLE   128
  75.  
  76. #endif /* BITS_IN_JSAMPLE == 8 */
  77.  
  78.  
  79. #if BITS_IN_JSAMPLE == 12
  80. /* JSAMPLE should be the smallest type that will hold the values 0..4095.
  81.  * On nearly all machines "short" will do nicely.
  82.  */
  83.  
  84. typedef short JSAMPLE;
  85. #define GETJSAMPLE(value)  ((int) (value))
  86.  
  87. #define MAXJSAMPLE      4095
  88. #define CENTERJSAMPLE   2048
  89.  
  90. #endif /* BITS_IN_JSAMPLE == 12 */
  91.  
  92.  
  93. /* Representation of a DCT frequency coefficient.
  94.  * This should be a signed value of at least 16 bits; "short" is usually OK.
  95.  * Again, we allocate large arrays of these, but you can change to int
  96.  * if you have memory to burn and "short" is really slow.
  97.  */
  98.  
  99. typedef short JCOEF;
  100.  
  101.  
  102. /* Compressed datastreams are represented as arrays of JOCTET.
  103.  * These must be EXACTLY 8 bits wide, at least once they are written to
  104.  * external storage.  Note that when using the stdio data source/destination
  105.  * managers, this is also the data type passed to fread/fwrite.
  106.  */
  107.  
  108. #ifdef HAVE_UNSIGNED_CHAR
  109.  
  110. typedef unsigned char JOCTET;
  111. #define GETJOCTET(value)  (value)
  112.  
  113. #else /* not HAVE_UNSIGNED_CHAR */
  114.  
  115. typedef char JOCTET;
  116. #ifdef CHAR_IS_UNSIGNED
  117. #define GETJOCTET(value)  (value)
  118. #else
  119. #define GETJOCTET(value)  ((value) & 0xFF)
  120. #endif /* CHAR_IS_UNSIGNED */
  121.  
  122. #endif /* HAVE_UNSIGNED_CHAR */
  123.  
  124.  
  125. /* These typedefs are used for various table entries and so forth.
  126.  * They must be at least as wide as specified; but making them too big
  127.  * won't cost a huge amount of memory, so we don't provide special
  128.  * extraction code like we did for JSAMPLE.  (In other words, these
  129.  * typedefs live at a different point on the speed/space tradeoff curve.)
  130.  */
  131.  
  132. /* UINT8 must hold at least the values 0..255. */
  133.  
  134. #ifdef HAVE_UNSIGNED_CHAR
  135. typedef unsigned char UINT8;
  136. #else /* not HAVE_UNSIGNED_CHAR */
  137. #ifdef CHAR_IS_UNSIGNED
  138. typedef char UINT8;
  139. #else /* not CHAR_IS_UNSIGNED */
  140. typedef short UINT8;
  141. #endif /* CHAR_IS_UNSIGNED */
  142. #endif /* HAVE_UNSIGNED_CHAR */
  143.  
  144. /* UINT16 must hold at least the values 0..65535. */
  145.  
  146. #ifdef HAVE_UNSIGNED_SHORT
  147. typedef unsigned short UINT16;
  148. #else /* not HAVE_UNSIGNED_SHORT */
  149. typedef unsigned int UINT16;
  150. #endif /* HAVE_UNSIGNED_SHORT */
  151.  
  152. /* INT16 must hold at least the values -32768..32767. */
  153.  
  154. #ifndef XMD_H                   /* X11/xmd.h correctly defines INT16 */
  155. typedef short INT16;
  156. #endif
  157.  
  158. /* INT32 must hold at least signed 32-bit values. */
  159.  
  160. #ifndef XMD_H                   /* X11/xmd.h correctly defines INT32 */
  161. typedef long INT32;
  162. #endif
  163.  
  164. /* Datatype used for image dimensions.  The JPEG standard only supports
  165.  * images up to 64K*64K due to 16-bit fields in SOF markers.  Therefore
  166.  * "unsigned int" is sufficient on all machines.  However, if you need to
  167.  * handle larger images and you don't mind deviating from the spec, you
  168.  * can change this datatype.
  169.  */
  170.  
  171. typedef unsigned int JDIMENSION;
  172.  
  173. #define JPEG_MAX_DIMENSION  65500L  /* a tad under 64K to prevent overflows */
  174.  
  175.  
  176. /* These macros are used in all function definitions and extern declarations.
  177.  * You could modify them if you need to change function linkage conventions;
  178.  * in particular, you'll need to do that to make the library a Windows DLL.
  179.  * Another application is to make all functions global for use with debuggers
  180.  * or code profilers that require it.
  181.  */
  182.  
  183. /* a function called through method pointers: */
  184. #define METHODDEF(type)         static type
  185. /* a function used only in its module: */
  186. #define LOCAL(type)             static type
  187. /* a function referenced thru EXTERNs: */
  188. #define GLOBAL(type)            type
  189. /* a reference to a GLOBAL function: */
  190. #define EXTERN(type)            extern type
  191.  
  192.  
  193. /* This macro is used to declare a "method", that is, a function pointer.
  194.  * We want to supply prototype parameters if the compiler can cope.
  195.  * Note that the arglist parameter must be parenthesized!
  196.  * Again, you can customize this if you need special linkage keywords.
  197.  */
  198.  
  199. #ifdef HAVE_PROTOTYPES
  200. #define JMETHOD(type,methodname,arglist)  type (*methodname) arglist
  201. #else
  202. #define JMETHOD(type,methodname,arglist)  type (*methodname) ()
  203. #endif
  204.  
  205.  
  206. /* Here is the pseudo-keyword for declaring pointers that must be "far"
  207.  * on 80x86 machines.  Most of the specialized coding for 80x86 is handled
  208.  * by just saying "FAR *" where such a pointer is needed.  In a few places
  209.  * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
  210.  */
  211.  
  212. #ifdef NEED_FAR_POINTERS
  213. #define FAR  far
  214. #else
  215. #define FAR
  216. #endif
  217.  
  218.  
  219. /*
  220.  * On a few systems, type boolean and/or its values FALSE, TRUE may appear
  221.  * in standard header files.  Or you may have conflicts with application-
  222.  * specific header files that you want to include together with these files.
  223.  * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
  224.  */
  225.  
  226. #ifndef HAVE_BOOLEAN
  227. typedef int boolean;
  228. #endif
  229. #ifndef FALSE                   /* in case these macros already exist */
  230. #define FALSE   0               /* values of boolean */
  231. #endif
  232. #ifndef TRUE
  233. #define TRUE    1
  234. #endif
  235.  
  236.  
  237. /*
  238.  * The remaining options affect code selection within the JPEG library,
  239.  * but they don't need to be visible to most applications using the library.
  240.  * To minimize application namespace pollution, the symbols won't be
  241.  * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
  242.  */
  243.  
  244. #ifdef JPEG_INTERNALS
  245. #define JPEG_INTERNAL_OPTIONS
  246. #endif
  247.  
  248. #ifdef JPEG_INTERNAL_OPTIONS
  249.  
  250.  
  251. /*
  252.  * These defines indicate whether to include various optional functions.
  253.  * Undefining some of these symbols will produce a smaller but less capable
  254.  * library.  Note that you can leave certain source files out of the
  255.  * compilation/linking process if you've #undef'd the corresponding symbols.
  256.  * (You may HAVE to do that if your compiler doesn't like null source files.)
  257.  */
  258.  
  259. /* Arithmetic coding is unsupported for legal reasons.  Complaints to IBM. */
  260.  
  261. /* Capability options common to encoder and decoder: */
  262.  
  263. #define DCT_ISLOW_SUPPORTED     /* slow but accurate integer algorithm */
  264. #define DCT_IFAST_SUPPORTED     /* faster, less accurate integer method */
  265. #define DCT_FLOAT_SUPPORTED     /* floating-point: accurate, fast on fast HW */
  266.  
  267. /* Encoder capability options: */
  268.  
  269. #undef  C_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
  270. #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  271. #define C_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
  272. #define ENTROPY_OPT_SUPPORTED       /* Optimization of entropy coding parms? */
  273. /* Note: if you selected 12-bit data precision, it is dangerous to turn off
  274.  * ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only good for 8-bit
  275.  * precision, so jchuff.c normally uses entropy optimization to compute
  276.  * usable tables for higher precision.  If you don't want to do optimization,
  277.  * you'll have to supply different default Huffman tables.
  278.  * The exact same statements apply for progressive JPEG: the default tables
  279.  * don't work for progressive mode.  (This may get fixed, however.)
  280.  */
  281. #define INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */
  282.  
  283. /* Decoder capability options: */
  284.  
  285. #undef  D_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
  286. #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  287. #define D_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
  288. #define SAVE_MARKERS_SUPPORTED      /* jpeg_save_markers() needed? */
  289. #define BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
  290. #define IDCT_SCALING_SUPPORTED      /* Output rescaling via IDCT? */
  291. #undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
  292. #define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
  293. #define QUANT_1PASS_SUPPORTED       /* 1-pass color quantization? */
  294. #define QUANT_2PASS_SUPPORTED       /* 2-pass color quantization? */
  295.  
  296. /* more capability options later, no doubt */
  297.  
  298.  
  299. /*
  300.  * Ordering of RGB data in scanlines passed to or from the application.
  301.  * If your application wants to deal with data in the order B,G,R, just
  302.  * change these macros.  You can also deal with formats such as R,G,B,X
  303.  * (one extra byte per pixel) by changing RGB_PIXELSIZE.  Note that changing
  304.  * the offsets will also change the order in which colormap data is organized.
  305.  * RESTRICTIONS:
  306.  * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
  307.  * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
  308.  *    useful if you are using JPEG color spaces other than YCbCr or grayscale.
  309.  * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
  310.  *    is not 3 (they don't understand about dummy color components!).  So you
  311.  *    can't use color quantization if you change that value.
  312.  */
  313.  
  314. #define RGB_RED         0       /* Offset of Red in an RGB scanline element */
  315. #define RGB_GREEN       1       /* Offset of Green */
  316. #define RGB_BLUE        2       /* Offset of Blue */
  317. #define RGB_PIXELSIZE   3       /* JSAMPLEs per RGB scanline element */
  318.  
  319.  
  320. /* Definitions for speed-related optimizations. */
  321.  
  322.  
  323. /* If your compiler supports inline functions, define INLINE
  324.  * as the inline keyword; otherwise define it as empty.
  325.  */
  326.  
  327. #ifndef INLINE
  328. #ifdef __GNUC__                 /* for instance, GNU C knows about inline */
  329. #define INLINE __inline__
  330. #endif
  331. #ifndef INLINE
  332. #define INLINE                  /* default is to define it as empty */
  333. #endif
  334. #endif
  335.  
  336.  
  337. /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
  338.  * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
  339.  * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
  340.  */
  341.  
  342. #ifndef MULTIPLIER
  343. #define MULTIPLIER  int         /* type for fastest integer multiply */
  344. #endif
  345.  
  346.  
  347. /* FAST_FLOAT should be either float or double, whichever is done faster
  348.  * by your compiler.  (Note that this type is only used in the floating point
  349.  * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
  350.  * Typically, float is faster in ANSI C compilers, while double is faster in
  351.  * pre-ANSI compilers (because they insist on converting to double anyway).
  352.  * The code below therefore chooses float if we have ANSI-style prototypes.
  353.  */
  354.  
  355. #ifndef FAST_FLOAT
  356. #ifdef HAVE_PROTOTYPES
  357. #define FAST_FLOAT  float
  358. #else
  359. #define FAST_FLOAT  double
  360. #endif
  361. #endif
  362.  
  363. #endif /* JPEG_INTERNAL_OPTIONS */
  364.