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  1. /*
  2.  * Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
  3.  * Copyright (c) 2010 Baptiste Coudurier
  4.  * Copyright (c) 2012 Loren Merritt
  5.  *
  6.  * This file is part of FFmpeg, ported from MPlayer.
  7.  *
  8.  * FFmpeg is free software; you can redistribute it and/or modify
  9.  * it under the terms of the GNU General Public License as published by
  10.  * the Free Software Foundation; either version 2 of the License, or
  11.  * (at your option) any later version.
  12.  *
  13.  * FFmpeg is distributed in the hope that it will be useful,
  14.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  16.  * GNU General Public License for more details.
  17.  *
  18.  * You should have received a copy of the GNU General Public License along
  19.  * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
  20.  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  21.  */
  22.  
  23. /**
  24.  * @file
  25.  * high quality 3d video denoiser, ported from MPlayer
  26.  * libmpcodecs/vf_hqdn3d.c.
  27.  */
  28.  
  29. #include <float.h>
  30.  
  31. #include "config.h"
  32. #include "libavutil/attributes.h"
  33. #include "libavutil/common.h"
  34. #include "libavutil/pixdesc.h"
  35. #include "libavutil/intreadwrite.h"
  36. #include "libavutil/opt.h"
  37.  
  38. #include "avfilter.h"
  39. #include "formats.h"
  40. #include "internal.h"
  41. #include "video.h"
  42. #include "vf_hqdn3d.h"
  43.  
  44. #define LUT_BITS (depth==16 ? 8 : 4)
  45. #define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
  46.                  + (((1 << (16 - depth)) - 1) >> 1))
  47. #define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
  48.                                    AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
  49.  
  50. av_always_inline
  51. static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
  52. {
  53.     int d = (prev - cur) >> (8 - LUT_BITS);
  54.     return cur + coef[d];
  55. }
  56.  
  57. av_always_inline
  58. static void denoise_temporal(uint8_t *src, uint8_t *dst,
  59.                              uint16_t *frame_ant,
  60.                              int w, int h, int sstride, int dstride,
  61.                              int16_t *temporal, int depth)
  62. {
  63.     long x, y;
  64.     uint32_t tmp;
  65.  
  66.     temporal += 256 << LUT_BITS;
  67.  
  68.     for (y = 0; y < h; y++) {
  69.         for (x = 0; x < w; x++) {
  70.             frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
  71.             STORE(x, tmp);
  72.         }
  73.         src += sstride;
  74.         dst += dstride;
  75.         frame_ant += w;
  76.     }
  77. }
  78.  
  79. av_always_inline
  80. static void denoise_spatial(HQDN3DContext *s,
  81.                             uint8_t *src, uint8_t *dst,
  82.                             uint16_t *line_ant, uint16_t *frame_ant,
  83.                             int w, int h, int sstride, int dstride,
  84.                             int16_t *spatial, int16_t *temporal, int depth)
  85. {
  86.     long x, y;
  87.     uint32_t pixel_ant;
  88.     uint32_t tmp;
  89.  
  90.     spatial  += 256 << LUT_BITS;
  91.     temporal += 256 << LUT_BITS;
  92.  
  93.     /* First line has no top neighbor. Only left one for each tmp and
  94.      * last frame */
  95.     pixel_ant = LOAD(0);
  96.     for (x = 0; x < w; x++) {
  97.         line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
  98.         frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
  99.         STORE(x, tmp);
  100.     }
  101.  
  102.     for (y = 1; y < h; y++) {
  103.         src += sstride;
  104.         dst += dstride;
  105.         frame_ant += w;
  106.         if (s->denoise_row[depth]) {
  107.             s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
  108.             continue;
  109.         }
  110.         pixel_ant = LOAD(0);
  111.         for (x = 0; x < w-1; x++) {
  112.             line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
  113.             pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
  114.             frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
  115.             STORE(x, tmp);
  116.         }
  117.         line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
  118.         frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
  119.         STORE(x, tmp);
  120.     }
  121. }
  122.  
  123. av_always_inline
  124. static void denoise_depth(HQDN3DContext *s,
  125.                           uint8_t *src, uint8_t *dst,
  126.                           uint16_t *line_ant, uint16_t **frame_ant_ptr,
  127.                           int w, int h, int sstride, int dstride,
  128.                           int16_t *spatial, int16_t *temporal, int depth)
  129. {
  130.     // FIXME: For 16bit depth, frame_ant could be a pointer to the previous
  131.     // filtered frame rather than a separate buffer.
  132.     long x, y;
  133.     uint16_t *frame_ant = *frame_ant_ptr;
  134.     if (!frame_ant) {
  135.         uint8_t *frame_src = src;
  136.         *frame_ant_ptr = frame_ant = av_malloc(w*h*sizeof(uint16_t));
  137.         for (y = 0; y < h; y++, src += sstride, frame_ant += w)
  138.             for (x = 0; x < w; x++)
  139.                 frame_ant[x] = LOAD(x);
  140.         src = frame_src;
  141.         frame_ant = *frame_ant_ptr;
  142.     }
  143.  
  144.     if (spatial[0])
  145.         denoise_spatial(s, src, dst, line_ant, frame_ant,
  146.                         w, h, sstride, dstride, spatial, temporal, depth);
  147.     else
  148.         denoise_temporal(src, dst, frame_ant,
  149.                          w, h, sstride, dstride, temporal, depth);
  150. }
  151.  
  152. #define denoise(...) \
  153.     switch (s->depth) {\
  154.         case  8: denoise_depth(__VA_ARGS__,  8); break;\
  155.         case  9: denoise_depth(__VA_ARGS__,  9); break;\
  156.         case 10: denoise_depth(__VA_ARGS__, 10); break;\
  157.         case 16: denoise_depth(__VA_ARGS__, 16); break;\
  158.     }
  159.  
  160. static int16_t *precalc_coefs(double dist25, int depth)
  161. {
  162.     int i;
  163.     double gamma, simil, C;
  164.     int16_t *ct = av_malloc((512<<LUT_BITS)*sizeof(int16_t));
  165.     if (!ct)
  166.         return NULL;
  167.  
  168.     gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
  169.  
  170.     for (i = -255<<LUT_BITS; i <= 255<<LUT_BITS; i++) {
  171.         double f = ((i<<(9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
  172.         simil = 1.0 - FFABS(f) / 255.0;
  173.         C = pow(simil, gamma) * 256.0 * f;
  174.         ct[(256<<LUT_BITS)+i] = lrint(C);
  175.     }
  176.  
  177.     ct[0] = !!dist25;
  178.     return ct;
  179. }
  180.  
  181. #define PARAM1_DEFAULT 4.0
  182. #define PARAM2_DEFAULT 3.0
  183. #define PARAM3_DEFAULT 6.0
  184.  
  185. static av_cold int init(AVFilterContext *ctx)
  186. {
  187.     HQDN3DContext *s = ctx->priv;
  188.  
  189.     if (!s->strength[LUMA_SPATIAL])
  190.         s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
  191.     if (!s->strength[CHROMA_SPATIAL])
  192.         s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
  193.     if (!s->strength[LUMA_TMP])
  194.         s->strength[LUMA_TMP]   = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
  195.     if (!s->strength[CHROMA_TMP])
  196.         s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL];
  197.  
  198.     av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
  199.            s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL],
  200.            s->strength[LUMA_TMP], s->strength[CHROMA_TMP]);
  201.  
  202.     return 0;
  203. }
  204.  
  205. static av_cold void uninit(AVFilterContext *ctx)
  206. {
  207.     HQDN3DContext *s = ctx->priv;
  208.  
  209.     av_freep(&s->coefs[0]);
  210.     av_freep(&s->coefs[1]);
  211.     av_freep(&s->coefs[2]);
  212.     av_freep(&s->coefs[3]);
  213.     av_freep(&s->line);
  214.     av_freep(&s->frame_prev[0]);
  215.     av_freep(&s->frame_prev[1]);
  216.     av_freep(&s->frame_prev[2]);
  217. }
  218.  
  219. static int query_formats(AVFilterContext *ctx)
  220. {
  221.     static const enum AVPixelFormat pix_fmts[] = {
  222.         AV_PIX_FMT_YUV420P,
  223.         AV_PIX_FMT_YUV422P,
  224.         AV_PIX_FMT_YUV444P,
  225.         AV_PIX_FMT_YUV410P,
  226.         AV_PIX_FMT_YUV411P,
  227.         AV_PIX_FMT_YUV440P,
  228.         AV_PIX_FMT_YUVJ420P,
  229.         AV_PIX_FMT_YUVJ422P,
  230.         AV_PIX_FMT_YUVJ444P,
  231.         AV_PIX_FMT_YUVJ440P,
  232.         AV_PIX_FMT_YUV420P9,
  233.         AV_PIX_FMT_YUV422P9,
  234.         AV_PIX_FMT_YUV444P9,
  235.         AV_PIX_FMT_YUV420P10,
  236.         AV_PIX_FMT_YUV422P10,
  237.         AV_PIX_FMT_YUV444P10,
  238.         AV_PIX_FMT_YUV420P16,
  239.         AV_PIX_FMT_YUV422P16,
  240.         AV_PIX_FMT_YUV444P16,
  241.         AV_PIX_FMT_NONE
  242.     };
  243.  
  244.     ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
  245.  
  246.     return 0;
  247. }
  248.  
  249. static int config_input(AVFilterLink *inlink)
  250. {
  251.     HQDN3DContext *s = inlink->dst->priv;
  252.     const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
  253.     int i;
  254.  
  255.     uninit(inlink->dst);
  256.  
  257.     s->hsub  = desc->log2_chroma_w;
  258.     s->vsub  = desc->log2_chroma_h;
  259.     s->depth = desc->comp[0].depth_minus1+1;
  260.  
  261.     s->line = av_malloc(inlink->w * sizeof(*s->line));
  262.     if (!s->line)
  263.         return AVERROR(ENOMEM);
  264.  
  265.     for (i = 0; i < 4; i++) {
  266.         s->coefs[i] = precalc_coefs(s->strength[i], s->depth);
  267.         if (!s->coefs[i])
  268.             return AVERROR(ENOMEM);
  269.     }
  270.  
  271.     if (ARCH_X86)
  272.         ff_hqdn3d_init_x86(s);
  273.  
  274.     return 0;
  275. }
  276.  
  277. static int filter_frame(AVFilterLink *inlink, AVFrame *in)
  278. {
  279.     AVFilterContext *ctx  = inlink->dst;
  280.     HQDN3DContext *s = ctx->priv;
  281.     AVFilterLink *outlink = ctx->outputs[0];
  282.  
  283.     AVFrame *out;
  284.     int direct, c;
  285.  
  286.     if (av_frame_is_writable(in) && !ctx->is_disabled) {
  287.         direct = 1;
  288.         out = in;
  289.     } else {
  290.         direct = 0;
  291.         out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
  292.         if (!out) {
  293.             av_frame_free(&in);
  294.             return AVERROR(ENOMEM);
  295.         }
  296.  
  297.         av_frame_copy_props(out, in);
  298.     }
  299.  
  300.     for (c = 0; c < 3; c++) {
  301.         denoise(s, in->data[c], out->data[c],
  302.                 s->line, &s->frame_prev[c],
  303.                 FF_CEIL_RSHIFT(in->width,  (!!c * s->hsub)),
  304.                 FF_CEIL_RSHIFT(in->height, (!!c * s->vsub)),
  305.                 in->linesize[c], out->linesize[c],
  306.                 s->coefs[c ? CHROMA_SPATIAL : LUMA_SPATIAL],
  307.                 s->coefs[c ? CHROMA_TMP     : LUMA_TMP]);
  308.     }
  309.  
  310.     if (ctx->is_disabled) {
  311.         av_frame_free(&out);
  312.         return ff_filter_frame(outlink, in);
  313.     }
  314.  
  315.     if (!direct)
  316.         av_frame_free(&in);
  317.  
  318.     return ff_filter_frame(outlink, out);
  319. }
  320.  
  321. #define OFFSET(x) offsetof(HQDN3DContext, x)
  322. #define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM
  323. static const AVOption hqdn3d_options[] = {
  324.     { "luma_spatial",   "spatial luma strength",    OFFSET(strength[LUMA_SPATIAL]),   AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
  325.     { "chroma_spatial", "spatial chroma strength",  OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
  326.     { "luma_tmp",       "temporal luma strength",   OFFSET(strength[LUMA_TMP]),       AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
  327.     { "chroma_tmp",     "temporal chroma strength", OFFSET(strength[CHROMA_TMP]),     AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
  328.     { NULL }
  329. };
  330.  
  331. AVFILTER_DEFINE_CLASS(hqdn3d);
  332.  
  333. static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
  334.     {
  335.         .name         = "default",
  336.         .type         = AVMEDIA_TYPE_VIDEO,
  337.         .config_props = config_input,
  338.         .filter_frame = filter_frame,
  339.     },
  340.     { NULL }
  341. };
  342.  
  343.  
  344. static const AVFilterPad avfilter_vf_hqdn3d_outputs[] = {
  345.     {
  346.         .name = "default",
  347.         .type = AVMEDIA_TYPE_VIDEO
  348.     },
  349.     { NULL }
  350. };
  351.  
  352. AVFilter avfilter_vf_hqdn3d = {
  353.     .name          = "hqdn3d",
  354.     .description   = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
  355.     .priv_size     = sizeof(HQDN3DContext),
  356.     .priv_class    = &hqdn3d_class,
  357.     .init          = init,
  358.     .uninit        = uninit,
  359.     .query_formats = query_formats,
  360.     .inputs        = avfilter_vf_hqdn3d_inputs,
  361.     .outputs       = avfilter_vf_hqdn3d_outputs,
  362.     .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
  363. };
  364.