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  1. /*
  2.   SDL_mixer:  An audio mixer library based on the SDL library
  3.   Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
  4.  
  5.   This software is provided 'as-is', without any express or implied
  6.   warranty.  In no event will the authors be held liable for any damages
  7.   arising from the use of this software.
  8.  
  9.   Permission is granted to anyone to use this software for any purpose,
  10.   including commercial applications, and to alter it and redistribute it
  11.   freely, subject to the following restrictions:
  12.  
  13.   1. The origin of this software must not be misrepresented; you must not
  14.      claim that you wrote the original software. If you use this software
  15.      in a product, an acknowledgment in the product documentation would be
  16.      appreciated but is not required.
  17.   2. Altered source versions must be plainly marked as such, and must not be
  18.      misrepresented as being the original software.
  19.   3. This notice may not be removed or altered from any source distribution.
  20. */
  21.  
  22. /* $Id$ */
  23.  
  24. #ifdef OGG_MUSIC
  25.  
  26. /* This file supports Ogg Vorbis music streams */
  27.  
  28. #include <stdio.h>
  29. #include <stdlib.h>
  30. #include <string.h>
  31.  
  32. #include "SDL_mixer.h"
  33. #include "dynamic_ogg.h"
  34. #include "music_ogg.h"
  35.  
  36. /* This is the format of the audio mixer data */
  37. static SDL_AudioSpec mixer;
  38.  
  39. /* Initialize the Ogg Vorbis player, with the given mixer settings
  40.    This function returns 0, or -1 if there was an error.
  41.  */
  42. int OGG_init(SDL_AudioSpec *mixerfmt)
  43. {
  44.         mixer = *mixerfmt;
  45.         return(0);
  46. }
  47.  
  48. /* Set the volume for an OGG stream */
  49. void OGG_setvolume(OGG_music *music, int volume)
  50. {
  51.         music->volume = volume;
  52. }
  53.  
  54. static size_t sdl_read_func(void *ptr, size_t size, size_t nmemb, void *datasource)
  55. {
  56.     return SDL_RWread((SDL_RWops*)datasource, ptr, size, nmemb);
  57. }
  58.  
  59. static int sdl_seek_func(void *datasource, ogg_int64_t offset, int whence)
  60. {
  61.     return SDL_RWseek((SDL_RWops*)datasource, (int)offset, whence);
  62. }
  63.  
  64. static long sdl_tell_func(void *datasource)
  65. {
  66.     return SDL_RWtell((SDL_RWops*)datasource);
  67. }
  68.  
  69. /* Load an OGG stream from an SDL_RWops object */
  70. OGG_music *OGG_new_RW(SDL_RWops *rw, int freerw)
  71. {
  72.         OGG_music *music;
  73.         ov_callbacks callbacks;
  74.  
  75.         if ( !Mix_Init(MIX_INIT_OGG) ) {
  76.                 if ( freerw ) {
  77.                         SDL_RWclose(rw);
  78.                 }
  79.                 return(NULL);
  80.         }
  81.  
  82.         SDL_memset(&callbacks, 0, sizeof(callbacks));
  83.         callbacks.read_func = sdl_read_func;
  84.         callbacks.seek_func = sdl_seek_func;
  85.         callbacks.tell_func = sdl_tell_func;
  86.  
  87.         music = (OGG_music *)SDL_malloc(sizeof *music);
  88.         if ( music ) {
  89.                 /* Initialize the music structure */
  90.                 memset(music, 0, (sizeof *music));
  91.                 music->rw = rw;
  92.                 music->freerw = freerw;
  93.                 OGG_stop(music);
  94.                 OGG_setvolume(music, MIX_MAX_VOLUME);
  95.                 music->section = -1;
  96.  
  97.                 if ( vorbis.ov_open_callbacks(rw, &music->vf, NULL, 0, callbacks) < 0 ) {
  98.                         SDL_free(music);
  99.                         if ( freerw ) {
  100.                                 SDL_RWclose(rw);
  101.                         }
  102.                         SDL_SetError("Not an Ogg Vorbis audio stream");
  103.                         return(NULL);
  104.                 }
  105.         } else {
  106.                 if ( freerw ) {
  107.                         SDL_RWclose(rw);
  108.                 }
  109.                 SDL_OutOfMemory();
  110.                 return(NULL);
  111.         }
  112.         return(music);
  113. }
  114.  
  115. /* Start playback of a given OGG stream */
  116. void OGG_play(OGG_music *music)
  117. {
  118.         music->playing = 1;
  119. }
  120.  
  121. /* Return non-zero if a stream is currently playing */
  122. int OGG_playing(OGG_music *music)
  123. {
  124.         return(music->playing);
  125. }
  126.  
  127. /* Read some Ogg stream data and convert it for output */
  128. static void OGG_getsome(OGG_music *music)
  129. {
  130.         int section;
  131.         int len;
  132.         char data[4096];
  133.         SDL_AudioCVT *cvt;
  134.  
  135. #ifdef OGG_USE_TREMOR
  136.         len = vorbis.ov_read(&music->vf, data, sizeof(data), &section);
  137. #else
  138.         len = vorbis.ov_read(&music->vf, data, sizeof(data), 0, 2, 1, &section);
  139. #endif
  140.         if ( len <= 0 ) {
  141.                 if ( len == 0 ) {
  142.                         music->playing = 0;
  143.                 }
  144.                 return;
  145.         }
  146.         cvt = &music->cvt;
  147.         if ( section != music->section ) {
  148.                 vorbis_info *vi;
  149.  
  150.                 vi = vorbis.ov_info(&music->vf, -1);
  151.                 SDL_BuildAudioCVT(cvt, AUDIO_S16, vi->channels, vi->rate,
  152.                                        mixer.format,mixer.channels,mixer.freq);
  153.                 if ( cvt->buf ) {
  154.                         SDL_free(cvt->buf);
  155.                 }
  156.                 cvt->buf = (Uint8 *)SDL_malloc(sizeof(data)*cvt->len_mult);
  157.                 music->section = section;
  158.         }
  159.         if ( cvt->buf ) {
  160.                 memcpy(cvt->buf, data, len);
  161.                 if ( cvt->needed ) {
  162.                         cvt->len = len;
  163.                         SDL_ConvertAudio(cvt);
  164.                 } else {
  165.                         cvt->len_cvt = len;
  166.                 }
  167.                 music->len_available = music->cvt.len_cvt;
  168.                 music->snd_available = music->cvt.buf;
  169.         } else {
  170.                 SDL_SetError("Out of memory");
  171.                 music->playing = 0;
  172.         }
  173. }
  174.  
  175. /* Play some of a stream previously started with OGG_play() */
  176. int OGG_playAudio(OGG_music *music, Uint8 *snd, int len)
  177. {
  178.         int mixable;
  179.  
  180.         while ( (len > 0) && music->playing ) {
  181.                 if ( ! music->len_available ) {
  182.                         OGG_getsome(music);
  183.                 }
  184.                 mixable = len;
  185.                 if ( mixable > music->len_available ) {
  186.                         mixable = music->len_available;
  187.                 }
  188.                 if ( music->volume == MIX_MAX_VOLUME ) {
  189.                         memcpy(snd, music->snd_available, mixable);
  190.                 } else {
  191.                         SDL_MixAudio(snd, music->snd_available, mixable,
  192.                                                       music->volume);
  193.                 }
  194.                 music->len_available -= mixable;
  195.                 music->snd_available += mixable;
  196.                 len -= mixable;
  197.                 snd += mixable;
  198.         }
  199.        
  200.         return len;
  201. }
  202.  
  203. /* Stop playback of a stream previously started with OGG_play() */
  204. void OGG_stop(OGG_music *music)
  205. {
  206.         music->playing = 0;
  207. }
  208.  
  209. /* Close the given OGG stream */
  210. void OGG_delete(OGG_music *music)
  211. {
  212.         if ( music ) {
  213.                 if ( music->cvt.buf ) {
  214.                         SDL_free(music->cvt.buf);
  215.                 }
  216.                 if ( music->freerw ) {
  217.                         SDL_RWclose(music->rw);
  218.                 }
  219.                 vorbis.ov_clear(&music->vf);
  220.                 SDL_free(music);
  221.         }
  222. }
  223.  
  224. /* Jump (seek) to a given position (time is in seconds) */
  225. void OGG_jump_to_time(OGG_music *music, double time)
  226. {
  227. #ifdef OGG_USE_TREMOR
  228.        vorbis.ov_time_seek( &music->vf, (ogg_int64_t)time );
  229. #else
  230.        vorbis.ov_time_seek( &music->vf, time );
  231. #endif
  232. }
  233.  
  234. #endif /* OGG_MUSIC */
  235.