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  1. /*
  2.  * Copyright (C) 2009 Francisco Jerez.
  3.  * All Rights Reserved.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining
  6.  * a copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sublicense, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial
  15.  * portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  20.  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  21.  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  22.  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23.  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  */
  26.  
  27. #ifndef __NV04_DRIVER_H__
  28. #define __NV04_DRIVER_H__
  29.  
  30. #include "nv04_context.h"
  31.  
  32. enum {
  33.         NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE,
  34.         NOUVEAU_STATE_CONTROL,
  35.         NUM_NV04_STATE
  36. };
  37.  
  38. #define NV04_TEXTURE_UNITS 2
  39.  
  40. /* nv04_render.c */
  41. void
  42. nv04_render_init(struct gl_context *ctx);
  43.  
  44. void
  45. nv04_render_destroy(struct gl_context *ctx);
  46.  
  47. /* nv04_surface.c */
  48. GLboolean
  49. nv04_surface_init(struct gl_context *ctx);
  50.  
  51. void
  52. nv04_surface_takedown(struct gl_context *ctx);
  53.  
  54. void
  55. nv04_surface_copy(struct gl_context *ctx,
  56.                   struct nouveau_surface *dst, struct nouveau_surface *src,
  57.                   int dx, int dy, int sx, int sy, int w, int h);
  58.  
  59. void
  60. nv04_surface_fill(struct gl_context *ctx,
  61.                   struct nouveau_surface *dst,
  62.                   unsigned mask, unsigned value,
  63.                   int dx, int dy, int w, int h);
  64.  
  65. /* nv04_state_fb.c */
  66. void
  67. nv04_emit_framebuffer(struct gl_context *ctx, int emit);
  68.  
  69. void
  70. nv04_emit_scissor(struct gl_context *ctx, int emit);
  71.  
  72. /* nv04_state_raster.c */
  73. void
  74. nv04_defer_control(struct gl_context *ctx, int emit);
  75.  
  76. void
  77. nv04_emit_control(struct gl_context *ctx, int emit);
  78.  
  79. void
  80. nv04_defer_blend(struct gl_context *ctx, int emit);
  81.  
  82. void
  83. nv04_emit_blend(struct gl_context *ctx, int emit);
  84.  
  85. /* nv04_state_frag.c */
  86. void
  87. nv04_emit_tex_env(struct gl_context *ctx, int emit);
  88.  
  89. /* nv04_state_tex.c */
  90. void
  91. nv04_emit_tex_obj(struct gl_context *ctx, int emit);
  92.  
  93. #endif
  94.