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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. #include "main/glheader.h"
  29. #include "main/enums.h"
  30. #include "main/mtypes.h"
  31. #include "main/macros.h"
  32. #include "main/fbobject.h"
  33. #include "main/image.h"
  34. #include "main/bufferobj.h"
  35. #include "main/readpix.h"
  36. #include "main/state.h"
  37.  
  38. #include "intel_screen.h"
  39. #include "intel_context.h"
  40. #include "intel_blit.h"
  41. #include "intel_buffers.h"
  42. #include "intel_fbo.h"
  43. #include "intel_mipmap_tree.h"
  44. #include "intel_regions.h"
  45. #include "intel_pixel.h"
  46. #include "intel_buffer_objects.h"
  47.  
  48. #define FILE_DEBUG_FLAG DEBUG_PIXEL
  49.  
  50. /* For many applications, the new ability to pull the source buffers
  51.  * back out of the GTT and then do the packing/conversion operations
  52.  * in software will be as much of an improvement as trying to get the
  53.  * blitter and/or texture engine to do the work.
  54.  *
  55.  * This step is gated on private backbuffers.
  56.  *
  57.  * Obviously the frontbuffer can't be pulled back, so that is either
  58.  * an argument for blit/texture readpixels, or for blitting to a
  59.  * temporary and then pulling that back.
  60.  *
  61.  * When the destination is a pbo, however, it's not clear if it is
  62.  * ever going to be pulled to main memory (though the access param
  63.  * will be a good hint).  So it sounds like we do want to be able to
  64.  * choose between blit/texture implementation on the gpu and pullback
  65.  * and cpu-based copying.
  66.  *
  67.  * Unless you can magically turn client memory into a PBO for the
  68.  * duration of this call, there will be a cpu-based copying step in
  69.  * any case.
  70.  */
  71.  
  72. static bool
  73. do_blit_readpixels(struct gl_context * ctx,
  74.                    GLint x, GLint y, GLsizei width, GLsizei height,
  75.                    GLenum format, GLenum type,
  76.                    const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
  77. {
  78.    struct intel_context *intel = intel_context(ctx);
  79.    struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
  80.    GLuint dst_offset;
  81.    drm_intel_bo *dst_buffer;
  82.    bool all;
  83.    GLint dst_x, dst_y;
  84.    GLuint dirty;
  85.  
  86.    DBG("%s\n", __FUNCTION__);
  87.  
  88.    assert(_mesa_is_bufferobj(pack->BufferObj));
  89.  
  90.    struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
  91.    struct intel_renderbuffer *irb = intel_renderbuffer(rb);
  92.  
  93.    if (ctx->_ImageTransferState ||
  94.        !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
  95.                                              false)) {
  96.       DBG("%s - bad format for blit\n", __FUNCTION__);
  97.       return false;
  98.    }
  99.  
  100.    if (pack->SwapBytes || pack->LsbFirst) {
  101.       DBG("%s: bad packing params\n", __FUNCTION__);
  102.       return false;
  103.    }
  104.  
  105.    int dst_stride = _mesa_image_row_stride(pack, width, format, type);
  106.    bool dst_flip = false;
  107.    /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
  108.     * normal dst_stride.
  109.     */
  110.    if (pack->Invert) {
  111.       dst_stride = -dst_stride;
  112.       dst_flip = true;
  113.    }
  114.  
  115.    dst_offset = (GLintptr)pixels;
  116.    dst_offset += _mesa_image_offset(2, pack, width, height,
  117.                                     format, type, 0, 0, 0);
  118.  
  119.    if (!_mesa_clip_copytexsubimage(ctx,
  120.                                    &dst_x, &dst_y,
  121.                                    &x, &y,
  122.                                    &width, &height)) {
  123.       return true;
  124.    }
  125.  
  126.    dirty = intel->front_buffer_dirty;
  127.    intel_prepare_render(intel);
  128.    intel->front_buffer_dirty = dirty;
  129.  
  130.    all = (width * height * irb->mt->cpp == dst->Base.Size &&
  131.           x == 0 && dst_offset == 0);
  132.  
  133.    dst_buffer = intel_bufferobj_buffer(intel, dst,
  134.                                        all ? INTEL_WRITE_FULL :
  135.                                        INTEL_WRITE_PART);
  136.  
  137.    struct intel_mipmap_tree *pbo_mt =
  138.       intel_miptree_create_for_bo(intel,
  139.                                   dst_buffer,
  140.                                   irb->mt->format,
  141.                                   dst_offset,
  142.                                   width, height,
  143.                                   dst_stride, I915_TILING_NONE);
  144.  
  145.    if (!intel_miptree_blit(intel,
  146.                            irb->mt, irb->mt_level, irb->mt_layer,
  147.                            x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
  148.                            pbo_mt, 0, 0,
  149.                            0, 0, dst_flip,
  150.                            width, height, GL_COPY)) {
  151.       return false;
  152.    }
  153.  
  154.    intel_miptree_release(&pbo_mt);
  155.  
  156.    DBG("%s - DONE\n", __FUNCTION__);
  157.  
  158.    return true;
  159. }
  160.  
  161. void
  162. intelReadPixels(struct gl_context * ctx,
  163.                 GLint x, GLint y, GLsizei width, GLsizei height,
  164.                 GLenum format, GLenum type,
  165.                 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
  166. {
  167.    struct intel_context *intel = intel_context(ctx);
  168.    bool dirty;
  169.  
  170.    intel_flush_rendering_to_batch(ctx);
  171.  
  172.    DBG("%s\n", __FUNCTION__);
  173.  
  174.    if (_mesa_is_bufferobj(pack->BufferObj)) {
  175.       /* Using PBOs, so try the BLT based path. */
  176.       if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack,
  177.                              pixels)) {
  178.          return;
  179.       }
  180.  
  181.       perf_debug("%s: fallback to CPU mapping in PBO case\n", __FUNCTION__);
  182.    }
  183.  
  184.    /* glReadPixels() wont dirty the front buffer, so reset the dirty
  185.     * flag after calling intel_prepare_render(). */
  186.    dirty = intel->front_buffer_dirty;
  187.    intel_prepare_render(intel);
  188.    intel->front_buffer_dirty = dirty;
  189.  
  190.    /* Update Mesa state before calling _mesa_readpixels().
  191.     * XXX this may not be needed since ReadPixels no longer uses the
  192.     * span code.
  193.     */
  194.  
  195.    if (ctx->NewState)
  196.       _mesa_update_state(ctx);
  197.  
  198.    _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
  199.  
  200.    /* There's an intel_prepare_render() call in intelSpanRenderStart(). */
  201.    intel->front_buffer_dirty = dirty;
  202. }
  203.