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  1. <?xml version="1.0"?>
  2. <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
  3.  
  4. <!-- This is included by gl_and_es_API.xml.  Could be moved to gl_API.xml. -->
  5.  
  6. <OpenGLAPI>
  7.  
  8. <category name="GL_OES_single_precision" number="293">
  9.     <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
  10.               es1="1.0">
  11.         <param name="depth" type="GLclampf"/>
  12.     </function>
  13.  
  14.     <function name="ClipPlanefOES" static_dispatch="false"
  15.               es1="1.0" alias="ClipPlanef">
  16.         <param name="plane" type="GLenum"/>
  17.         <param name="equation" type="const GLfloat *"/>
  18.     </function>
  19.  
  20.     <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
  21.               es1="1.0">
  22.         <param name="zNear" type="GLclampf"/>
  23.         <param name="zFar" type="GLclampf"/>
  24.     </function>
  25.  
  26.     <function name="GetClipPlanefOES" static_dispatch="false"
  27.               es1="1.0" desktop="false" alias="GetClipPlanef">
  28.         <param name="plane" type="GLenum"/>
  29.         <param name="equation" type="GLfloat *"/>
  30.     </function>
  31.  
  32.     <function name="FrustumfOES" static_dispatch="false"
  33.               es1="1.0" alias="Frustumf">
  34.         <param name="left" type="GLfloat"/>
  35.         <param name="right" type="GLfloat"/>
  36.         <param name="bottom" type="GLfloat"/>
  37.         <param name="top" type="GLfloat"/>
  38.         <param name="zNear" type="GLfloat"/>
  39.         <param name="zFar" type="GLfloat"/>
  40.     </function>
  41.  
  42.     <function name="OrthofOES" static_dispatch="false"
  43.               es1="1.0" alias="Orthof">
  44.         <param name="left" type="GLfloat"/>
  45.         <param name="right" type="GLfloat"/>
  46.         <param name="bottom" type="GLfloat"/>
  47.         <param name="top" type="GLfloat"/>
  48.         <param name="zNear" type="GLfloat"/>
  49.         <param name="zFar" type="GLfloat"/>
  50.     </function>
  51. </category>
  52.  
  53. </OpenGLAPI>
  54.