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  1. # Copyright © 2012 Jon TURNEY
  2. #
  3. # Permission is hereby granted, free of charge, to any person obtaining a
  4. # copy of this software and associated documentation files (the "Software"),
  5. # to deal in the Software without restriction, including without limitation
  6. # the rights to use, copy, modify, merge, publish, distribute, sublicense,
  7. # and/or sell copies of the Software, and to permit persons to whom the
  8. # Software is furnished to do so, subject to the following conditions:
  9. #
  10. # The above copyright notice and this permission notice (including the next
  11. # paragraph) shall be included in all copies or substantial portions of the
  12. # Software.
  13. #
  14. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  17. # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. # IN THE SOFTWARE.
  21.  
  22. SUBDIRS = builtin_compiler
  23.  
  24. AM_CPPFLAGS = \
  25.         -I$(top_srcdir)/include \
  26.         -I$(top_srcdir)/src/mapi \
  27.         -I$(top_srcdir)/src/mesa/ \
  28.         -I$(top_srcdir)/src/glsl/glcpp \
  29.         -I$(top_srcdir)/src/gtest/include \
  30.         $(DEFINES)
  31. AM_CFLAGS = $(VISIBILITY_CFLAGS)
  32. AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
  33.  
  34. include Makefile.sources
  35.  
  36. TESTS = glcpp/tests/glcpp-test                          \
  37.         tests/optimization-test                         \
  38.         tests/ralloc-test                               \
  39.         tests/uniform-initializer-test
  40.  
  41. TESTS_ENVIRONMENT= \
  42.         export PYTHON2=$(PYTHON2); \
  43.         export PYTHON_FLAGS=$(PYTHON_FLAGS);
  44.  
  45. noinst_LTLIBRARIES = libglsl.la libglcpp.la
  46. check_PROGRAMS =                                        \
  47.         glcpp/glcpp                                     \
  48.         glsl_test                                       \
  49.         tests/ralloc-test                               \
  50.         tests/uniform-initializer-test
  51.  
  52. tests_uniform_initializer_test_SOURCES =                \
  53.         $(top_srcdir)/src/mesa/main/hash_table.c        \
  54.         $(top_srcdir)/src/mesa/main/imports.c           \
  55.         $(top_srcdir)/src/mesa/program/prog_hash_table.c\
  56.         $(top_srcdir)/src/mesa/program/symbol_table.c   \
  57.         tests/copy_constant_to_storage_tests.cpp        \
  58.         tests/set_uniform_initializer_tests.cpp         \
  59.         tests/uniform_initializer_utils.cpp
  60. tests_uniform_initializer_test_CFLAGS =                 \
  61.         $(PTHREAD_CFLAGS)
  62. tests_uniform_initializer_test_LDADD =                  \
  63.         $(top_builddir)/src/gtest/libgtest.la           \
  64.         $(top_builddir)/src/glsl/libglsl.la             \
  65.         $(PTHREAD_LIBS)
  66.  
  67. tests_ralloc_test_SOURCES =                             \
  68.         tests/ralloc_test.cpp                           \
  69.         $(top_builddir)/src/glsl/ralloc.c
  70. tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS)
  71. tests_ralloc_test_LDADD =                               \
  72.         $(top_builddir)/src/gtest/libgtest.la           \
  73.         $(PTHREAD_LIBS)
  74.  
  75. if CROSS_COMPILING
  76. libglcpp_la_SOURCES =                                   \
  77.         glcpp/glcpp-lex.c                               \
  78.         glcpp/glcpp-parse.c                             \
  79.         $(LIBGLCPP_FILES)
  80. else
  81. libglcpp_la_LIBADD = builtin_compiler/libglcpp.la
  82. endif
  83.  
  84. glcpp_glcpp_SOURCES =                                   \
  85.         glcpp/glcpp.c                                   \
  86.         $(top_srcdir)/src/mesa/program/prog_hash_table.c
  87. glcpp_glcpp_LDADD = libglcpp.la
  88.  
  89. libglsl_la_SOURCES = builtin_function.cpp
  90. libglsl_la_LIBADD = libglcpp.la
  91. if CROSS_COMPILING
  92. libglsl_la_SOURCES +=                                   \
  93.         glsl_lexer.cpp                                  \
  94.         glsl_parser.cpp                                 \
  95.         $(LIBGLSL_FILES)
  96. else
  97. libglsl_la_LIBADD +=                                    \
  98.         builtin_compiler/libglslcore.la
  99. endif
  100.  
  101. glsl_test_SOURCES = \
  102.         $(top_srcdir)/src/mesa/main/hash_table.c \
  103.         $(top_srcdir)/src/mesa/main/imports.c \
  104.         $(top_srcdir)/src/mesa/program/prog_hash_table.c \
  105.         $(top_srcdir)/src/mesa/program/symbol_table.c \
  106.         $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
  107.         test.cpp \
  108.         test_optpass.cpp
  109.  
  110. glsl_test_LDADD = libglsl.la
  111.  
  112. # We write our own rules for yacc and lex below. We'd rather use automake,
  113. # but automake makes it especially difficult for a number of reasons:
  114. #
  115. #  * < automake-1.12 generates .h files from .yy and .ypp files, but
  116. #    >=automake-1.12 generates .hh and .hpp files respectively. There's no
  117. #    good way of making a project that uses C++ yacc files compatible with
  118. #    both versions of automake. Strong work automake developers.
  119. #
  120. #  * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
  121. #    we'd like the resulting generated code to also go in glcpp/ for purposes
  122. #    of distribution. Automake gives no way to do this.
  123. #
  124. #  * Since we're building multiple yacc parsers into one library (and via one
  125. #    Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
  126. #    automake to name the resulting generated code as <library-name>_filename.c.
  127. #    Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
  128.  
  129. # In order to make build output print "LEX" and "YACC", we reproduce the
  130. # automake variables below.
  131.  
  132. AM_V_LEX = $(am__v_LEX_$(V))
  133. am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
  134. am__v_LEX_0 = @echo "  LEX     " $@;
  135. am__v_LEX_1 =
  136.  
  137. AM_V_YACC = $(am__v_YACC_$(V))
  138. am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
  139. am__v_YACC_0 = @echo "  YACC    " $@;
  140. am__v_YACC_1 =
  141.  
  142. glsl_parser.cpp glsl_parser.h: glsl_parser.yy
  143.         $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
  144.  
  145. glsl_lexer.cpp: glsl_lexer.ll
  146.         $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
  147.  
  148. glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
  149.         $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
  150.         $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
  151.  
  152. glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
  153.         $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
  154.         $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
  155.  
  156. # Only the parsers (specifically the header files generated at the same time)
  157. # need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
  158. # called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
  159. # YACC is only executed once for each parser. The rest of the generated code
  160. # will be created at the appropriate times according to standard automake
  161. # dependency rules.
  162. BUILT_SOURCES =                                         \
  163.         glsl_parser.cpp                                 \
  164.         glsl_lexer.cpp                                  \
  165.         glcpp/glcpp-parse.c                             \
  166.         glcpp/glcpp-lex.c
  167. CLEANFILES =                                            \
  168.         glcpp/glcpp-parse.h                             \
  169.         glsl_parser.h                                   \
  170.         $(BUILT_SOURCES)
  171.  
  172. builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT)
  173.         $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp
  174.