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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2010 VMware, Inc.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. #include "util/u_inlines.h"
  29. #include "util/u_memory.h"
  30. #include "util/u_simple_list.h"
  31.  
  32. #include "tgsi/tgsi_parse.h"
  33.  
  34. #include "rbug_screen.h"
  35. #include "rbug_objects.h"
  36. #include "rbug_context.h"
  37.  
  38.  
  39.  
  40. struct pipe_resource *
  41. rbug_resource_create(struct rbug_screen *rb_screen,
  42.                      struct pipe_resource *resource)
  43. {
  44.    struct rbug_resource *rb_resource;
  45.  
  46.    if(!resource)
  47.       goto error;
  48.  
  49.    assert(resource->screen == rb_screen->screen);
  50.  
  51.    rb_resource = CALLOC_STRUCT(rbug_resource);
  52.    if(!rb_resource)
  53.       goto error;
  54.  
  55.    memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource));
  56.  
  57.    pipe_reference_init(&rb_resource->base.reference, 1);
  58.    rb_resource->base.screen = &rb_screen->base;
  59.    rb_resource->resource = resource;
  60.  
  61.    rbug_screen_add_to_list(rb_screen, resources, rb_resource);
  62.  
  63.    return &rb_resource->base;
  64.  
  65. error:
  66.    pipe_resource_reference(&resource, NULL);
  67.    return NULL;
  68. }
  69.  
  70. void
  71. rbug_resource_destroy(struct rbug_resource *rb_resource)
  72. {
  73.    struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
  74.    rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
  75.  
  76.    pipe_resource_reference(&rb_resource->resource, NULL);
  77.    FREE(rb_resource);
  78. }
  79.  
  80.  
  81. struct pipe_surface *
  82. rbug_surface_create(struct rbug_context *rb_context,
  83.                     struct rbug_resource *rb_resource,
  84.                     struct pipe_surface *surface)
  85. {
  86.    struct rbug_surface *rb_surface;
  87.  
  88.    if(!surface)
  89.       goto error;
  90.  
  91.    assert(surface->texture == rb_resource->resource);
  92.  
  93.    rb_surface = CALLOC_STRUCT(rbug_surface);
  94.    if(!rb_surface)
  95.       goto error;
  96.  
  97.    memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface));
  98.  
  99.    pipe_reference_init(&rb_surface->base.reference, 1);
  100.    rb_surface->base.texture = NULL;
  101.    rb_surface->base.context = &rb_context->base;
  102.    rb_surface->surface = surface; /* we own the surface already */
  103.    pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base);
  104.  
  105.    return &rb_surface->base;
  106.  
  107. error:
  108.    pipe_surface_reference(&surface, NULL);
  109.    return NULL;
  110. }
  111.  
  112. void
  113. rbug_surface_destroy(struct rbug_context *rb_context,
  114.                      struct rbug_surface *rb_surface)
  115. {
  116.    pipe_resource_reference(&rb_surface->base.texture, NULL);
  117.    pipe_surface_reference(&rb_surface->surface, NULL);
  118.    FREE(rb_surface);
  119. }
  120.  
  121.  
  122. struct pipe_sampler_view *
  123. rbug_sampler_view_create(struct rbug_context *rb_context,
  124.                          struct rbug_resource *rb_resource,
  125.                          struct pipe_sampler_view *view)
  126. {
  127.    struct rbug_sampler_view *rb_view;
  128.  
  129.    if (!view)
  130.       goto error;
  131.  
  132.    assert(view->texture == rb_resource->resource);
  133.  
  134.    rb_view = MALLOC(sizeof(struct rbug_sampler_view));
  135.  
  136.    rb_view->base = *view;
  137.    rb_view->base.reference.count = 1;
  138.    rb_view->base.texture = NULL;
  139.    pipe_resource_reference(&rb_view->base.texture, &rb_resource->base);
  140.    rb_view->base.context = rb_context->pipe;
  141.    rb_view->sampler_view = view;
  142.  
  143.    return &rb_view->base;
  144. error:
  145.    return NULL;
  146. }
  147.  
  148. void
  149. rbug_sampler_view_destroy(struct rbug_context *rb_context,
  150.                           struct rbug_sampler_view *rb_view)
  151. {
  152.    pipe_resource_reference(&rb_view->base.texture, NULL);
  153.    rb_context->pipe->sampler_view_destroy(rb_context->pipe,
  154.                                           rb_view->sampler_view);
  155.    FREE(rb_view);
  156. }
  157.  
  158.  
  159. struct pipe_transfer *
  160. rbug_transfer_create(struct rbug_context *rb_context,
  161.                      struct rbug_resource *rb_resource,
  162.                      struct pipe_transfer *transfer)
  163. {
  164.    struct rbug_transfer *rb_transfer;
  165.  
  166.    if(!transfer)
  167.       goto error;
  168.  
  169.    assert(transfer->resource == rb_resource->resource);
  170.  
  171.    rb_transfer = CALLOC_STRUCT(rbug_transfer);
  172.    if(!rb_transfer)
  173.       goto error;
  174.  
  175.    memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer));
  176.  
  177.    rb_transfer->base.resource = NULL;
  178.    rb_transfer->transfer = transfer;
  179.    rb_transfer->pipe = rb_context->pipe;
  180.  
  181.    pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base);
  182.    assert(rb_transfer->base.resource == &rb_resource->base);
  183.  
  184.    return &rb_transfer->base;
  185.  
  186. error:
  187.    rb_context->pipe->transfer_unmap(rb_context->pipe, transfer);
  188.    return NULL;
  189. }
  190.  
  191. void
  192. rbug_transfer_destroy(struct rbug_context *rb_context,
  193.                       struct rbug_transfer *rb_transfer)
  194. {
  195.    pipe_resource_reference(&rb_transfer->base.resource, NULL);
  196.    FREE(rb_transfer);
  197. }
  198.  
  199. void *
  200. rbug_shader_create(struct rbug_context *rb_context,
  201.                    const struct pipe_shader_state *state,
  202.                    void *result, enum rbug_shader_type type)
  203. {
  204.    struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader);
  205.  
  206.    rb_shader->type = type;
  207.    rb_shader->shader = result;
  208.    rb_shader->tokens = tgsi_dup_tokens(state->tokens);
  209.  
  210.    /* works on context as well since its just a macro */
  211.    rbug_screen_add_to_list(rb_context, shaders, rb_shader);
  212.  
  213.    return rb_shader;
  214. }
  215.  
  216. void
  217. rbug_shader_destroy(struct rbug_context *rb_context,
  218.                     struct rbug_shader *rb_shader)
  219. {
  220.    struct pipe_context *pipe = rb_context->pipe;
  221.  
  222.    /* works on context as well since its just a macro */
  223.    rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
  224.  
  225.    switch(rb_shader->type) {
  226.    case RBUG_SHADER_FRAGMENT:
  227.       if (rb_shader->replaced_shader)
  228.          pipe->delete_fs_state(pipe, rb_shader->replaced_shader);
  229.       pipe->delete_fs_state(pipe, rb_shader->shader);
  230.       break;
  231.    case RBUG_SHADER_VERTEX:
  232.       if (rb_shader->replaced_shader)
  233.          pipe->delete_vs_state(pipe, rb_shader->replaced_shader);
  234.       pipe->delete_vs_state(pipe, rb_shader->shader);
  235.       break;
  236.    case RBUG_SHADER_GEOM:
  237.       if (rb_shader->replaced_shader)
  238.          pipe->delete_gs_state(pipe, rb_shader->replaced_shader);
  239.       pipe->delete_gs_state(pipe, rb_shader->shader);
  240.       break;
  241.    default:
  242.       assert(0);
  243.    }
  244.  
  245.    FREE(rb_shader->replaced_tokens);
  246.    FREE(rb_shader->tokens);
  247.    FREE(rb_shader);
  248. }
  249.