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  1. /*
  2.  * Copyright (C) 2009 Nicolai Haehnle.
  3.  *
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining
  7.  * a copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sublicense, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial
  16.  * portions of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  19.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  21.  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  22.  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  23.  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  24.  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  */
  27.  
  28. #ifndef RADEON_OPCODES_H
  29. #define RADEON_OPCODES_H
  30.  
  31. #include <assert.h>
  32.  
  33. /**
  34.  * Opcodes understood by the Radeon compiler.
  35.  */
  36. typedef enum {
  37.         RC_OPCODE_NOP = 0,
  38.         RC_OPCODE_ILLEGAL_OPCODE,
  39.  
  40.         /** vec4 instruction: dst.c = abs(src0.c); */
  41.         RC_OPCODE_ABS,
  42.  
  43.         /** vec4 instruction: dst.c = src0.c + src1.c; */
  44.         RC_OPCODE_ADD,
  45.  
  46.         /** special instruction: load address register
  47.          * dst.x = floor(src.x), where dst must be an address register */
  48.         RC_OPCODE_ARL,
  49.  
  50.         /** vec4 instruction: dst.c = ceil(src0.c) */
  51.         RC_OPCODE_CEIL,
  52.  
  53.         /** vec4 instruction: dst.c = clamp(src0.c, src1.c, src2.c) */
  54.         RC_OPCODE_CLAMP,
  55.  
  56.         /** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */
  57.         RC_OPCODE_CMP,
  58.  
  59.         /** vec4 instruction: dst.c = src2.c > 0.5 ? src0.c : src1.c */
  60.         RC_OPCODE_CND,
  61.  
  62.         /** scalar instruction: dst = cos(src0.x) */
  63.         RC_OPCODE_COS,
  64.  
  65.         /** special instruction: take vec4 partial derivative in X direction
  66.          * dst.c = d src0.c / dx */
  67.         RC_OPCODE_DDX,
  68.  
  69.         /** special instruction: take vec4 partial derivative in Y direction
  70.          * dst.c = d src0.c / dy */
  71.         RC_OPCODE_DDY,
  72.  
  73.         /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y */
  74.         RC_OPCODE_DP2,
  75.  
  76.         /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z */
  77.         RC_OPCODE_DP3,
  78.  
  79.         /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src0.w*src1.w */
  80.         RC_OPCODE_DP4,
  81.  
  82.         /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src1.w */
  83.         RC_OPCODE_DPH,
  84.  
  85.         /** special instruction, see ARB_fragment_program */
  86.         RC_OPCODE_DST,
  87.  
  88.         /** scalar instruction: dst = 2**src0.x */
  89.         RC_OPCODE_EX2,
  90.  
  91.         /** special instruction, see ARB_vertex_program */
  92.         RC_OPCODE_EXP,
  93.  
  94.         /** vec4 instruction: dst.c = floor(src0.c) */
  95.         RC_OPCODE_FLR,
  96.  
  97.         /** vec4 instruction: dst.c = src0.c - floor(src0.c) */
  98.         RC_OPCODE_FRC,
  99.  
  100.         /** special instruction: stop execution if any component of src0 is negative */
  101.         RC_OPCODE_KIL,
  102.  
  103.         /** scalar instruction: dst = log_2(src0.x) */
  104.         RC_OPCODE_LG2,
  105.  
  106.         /** special instruction, see ARB_vertex_program */
  107.         RC_OPCODE_LIT,
  108.  
  109.         /** special instruction, see ARB_vertex_program */
  110.         RC_OPCODE_LOG,
  111.  
  112.         /** vec4 instruction: dst.c = src0.c*src1.c + (1 - src0.c)*src2.c */
  113.         RC_OPCODE_LRP,
  114.  
  115.         /** vec4 instruction: dst.c = src0.c*src1.c + src2.c */
  116.         RC_OPCODE_MAD,
  117.  
  118.         /** vec4 instruction: dst.c = max(src0.c, src1.c) */
  119.         RC_OPCODE_MAX,
  120.  
  121.         /** vec4 instruction: dst.c = min(src0.c, src1.c) */
  122.         RC_OPCODE_MIN,
  123.  
  124.         /** vec4 instruction: dst.c = src0.c */
  125.         RC_OPCODE_MOV,
  126.  
  127.         /** vec4 instruction: dst.c = src0.c*src1.c */
  128.         RC_OPCODE_MUL,
  129.  
  130.         /** scalar instruction: dst = src0.x ** src1.x */
  131.         RC_OPCODE_POW,
  132.  
  133.         /** scalar instruction: dst = 1 / src0.x */
  134.         RC_OPCODE_RCP,
  135.  
  136.         /** vec4 instruction: dst.c = floor(src0.c + 0.5) */
  137.         RC_OPCODE_ROUND,
  138.  
  139.         /** scalar instruction: dst = 1 / sqrt(src0.x) */
  140.         RC_OPCODE_RSQ,
  141.  
  142.         /** special instruction, see ARB_fragment_program */
  143.         RC_OPCODE_SCS,
  144.  
  145.         /** vec4 instruction: dst.c = (src0.c == src1.c) ? 1.0 : 0.0 */
  146.         RC_OPCODE_SEQ,
  147.  
  148.         /** vec4 instruction: dst.c = 0.0 */
  149.         RC_OPCODE_SFL,
  150.  
  151.         /** vec4 instruction: dst.c = (src0.c >= src1.c) ? 1.0 : 0.0 */
  152.         RC_OPCODE_SGE,
  153.  
  154.         /** vec4 instruction: dst.c = (src0.c > src1.c) ? 1.0 : 0.0 */
  155.         RC_OPCODE_SGT,
  156.  
  157.         /** scalar instruction: dst = sin(src0.x) */
  158.         RC_OPCODE_SIN,
  159.  
  160.         /** vec4 instruction: dst.c = (src0.c <= src1.c) ? 1.0 : 0.0 */
  161.         RC_OPCODE_SLE,
  162.  
  163.         /** vec4 instruction: dst.c = (src0.c < src1.c) ? 1.0 : 0.0 */
  164.         RC_OPCODE_SLT,
  165.  
  166.         /** vec4 instruction: dst.c = (src0.c != src1.c) ? 1.0 : 0.0 */
  167.         RC_OPCODE_SNE,
  168.  
  169.         /** vec4 instruction: dst.c = (src0.c < 0 ?) -1 : ((src0.c > 0) : 1 : 0) */
  170.         RC_OPCODE_SSG,
  171.  
  172.         /** vec4 instruction: dst.c = src0.c - src1.c */
  173.         RC_OPCODE_SUB,
  174.  
  175.         /** vec4 instruction: dst.c = src0.c */
  176.         RC_OPCODE_SWZ,
  177.  
  178.         /** vec4 instruction: dst.c = (abs(src0.c) - fract(abs(src0.c))) * sgn(src0.c) */
  179.         RC_OPCODE_TRUNC,
  180.  
  181.         /** special instruction, see ARB_fragment_program */
  182.         RC_OPCODE_XPD,
  183.  
  184.         RC_OPCODE_TEX,
  185.         RC_OPCODE_TXB,
  186.         RC_OPCODE_TXD,
  187.         RC_OPCODE_TXL,
  188.         RC_OPCODE_TXP,
  189.  
  190.         /** branch instruction:
  191.          * If src0.x != 0.0, continue with the next instruction;
  192.          * otherwise, jump to matching RC_OPCODE_ELSE or RC_OPCODE_ENDIF.
  193.          */
  194.         RC_OPCODE_IF,
  195.  
  196.         /** branch instruction: jump to matching RC_OPCODE_ENDIF */
  197.         RC_OPCODE_ELSE,
  198.  
  199.         /** branch instruction: has no effect */
  200.         RC_OPCODE_ENDIF,
  201.        
  202.         RC_OPCODE_BGNLOOP,
  203.  
  204.         RC_OPCODE_BRK,
  205.  
  206.         RC_OPCODE_ENDLOOP,
  207.  
  208.         RC_OPCODE_CONT,
  209.  
  210.         /** special instruction, used in R300-R500 fragment program pair instructions
  211.          * indicates that the result of the alpha operation shall be replicated
  212.          * across all other channels */
  213.         RC_OPCODE_REPL_ALPHA,
  214.  
  215.         /** special instruction, used in R300-R500 fragment programs
  216.          * to indicate the start of a block of texture instructions that
  217.          * can run simultaneously. */
  218.         RC_OPCODE_BEGIN_TEX,
  219.  
  220.         /** Stop execution of the shader (GLSL discard) */
  221.         RC_OPCODE_KILP,
  222.  
  223.         /* Vertex shader CF Instructions */
  224.         RC_ME_PRED_SEQ,
  225.         RC_ME_PRED_SGT,
  226.         RC_ME_PRED_SGE,
  227.         RC_ME_PRED_SNEQ,
  228.         RC_ME_PRED_SET_CLR,
  229.         RC_ME_PRED_SET_INV,
  230.         RC_ME_PRED_SET_POP,
  231.         RC_ME_PRED_SET_RESTORE,
  232.  
  233.         RC_VE_PRED_SEQ_PUSH,
  234.         RC_VE_PRED_SGT_PUSH,
  235.         RC_VE_PRED_SGE_PUSH,
  236.         RC_VE_PRED_SNEQ_PUSH,
  237.  
  238.         MAX_RC_OPCODE
  239. } rc_opcode;
  240.  
  241.  
  242. struct rc_opcode_info {
  243.         rc_opcode Opcode;
  244.         const char * Name;
  245.  
  246.         /** true if the instruction reads from a texture.
  247.          *
  248.          * \note This is false for the KIL instruction, even though KIL is
  249.          * a texture instruction from a hardware point of view. */
  250.         unsigned int HasTexture:1;
  251.  
  252.         unsigned int NumSrcRegs:2;
  253.         unsigned int HasDstReg:1;
  254.  
  255.         /** true if this instruction affects control flow */
  256.         unsigned int IsFlowControl:1;
  257.  
  258.         /** true if this is a vector instruction that operates on components in parallel
  259.          * without any cross-component interaction */
  260.         unsigned int IsComponentwise:1;
  261.  
  262.         /** true if this instruction sources only its operands X components
  263.          * to compute one result which is smeared across all output channels */
  264.         unsigned int IsStandardScalar:1;
  265. };
  266.  
  267. extern struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE];
  268.  
  269. static inline const struct rc_opcode_info * rc_get_opcode_info(rc_opcode opcode)
  270. {
  271.         assert((unsigned int)opcode < MAX_RC_OPCODE);
  272.         assert(rc_opcodes[opcode].Opcode == opcode);
  273.  
  274.         return &rc_opcodes[opcode];
  275. }
  276.  
  277. struct rc_instruction;
  278.  
  279. void rc_compute_sources_for_writemask(
  280.                 const struct rc_instruction *inst,
  281.                 unsigned int writemask,
  282.                 unsigned int *srcmasks);
  283.  
  284. #endif /* RADEON_OPCODES_H */
  285.