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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28.  
  29. #include "draw/draw_context.h"
  30. #include "util/u_format.h"
  31. #include "util/u_format_s3tc.h"
  32. #include "util/u_inlines.h"
  33. #include "util/u_memory.h"
  34. #include "util/u_string.h"
  35.  
  36. #include "i915_reg.h"
  37. #include "i915_debug.h"
  38. #include "i915_context.h"
  39. #include "i915_screen.h"
  40. #include "i915_resource.h"
  41. #include "i915_winsys.h"
  42. #include "i915_public.h"
  43.  
  44.  
  45. /*
  46.  * Probe functions
  47.  */
  48.  
  49.  
  50. static const char *
  51. i915_get_vendor(struct pipe_screen *screen)
  52. {
  53.    return "VMware, Inc.";
  54. }
  55.  
  56. static const char *
  57. i915_get_name(struct pipe_screen *screen)
  58. {
  59.    static char buffer[128];
  60.    const char *chipset;
  61.  
  62.    switch (i915_screen(screen)->iws->pci_id) {
  63.    case PCI_CHIP_I915_G:
  64.       chipset = "915G";
  65.       break;
  66.    case PCI_CHIP_I915_GM:
  67.       chipset = "915GM";
  68.       break;
  69.    case PCI_CHIP_I945_G:
  70.       chipset = "945G";
  71.       break;
  72.    case PCI_CHIP_I945_GM:
  73.       chipset = "945GM";
  74.       break;
  75.    case PCI_CHIP_I945_GME:
  76.       chipset = "945GME";
  77.       break;
  78.    case PCI_CHIP_G33_G:
  79.       chipset = "G33";
  80.       break;
  81.    case PCI_CHIP_Q35_G:
  82.       chipset = "Q35";
  83.       break;
  84.    case PCI_CHIP_Q33_G:
  85.       chipset = "Q33";
  86.       break;
  87.    case PCI_CHIP_PINEVIEW_G:
  88.       chipset = "Pineview G";
  89.       break;
  90.    case PCI_CHIP_PINEVIEW_M:
  91.       chipset = "Pineview M";
  92.       break;
  93.    default:
  94.       chipset = "unknown";
  95.       break;
  96.    }
  97.  
  98.    util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
  99.    return buffer;
  100. }
  101.  
  102. static int
  103. i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
  104. {
  105.    switch(shader) {
  106.    case PIPE_SHADER_VERTEX:
  107.       switch (cap) {
  108.       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
  109.          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
  110.             return PIPE_MAX_SAMPLERS;
  111.          else
  112.             return 0;
  113.        default:
  114.          return draw_get_shader_param(shader, cap);
  115.       }
  116.    case PIPE_SHADER_FRAGMENT:
  117.       /* XXX: some of these are just shader model 2.0 values, fix this! */
  118.       switch(cap) {
  119.       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
  120.          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
  121.       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
  122.          return I915_MAX_ALU_INSN;
  123.       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
  124.          return I915_MAX_TEX_INSN;
  125.       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
  126.          return 8;
  127.       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
  128.          return 0;
  129.       case PIPE_SHADER_CAP_MAX_INPUTS:
  130.          return 10;
  131.       case PIPE_SHADER_CAP_MAX_CONSTS:
  132.          return 32;
  133.       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
  134.          return 1;
  135.       case PIPE_SHADER_CAP_MAX_TEMPS:
  136.          return 12; /* XXX: 12 -> 32 ? */
  137.       case PIPE_SHADER_CAP_MAX_ADDRS:
  138.          return 0;
  139.       case PIPE_SHADER_CAP_MAX_PREDS:
  140.          return 0;
  141.       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
  142.       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
  143.          return 0;
  144.       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
  145.       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
  146.       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
  147.       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
  148.          return 1;
  149.       case PIPE_SHADER_CAP_SUBROUTINES:
  150.          return 0;
  151.       case PIPE_SHADER_CAP_INTEGERS:
  152.          return 0;
  153.       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
  154.          return I915_TEX_UNITS;
  155.       default:
  156.          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
  157.          return 0;
  158.       }
  159.       break;
  160.    default:
  161.       return 0;
  162.    }
  163.  
  164. }
  165.  
  166. static int
  167. i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
  168. {
  169.    struct i915_screen *is = i915_screen(screen);
  170.  
  171.    switch (cap) {
  172.    /* Supported features (boolean caps). */
  173.    case PIPE_CAP_ANISOTROPIC_FILTER:
  174.    case PIPE_CAP_NPOT_TEXTURES:
  175.    case PIPE_CAP_POINT_SPRITE:
  176.    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
  177.    case PIPE_CAP_TEXTURE_SHADOW_MAP:
  178.    case PIPE_CAP_TWO_SIDED_STENCIL:
  179.    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
  180.    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
  181.    case PIPE_CAP_TGSI_INSTANCEID:
  182.    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
  183.    case PIPE_CAP_USER_VERTEX_BUFFERS:
  184.    case PIPE_CAP_USER_INDEX_BUFFERS:
  185.    case PIPE_CAP_USER_CONSTANT_BUFFERS:
  186.       return 1;
  187.    case PIPE_CAP_TGSI_TEXCOORD:
  188.       return 0;
  189.  
  190.    /* Unsupported features (boolean caps). */
  191.    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
  192.    case PIPE_CAP_DEPTH_CLIP_DISABLE:
  193.    case PIPE_CAP_INDEP_BLEND_ENABLE:
  194.    case PIPE_CAP_INDEP_BLEND_FUNC:
  195.    case PIPE_CAP_SHADER_STENCIL_EXPORT:
  196.    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
  197.    case PIPE_CAP_TEXTURE_SWIZZLE:
  198.    case PIPE_CAP_QUERY_TIME_ELAPSED:
  199.    case PIPE_CAP_SM3:
  200.    case PIPE_CAP_SEAMLESS_CUBE_MAP:
  201.    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
  202.    case PIPE_CAP_SCALED_RESOLVE:
  203.    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
  204.    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
  205.    case PIPE_CAP_CONDITIONAL_RENDER:
  206.    case PIPE_CAP_TEXTURE_BARRIER:
  207.    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
  208.    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
  209.    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
  210.    case PIPE_CAP_START_INSTANCE:
  211.    case PIPE_CAP_QUERY_TIMESTAMP:
  212.    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
  213.    case PIPE_CAP_TEXTURE_MULTISAMPLE:
  214.    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
  215.    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
  216.       return 0;
  217.    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
  218.    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
  219.    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
  220.    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
  221.    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
  222.        return 0;
  223.  
  224.    case PIPE_CAP_GLSL_FEATURE_LEVEL:
  225.       return 120;
  226.  
  227.    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
  228.       return 16;
  229.  
  230.    /* Features we can lie about (boolean caps). */
  231.    case PIPE_CAP_OCCLUSION_QUERY:
  232.       return is->debug.lie ? 1 : 0;
  233.  
  234.    /* Texturing. */
  235.    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
  236.       return i915_get_shader_param(screen,
  237.                                    PIPE_SHADER_VERTEX,
  238.                                    PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) +
  239.              i915_get_shader_param(screen,
  240.                                    PIPE_SHADER_FRAGMENT,
  241.                                    PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
  242.    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
  243.       return I915_MAX_TEXTURE_2D_LEVELS;
  244.    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
  245.       return I915_MAX_TEXTURE_3D_LEVELS;
  246.    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
  247.       return I915_MAX_TEXTURE_2D_LEVELS;
  248.    case PIPE_CAP_MIN_TEXEL_OFFSET:
  249.    case PIPE_CAP_MAX_TEXEL_OFFSET:
  250.    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
  251.    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
  252.    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
  253.       return 0;
  254.  
  255.    /* Render targets. */
  256.    case PIPE_CAP_MAX_RENDER_TARGETS:
  257.       return 1;
  258.  
  259.    /* Fragment coordinate conventions. */
  260.    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
  261.    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
  262.       return 1;
  263.    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
  264.    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
  265.       return 0;
  266.    case PIPE_CAP_ENDIANNESS:
  267.       return PIPE_ENDIAN_LITTLE;
  268.  
  269.    default:
  270.       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
  271.       return 0;
  272.    }
  273. }
  274.  
  275. static float
  276. i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
  277. {
  278.    switch(cap) {
  279.    case PIPE_CAPF_MAX_LINE_WIDTH:
  280.       /* fall-through */
  281.    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
  282.       return 7.5;
  283.  
  284.    case PIPE_CAPF_MAX_POINT_WIDTH:
  285.       /* fall-through */
  286.    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
  287.       return 255.0;
  288.  
  289.    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
  290.       return 4.0;
  291.  
  292.    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
  293.       return 16.0;
  294.  
  295.    default:
  296.       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
  297.       return 0;
  298.    }
  299. }
  300.  
  301. boolean
  302. i915_is_format_supported(struct pipe_screen *screen,
  303.                          enum pipe_format format,
  304.                          enum pipe_texture_target target,
  305.                          unsigned sample_count,
  306.                          unsigned tex_usage)
  307. {
  308.    static const enum pipe_format tex_supported[] = {
  309.       PIPE_FORMAT_B8G8R8A8_UNORM,
  310.       PIPE_FORMAT_B8G8R8A8_SRGB,
  311.       PIPE_FORMAT_B8G8R8X8_UNORM,
  312.       PIPE_FORMAT_R8G8B8A8_UNORM,
  313.       PIPE_FORMAT_R8G8B8X8_UNORM,
  314.       PIPE_FORMAT_B5G6R5_UNORM,
  315.       PIPE_FORMAT_B10G10R10A2_UNORM,
  316.       PIPE_FORMAT_L8_UNORM,
  317.       PIPE_FORMAT_A8_UNORM,
  318.       PIPE_FORMAT_I8_UNORM,
  319.       PIPE_FORMAT_L8A8_UNORM,
  320.       PIPE_FORMAT_UYVY,
  321.       PIPE_FORMAT_YUYV,
  322.       /* XXX why not?
  323.       PIPE_FORMAT_Z16_UNORM, */
  324.       PIPE_FORMAT_DXT1_RGB,
  325.       PIPE_FORMAT_DXT1_RGBA,
  326.       PIPE_FORMAT_DXT3_RGBA,
  327.       PIPE_FORMAT_DXT5_RGBA,
  328.       PIPE_FORMAT_Z24X8_UNORM,
  329.       PIPE_FORMAT_Z24_UNORM_S8_UINT,
  330.       PIPE_FORMAT_NONE  /* list terminator */
  331.    };
  332.    static const enum pipe_format render_supported[] = {
  333.       PIPE_FORMAT_B8G8R8A8_UNORM,
  334.       PIPE_FORMAT_B8G8R8X8_UNORM,
  335.       PIPE_FORMAT_R8G8B8A8_UNORM,
  336.       PIPE_FORMAT_R8G8B8X8_UNORM,
  337.       PIPE_FORMAT_B5G6R5_UNORM,
  338.       PIPE_FORMAT_B10G10R10A2_UNORM,
  339.       PIPE_FORMAT_L8_UNORM,
  340.       PIPE_FORMAT_A8_UNORM,
  341.       PIPE_FORMAT_I8_UNORM,
  342.       PIPE_FORMAT_NONE  /* list terminator */
  343.    };
  344.    static const enum pipe_format depth_supported[] = {
  345.       /* XXX why not?
  346.       PIPE_FORMAT_Z16_UNORM, */
  347.       PIPE_FORMAT_Z24X8_UNORM,
  348.       PIPE_FORMAT_Z24_UNORM_S8_UINT,
  349.       PIPE_FORMAT_NONE  /* list terminator */
  350.    };
  351.    const enum pipe_format *list;
  352.    uint i;
  353.  
  354.    if (!util_format_is_supported(format, tex_usage))
  355.       return FALSE;
  356.  
  357.    if (sample_count > 1)
  358.       return FALSE;
  359.  
  360.    if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
  361.       list = depth_supported;
  362.    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
  363.       list = render_supported;
  364.    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
  365.       list = tex_supported;
  366.    else
  367.       return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
  368.  
  369.    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
  370.       if (list[i] == format)
  371.          return TRUE;
  372.    }
  373.  
  374.    return FALSE;
  375. }
  376.  
  377.  
  378. /*
  379.  * Fence functions
  380.  */
  381.  
  382.  
  383. static void
  384. i915_fence_reference(struct pipe_screen *screen,
  385.                      struct pipe_fence_handle **ptr,
  386.                      struct pipe_fence_handle *fence)
  387. {
  388.    struct i915_screen *is = i915_screen(screen);
  389.  
  390.    is->iws->fence_reference(is->iws, ptr, fence);
  391. }
  392.  
  393. static boolean
  394. i915_fence_signalled(struct pipe_screen *screen,
  395.                      struct pipe_fence_handle *fence)
  396. {
  397.    struct i915_screen *is = i915_screen(screen);
  398.  
  399.    return is->iws->fence_signalled(is->iws, fence) == 1;
  400. }
  401.  
  402. static boolean
  403. i915_fence_finish(struct pipe_screen *screen,
  404.                   struct pipe_fence_handle *fence,
  405.                   uint64_t timeout)
  406. {
  407.    struct i915_screen *is = i915_screen(screen);
  408.  
  409.    return is->iws->fence_finish(is->iws, fence) == 1;
  410. }
  411.  
  412.  
  413. /*
  414.  * Generic functions
  415.  */
  416.  
  417.  
  418. static void
  419. i915_flush_frontbuffer(struct pipe_screen *screen,
  420.                        struct pipe_resource *resource,
  421.                        unsigned level, unsigned layer,
  422.                        void *winsys_drawable_handle)
  423. {
  424.    /* XXX: Dummy right now. */
  425.    (void)screen;
  426.    (void)resource;
  427.    (void)level;
  428.    (void)layer;
  429.    (void)winsys_drawable_handle;
  430. }
  431.  
  432. static void
  433. i915_destroy_screen(struct pipe_screen *screen)
  434. {
  435.    struct i915_screen *is = i915_screen(screen);
  436.  
  437.    if (is->iws)
  438.       is->iws->destroy(is->iws);
  439.  
  440.    FREE(is);
  441. }
  442.  
  443. /**
  444.  * Create a new i915_screen object
  445.  */
  446. struct pipe_screen *
  447. i915_screen_create(struct i915_winsys *iws)
  448. {
  449.    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
  450.  
  451.    if (!is)
  452.       return NULL;
  453.  
  454.    switch (iws->pci_id) {
  455.    case PCI_CHIP_I915_G:
  456.    case PCI_CHIP_I915_GM:
  457.       is->is_i945 = FALSE;
  458.       break;
  459.  
  460.    case PCI_CHIP_I945_G:
  461.    case PCI_CHIP_I945_GM:
  462.    case PCI_CHIP_I945_GME:
  463.    case PCI_CHIP_G33_G:
  464.    case PCI_CHIP_Q33_G:
  465.    case PCI_CHIP_Q35_G:
  466.    case PCI_CHIP_PINEVIEW_G:
  467.    case PCI_CHIP_PINEVIEW_M:
  468.       is->is_i945 = TRUE;
  469.       break;
  470.  
  471.    default:
  472.       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
  473.                    __FUNCTION__, iws->pci_id);
  474.       FREE(is);
  475.       return NULL;
  476.    }
  477.  
  478.    is->iws = iws;
  479.  
  480.    is->base.destroy = i915_destroy_screen;
  481.    is->base.flush_frontbuffer = i915_flush_frontbuffer;
  482.  
  483.    is->base.get_name = i915_get_name;
  484.    is->base.get_vendor = i915_get_vendor;
  485.    is->base.get_param = i915_get_param;
  486.    is->base.get_shader_param = i915_get_shader_param;
  487.    is->base.get_paramf = i915_get_paramf;
  488.    is->base.is_format_supported = i915_is_format_supported;
  489.  
  490.    is->base.context_create = i915_create_context;
  491.  
  492.    is->base.fence_reference = i915_fence_reference;
  493.    is->base.fence_signalled = i915_fence_signalled;
  494.    is->base.fence_finish = i915_fence_finish;
  495.  
  496.    i915_init_screen_resource_functions(is);
  497.  
  498.    i915_debug_init(is);
  499.  
  500.    util_format_s3tc_init();
  501.  
  502.    return &is->base;
  503. }
  504.