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  1. Import('*')
  2.  
  3. env = env.Clone()
  4.  
  5. galahad = env.ConvenienceLibrary(
  6.         target = 'galahad',
  7.         source = [
  8.                 'glhd_context.c',
  9.                 'glhd_objects.c',
  10.                 'glhd_screen.c',
  11.         ])
  12.  
  13. env.Alias('galahad', galahad)
  14.  
  15. Export('galahad')
  16.