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  1. /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
  2.  
  3. /*
  4.  * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the next
  14.  * paragraph) shall be included in all copies or substantial portions of the
  15.  * Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22.  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23.  * SOFTWARE.
  24.  *
  25.  * Authors:
  26.  *    Rob Clark <robclark@freedesktop.org>
  27.  */
  28.  
  29. #ifndef FD3_TEXTURE_H_
  30. #define FD3_TEXTURE_H_
  31.  
  32. #include "pipe/p_context.h"
  33.  
  34. #include "freedreno_texture.h"
  35. #include "freedreno_resource.h"
  36.  
  37. #include "fd3_context.h"
  38. #include "fd3_util.h"
  39.  
  40. struct fd3_sampler_stateobj {
  41.         struct pipe_sampler_state base;
  42.         uint32_t texsamp0, texsamp1;
  43. };
  44.  
  45. static INLINE struct fd3_sampler_stateobj *
  46. fd3_sampler_stateobj(struct pipe_sampler_state *samp)
  47. {
  48.         return (struct fd3_sampler_stateobj *)samp;
  49. }
  50.  
  51. struct fd3_pipe_sampler_view {
  52.         struct pipe_sampler_view base;
  53.         struct fd_resource *tex_resource;
  54.         uint32_t texconst0, texconst1, texconst2, texconst3;
  55. };
  56.  
  57. static INLINE struct fd3_pipe_sampler_view *
  58. fd3_pipe_sampler_view(struct pipe_sampler_view *pview)
  59. {
  60.         return (struct fd3_pipe_sampler_view *)pview;
  61. }
  62.  
  63. unsigned fd3_get_const_idx(struct fd_context *ctx,
  64.                 struct fd_texture_stateobj *tex, unsigned samp_id);
  65.  
  66. void fd3_texture_init(struct pipe_context *pctx);
  67.  
  68. #endif /* FD3_TEXTURE_H_ */
  69.