Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Blame | Last modification | View Log | RSS feed

  1. /**************************************************************************
  2.  *
  3.  * Copyright 2010 Luca Barbieri
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining
  6.  * a copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sublicense, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial
  15.  * portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  20.  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  21.  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  22.  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23.  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  **************************************************************************/
  26.  
  27. /* Direct3D 10/11 has no concept of transfers. Applications instead
  28.  * create resources with a STAGING or DYNAMIC usage, copy between them
  29.  * and the real resource and use Map to map the STAGING/DYNAMIC resource.
  30.  *
  31.  * This util module allows to implement Gallium drivers as a Direct3D
  32.  * driver would be implemented: transfers allocate a resource with
  33.  * PIPE_USAGE_STAGING, and copy the data between it and the real resource
  34.  * with resource_copy_region.
  35.  */
  36.  
  37. #ifndef U_STAGING_H
  38. #define U_STAGING_H
  39.  
  40. #include "pipe/p_state.h"
  41.  
  42. struct util_staging_transfer {
  43.    struct pipe_transfer base;
  44.  
  45.    /* if direct, same as base.resource, otherwise the temporary staging resource */
  46.    struct pipe_resource *staging_resource;
  47. };
  48.  
  49. /* user must be stride, slice_stride and offset */
  50. /* pt->usage == PIPE_USAGE_DYNAMIC || pt->usage == PIPE_USAGE_STAGING should be a good value to pass for direct */
  51. /* staging resource is currently created with PIPE_USAGE_STAGING */
  52. struct util_staging_transfer *
  53. util_staging_transfer_init(struct pipe_context *pipe,
  54.            struct pipe_resource *pt,
  55.            unsigned level,
  56.            unsigned usage,
  57.            const struct pipe_box *box,
  58.            boolean direct, struct util_staging_transfer *tx);
  59.  
  60. void
  61. util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx);
  62.  
  63. #endif
  64.