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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2010 Jakob Bornecrantz
  4.  * Copyright 2011 Lauri Kasanen
  5.  * All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the
  9.  * "Software"), to deal in the Software without restriction, including
  10.  * without limitation the rights to use, copy, modify, merge, publish,
  11.  * distribute, sub license, and/or sell copies of the Software, and to
  12.  * permit persons to whom the Software is furnished to do so, subject to
  13.  * the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the
  16.  * next paragraph) shall be included in all copies or substantial portions
  17.  * of the Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  20.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  21.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  22.  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
  23.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  24.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  25.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  26.  *
  27.  **************************************************************************/
  28.  
  29. #ifndef PP_PROGRAM_H
  30. #define PP_PROGRAM_H
  31.  
  32. #include "pipe/p_state.h"
  33.  
  34. /**
  35. *       Internal control details.
  36. */
  37. struct program
  38. {
  39.    struct pipe_screen *screen;
  40.    struct pipe_context *pipe;
  41.    struct cso_context *cso;
  42.  
  43.    struct pipe_blend_state blend;
  44.    struct pipe_depth_stencil_alpha_state depthstencil;
  45.    struct pipe_rasterizer_state rasterizer;
  46.    struct pipe_sampler_state sampler;   /* bilinear */
  47.    struct pipe_sampler_state sampler_point;     /* point */
  48.    struct pipe_viewport_state viewport;
  49.    struct pipe_framebuffer_state framebuffer;
  50.    struct pipe_vertex_element velem[2];
  51.  
  52.    union pipe_color_union clear_color;
  53.  
  54.    void *passvs;
  55.  
  56.    struct pipe_resource *vbuf;
  57.    struct pipe_surface surf;
  58.    struct pipe_sampler_view *view;
  59. };
  60.  
  61.  
  62. #endif
  63.