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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. /**
  29.  * \file
  30.  * Buffer management.
  31.  *
  32.  * A buffer manager does only one basic thing: it creates buffers. Actually,
  33.  * "buffer factory" would probably a more accurate description.
  34.  *
  35.  * You can chain buffer managers so that you can have a finer grained memory
  36.  * management and pooling.
  37.  *
  38.  * For example, for a simple batch buffer manager you would chain:
  39.  * - the native buffer manager, which provides DMA memory from the graphics
  40.  * memory space;
  41.  * - the pool buffer manager, which keep around a pool of equally sized buffers
  42.  * to avoid latency associated with the native buffer manager;
  43.  * - the fenced buffer manager, which will delay buffer destruction until the
  44.  * the moment the card finishing processing it.
  45.  *
  46.  * \author Jose Fonseca <jrfonseca@tungstengraphics.com>
  47.  */
  48.  
  49. #ifndef PB_BUFMGR_H_
  50. #define PB_BUFMGR_H_
  51.  
  52.  
  53. #include "pb_buffer.h"
  54.  
  55.  
  56. #ifdef __cplusplus
  57. extern "C" {
  58. #endif
  59.  
  60.  
  61. struct pb_desc;
  62.  
  63.  
  64. /**
  65.  * Abstract base class for all buffer managers.
  66.  */
  67. struct pb_manager
  68. {
  69.    void
  70.    (*destroy)( struct pb_manager *mgr );
  71.  
  72.    struct pb_buffer *
  73.    (*create_buffer)( struct pb_manager *mgr,
  74.                      pb_size size,
  75.                      const struct pb_desc *desc);
  76.  
  77.    /**
  78.     * Flush all temporary-held buffers.
  79.     *
  80.     * Used mostly to aid debugging memory issues or to clean up resources when
  81.     * the drivers are long lived.
  82.     */
  83.    void
  84.    (*flush)( struct pb_manager *mgr );
  85.  
  86.    boolean
  87.    (*is_buffer_busy)( struct pb_manager *mgr,
  88.                       struct pb_buffer *buf );
  89. };
  90.  
  91.  
  92. /**
  93.  * Malloc buffer provider.
  94.  *
  95.  * Simple wrapper around pb_malloc_buffer_create for convenience.
  96.  */
  97. struct pb_manager *
  98. pb_malloc_bufmgr_create(void);
  99.  
  100.  
  101. /**
  102.  * Static buffer pool sub-allocator.
  103.  *
  104.  * Manages the allocation of equally sized buffers. It does so by allocating
  105.  * a single big buffer and divide it equally sized buffers.
  106.  *
  107.  * It is meant to manage the allocation of batch buffer pools.
  108.  */
  109. struct pb_manager *
  110. pool_bufmgr_create(struct pb_manager *provider,
  111.                    pb_size n, pb_size size,
  112.                    const struct pb_desc *desc);
  113.  
  114.  
  115. /**
  116.  * Static sub-allocator based the old memory manager.
  117.  *
  118.  * It managers buffers of different sizes. It does so by allocating a buffer
  119.  * with the size of the heap, and then using the old mm memory manager to manage
  120.  * that heap.
  121.  */
  122. struct pb_manager *
  123. mm_bufmgr_create(struct pb_manager *provider,
  124.                  pb_size size, pb_size align2);
  125.  
  126. /**
  127.  * Same as mm_bufmgr_create.
  128.  *
  129.  * Buffer will be release when the manager is destroyed.
  130.  */
  131. struct pb_manager *
  132. mm_bufmgr_create_from_buffer(struct pb_buffer *buffer,
  133.                              pb_size size, pb_size align2);
  134.  
  135.  
  136. /**
  137.  * Slab sub-allocator.
  138.  */
  139. struct pb_manager *
  140. pb_slab_manager_create(struct pb_manager *provider,
  141.                        pb_size bufSize,
  142.                        pb_size slabSize,
  143.                        const struct pb_desc *desc);
  144.  
  145. /**
  146.  * Allow a range of buffer size, by aggregating multiple slabs sub-allocators
  147.  * with different bucket sizes.
  148.  */
  149. struct pb_manager *
  150. pb_slab_range_manager_create(struct pb_manager *provider,
  151.                              pb_size minBufSize,
  152.                              pb_size maxBufSize,
  153.                              pb_size slabSize,
  154.                              const struct pb_desc *desc);
  155.  
  156.  
  157. /**
  158.  * Time-based buffer cache.
  159.  *
  160.  * This manager keeps a cache of destroyed buffers during a time interval.
  161.  */
  162. struct pb_manager *
  163. pb_cache_manager_create(struct pb_manager *provider,
  164.                         unsigned usecs);
  165.  
  166.  
  167. struct pb_fence_ops;
  168.  
  169. /**
  170.  * Fenced buffer manager.
  171.  *
  172.  * This manager is just meant for convenience. It wraps the buffers returned
  173.  * by another manager in fenced buffers, so that  
  174.  *
  175.  * NOTE: the buffer manager that provides the buffers will be destroyed
  176.  * at the same time.
  177.  */
  178. struct pb_manager *
  179. fenced_bufmgr_create(struct pb_manager *provider,
  180.                      struct pb_fence_ops *ops,
  181.                      pb_size max_buffer_size,
  182.                      pb_size max_cpu_total_size);
  183.  
  184.  
  185. struct pb_manager *
  186. pb_alt_manager_create(struct pb_manager *provider1,
  187.                       struct pb_manager *provider2);
  188.  
  189.  
  190. /**
  191.  * Ondemand buffer manager.
  192.  *
  193.  * Buffers are created in malloc'ed memory (fast and cached), and the constents
  194.  * is transfered to a buffer from the provider (typically in slow uncached
  195.  * memory) when there is an attempt to validate the buffer.
  196.  *
  197.  * Ideal for situations where one does not know before hand whether a given
  198.  * buffer will effectively be used by the hardware or not.
  199.  */
  200. struct pb_manager *
  201. pb_ondemand_manager_create(struct pb_manager *provider);
  202.  
  203.  
  204. /**
  205.  * Debug buffer manager to detect buffer under- and overflows.
  206.  *
  207.  * Under/overflow sizes should be a multiple of the largest alignment
  208.  */
  209. struct pb_manager *
  210. pb_debug_manager_create(struct pb_manager *provider,
  211.                         pb_size underflow_size, pb_size overflow_size);
  212.  
  213.  
  214. #ifdef __cplusplus
  215. }
  216. #endif
  217.  
  218. #endif /*PB_BUFMGR_H_*/
  219.