/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/colormac.h"
#include "main/fbobject.h"
#include "brw_context.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
static void
intel_miptree_set_alpha_to_one(struct brw_context *brw,
struct intel_mipmap_tree *mt,
int x, int y, int width, int height);
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
case GL_CLEAR: return 0x00;
case GL_AND: return 0x88;
case GL_AND_REVERSE: return 0x44;
case GL_COPY: return 0xCC;
case GL_AND_INVERTED: return 0x22;
case GL_NOOP: return 0xAA;
case GL_XOR: return 0x66;
case GL_OR: return 0xEE;
case GL_NOR: return 0x11;
case GL_EQUIV: return 0x99;
case GL_INVERT: return 0x55;
case GL_OR_REVERSE: return 0xDD;
case GL_COPY_INVERTED: return 0x33;
case GL_OR_INVERTED: return 0xBB;
case GL_NAND: return 0x77;
case GL_SET: return 0xFF;
default: return 0;
}
}
static uint32_t
br13_for_cpp(int cpp)
{
switch (cpp) {
case 4:
return BR13_8888;
break;
case 2:
return BR13_565;
break;
case 1:
return BR13_8;
break;
default:
return 0;
}
}
/**
* Emits the packet for switching the blitter from X to Y tiled or back.
*
* This has to be called in a single BEGIN_BATCH_BLT_TILED() /
* ADVANCE_BATCH_TILED(). This is because BCS_SWCTRL is saved and restored as
* part of the power context, not a render context, and if the batchbuffer was
* to get flushed between setting and blitting, or blitting and restoring, our
* tiling state would leak into other unsuspecting applications (like the X
* server).
*/
static void
set_blitter_tiling(struct brw_context *brw,
bool dst_y_tiled, bool src_y_tiled)
{
/* Idle the blitter before we update how tiling is interpreted. */
OUT_BATCH(MI_FLUSH_DW);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2));
OUT_BATCH(BCS_SWCTRL);
OUT_BATCH((BCS_SWCTRL_DST_Y | BCS_SWCTRL_SRC_Y) << 16 |
(dst_y_tiled ? BCS_SWCTRL_DST_Y : 0) |
(src_y_tiled ? BCS_SWCTRL_SRC_Y : 0));
}
#define BEGIN_BATCH_BLT_TILED(n, dst_y_tiled, src_y_tiled) do { \
BEGIN_BATCH_BLT(n + ((dst_y_tiled || src_y_tiled) ? 14 : 0)); \
if (dst_y_tiled || src_y_tiled) \
set_blitter_tiling(brw, dst_y_tiled, src_y_tiled); \
} while (0)
#define ADVANCE_BATCH_TILED(dst_y_tiled, src_y_tiled) do { \
if (dst_y_tiled || src_y_tiled) \
set_blitter_tiling(brw, false, false); \
ADVANCE_BATCH(); \
} while (0)
/**
* Implements a rectangular block transfer (blit) of pixels between two
* miptrees.
*
* Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous,
* but limited, pitches and sizes allowed.
*
* The src/dst coordinates are relative to the given level/slice of the
* miptree.
*
* If @src_flip or @dst_flip is set, then the rectangle within that miptree
* will be inverted (including scanline order) when copying. This is common
* in GL when copying between window system and user-created
* renderbuffers/textures.
*/
bool
intel_miptree_blit(struct brw_context *brw,
struct intel_mipmap_tree *src_mt,
int src_level, int src_slice,
uint32_t src_x, uint32_t src_y, bool src_flip,
struct intel_mipmap_tree *dst_mt,
int dst_level, int dst_slice,
uint32_t dst_x, uint32_t dst_y, bool dst_flip,
uint32_t width, uint32_t height,
GLenum logicop)
{
/* No sRGB decode or encode is done by the hardware blitter, which is
* consistent with what we want in the callers (glCopyTexSubImage(),
* glBlitFramebuffer(), texture validation, etc.).
*/
gl_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
gl_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
/* The blitter doesn't support doing any format conversions. We do also
* support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into
* the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A
* channel to 1.0 at the end.
*/
if (src_format != dst_format &&
((src_format != MESA_FORMAT_ARGB8888 &&
src_format != MESA_FORMAT_XRGB8888) ||
(dst_format != MESA_FORMAT_ARGB8888 &&
dst_format != MESA_FORMAT_XRGB8888))) {
perf_debug("%s: Can't use hardware blitter from %s to %s, "
"falling back.\n", __FUNCTION__,
_mesa_get_format_name(src_format),
_mesa_get_format_name(dst_format));
return false;
}
/* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
* Data Size Limitations):
*
* The BLT engine is capable of transferring very large quantities of
* graphics data. Any graphics data read from and written to the
* destination is permitted to represent a number of pixels that
* occupies up to 65,536 scan lines and up to 32,768 bytes per scan line
* at the destination. The maximum number of pixels that may be
* represented per scan line’s worth of graphics data depends on the
* color depth.
*
* Furthermore, intelEmitCopyBlit (which is called below) uses a signed
* 16-bit integer to represent buffer pitch, so it can only handle buffer
* pitches < 32k.
*
* As a result of these two limitations, we can only use the blitter to do
* this copy when the region's pitch is less than 32k.
*/
if (src_mt->region->pitch > 32768 ||
dst_mt->region->pitch > 32768) {
perf_debug("Falling back due to >32k pitch\n");
return false;
}
/* The blitter has no idea about HiZ or fast color clears, so we need to
* resolve the miptrees before we do anything.
*/
intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_slice);
intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_slice);
intel_miptree_resolve_color(brw, src_mt);
intel_miptree_resolve_color(brw, dst_mt);
if (src_flip)
src_y = src_mt->level[src_level].height - src_y - height;
if (dst_flip)
dst_y = dst_mt->level[dst_level].height - dst_y - height;
int src_pitch = src_mt->region->pitch;
if (src_flip != dst_flip)
src_pitch = -src_pitch;
uint32_t src_image_x, src_image_y;
intel_miptree_get_image_offset(src_mt, src_level, src_slice,
&src_image_x, &src_image_y);
src_x += src_image_x;
src_y += src_image_y;
uint32_t dst_image_x, dst_image_y;
intel_miptree_get_image_offset(dst_mt, dst_level, dst_slice,
&dst_image_x, &dst_image_y);
dst_x += dst_image_x;
dst_y += dst_image_y;
if (!intelEmitCopyBlit(brw,
src_mt->cpp,
src_pitch,
src_mt->region->bo, src_mt->offset,
src_mt->region->tiling,
dst_mt->region->pitch,
dst_mt->region->bo, dst_mt->offset,
dst_mt->region->tiling,
src_x, src_y,
dst_x, dst_y,
width, height,
logicop)) {
return false;
}
if (src_mt->format == MESA_FORMAT_XRGB8888 &&
dst_mt->format == MESA_FORMAT_ARGB8888) {
intel_miptree_set_alpha_to_one(brw, dst_mt,
dst_x, dst_y,
width, height);
}
return true;
}
/* Copy BitBlt
*/
bool
intelEmitCopyBlit(struct brw_context *brw,
GLuint cpp,
GLshort src_pitch,
drm_intel_bo *src_buffer,
GLuint src_offset,
uint32_t src_tiling,
GLshort dst_pitch,
drm_intel_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort src_x, GLshort src_y,
GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h,
GLenum logic_op)
{
GLuint CMD, BR13, pass = 0;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
drm_intel_bo *aper_array[3];
bool dst_y_tiled = dst_tiling == I915_TILING_Y;
bool src_y_tiled = src_tiling == I915_TILING_Y;
BATCH_LOCALS;
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return false;
}
if (src_tiling != I915_TILING_NONE) {
if (src_offset & 4095)
return false;
}
if ((dst_y_tiled || src_y_tiled) && brw->gen < 6)
return false;
/* do space check before going any further */
do {
aper_array[0] = brw->batch.bo;
aper_array[1] = dst_buffer;
aper_array[2] = src_buffer;
if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
intel_batchbuffer_flush(brw);
pass++;
} else
break;
} while (pass < 2);
if (pass >= 2)
return false;
intel_batchbuffer_require_space(brw, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
/* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop
* the low bits.
*/
if (src_pitch % 4 != 0 || dst_pitch % 4 != 0)
return false;
/* For big formats (such as floating point), do the copy using 16 or 32bpp
* and multiply the coordinates.
*/
if (cpp > 4) {
if (cpp % 4 == 2) {
dst_x *= cpp / 2;
dst_x2 *= cpp / 2;
src_x *= cpp / 2;
cpp = 2;
} else {
dst_x *= cpp / 4;
dst_x2 *= cpp / 4;
src_x *= cpp / 4;
cpp = 4;
}
}
BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
switch (cpp) {
case 1:
case 2:
CMD = XY_SRC_COPY_BLT_CMD;
break;
case 4:
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
break;
default:
return false;
}
if (dst_tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
if (src_tiling != I915_TILING_NONE) {
CMD |= XY_SRC_TILED;
src_pitch /= 4;
}
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
return true;
}
BEGIN_BATCH_BLT_TILED(8, dst_y_tiled, src_y_tiled);
OUT_BATCH(CMD | (8 - 2));
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
OUT_RELOC_FENCED(dst_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH((uint16_t)src_pitch);
OUT_RELOC_FENCED(src_buffer,
I915_GEM_DOMAIN_RENDER, 0,
src_offset);
ADVANCE_BATCH_TILED(dst_y_tiled, src_y_tiled);
intel_batchbuffer_emit_mi_flush(brw);
return true;
}
bool
intelEmitImmediateColorExpandBlit(struct brw_context *brw,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
GLuint fg_color,
GLshort dst_pitch,
drm_intel_bo *dst_buffer,
GLuint dst_offset,
uint32_t dst_tiling,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLenum logic_op)
{
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return false;
if (dst_tiling == I915_TILING_Y)
return false;
}
assert( logic_op
- GL_CLEAR
>= 0 );
assert( logic_op
- GL_CLEAR
< 0x10 );
if (w < 0 || h < 0)
return true;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
__FUNCTION__,
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
intel_batchbuffer_require_space(brw, (8 * 4) + (3 * 4) + dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
if (dst_tiling != I915_TILING_NONE) {
opcode |= XY_DST_TILED;
dst_pitch /= 4;
}
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
br13 |= br13_for_cpp(cpp);
blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode | (8 - 2));
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
OUT_RELOC_FENCED(dst_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
dst_offset);
OUT_BATCH(0); /* bg */
OUT_BATCH(fg_color); /* fg */
OUT_BATCH(0); /* pattern base addr */
OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
intel_batchbuffer_data(brw, src_bits, dwords * 4, true);
intel_batchbuffer_emit_mi_flush(brw);
return true;
}
/* We don't have a memmove-type blit like some other hardware, so we'll do a
* rectangular blit covering a large space, then emit 1-scanline blit at the
* end to cover the last if we need.
*/
void
intel_emit_linear_blit(struct brw_context *brw,
drm_intel_bo *dst_bo,
unsigned int dst_offset,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size)
{
struct gl_context *ctx = &brw->ctx;
GLuint pitch, height;
bool ok;
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
*/
pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4);
height = (pitch == 0) ? 1 : size / pitch;
ok = intelEmitCopyBlit(brw, 1,
pitch, src_bo, src_offset, I915_TILING_NONE,
pitch, dst_bo, dst_offset, I915_TILING_NONE,
0, 0, /* src x/y */
0, 0, /* dst x/y */
pitch, height, /* w, h */
GL_COPY);
if (!ok)
_mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height);
src_offset += pitch * height;
dst_offset += pitch * height;
size -= pitch * height;
pitch = ALIGN(size, 4);
if (size != 0) {
ok = intelEmitCopyBlit(brw, 1,
pitch, src_bo, src_offset, I915_TILING_NONE,
pitch, dst_bo, dst_offset, I915_TILING_NONE,
0, 0, /* src x/y */
0, 0, /* dst x/y */
size, 1, /* w, h */
GL_COPY);
if (!ok)
_mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1);
}
}
/**
* Used to initialize the alpha value of an ARGB8888 miptree after copying
* into it from an XRGB8888 source.
*
* This is very common with glCopyTexImage2D(). Note that the coordinates are
* relative to the start of the miptree, not relative to a slice within the
* miptree.
*/
static void
intel_miptree_set_alpha_to_one(struct brw_context *brw,
struct intel_mipmap_tree *mt,
int x, int y, int width, int height)
{
struct intel_region *region = mt->region;
uint32_t BR13, CMD;
int pitch, cpp;
drm_intel_bo *aper_array[2];
BATCH_LOCALS;
pitch = region->pitch;
cpp = region->cpp;
DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
__FUNCTION__, region->bo, pitch, x, y, width, height);
BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
CMD = XY_COLOR_BLT_CMD;
CMD |= XY_BLT_WRITE_ALPHA;
if (region->tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
pitch /= 4;
}
BR13 |= pitch;
/* do space check before going any further */
aper_array[0] = brw->batch.bo;
aper_array[1] = region->bo;
if (drm_intel_bufmgr_check_aperture_space(aper_array,
ARRAY_SIZE(aper_array)) != 0) {
intel_batchbuffer_flush(brw);
}
bool dst_y_tiled = region->tiling == I915_TILING_Y;
BEGIN_BATCH_BLT_TILED(6, dst_y_tiled, false);
OUT_BATCH(CMD | (6 - 2));
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + height) << 16) | (x + width));
OUT_RELOC_FENCED(region->bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
0);
OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
ADVANCE_BATCH_TILED(dst_y_tiled, false);
intel_batchbuffer_emit_mi_flush(brw);
}