#version 130
#extension GL_ARB_shading_language_packing : enable
highp uint packSnorm2x16( vec2 v);
highp uint packUnorm2x16( vec2 v);
highp uint packSnorm4x8 ( vec4 v);
highp uint packUnorm4x8 ( vec4 v);
highp uint packHalf2x16 (mediump vec2 v);
highp vec2 unpackSnorm2x16(highp uint p);
highp vec2 unpackUnorm2x16(highp uint p);
highp vec4 unpackSnorm4x8 (highp uint p);
highp vec4 unpackUnorm4x8 (highp uint p);
mediump vec2 unpackHalf2x16 (highp uint p);