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  1. /**********************************************************
  2.  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person
  5.  * obtaining a copy of this software and associated documentation
  6.  * files (the "Software"), to deal in the Software without
  7.  * restriction, including without limitation the rights to use, copy,
  8.  * modify, merge, publish, distribute, sublicense, and/or sell copies
  9.  * of the Software, and to permit persons to whom the Software is
  10.  * furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice shall be
  13.  * included in all copies or substantial portions of the Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18.  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19.  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20.  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22.  * SOFTWARE.
  23.  *
  24.  **********************************************************/
  25.  
  26. #ifndef SVGA_BUFFER_H
  27. #define SVGA_BUFFER_H
  28.  
  29.  
  30. #include "pipe/p_compiler.h"
  31. #include "pipe/p_state.h"
  32. #include "util/u_transfer.h"
  33.  
  34. #include "util/u_double_list.h"
  35.  
  36. #include "svga_screen_cache.h"
  37.  
  38.  
  39. /**
  40.  * Maximum number of discontiguous ranges
  41.  */
  42. #define SVGA_BUFFER_MAX_RANGES 32
  43.  
  44.  
  45. struct svga_context;
  46. struct svga_winsys_buffer;
  47. struct svga_winsys_surface;
  48.  
  49.  
  50. extern struct u_resource_vtbl svga_buffer_vtbl;
  51.  
  52. struct svga_buffer_range
  53. {
  54.    unsigned start;
  55.    unsigned end;
  56. };
  57.  
  58.  
  59. /**
  60.  * SVGA pipe buffer.
  61.  */
  62. struct svga_buffer
  63. {
  64.    struct u_resource b;
  65.  
  66.    /**
  67.     * Regular (non DMA'able) memory.
  68.     *
  69.     * Used for user buffers or for buffers which we know before hand that can
  70.     * never be used by the virtual hardware directly, such as constant buffers.
  71.     */
  72.    void *swbuf;
  73.    
  74.    /**
  75.     * Whether swbuf was created by the user or not.
  76.     */
  77.    boolean user;
  78.    
  79.    /**
  80.     * Creation key for the host surface handle.
  81.     *
  82.     * This structure describes all the host surface characteristics so that it
  83.     * can be looked up in cache, since creating a host surface is often a slow
  84.     * operation.
  85.     */
  86.    struct svga_host_surface_cache_key key;
  87.    
  88.    /**
  89.     * Host surface handle.
  90.     *
  91.     * This is a platform independent abstraction for host SID. We create when
  92.     * trying to bind.
  93.     *
  94.     * Only set for non-user buffers.
  95.     */
  96.    struct svga_winsys_surface *handle;
  97.  
  98.    /**
  99.     * Information about ongoing and past map operations.
  100.     */
  101.    struct {
  102.       /**
  103.        * Number of concurrent mappings.
  104.        */
  105.       unsigned count;
  106.  
  107.       /**
  108.        * Dirty ranges.
  109.        *
  110.        * Ranges that were touched by the application and need to be uploaded to
  111.        * the host.
  112.        *
  113.        * This information will be copied into dma.boxes, when emiting the
  114.        * SVGA3dCmdSurfaceDMA command.
  115.        */
  116.       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
  117.       unsigned num_ranges;
  118.    } map;
  119.  
  120.    /**
  121.     * Information about uploaded version of user buffers.
  122.     */
  123.    struct {
  124.       struct pipe_resource *buffer;
  125.  
  126.       /**
  127.        * We combine multiple user buffers into the same hardware buffer. This
  128.        * is the relative offset within that buffer.
  129.        */
  130.       unsigned offset;
  131.  
  132.       /**
  133.        * Range of user buffer that is uploaded in @buffer at @offset.
  134.        */
  135.       unsigned start;
  136.       unsigned end;
  137.    } uploaded;
  138.  
  139.    /**
  140.     * DMA'ble memory.
  141.     *
  142.     * A piece of GMR memory, with the same size of the buffer. It is created
  143.     * when mapping the buffer, and will be used to upload vertex data to the
  144.     * host.
  145.     *
  146.     * Only set for non-user buffers.
  147.     */
  148.    struct svga_winsys_buffer *hwbuf;
  149.  
  150.    /**
  151.     * Information about pending DMA uploads.
  152.     *
  153.     */
  154.    struct {
  155.       /**
  156.        * Whether this buffer has an unfinished DMA upload command.
  157.        *
  158.        * If not set then the rest of the information is null.
  159.        */
  160.       boolean pending;
  161.  
  162.       SVGA3dSurfaceDMAFlags flags;
  163.  
  164.       /**
  165.        * Pointer to the DMA copy box *inside* the command buffer.
  166.        */
  167.       SVGA3dCopyBox *boxes;
  168.  
  169.       /**
  170.        * Context that has the pending DMA to this buffer.
  171.        */
  172.       struct svga_context *svga;
  173.    } dma;
  174.  
  175.    /**
  176.     * Linked list head, used to gather all buffers with pending dma uploads on
  177.     * a context. It is only valid if the dma.pending is set above.
  178.     */
  179.    struct list_head head;
  180.  
  181.    unsigned size;  /**< Approximate size in bytes */
  182. };
  183.  
  184.  
  185. static INLINE struct svga_buffer *
  186. svga_buffer(struct pipe_resource *buffer)
  187. {
  188.    if (buffer) {
  189.       assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl);
  190.       return (struct svga_buffer *)buffer;
  191.    }
  192.    return NULL;
  193. }
  194.  
  195.  
  196. /**
  197.  * Returns TRUE for user buffers.  We may
  198.  * decide to use an alternate upload path for these buffers.
  199.  */
  200. static INLINE boolean
  201. svga_buffer_is_user_buffer( struct pipe_resource *buffer )
  202. {
  203.    if (buffer) {
  204.       return svga_buffer(buffer)->user;
  205.    } else {
  206.       return FALSE;
  207.    }
  208. }
  209.  
  210.  
  211.  
  212.  
  213. struct pipe_resource *
  214. svga_user_buffer_create(struct pipe_screen *screen,
  215.                         void *ptr,
  216.                         unsigned bytes,
  217.                         unsigned usage);
  218.  
  219. struct pipe_resource *
  220. svga_buffer_create(struct pipe_screen *screen,
  221.                    const struct pipe_resource *template);
  222.  
  223.  
  224.  
  225. /**
  226.  * Get the host surface handle for this buffer.
  227.  *
  228.  * This will ensure the host surface is updated, issuing DMAs as needed.
  229.  *
  230.  * NOTE: This may insert new commands in the context, so it *must* be called
  231.  * before reserving command buffer space. And, in order to insert commands
  232.  * it may need to call svga_context_flush().
  233.  */
  234. struct svga_winsys_surface *
  235. svga_buffer_handle(struct svga_context *svga,
  236.                    struct pipe_resource *buf);
  237.  
  238. void
  239. svga_context_flush_buffers(struct svga_context *svga);
  240.  
  241. struct svga_winsys_buffer *
  242. svga_winsys_buffer_create(struct svga_context *svga,
  243.                           unsigned alignment,
  244.                           unsigned usage,
  245.                           unsigned size);
  246.  
  247. #endif /* SVGA_BUFFER_H */
  248.