/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
/*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2004, 2006
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL, IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/* This file is only included by glapi.c and is used for
* the GetProcAddress() function
*/
typedef struct {
GLint Name_offset;
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
_glapi_proc Address;
#endif
GLuint Offset;
} glprocs_table_t;
#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
#endif
static const char gl_string_table[] =
"glNewList\0"
"glEndList\0"
"glCallList\0"
"glCallLists\0"
"glDeleteLists\0"
"glGenLists\0"
"glListBase\0"
"glBegin\0"
"glBitmap\0"
"glColor3b\0"
"glColor3bv\0"
"glColor3d\0"
"glColor3dv\0"
"glColor3f\0"
"glColor3fv\0"
"glColor3i\0"
"glColor3iv\0"
"glColor3s\0"
"glColor3sv\0"
"glColor3ub\0"
"glColor3ubv\0"
"glColor3ui\0"
"glColor3uiv\0"
"glColor3us\0"
"glColor3usv\0"
"glColor4b\0"
"glColor4bv\0"
"glColor4d\0"
"glColor4dv\0"
"glColor4f\0"
"glColor4fv\0"
"glColor4i\0"
"glColor4iv\0"
"glColor4s\0"
"glColor4sv\0"
"glColor4ub\0"
"glColor4ubv\0"
"glColor4ui\0"
"glColor4uiv\0"
"glColor4us\0"
"glColor4usv\0"
"glEdgeFlag\0"
"glEdgeFlagv\0"
"glEnd\0"
"glIndexd\0"
"glIndexdv\0"
"glIndexf\0"
"glIndexfv\0"
"glIndexi\0"
"glIndexiv\0"
"glIndexs\0"
"glIndexsv\0"
"glNormal3b\0"
"glNormal3bv\0"
"glNormal3d\0"
"glNormal3dv\0"
"glNormal3f\0"
"glNormal3fv\0"
"glNormal3i\0"
"glNormal3iv\0"
"glNormal3s\0"
"glNormal3sv\0"
"glRasterPos2d\0"
"glRasterPos2dv\0"
"glRasterPos2f\0"
"glRasterPos2fv\0"
"glRasterPos2i\0"
"glRasterPos2iv\0"
"glRasterPos2s\0"
"glRasterPos2sv\0"
"glRasterPos3d\0"
"glRasterPos3dv\0"
"glRasterPos3f\0"
"glRasterPos3fv\0"
"glRasterPos3i\0"
"glRasterPos3iv\0"
"glRasterPos3s\0"
"glRasterPos3sv\0"
"glRasterPos4d\0"
"glRasterPos4dv\0"
"glRasterPos4f\0"
"glRasterPos4fv\0"
"glRasterPos4i\0"
"glRasterPos4iv\0"
"glRasterPos4s\0"
"glRasterPos4sv\0"
"glRectd\0"
"glRectdv\0"
"glRectf\0"
"glRectfv\0"
"glRecti\0"
"glRectiv\0"
"glRects\0"
"glRectsv\0"
"glTexCoord1d\0"
"glTexCoord1dv\0"
"glTexCoord1f\0"
"glTexCoord1fv\0"
"glTexCoord1i\0"
"glTexCoord1iv\0"
"glTexCoord1s\0"
"glTexCoord1sv\0"
"glTexCoord2d\0"
"glTexCoord2dv\0"
"glTexCoord2f\0"
"glTexCoord2fv\0"
"glTexCoord2i\0"
"glTexCoord2iv\0"
"glTexCoord2s\0"
"glTexCoord2sv\0"
"glTexCoord3d\0"
"glTexCoord3dv\0"
"glTexCoord3f\0"
"glTexCoord3fv\0"
"glTexCoord3i\0"
"glTexCoord3iv\0"
"glTexCoord3s\0"
"glTexCoord3sv\0"
"glTexCoord4d\0"
"glTexCoord4dv\0"
"glTexCoord4f\0"
"glTexCoord4fv\0"
"glTexCoord4i\0"
"glTexCoord4iv\0"
"glTexCoord4s\0"
"glTexCoord4sv\0"
"glVertex2d\0"
"glVertex2dv\0"
"glVertex2f\0"
"glVertex2fv\0"
"glVertex2i\0"
"glVertex2iv\0"
"glVertex2s\0"
"glVertex2sv\0"
"glVertex3d\0"
"glVertex3dv\0"
"glVertex3f\0"
"glVertex3fv\0"
"glVertex3i\0"
"glVertex3iv\0"
"glVertex3s\0"
"glVertex3sv\0"
"glVertex4d\0"
"glVertex4dv\0"
"glVertex4f\0"
"glVertex4fv\0"
"glVertex4i\0"
"glVertex4iv\0"
"glVertex4s\0"
"glVertex4sv\0"
"glClipPlane\0"
"glColorMaterial\0"
"glCullFace\0"
"glFogf\0"
"glFogfv\0"
"glFogi\0"
"glFogiv\0"
"glFrontFace\0"
"glHint\0"
"glLightf\0"
"glLightfv\0"
"glLighti\0"
"glLightiv\0"
"glLightModelf\0"
"glLightModelfv\0"
"glLightModeli\0"
"glLightModeliv\0"
"glLineStipple\0"
"glLineWidth\0"
"glMaterialf\0"
"glMaterialfv\0"
"glMateriali\0"
"glMaterialiv\0"
"glPointSize\0"
"glPolygonMode\0"
"glPolygonStipple\0"
"glScissor\0"
"glShadeModel\0"
"glTexParameterf\0"
"glTexParameterfv\0"
"glTexParameteri\0"
"glTexParameteriv\0"
"glTexImage1D\0"
"glTexImage2D\0"
"glTexEnvf\0"
"glTexEnvfv\0"
"glTexEnvi\0"
"glTexEnviv\0"
"glTexGend\0"
"glTexGendv\0"
"glTexGenf\0"
"glTexGenfv\0"
"glTexGeni\0"
"glTexGeniv\0"
"glFeedbackBuffer\0"
"glSelectBuffer\0"
"glRenderMode\0"
"glInitNames\0"
"glLoadName\0"
"glPassThrough\0"
"glPopName\0"
"glPushName\0"
"glDrawBuffer\0"
"glClear\0"
"glClearAccum\0"
"glClearIndex\0"
"glClearColor\0"
"glClearStencil\0"
"glClearDepth\0"
"glStencilMask\0"
"glColorMask\0"
"glDepthMask\0"
"glIndexMask\0"
"glAccum\0"
"glDisable\0"
"glEnable\0"
"glFinish\0"
"glFlush\0"
"glPopAttrib\0"
"glPushAttrib\0"
"glMap1d\0"
"glMap1f\0"
"glMap2d\0"
"glMap2f\0"
"glMapGrid1d\0"
"glMapGrid1f\0"
"glMapGrid2d\0"
"glMapGrid2f\0"
"glEvalCoord1d\0"
"glEvalCoord1dv\0"
"glEvalCoord1f\0"
"glEvalCoord1fv\0"
"glEvalCoord2d\0"
"glEvalCoord2dv\0"
"glEvalCoord2f\0"
"glEvalCoord2fv\0"
"glEvalMesh1\0"
"glEvalPoint1\0"
"glEvalMesh2\0"
"glEvalPoint2\0"
"glAlphaFunc\0"
"glBlendFunc\0"
"glLogicOp\0"
"glStencilFunc\0"
"glStencilOp\0"
"glDepthFunc\0"
"glPixelZoom\0"
"glPixelTransferf\0"
"glPixelTransferi\0"
"glPixelStoref\0"
"glPixelStorei\0"
"glPixelMapfv\0"
"glPixelMapuiv\0"
"glPixelMapusv\0"
"glReadBuffer\0"
"glCopyPixels\0"
"glReadPixels\0"
"glDrawPixels\0"
"glGetBooleanv\0"
"glGetClipPlane\0"
"glGetDoublev\0"
"glGetError\0"
"glGetFloatv\0"
"glGetIntegerv\0"
"glGetLightfv\0"
"glGetLightiv\0"
"glGetMapdv\0"
"glGetMapfv\0"
"glGetMapiv\0"
"glGetMaterialfv\0"
"glGetMaterialiv\0"
"glGetPixelMapfv\0"
"glGetPixelMapuiv\0"
"glGetPixelMapusv\0"
"glGetPolygonStipple\0"
"glGetString\0"
"glGetTexEnvfv\0"
"glGetTexEnviv\0"
"glGetTexGendv\0"
"glGetTexGenfv\0"
"glGetTexGeniv\0"
"glGetTexImage\0"
"glGetTexParameterfv\0"
"glGetTexParameteriv\0"
"glGetTexLevelParameterfv\0"
"glGetTexLevelParameteriv\0"
"glIsEnabled\0"
"glIsList\0"
"glDepthRange\0"
"glFrustum\0"
"glLoadIdentity\0"
"glLoadMatrixf\0"
"glLoadMatrixd\0"
"glMatrixMode\0"
"glMultMatrixf\0"
"glMultMatrixd\0"
"glOrtho\0"
"glPopMatrix\0"
"glPushMatrix\0"
"glRotated\0"
"glRotatef\0"
"glScaled\0"
"glScalef\0"
"glTranslated\0"
"glTranslatef\0"
"glViewport\0"
"glArrayElement\0"
"glBindTexture\0"
"glColorPointer\0"
"glDisableClientState\0"
"glDrawArrays\0"
"glDrawElements\0"
"glEdgeFlagPointer\0"
"glEnableClientState\0"
"glIndexPointer\0"
"glIndexub\0"
"glIndexubv\0"
"glInterleavedArrays\0"
"glNormalPointer\0"
"glPolygonOffset\0"
"glTexCoordPointer\0"
"glVertexPointer\0"
"glAreTexturesResident\0"
"glCopyTexImage1D\0"
"glCopyTexImage2D\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage2D\0"
"glDeleteTextures\0"
"glGenTextures\0"
"glGetPointerv\0"
"glIsTexture\0"
"glPrioritizeTextures\0"
"glTexSubImage1D\0"
"glTexSubImage2D\0"
"glPopClientAttrib\0"
"glPushClientAttrib\0"
"glBlendColor\0"
"glBlendEquation\0"
"glDrawRangeElements\0"
"glColorTable\0"
"glColorTableParameterfv\0"
"glColorTableParameteriv\0"
"glCopyColorTable\0"
"glGetColorTable\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameteriv\0"
"glColorSubTable\0"
"glCopyColorSubTable\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter2D\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfv\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriv\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter2D\0"
"glGetConvolutionFilter\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameteriv\0"
"glGetSeparableFilter\0"
"glSeparableFilter2D\0"
"glGetHistogram\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameteriv\0"
"glGetMinmax\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameteriv\0"
"glHistogram\0"
"glMinmax\0"
"glResetHistogram\0"
"glResetMinmax\0"
"glTexImage3D\0"
"glTexSubImage3D\0"
"glCopyTexSubImage3D\0"
"glActiveTexture\0"
"glClientActiveTexture\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1fARB\0"
"glMultiTexCoord1fvARB\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2fARB\0"
"glMultiTexCoord2fvARB\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3fARB\0"
"glMultiTexCoord3fvARB\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4fARB\0"
"glMultiTexCoord4fvARB\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sv\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage3D\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage3D\0"
"glGetCompressedTexImage\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixf\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixf\0"
"glSampleCoverage\0"
"glBlendFuncSeparate\0"
"glFogCoordPointer\0"
"glFogCoordd\0"
"glFogCoorddv\0"
"glMultiDrawArrays\0"
"glPointParameterf\0"
"glPointParameterfv\0"
"glPointParameteri\0"
"glPointParameteriv\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usv\0"
"glSecondaryColorPointer\0"
"glWindowPos2d\0"
"glWindowPos2dv\0"
"glWindowPos2f\0"
"glWindowPos2fv\0"
"glWindowPos2i\0"
"glWindowPos2iv\0"
"glWindowPos2s\0"
"glWindowPos2sv\0"
"glWindowPos3d\0"
"glWindowPos3dv\0"
"glWindowPos3f\0"
"glWindowPos3fv\0"
"glWindowPos3i\0"
"glWindowPos3iv\0"
"glWindowPos3s\0"
"glWindowPos3sv\0"
"glBeginQuery\0"
"glBindBuffer\0"
"glBufferData\0"
"glBufferSubData\0"
"glDeleteBuffers\0"
"glDeleteQueries\0"
"glEndQuery\0"
"glGenBuffers\0"
"glGenQueries\0"
"glGetBufferParameteriv\0"
"glGetBufferPointerv\0"
"glGetBufferSubData\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectuiv\0"
"glGetQueryiv\0"
"glIsBuffer\0"
"glIsQuery\0"
"glMapBuffer\0"
"glUnmapBuffer\0"
"glAttachShader\0"
"glBindAttribLocation\0"
"glBlendEquationSeparate\0"
"glCompileShader\0"
"glCreateProgram\0"
"glCreateShader\0"
"glDeleteProgram\0"
"glDeleteShader\0"
"glDetachShader\0"
"glDisableVertexAttribArray\0"
"glDrawBuffers\0"
"glEnableVertexAttribArray\0"
"glGetActiveAttrib\0"
"glGetActiveUniform\0"
"glGetAttachedShaders\0"
"glGetAttribLocation\0"
"glGetProgramInfoLog\0"
"glGetProgramiv\0"
"glGetShaderInfoLog\0"
"glGetShaderSource\0"
"glGetShaderiv\0"
"glGetUniformLocation\0"
"glGetUniformfv\0"
"glGetUniformiv\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribiv\0"
"glIsProgram\0"
"glIsShader\0"
"glLinkProgram\0"
"glShaderSource\0"
"glStencilFuncSeparate\0"
"glStencilMaskSeparate\0"
"glStencilOpSeparate\0"
"glUniform1f\0"
"glUniform1fv\0"
"glUniform1i\0"
"glUniform1iv\0"
"glUniform2f\0"
"glUniform2fv\0"
"glUniform2i\0"
"glUniform2iv\0"
"glUniform3f\0"
"glUniform3fv\0"
"glUniform3i\0"
"glUniform3iv\0"
"glUniform4f\0"
"glUniform4fv\0"
"glUniform4i\0"
"glUniform4iv\0"
"glUniformMatrix2fv\0"
"glUniformMatrix3fv\0"
"glUniformMatrix4fv\0"
"glUseProgram\0"
"glValidateProgram\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sv\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sv\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sv\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4usv\0"
"glVertexAttribPointer\0"
"glUniformMatrix2x3fv\0"
"glUniformMatrix2x4fv\0"
"glUniformMatrix3x2fv\0"
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
"glBeginConditionalRender\0"
"glBeginTransformFeedback\0"
"glBindBufferBase\0"
"glBindBufferRange\0"
"glBindFragDataLocation\0"
"glClampColor\0"
"glClearBufferfi\0"
"glClearBufferfv\0"
"glClearBufferiv\0"
"glClearBufferuiv\0"
"glColorMaski\0"
"glDisablei\0"
"glEnablei\0"
"glEndConditionalRender\0"
"glEndTransformFeedback\0"
"glGetBooleani_v\0"
"glGetFragDataLocation\0"
"glGetIntegeri_v\0"
"glGetStringi\0"
"glGetTexParameterIiv\0"
"glGetTexParameterIuiv\0"
"glGetTransformFeedbackVarying\0"
"glGetUniformuiv\0"
"glGetVertexAttribIiv\0"
"glGetVertexAttribIuiv\0"
"glIsEnabledi\0"
"glTexParameterIiv\0"
"glTexParameterIuiv\0"
"glTransformFeedbackVaryings\0"
"glUniform1ui\0"
"glUniform1uiv\0"
"glUniform2ui\0"
"glUniform2uiv\0"
"glUniform3ui\0"
"glUniform3uiv\0"
"glUniform4ui\0"
"glUniform4uiv\0"
"glVertexAttribI1iv\0"
"glVertexAttribI1uiv\0"
"glVertexAttribI4bv\0"
"glVertexAttribI4sv\0"
"glVertexAttribI4ubv\0"
"glVertexAttribI4usv\0"
"glVertexAttribIPointer\0"
"glPrimitiveRestartIndex\0"
"glTexBuffer\0"
"glFramebufferTexture\0"
"glGetBufferParameteri64v\0"
"glGetInteger64i_v\0"
"glVertexAttribDivisor\0"
"glMinSampleShading\0"
"glBindProgramARB\0"
"glDeleteProgramsARB\0"
"glGenProgramsARB\0"
"glGetProgramEnvParameterdvARB\0"
"glGetProgramEnvParameterfvARB\0"
"glGetProgramLocalParameterdvARB\0"
"glGetProgramLocalParameterfvARB\0"
"glGetProgramStringARB\0"
"glGetProgramivARB\0"
"glIsProgramARB\0"
"glProgramEnvParameter4dARB\0"
"glProgramEnvParameter4dvARB\0"
"glProgramEnvParameter4fARB\0"
"glProgramEnvParameter4fvARB\0"
"glProgramLocalParameter4dARB\0"
"glProgramLocalParameter4dvARB\0"
"glProgramLocalParameter4fARB\0"
"glProgramLocalParameter4fvARB\0"
"glProgramStringARB\0"
"glVertexAttrib1fARB\0"
"glVertexAttrib1fvARB\0"
"glVertexAttrib2fARB\0"
"glVertexAttrib2fvARB\0"
"glVertexAttrib3fARB\0"
"glVertexAttrib3fvARB\0"
"glVertexAttrib4fARB\0"
"glVertexAttrib4fvARB\0"
"glAttachObjectARB\0"
"glCreateProgramObjectARB\0"
"glCreateShaderObjectARB\0"
"glDeleteObjectARB\0"
"glDetachObjectARB\0"
"glGetAttachedObjectsARB\0"
"glGetHandleARB\0"
"glGetInfoLogARB\0"
"glGetObjectParameterfvARB\0"
"glGetObjectParameterivARB\0"
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
"glBindFramebuffer\0"
"glBindRenderbuffer\0"
"glBlitFramebuffer\0"
"glCheckFramebufferStatus\0"
"glDeleteFramebuffers\0"
"glDeleteRenderbuffers\0"
"glFramebufferRenderbuffer\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture3D\0"
"glFramebufferTextureLayer\0"
"glGenFramebuffers\0"
"glGenRenderbuffers\0"
"glGenerateMipmap\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetRenderbufferParameteriv\0"
"glIsFramebuffer\0"
"glIsRenderbuffer\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageMultisample\0"
"glFlushMappedBufferRange\0"
"glMapBufferRange\0"
"glBindVertexArray\0"
"glDeleteVertexArrays\0"
"glGenVertexArrays\0"
"glIsVertexArray\0"
"glGetActiveUniformBlockName\0"
"glGetActiveUniformBlockiv\0"
"glGetActiveUniformName\0"
"glGetActiveUniformsiv\0"
"glGetUniformBlockIndex\0"
"glGetUniformIndices\0"
"glUniformBlockBinding\0"
"glCopyBufferSubData\0"
"glClientWaitSync\0"
"glDeleteSync\0"
"glFenceSync\0"
"glGetInteger64v\0"
"glGetSynciv\0"
"glIsSync\0"
"glWaitSync\0"
"glDrawElementsBaseVertex\0"
"glDrawElementsInstancedBaseVertex\0"
"glDrawRangeElementsBaseVertex\0"
"glMultiDrawElementsBaseVertex\0"
"glProvokingVertex\0"
"glGetMultisamplefv\0"
"glSampleMaski\0"
"glTexImage2DMultisample\0"
"glTexImage3DMultisample\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationiARB\0"
"glBlendFuncSeparateiARB\0"
"glBlendFunciARB\0"
"glBindFragDataLocationIndexed\0"
"glGetFragDataIndex\0"
"glBindSampler\0"
"glDeleteSamplers\0"
"glGenSamplers\0"
"glGetSamplerParameterIiv\0"
"glGetSamplerParameterIuiv\0"
"glGetSamplerParameterfv\0"
"glGetSamplerParameteriv\0"
"glIsSampler\0"
"glSamplerParameterIiv\0"
"glSamplerParameterIuiv\0"
"glSamplerParameterf\0"
"glSamplerParameterfv\0"
"glSamplerParameteri\0"
"glSamplerParameteriv\0"
"glGetQueryObjecti64v\0"
"glGetQueryObjectui64v\0"
"glQueryCounter\0"
"glColorP3ui\0"
"glColorP3uiv\0"
"glColorP4ui\0"
"glColorP4uiv\0"
"glMultiTexCoordP1ui\0"
"glMultiTexCoordP1uiv\0"
"glMultiTexCoordP2ui\0"
"glMultiTexCoordP2uiv\0"
"glMultiTexCoordP3ui\0"
"glMultiTexCoordP3uiv\0"
"glMultiTexCoordP4ui\0"
"glMultiTexCoordP4uiv\0"
"glNormalP3ui\0"
"glNormalP3uiv\0"
"glSecondaryColorP3ui\0"
"glSecondaryColorP3uiv\0"
"glTexCoordP1ui\0"
"glTexCoordP1uiv\0"
"glTexCoordP2ui\0"
"glTexCoordP2uiv\0"
"glTexCoordP3ui\0"
"glTexCoordP3uiv\0"
"glTexCoordP4ui\0"
"glTexCoordP4uiv\0"
"glVertexAttribP1ui\0"
"glVertexAttribP1uiv\0"
"glVertexAttribP2ui\0"
"glVertexAttribP2uiv\0"
"glVertexAttribP3ui\0"
"glVertexAttribP3uiv\0"
"glVertexAttribP4ui\0"
"glVertexAttribP4uiv\0"
"glVertexP2ui\0"
"glVertexP2uiv\0"
"glVertexP3ui\0"
"glVertexP3uiv\0"
"glVertexP4ui\0"
"glVertexP4uiv\0"
"glDrawArraysIndirect\0"
"glDrawElementsIndirect\0"
"glGetUniformdv\0"
"glUniform1d\0"
"glUniform1dv\0"
"glUniform2d\0"
"glUniform2dv\0"
"glUniform3d\0"
"glUniform3dv\0"
"glUniform4d\0"
"glUniform4dv\0"
"glUniformMatrix2dv\0"
"glUniformMatrix2x3dv\0"
"glUniformMatrix2x4dv\0"
"glUniformMatrix3dv\0"
"glUniformMatrix3x2dv\0"
"glUniformMatrix3x4dv\0"
"glUniformMatrix4dv\0"
"glUniformMatrix4x2dv\0"
"glUniformMatrix4x3dv\0"
"glBindTransformFeedback\0"
"glDeleteTransformFeedbacks\0"
"glDrawTransformFeedback\0"
"glGenTransformFeedbacks\0"
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
"glBeginQueryIndexed\0"
"glDrawTransformFeedbackStream\0"
"glEndQueryIndexed\0"
"glGetQueryIndexediv\0"
"glClearDepthf\0"
"glDepthRangef\0"
"glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
"glGetProgramBinary\0"
"glProgramBinary\0"
"glProgramParameteri\0"
"glGetVertexAttribLdv\0"
"glVertexAttribL1d\0"
"glVertexAttribL1dv\0"
"glVertexAttribL2d\0"
"glVertexAttribL2dv\0"
"glVertexAttribL3d\0"
"glVertexAttribL3dv\0"
"glVertexAttribL4d\0"
"glVertexAttribL4dv\0"
"glVertexAttribLPointer\0"
"glDepthRangeArrayv\0"
"glDepthRangeIndexed\0"
"glGetDoublei_v\0"
"glGetFloati_v\0"
"glScissorArrayv\0"
"glScissorIndexed\0"
"glScissorIndexedv\0"
"glViewportArrayv\0"
"glViewportIndexedf\0"
"glViewportIndexedfv\0"
"glGetGraphicsResetStatusARB\0"
"glGetnColorTableARB\0"
"glGetnCompressedTexImageARB\0"
"glGetnConvolutionFilterARB\0"
"glGetnHistogramARB\0"
"glGetnMapdvARB\0"
"glGetnMapfvARB\0"
"glGetnMapivARB\0"
"glGetnMinmaxARB\0"
"glGetnPixelMapfvARB\0"
"glGetnPixelMapuivARB\0"
"glGetnPixelMapusvARB\0"
"glGetnPolygonStippleARB\0"
"glGetnSeparableFilterARB\0"
"glGetnTexImageARB\0"
"glGetnUniformdvARB\0"
"glGetnUniformfvARB\0"
"glGetnUniformivARB\0"
"glGetnUniformuivARB\0"
"glReadnPixelsARB\0"
"glDrawArraysInstancedBaseInstance\0"
"glDrawElementsInstancedBaseInstance\0"
"glDrawElementsInstancedBaseVertexBaseInstance\0"
"glDrawTransformFeedbackInstanced\0"
"glDrawTransformFeedbackStreamInstanced\0"
"glGetInternalformativ\0"
"glGetActiveAtomicCounterBufferiv\0"
"glBindImageTexture\0"
"glMemoryBarrier\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
"glTextureStorage1DEXT\0"
"glTextureStorage2DEXT\0"
"glTextureStorage3DEXT\0"
"glClearBufferData\0"
"glClearBufferSubData\0"
"glDispatchCompute\0"
"glDispatchComputeIndirect\0"
"glCopyImageSubData\0"
"glTextureView\0"
"glBindVertexBuffer\0"
"glVertexAttribBinding\0"
"glVertexAttribFormat\0"
"glVertexAttribIFormat\0"
"glVertexAttribLFormat\0"
"glVertexBindingDivisor\0"
"glMultiDrawArraysIndirect\0"
"glMultiDrawElementsIndirect\0"
"glGetProgramInterfaceiv\0"
"glGetProgramResourceIndex\0"
"glGetProgramResourceLocation\0"
"glGetProgramResourceLocationIndex\0"
"glGetProgramResourceName\0"
"glGetProgramResourceiv\0"
"glTexBufferRange\0"
"glTexStorage2DMultisample\0"
"glTexStorage3DMultisample\0"
"glBufferStorage\0"
"glClearTexImage\0"
"glClearTexSubImage\0"
"glBindBuffersBase\0"
"glBindBuffersRange\0"
"glBindImageTextures\0"
"glBindSamplers\0"
"glBindTextures\0"
"glBindVertexBuffers\0"
"glClipControl\0"
"glBindTextureUnit\0"
"glBlitNamedFramebuffer\0"
"glCheckNamedFramebufferStatus\0"
"glClearNamedBufferData\0"
"glClearNamedBufferSubData\0"
"glClearNamedFramebufferfi\0"
"glClearNamedFramebufferfv\0"
"glClearNamedFramebufferiv\0"
"glClearNamedFramebufferuiv\0"
"glCompressedTextureSubImage1D\0"
"glCompressedTextureSubImage2D\0"
"glCompressedTextureSubImage3D\0"
"glCopyNamedBufferSubData\0"
"glCopyTextureSubImage1D\0"
"glCopyTextureSubImage2D\0"
"glCopyTextureSubImage3D\0"
"glCreateBuffers\0"
"glCreateFramebuffers\0"
"glCreateProgramPipelines\0"
"glCreateQueries\0"
"glCreateRenderbuffers\0"
"glCreateSamplers\0"
"glCreateTextures\0"
"glCreateTransformFeedbacks\0"
"glCreateVertexArrays\0"
"glDisableVertexArrayAttrib\0"
"glEnableVertexArrayAttrib\0"
"glFlushMappedNamedBufferRange\0"
"glGenerateTextureMipmap\0"
"glGetCompressedTextureImage\0"
"glGetNamedBufferParameteri64v\0"
"glGetNamedBufferParameteriv\0"
"glGetNamedBufferPointerv\0"
"glGetNamedBufferSubData\0"
"glGetNamedFramebufferAttachmentParameteriv\0"
"glGetNamedFramebufferParameteriv\0"
"glGetNamedRenderbufferParameteriv\0"
"glGetQueryBufferObjecti64v\0"
"glGetQueryBufferObjectiv\0"
"glGetQueryBufferObjectui64v\0"
"glGetQueryBufferObjectuiv\0"
"glGetTextureImage\0"
"glGetTextureLevelParameterfv\0"
"glGetTextureLevelParameteriv\0"
"glGetTextureParameterIiv\0"
"glGetTextureParameterIuiv\0"
"glGetTextureParameterfv\0"
"glGetTextureParameteriv\0"
"glGetTransformFeedbacki64_v\0"
"glGetTransformFeedbacki_v\0"
"glGetTransformFeedbackiv\0"
"glGetVertexArrayIndexed64iv\0"
"glGetVertexArrayIndexediv\0"
"glGetVertexArrayiv\0"
"glInvalidateNamedFramebufferData\0"
"glInvalidateNamedFramebufferSubData\0"
"glMapNamedBuffer\0"
"glMapNamedBufferRange\0"
"glNamedBufferData\0"
"glNamedBufferStorage\0"
"glNamedBufferSubData\0"
"glNamedFramebufferDrawBuffer\0"
"glNamedFramebufferDrawBuffers\0"
"glNamedFramebufferParameteri\0"
"glNamedFramebufferReadBuffer\0"
"glNamedFramebufferRenderbuffer\0"
"glNamedFramebufferTexture\0"
"glNamedFramebufferTextureLayer\0"
"glNamedRenderbufferStorage\0"
"glNamedRenderbufferStorageMultisample\0"
"glTextureBuffer\0"
"glTextureBufferRange\0"
"glTextureParameterIiv\0"
"glTextureParameterIuiv\0"
"glTextureParameterf\0"
"glTextureParameterfv\0"
"glTextureParameteri\0"
"glTextureParameteriv\0"
"glTextureStorage1D\0"
"glTextureStorage2D\0"
"glTextureStorage2DMultisample\0"
"glTextureStorage3D\0"
"glTextureStorage3DMultisample\0"
"glTextureSubImage1D\0"
"glTextureSubImage2D\0"
"glTextureSubImage3D\0"
"glTransformFeedbackBufferBase\0"
"glTransformFeedbackBufferRange\0"
"glUnmapNamedBuffer\0"
"glVertexArrayAttribBinding\0"
"glVertexArrayAttribFormat\0"
"glVertexArrayAttribIFormat\0"
"glVertexArrayAttribLFormat\0"
"glVertexArrayBindingDivisor\0"
"glVertexArrayElementBuffer\0"
"glVertexArrayVertexBuffer\0"
"glVertexArrayVertexBuffers\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
"glInvalidateSubFramebuffer\0"
"glInvalidateTexImage\0"
"glInvalidateTexSubImage\0"
"glPolygonOffsetEXT\0"
"glDrawTexfOES\0"
"glDrawTexfvOES\0"
"glDrawTexiOES\0"
"glDrawTexivOES\0"
"glDrawTexsOES\0"
"glDrawTexsvOES\0"
"glDrawTexxOES\0"
"glDrawTexxvOES\0"
"glPointSizePointerOES\0"
"glQueryMatrixxOES\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
"glColorPointerEXT\0"
"glEdgeFlagPointerEXT\0"
"glIndexPointerEXT\0"
"glNormalPointerEXT\0"
"glTexCoordPointerEXT\0"
"glVertexPointerEXT\0"
"glDiscardFramebufferEXT\0"
"glActiveShaderProgram\0"
"glBindProgramPipeline\0"
"glCreateShaderProgramv\0"
"glDeleteProgramPipelines\0"
"glGenProgramPipelines\0"
"glGetProgramPipelineInfoLog\0"
"glGetProgramPipelineiv\0"
"glIsProgramPipeline\0"
"glLockArraysEXT\0"
"glProgramUniform1d\0"
"glProgramUniform1dv\0"
"glProgramUniform1f\0"
"glProgramUniform1fv\0"
"glProgramUniform1i\0"
"glProgramUniform1iv\0"
"glProgramUniform1ui\0"
"glProgramUniform1uiv\0"
"glProgramUniform2d\0"
"glProgramUniform2dv\0"
"glProgramUniform2f\0"
"glProgramUniform2fv\0"
"glProgramUniform2i\0"
"glProgramUniform2iv\0"
"glProgramUniform2ui\0"
"glProgramUniform2uiv\0"
"glProgramUniform3d\0"
"glProgramUniform3dv\0"
"glProgramUniform3f\0"
"glProgramUniform3fv\0"
"glProgramUniform3i\0"
"glProgramUniform3iv\0"
"glProgramUniform3ui\0"
"glProgramUniform3uiv\0"
"glProgramUniform4d\0"
"glProgramUniform4dv\0"
"glProgramUniform4f\0"
"glProgramUniform4fv\0"
"glProgramUniform4i\0"
"glProgramUniform4iv\0"
"glProgramUniform4ui\0"
"glProgramUniform4uiv\0"
"glProgramUniformMatrix2dv\0"
"glProgramUniformMatrix2fv\0"
"glProgramUniformMatrix2x3dv\0"
"glProgramUniformMatrix2x3fv\0"
"glProgramUniformMatrix2x4dv\0"
"glProgramUniformMatrix2x4fv\0"
"glProgramUniformMatrix3dv\0"
"glProgramUniformMatrix3fv\0"
"glProgramUniformMatrix3x2dv\0"
"glProgramUniformMatrix3x2fv\0"
"glProgramUniformMatrix3x4dv\0"
"glProgramUniformMatrix3x4fv\0"
"glProgramUniformMatrix4dv\0"
"glProgramUniformMatrix4fv\0"
"glProgramUniformMatrix4x2dv\0"
"glProgramUniformMatrix4x2fv\0"
"glProgramUniformMatrix4x3dv\0"
"glProgramUniformMatrix4x3fv\0"
"glUnlockArraysEXT\0"
"glUseProgramStages\0"
"glValidateProgramPipeline\0"
"glDebugMessageCallback\0"
"glDebugMessageControl\0"
"glDebugMessageInsert\0"
"glGetDebugMessageLog\0"
"glGetObjectLabel\0"
"glGetObjectPtrLabel\0"
"glObjectLabel\0"
"glObjectPtrLabel\0"
"glPopDebugGroup\0"
"glPushDebugGroup\0"
"glSecondaryColor3fEXT\0"
"glSecondaryColor3fvEXT\0"
"glMultiDrawElementsEXT\0"
"glFogCoordfEXT\0"
"glFogCoordfvEXT\0"
"glResizeBuffersMESA\0"
"glWindowPos4dMESA\0"
"glWindowPos4dvMESA\0"
"glWindowPos4fMESA\0"
"glWindowPos4fvMESA\0"
"glWindowPos4iMESA\0"
"glWindowPos4ivMESA\0"
"glWindowPos4sMESA\0"
"glWindowPos4svMESA\0"
"glMultiModeDrawArraysIBM\0"
"glMultiModeDrawElementsIBM\0"
"glAreProgramsResidentNV\0"
"glExecuteProgramNV\0"
"glGetProgramParameterdvNV\0"
"glGetProgramParameterfvNV\0"
"glGetProgramStringNV\0"
"glGetProgramivNV\0"
"glGetTrackMatrixivNV\0"
"glGetVertexAttribdvNV\0"
"glGetVertexAttribfvNV\0"
"glGetVertexAttribivNV\0"
"glLoadProgramNV\0"
"glProgramParameters4dvNV\0"
"glProgramParameters4fvNV\0"
"glRequestResidentProgramsNV\0"
"glTrackMatrixNV\0"
"glVertexAttrib1dNV\0"
"glVertexAttrib1dvNV\0"
"glVertexAttrib1fNV\0"
"glVertexAttrib1fvNV\0"
"glVertexAttrib1sNV\0"
"glVertexAttrib1svNV\0"
"glVertexAttrib2dNV\0"
"glVertexAttrib2dvNV\0"
"glVertexAttrib2fNV\0"
"glVertexAttrib2fvNV\0"
"glVertexAttrib2sNV\0"
"glVertexAttrib2svNV\0"
"glVertexAttrib3dNV\0"
"glVertexAttrib3dvNV\0"
"glVertexAttrib3fNV\0"
"glVertexAttrib3fvNV\0"
"glVertexAttrib3sNV\0"
"glVertexAttrib3svNV\0"
"glVertexAttrib4dNV\0"
"glVertexAttrib4dvNV\0"
"glVertexAttrib4fNV\0"
"glVertexAttrib4fvNV\0"
"glVertexAttrib4sNV\0"
"glVertexAttrib4svNV\0"
"glVertexAttrib4ubNV\0"
"glVertexAttrib4ubvNV\0"
"glVertexAttribPointerNV\0"
"glVertexAttribs1dvNV\0"
"glVertexAttribs1fvNV\0"
"glVertexAttribs1svNV\0"
"glVertexAttribs2dvNV\0"
"glVertexAttribs2fvNV\0"
"glVertexAttribs2svNV\0"
"glVertexAttribs3dvNV\0"
"glVertexAttribs3fvNV\0"
"glVertexAttribs3svNV\0"
"glVertexAttribs4dvNV\0"
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
"glGetTexBumpParameterfvATI\0"
"glGetTexBumpParameterivATI\0"
"glTexBumpParameterfvATI\0"
"glTexBumpParameterivATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
"glBeginFragmentShaderATI\0"
"glBindFragmentShaderATI\0"
"glColorFragmentOp1ATI\0"
"glColorFragmentOp2ATI\0"
"glColorFragmentOp3ATI\0"
"glDeleteFragmentShaderATI\0"
"glEndFragmentShaderATI\0"
"glGenFragmentShadersATI\0"
"glPassTexCoordATI\0"
"glSampleMapATI\0"
"glSetFragmentShaderConstantATI\0"
"glActiveStencilFaceEXT\0"
"glBindVertexArrayAPPLE\0"
"glGenVertexArraysAPPLE\0"
"glGetProgramNamedParameterdvNV\0"
"glGetProgramNamedParameterfvNV\0"
"glProgramNamedParameter4dNV\0"
"glProgramNamedParameter4dvNV\0"
"glProgramNamedParameter4fNV\0"
"glProgramNamedParameter4fvNV\0"
"glPrimitiveRestartNV\0"
"glGetTexGenxvOES\0"
"glTexGenxOES\0"
"glTexGenxvOES\0"
"glDepthBoundsEXT\0"
"glBindFramebufferEXT\0"
"glBindRenderbufferEXT\0"
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI2iEXT\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4uivEXT\0"
"glClearColorIiEXT\0"
"glClearColorIuiEXT\0"
"glBindBufferOffsetEXT\0"
"glBeginPerfMonitorAMD\0"
"glDeletePerfMonitorsAMD\0"
"glEndPerfMonitorAMD\0"
"glGenPerfMonitorsAMD\0"
"glGetPerfMonitorCounterDataAMD\0"
"glGetPerfMonitorCounterInfoAMD\0"
"glGetPerfMonitorCounterStringAMD\0"
"glGetPerfMonitorCountersAMD\0"
"glGetPerfMonitorGroupStringAMD\0"
"glGetPerfMonitorGroupsAMD\0"
"glSelectPerfMonitorCountersAMD\0"
"glGetObjectParameterivAPPLE\0"
"glObjectPurgeableAPPLE\0"
"glObjectUnpurgeableAPPLE\0"
"glActiveProgramEXT\0"
"glCreateShaderProgramEXT\0"
"glUseShaderProgramEXT\0"
"glTextureBarrierNV\0"
"glVDPAUFiniNV\0"
"glVDPAUGetSurfaceivNV\0"
"glVDPAUInitNV\0"
"glVDPAUIsSurfaceNV\0"
"glVDPAUMapSurfacesNV\0"
"glVDPAURegisterOutputSurfaceNV\0"
"glVDPAURegisterVideoSurfaceNV\0"
"glVDPAUSurfaceAccessNV\0"
"glVDPAUUnmapSurfacesNV\0"
"glVDPAUUnregisterSurfaceNV\0"
"glBeginPerfQueryINTEL\0"
"glCreatePerfQueryINTEL\0"
"glDeletePerfQueryINTEL\0"
"glEndPerfQueryINTEL\0"
"glGetFirstPerfQueryIdINTEL\0"
"glGetNextPerfQueryIdINTEL\0"
"glGetPerfCounterInfoINTEL\0"
"glGetPerfQueryDataINTEL\0"
"glGetPerfQueryIdByNameINTEL\0"
"glGetPerfQueryInfoINTEL\0"
"glPolygonOffsetClampEXT\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"glEGLImageTargetTexture2DOES\0"
"glAlphaFuncx\0"
"glClearColorx\0"
"glClearDepthx\0"
"glColor4x\0"
"glDepthRangex\0"
"glFogx\0"
"glFogxv\0"
"glFrustumf\0"
"glFrustumx\0"
"glLightModelx\0"
"glLightModelxv\0"
"glLightx\0"
"glLightxv\0"
"glLineWidthx\0"
"glLoadMatrixx\0"
"glMaterialx\0"
"glMaterialxv\0"
"glMultMatrixx\0"
"glMultiTexCoord4x\0"
"glNormal3x\0"
"glOrthof\0"
"glOrthox\0"
"glPointSizex\0"
"glPolygonOffsetx\0"
"glRotatex\0"
"glSampleCoveragex\0"
"glScalex\0"
"glTexEnvx\0"
"glTexEnvxv\0"
"glTexParameterx\0"
"glTranslatex\0"
"glClipPlanef\0"
"glClipPlanex\0"
"glGetClipPlanef\0"
"glGetClipPlanex\0"
"glGetFixedv\0"
"glGetLightxv\0"
"glGetMaterialxv\0"
"glGetTexEnvxv\0"
"glGetTexParameterxv\0"
"glPointParameterx\0"
"glPointParameterxv\0"
"glTexParameterxv\0"
"glTexGenfOES\0"
"glTexGenfvOES\0"
"glTexGeniOES\0"
"glTexGenivOES\0"
"glReadBufferNV\0"
"glGetTexGenfvOES\0"
"glGetTexGenivOES\0"
"glArrayElementEXT\0"
"glBindTextureEXT\0"
"glDrawArraysEXT\0"
"glAreTexturesResidentEXT\0"
"glCopyTexImage1DEXT\0"
"glCopyTexImage2DEXT\0"
"glCopyTexSubImage1DEXT\0"
"glCopyTexSubImage2DEXT\0"
"glDeleteTexturesEXT\0"
"glGenTexturesEXT\0"
"glGetPointervEXT\0"
"glIsTextureEXT\0"
"glPrioritizeTexturesEXT\0"
"glTexSubImage1DEXT\0"
"glTexSubImage2DEXT\0"
"glBlendColorEXT\0"
"glBlendEquationEXT\0"
"glBlendEquationOES\0"
"glDrawRangeElementsEXT\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"glColorTableParameterfvSGI\0"
"glColorTableParameterivSGI\0"
"glCopyColorTableSGI\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"glColorSubTableEXT\0"
"glCopyColorSubTableEXT\0"
"glConvolutionFilter1DEXT\0"
"glConvolutionFilter2DEXT\0"
"glConvolutionParameterfEXT\0"
"glConvolutionParameterfvEXT\0"
"glConvolutionParameteriEXT\0"
"glConvolutionParameterivEXT\0"
"glCopyConvolutionFilter1DEXT\0"
"glCopyConvolutionFilter2DEXT\0"
"glGetConvolutionFilterEXT\0"
"glGetConvolutionParameterfvEXT\0"
"glGetConvolutionParameterivEXT\0"
"glGetSeparableFilterEXT\0"
"glSeparableFilter2DEXT\0"
"glGetHistogramEXT\0"
"glGetHistogramParameterfvEXT\0"
"glGetHistogramParameterivEXT\0"
"glGetMinmaxEXT\0"
"glGetMinmaxParameterfvEXT\0"
"glGetMinmaxParameterivEXT\0"
"glHistogramEXT\0"
"glMinmaxEXT\0"
"glResetHistogramEXT\0"
"glResetMinmaxEXT\0"
"glTexImage3DEXT\0"
"glTexImage3DOES\0"
"glTexSubImage3DEXT\0"
"glTexSubImage3DOES\0"
"glCopyTexSubImage3DEXT\0"
"glCopyTexSubImage3DOES\0"
"glActiveTextureARB\0"
"glClientActiveTextureARB\0"
"glMultiTexCoord1dARB\0"
"glMultiTexCoord1dvARB\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1iARB\0"
"glMultiTexCoord1ivARB\0"
"glMultiTexCoord1sARB\0"
"glMultiTexCoord1svARB\0"
"glMultiTexCoord2dARB\0"
"glMultiTexCoord2dvARB\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2iARB\0"
"glMultiTexCoord2ivARB\0"
"glMultiTexCoord2sARB\0"
"glMultiTexCoord2svARB\0"
"glMultiTexCoord3dARB\0"
"glMultiTexCoord3dvARB\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3iARB\0"
"glMultiTexCoord3ivARB\0"
"glMultiTexCoord3sARB\0"
"glMultiTexCoord3svARB\0"
"glMultiTexCoord4dARB\0"
"glMultiTexCoord4dvARB\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4iARB\0"
"glMultiTexCoord4ivARB\0"
"glMultiTexCoord4sARB\0"
"glMultiTexCoord4svARB\0"
"glCompressedTexImage1DARB\0"
"glCompressedTexImage2DARB\0"
"glCompressedTexImage3DARB\0"
"glCompressedTexImage3DOES\0"
"glCompressedTexSubImage1DARB\0"
"glCompressedTexSubImage2DARB\0"
"glCompressedTexSubImage3DARB\0"
"glCompressedTexSubImage3DOES\0"
"glGetCompressedTexImageARB\0"
"glLoadTransposeMatrixdARB\0"
"glLoadTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
"glMultTransposeMatrixfARB\0"
"glSampleCoverageARB\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"glBlendFuncSeparateOES\0"
"glFogCoordPointerEXT\0"
"glFogCoorddEXT\0"
"glFogCoorddvEXT\0"
"glMultiDrawArraysEXT\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"glPointParameteriNV\0"
"glPointParameterivNV\0"
"glSecondaryColor3bEXT\0"
"glSecondaryColor3bvEXT\0"
"glSecondaryColor3dEXT\0"
"glSecondaryColor3dvEXT\0"
"glSecondaryColor3iEXT\0"
"glSecondaryColor3ivEXT\0"
"glSecondaryColor3sEXT\0"
"glSecondaryColor3svEXT\0"
"glSecondaryColor3ubEXT\0"
"glSecondaryColor3ubvEXT\0"
"glSecondaryColor3uiEXT\0"
"glSecondaryColor3uivEXT\0"
"glSecondaryColor3usEXT\0"
"glSecondaryColor3usvEXT\0"
"glSecondaryColorPointerEXT\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"glWindowPos2fARB\0"
"glWindowPos2fMESA\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"glBeginQueryARB\0"
"glBindBufferARB\0"
"glBufferDataARB\0"
"glBufferSubDataARB\0"
"glDeleteBuffersARB\0"
"glDeleteQueriesARB\0"
"glEndQueryARB\0"
"glGenBuffersARB\0"
"glGenQueriesARB\0"
"glGetBufferParameterivARB\0"
"glGetBufferPointervARB\0"
"glGetBufferPointervOES\0"
"glGetBufferSubDataARB\0"
"glGetQueryObjectivARB\0"
"glGetQueryObjectuivARB\0"
"glGetQueryivARB\0"
"glIsBufferARB\0"
"glIsQueryARB\0"
"glMapBufferARB\0"
"glMapBufferOES\0"
"glUnmapBufferARB\0"
"glUnmapBufferOES\0"
"glBindAttribLocationARB\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"glBlendEquationSeparateOES\0"
"glCompileShaderARB\0"
"glDisableVertexAttribArrayARB\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"glDrawBuffersNV\0"
"glDrawBuffersEXT\0"
"glEnableVertexAttribArrayARB\0"
"glGetActiveAttribARB\0"
"glGetActiveUniformARB\0"
"glGetAttribLocationARB\0"
"glGetShaderSourceARB\0"
"glGetUniformLocationARB\0"
"glGetUniformfvARB\0"
"glGetUniformivARB\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"glGetVertexAttribdvARB\0"
"glGetVertexAttribfvARB\0"
"glGetVertexAttribivARB\0"
"glLinkProgramARB\0"
"glShaderSourceARB\0"
"glStencilOpSeparateATI\0"
"glUniform1fARB\0"
"glUniform1fvARB\0"
"glUniform1iARB\0"
"glUniform1ivARB\0"
"glUniform2fARB\0"
"glUniform2fvARB\0"
"glUniform2iARB\0"
"glUniform2ivARB\0"
"glUniform3fARB\0"
"glUniform3fvARB\0"
"glUniform3iARB\0"
"glUniform3ivARB\0"
"glUniform4fARB\0"
"glUniform4fvARB\0"
"glUniform4iARB\0"
"glUniform4ivARB\0"
"glUniformMatrix2fvARB\0"
"glUniformMatrix3fvARB\0"
"glUniformMatrix4fvARB\0"
"glUseProgramObjectARB\0"
"glValidateProgramARB\0"
"glVertexAttrib1dARB\0"
"glVertexAttrib1dvARB\0"
"glVertexAttrib1sARB\0"
"glVertexAttrib1svARB\0"
"glVertexAttrib2dARB\0"
"glVertexAttrib2dvARB\0"
"glVertexAttrib2sARB\0"
"glVertexAttrib2svARB\0"
"glVertexAttrib3dARB\0"
"glVertexAttrib3dvARB\0"
"glVertexAttrib3sARB\0"
"glVertexAttrib3svARB\0"
"glVertexAttrib4NbvARB\0"
"glVertexAttrib4NivARB\0"
"glVertexAttrib4NsvARB\0"
"glVertexAttrib4NubARB\0"
"glVertexAttrib4NubvARB\0"
"glVertexAttrib4NuivARB\0"
"glVertexAttrib4NusvARB\0"
"glVertexAttrib4bvARB\0"
"glVertexAttrib4dARB\0"
"glVertexAttrib4dvARB\0"
"glVertexAttrib4ivARB\0"
"glVertexAttrib4sARB\0"
"glVertexAttrib4svARB\0"
"glVertexAttrib4ubvARB\0"
"glVertexAttrib4uivARB\0"
"glVertexAttrib4usvARB\0"
"glVertexAttribPointerARB\0"
"glBeginConditionalRenderNV\0"
"glBeginTransformFeedbackEXT\0"
"glBindBufferBaseEXT\0"
"glBindBufferRangeEXT\0"
"glBindFragDataLocationEXT\0"
"glClampColorARB\0"
"glColorMaskIndexedEXT\0"
"glDisableIndexedEXT\0"
"glEnableIndexedEXT\0"
"glEndConditionalRenderNV\0"
"glEndTransformFeedbackEXT\0"
"glGetBooleanIndexedvEXT\0"
"glGetFragDataLocationEXT\0"
"glGetIntegerIndexedvEXT\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIuivEXT\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetUniformuivEXT\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIuivEXT\0"
"glIsEnabledIndexedEXT\0"
"glTexParameterIivEXT\0"
"glTexParameterIuivEXT\0"
"glTransformFeedbackVaryingsEXT\0"
"glUniform1uiEXT\0"
"glUniform1uivEXT\0"
"glUniform2uiEXT\0"
"glUniform2uivEXT\0"
"glUniform3uiEXT\0"
"glUniform3uivEXT\0"
"glUniform4uiEXT\0"
"glUniform4uivEXT\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribIPointerEXT\0"
"glPrimitiveRestartIndexNV\0"
"glTexBufferARB\0"
"glFramebufferTextureARB\0"
"glVertexAttribDivisorARB\0"
"glMinSampleShadingARB\0"
"glBindProgramNV\0"
"glDeleteProgramsNV\0"
"glGenProgramsNV\0"
"glIsProgramNV\0"
"glProgramParameter4dNV\0"
"glProgramParameter4dvNV\0"
"glProgramParameter4fNV\0"
"glProgramParameter4fvNV\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fv\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fv\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fv\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fv\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"glBindFramebufferOES\0"
"glBindRenderbufferOES\0"
"glBlitFramebufferEXT\0"
"glCheckFramebufferStatusEXT\0"
"glCheckFramebufferStatusOES\0"
"glDeleteFramebuffersEXT\0"
"glDeleteFramebuffersOES\0"
"glDeleteRenderbuffersEXT\0"
"glDeleteRenderbuffersOES\0"
"glFramebufferRenderbufferEXT\0"
"glFramebufferRenderbufferOES\0"
"glFramebufferTexture1DEXT\0"
"glFramebufferTexture2DEXT\0"
"glFramebufferTexture2DOES\0"
"glFramebufferTexture3DEXT\0"
"glFramebufferTexture3DOES\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"glGenFramebuffersEXT\0"
"glGenFramebuffersOES\0"
"glGenRenderbuffersEXT\0"
"glGenRenderbuffersOES\0"
"glGenerateMipmapEXT\0"
"glGenerateMipmapOES\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"glGetFramebufferAttachmentParameterivOES\0"
"glGetRenderbufferParameterivEXT\0"
"glGetRenderbufferParameterivOES\0"
"glIsFramebufferEXT\0"
"glIsFramebufferOES\0"
"glIsRenderbufferEXT\0"
"glIsRenderbufferOES\0"
"glRenderbufferStorageEXT\0"
"glRenderbufferStorageOES\0"
"glRenderbufferStorageMultisampleEXT\0"
"glFlushMappedBufferRangeEXT\0"
"glMapBufferRangeEXT\0"
"glBindVertexArrayOES\0"
"glDeleteVertexArraysAPPLE\0"
"glDeleteVertexArraysOES\0"
"glGenVertexArraysOES\0"
"glIsVertexArrayAPPLE\0"
"glIsVertexArrayOES\0"
"glProvokingVertexEXT\0"
"glBlendEquationSeparateIndexedAMD\0"
"glBlendEquationSeparatei\0"
"glBlendEquationIndexedAMD\0"
"glBlendEquationi\0"
"glBlendFuncSeparateIndexedAMD\0"
"glBlendFuncSeparatei\0"
"glBlendFuncIndexedAMD\0"
"glBlendFunci\0"
"glGetQueryObjecti64vEXT\0"
"glGetQueryObjectui64vEXT\0"
"glClearDepthfOES\0"
"glDepthRangefOES\0"
"glGetProgramBinaryOES\0"
"glProgramBinaryOES\0"
"glProgramParameteriARB\0"
"glProgramParameteriEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glActiveShaderProgramEXT\0"
"glBindProgramPipelineEXT\0"
"glCreateShaderProgramvEXT\0"
"glDeleteProgramPipelinesEXT\0"
"glGenProgramPipelinesEXT\0"
"glGetProgramPipelineInfoLogEXT\0"
"glGetProgramPipelineivEXT\0"
"glIsProgramPipelineEXT\0"
"glProgramUniform1fEXT\0"
"glProgramUniform1fvEXT\0"
"glProgramUniform1iEXT\0"
"glProgramUniform1ivEXT\0"
"glProgramUniform1uiEXT\0"
"glProgramUniform1uivEXT\0"
"glProgramUniform2fEXT\0"
"glProgramUniform2fvEXT\0"
"glProgramUniform2iEXT\0"
"glProgramUniform2ivEXT\0"
"glProgramUniform2uiEXT\0"
"glProgramUniform2uivEXT\0"
"glProgramUniform3fEXT\0"
"glProgramUniform3fvEXT\0"
"glProgramUniform3iEXT\0"
"glProgramUniform3ivEXT\0"
"glProgramUniform3uiEXT\0"
"glProgramUniform3uivEXT\0"
"glProgramUniform4fEXT\0"
"glProgramUniform4fvEXT\0"
"glProgramUniform4iEXT\0"
"glProgramUniform4ivEXT\0"
"glProgramUniform4uiEXT\0"
"glProgramUniform4uivEXT\0"
"glProgramUniformMatrix2fvEXT\0"
"glProgramUniformMatrix2x3fvEXT\0"
"glProgramUniformMatrix2x4fvEXT\0"
"glProgramUniformMatrix3fvEXT\0"
"glProgramUniformMatrix3x2fvEXT\0"
"glProgramUniformMatrix3x4fvEXT\0"
"glProgramUniformMatrix4fvEXT\0"
"glProgramUniformMatrix4x2fvEXT\0"
"glProgramUniformMatrix4x3fvEXT\0"
"glUseProgramStagesEXT\0"
"glValidateProgramPipelineEXT\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageControlARB\0"
"glDebugMessageInsertARB\0"
"glGetDebugMessageLogARB\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fv\0"
"glMultiDrawElements\0"
"glFogCoordf\0"
"glFogCoordfv\0"
"glVertexAttribI1i\0"
"glVertexAttribI1ui\0"
"glVertexAttribI2i\0"
"glVertexAttribI2iv\0"
"glVertexAttribI2ui\0"
"glVertexAttribI2uiv\0"
"glVertexAttribI3i\0"
"glVertexAttribI3iv\0"
"glVertexAttribI3ui\0"
"glVertexAttribI3uiv\0"
"glVertexAttribI4i\0"
"glVertexAttribI4iv\0"
"glVertexAttribI4ui\0"
"glVertexAttribI4uiv\0"
"glTextureBarrier\0"
"glAlphaFuncxOES\0"
"glClearColorxOES\0"
"glClearDepthxOES\0"
"glColor4xOES\0"
"glDepthRangexOES\0"
"glFogxOES\0"
"glFogxvOES\0"
"glFrustumfOES\0"
"glFrustumxOES\0"
"glLightModelxOES\0"
"glLightModelxvOES\0"
"glLightxOES\0"
"glLightxvOES\0"
"glLineWidthxOES\0"
"glLoadMatrixxOES\0"
"glMaterialxOES\0"
"glMaterialxvOES\0"
"glMultMatrixxOES\0"
"glMultiTexCoord4xOES\0"
"glNormal3xOES\0"
"glOrthofOES\0"
"glOrthoxOES\0"
"glPointSizexOES\0"
"glPolygonOffsetxOES\0"
"glRotatexOES\0"
"glSampleCoveragexOES\0"
"glScalexOES\0"
"glTexEnvxOES\0"
"glTexEnvxvOES\0"
"glTexParameterxOES\0"
"glTranslatexOES\0"
"glClipPlanefOES\0"
"glClipPlanexOES\0"
"glGetClipPlanefOES\0"
"glGetClipPlanexOES\0"
"glGetFixedvOES\0"
"glGetLightxvOES\0"
"glGetMaterialxvOES\0"
"glGetTexEnvxvOES\0"
"glGetTexParameterxvOES\0"
"glPointParameterxOES\0"
"glPointParameterxvOES\0"
"glTexParameterxvOES\0"
;
#ifdef USE_MGL_NAMESPACE
#define gl_dispatch_stub_343 mgl_dispatch_stub_343
#define gl_dispatch_stub_344 mgl_dispatch_stub_344
#define gl_dispatch_stub_345 mgl_dispatch_stub_345
#define gl_dispatch_stub_356 mgl_dispatch_stub_356
#define gl_dispatch_stub_357 mgl_dispatch_stub_357
#define gl_dispatch_stub_358 mgl_dispatch_stub_358
#define gl_dispatch_stub_359 mgl_dispatch_stub_359
#define gl_dispatch_stub_361 mgl_dispatch_stub_361
#define gl_dispatch_stub_362 mgl_dispatch_stub_362
#define gl_dispatch_stub_363 mgl_dispatch_stub_363
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
#define gl_dispatch_stub_730 mgl_dispatch_stub_730
#define gl_dispatch_stub_731 mgl_dispatch_stub_731
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
#define gl_dispatch_stub_778 mgl_dispatch_stub_778
#define gl_dispatch_stub_779 mgl_dispatch_stub_779
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
#define gl_dispatch_stub_786 mgl_dispatch_stub_786
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
#define gl_dispatch_stub_789 mgl_dispatch_stub_789
#define gl_dispatch_stub_790 mgl_dispatch_stub_790
#define gl_dispatch_stub_810 mgl_dispatch_stub_810
#define gl_dispatch_stub_811 mgl_dispatch_stub_811
#define gl_dispatch_stub_812 mgl_dispatch_stub_812
#define gl_dispatch_stub_813 mgl_dispatch_stub_813
#define gl_dispatch_stub_814 mgl_dispatch_stub_814
#define gl_dispatch_stub_815 mgl_dispatch_stub_815
#define gl_dispatch_stub_816 mgl_dispatch_stub_816
#define gl_dispatch_stub_817 mgl_dispatch_stub_817
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
#define gl_dispatch_stub_819 mgl_dispatch_stub_819
#define gl_dispatch_stub_855 mgl_dispatch_stub_855
#define gl_dispatch_stub_879 mgl_dispatch_stub_879
#define gl_dispatch_stub_880 mgl_dispatch_stub_880
#define gl_dispatch_stub_881 mgl_dispatch_stub_881
#define gl_dispatch_stub_882 mgl_dispatch_stub_882
#define gl_dispatch_stub_883 mgl_dispatch_stub_883
#define gl_dispatch_stub_884 mgl_dispatch_stub_884
#define gl_dispatch_stub_897 mgl_dispatch_stub_897
#define gl_dispatch_stub_898 mgl_dispatch_stub_898
#define gl_dispatch_stub_899 mgl_dispatch_stub_899
#define gl_dispatch_stub_900 mgl_dispatch_stub_900
#define gl_dispatch_stub_901 mgl_dispatch_stub_901
#define gl_dispatch_stub_902 mgl_dispatch_stub_902
#define gl_dispatch_stub_903 mgl_dispatch_stub_903
#define gl_dispatch_stub_904 mgl_dispatch_stub_904
#define gl_dispatch_stub_905 mgl_dispatch_stub_905
#define gl_dispatch_stub_906 mgl_dispatch_stub_906
#define gl_dispatch_stub_907 mgl_dispatch_stub_907
#define gl_dispatch_stub_908 mgl_dispatch_stub_908
#define gl_dispatch_stub_909 mgl_dispatch_stub_909
#define gl_dispatch_stub_910 mgl_dispatch_stub_910
#define gl_dispatch_stub_911 mgl_dispatch_stub_911
#define gl_dispatch_stub_912 mgl_dispatch_stub_912
#define gl_dispatch_stub_913 mgl_dispatch_stub_913
#define gl_dispatch_stub_914 mgl_dispatch_stub_914
#define gl_dispatch_stub_915 mgl_dispatch_stub_915
#define gl_dispatch_stub_916 mgl_dispatch_stub_916
#define gl_dispatch_stub_917 mgl_dispatch_stub_917
#define gl_dispatch_stub_918 mgl_dispatch_stub_918
#define gl_dispatch_stub_919 mgl_dispatch_stub_919
#define gl_dispatch_stub_920 mgl_dispatch_stub_920
#define gl_dispatch_stub_921 mgl_dispatch_stub_921
#define gl_dispatch_stub_922 mgl_dispatch_stub_922
#define gl_dispatch_stub_923 mgl_dispatch_stub_923
#define gl_dispatch_stub_924 mgl_dispatch_stub_924
#define gl_dispatch_stub_925 mgl_dispatch_stub_925
#define gl_dispatch_stub_926 mgl_dispatch_stub_926
#define gl_dispatch_stub_927 mgl_dispatch_stub_927
#define gl_dispatch_stub_928 mgl_dispatch_stub_928
#define gl_dispatch_stub_929 mgl_dispatch_stub_929
#define gl_dispatch_stub_930 mgl_dispatch_stub_930
#define gl_dispatch_stub_931 mgl_dispatch_stub_931
#define gl_dispatch_stub_932 mgl_dispatch_stub_932
#define gl_dispatch_stub_933 mgl_dispatch_stub_933
#define gl_dispatch_stub_934 mgl_dispatch_stub_934
#define gl_dispatch_stub_935 mgl_dispatch_stub_935
#define gl_dispatch_stub_936 mgl_dispatch_stub_936
#define gl_dispatch_stub_937 mgl_dispatch_stub_937
#define gl_dispatch_stub_938 mgl_dispatch_stub_938
#define gl_dispatch_stub_939 mgl_dispatch_stub_939
#define gl_dispatch_stub_940 mgl_dispatch_stub_940
#define gl_dispatch_stub_941 mgl_dispatch_stub_941
#define gl_dispatch_stub_942 mgl_dispatch_stub_942
#define gl_dispatch_stub_943 mgl_dispatch_stub_943
#define gl_dispatch_stub_944 mgl_dispatch_stub_944
#define gl_dispatch_stub_945 mgl_dispatch_stub_945
#define gl_dispatch_stub_946 mgl_dispatch_stub_946
#define gl_dispatch_stub_947 mgl_dispatch_stub_947
#define gl_dispatch_stub_948 mgl_dispatch_stub_948
#define gl_dispatch_stub_949 mgl_dispatch_stub_949
#define gl_dispatch_stub_950 mgl_dispatch_stub_950
#define gl_dispatch_stub_951 mgl_dispatch_stub_951
#define gl_dispatch_stub_952 mgl_dispatch_stub_952
#define gl_dispatch_stub_953 mgl_dispatch_stub_953
#define gl_dispatch_stub_954 mgl_dispatch_stub_954
#define gl_dispatch_stub_955 mgl_dispatch_stub_955
#define gl_dispatch_stub_956 mgl_dispatch_stub_956
#define gl_dispatch_stub_957 mgl_dispatch_stub_957
#define gl_dispatch_stub_958 mgl_dispatch_stub_958
#define gl_dispatch_stub_959 mgl_dispatch_stub_959
#define gl_dispatch_stub_960 mgl_dispatch_stub_960
#define gl_dispatch_stub_961 mgl_dispatch_stub_961
#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
#define gl_dispatch_stub_964 mgl_dispatch_stub_964
#define gl_dispatch_stub_965 mgl_dispatch_stub_965
#define gl_dispatch_stub_966 mgl_dispatch_stub_966
#define gl_dispatch_stub_967 mgl_dispatch_stub_967
#define gl_dispatch_stub_968 mgl_dispatch_stub_968
#define gl_dispatch_stub_969 mgl_dispatch_stub_969
#define gl_dispatch_stub_970 mgl_dispatch_stub_970
#define gl_dispatch_stub_971 mgl_dispatch_stub_971
#define gl_dispatch_stub_972 mgl_dispatch_stub_972
#define gl_dispatch_stub_973 mgl_dispatch_stub_973
#define gl_dispatch_stub_974 mgl_dispatch_stub_974
#define gl_dispatch_stub_975 mgl_dispatch_stub_975
#define gl_dispatch_stub_976 mgl_dispatch_stub_976
#define gl_dispatch_stub_977 mgl_dispatch_stub_977
#define gl_dispatch_stub_978 mgl_dispatch_stub_978
#define gl_dispatch_stub_979 mgl_dispatch_stub_979
#define gl_dispatch_stub_980 mgl_dispatch_stub_980
#define gl_dispatch_stub_981 mgl_dispatch_stub_981
#define gl_dispatch_stub_982 mgl_dispatch_stub_982
#define gl_dispatch_stub_983 mgl_dispatch_stub_983
#define gl_dispatch_stub_984 mgl_dispatch_stub_984
#define gl_dispatch_stub_985 mgl_dispatch_stub_985
#define gl_dispatch_stub_986 mgl_dispatch_stub_986
#define gl_dispatch_stub_987 mgl_dispatch_stub_987
#define gl_dispatch_stub_988 mgl_dispatch_stub_988
#define gl_dispatch_stub_989 mgl_dispatch_stub_989
#define gl_dispatch_stub_990 mgl_dispatch_stub_990
#define gl_dispatch_stub_991 mgl_dispatch_stub_991
#define gl_dispatch_stub_992 mgl_dispatch_stub_992
#define gl_dispatch_stub_993 mgl_dispatch_stub_993
#define gl_dispatch_stub_994 mgl_dispatch_stub_994
#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
#define gl_dispatch_stub_1006 mgl_dispatch_stub_1006
#define gl_dispatch_stub_1007 mgl_dispatch_stub_1007
#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039
#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049
#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050
#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051
#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052
#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053
#define gl_dispatch_stub_1054 mgl_dispatch_stub_1054
#define gl_dispatch_stub_1055 mgl_dispatch_stub_1055
#define gl_dispatch_stub_1056 mgl_dispatch_stub_1056
#define gl_dispatch_stub_1057 mgl_dispatch_stub_1057
#define gl_dispatch_stub_1058 mgl_dispatch_stub_1058
#define gl_dispatch_stub_1059 mgl_dispatch_stub_1059
#define gl_dispatch_stub_1060 mgl_dispatch_stub_1060
#define gl_dispatch_stub_1061 mgl_dispatch_stub_1061
#define gl_dispatch_stub_1062 mgl_dispatch_stub_1062
#define gl_dispatch_stub_1063 mgl_dispatch_stub_1063
#define gl_dispatch_stub_1064 mgl_dispatch_stub_1064
#define gl_dispatch_stub_1065 mgl_dispatch_stub_1065
#define gl_dispatch_stub_1066 mgl_dispatch_stub_1066
#define gl_dispatch_stub_1067 mgl_dispatch_stub_1067
#define gl_dispatch_stub_1068 mgl_dispatch_stub_1068
#define gl_dispatch_stub_1069 mgl_dispatch_stub_1069
#define gl_dispatch_stub_1070 mgl_dispatch_stub_1070
#define gl_dispatch_stub_1071 mgl_dispatch_stub_1071
#define gl_dispatch_stub_1072 mgl_dispatch_stub_1072
#define gl_dispatch_stub_1073 mgl_dispatch_stub_1073
#define gl_dispatch_stub_1074 mgl_dispatch_stub_1074
#define gl_dispatch_stub_1075 mgl_dispatch_stub_1075
#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076
#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077
#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078
#define gl_dispatch_stub_1079 mgl_dispatch_stub_1079
#define gl_dispatch_stub_1081 mgl_dispatch_stub_1081
#define gl_dispatch_stub_1082 mgl_dispatch_stub_1082
#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098
#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099
#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100
#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101
#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102
#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103
#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104
#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105
#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106
#define gl_dispatch_stub_1107 mgl_dispatch_stub_1107
#define gl_dispatch_stub_1108 mgl_dispatch_stub_1108
#define gl_dispatch_stub_1109 mgl_dispatch_stub_1109
#define gl_dispatch_stub_1110 mgl_dispatch_stub_1110
#define gl_dispatch_stub_1111 mgl_dispatch_stub_1111
#define gl_dispatch_stub_1112 mgl_dispatch_stub_1112
#define gl_dispatch_stub_1113 mgl_dispatch_stub_1113
#define gl_dispatch_stub_1114 mgl_dispatch_stub_1114
#define gl_dispatch_stub_1115 mgl_dispatch_stub_1115
#define gl_dispatch_stub_1116 mgl_dispatch_stub_1116
#define gl_dispatch_stub_1117 mgl_dispatch_stub_1117
#define gl_dispatch_stub_1118 mgl_dispatch_stub_1118
#define gl_dispatch_stub_1119 mgl_dispatch_stub_1119
#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120
#define gl_dispatch_stub_1121 mgl_dispatch_stub_1121
#define gl_dispatch_stub_1122 mgl_dispatch_stub_1122
#define gl_dispatch_stub_1123 mgl_dispatch_stub_1123
#define gl_dispatch_stub_1124 mgl_dispatch_stub_1124
#define gl_dispatch_stub_1125 mgl_dispatch_stub_1125
#define gl_dispatch_stub_1126 mgl_dispatch_stub_1126
#define gl_dispatch_stub_1127 mgl_dispatch_stub_1127
#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128
#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129
#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130
#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131
#define gl_dispatch_stub_1132 mgl_dispatch_stub_1132
#define gl_dispatch_stub_1133 mgl_dispatch_stub_1133
#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134
#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135
#define gl_dispatch_stub_1136 mgl_dispatch_stub_1136
#define gl_dispatch_stub_1137 mgl_dispatch_stub_1137
#define gl_dispatch_stub_1138 mgl_dispatch_stub_1138
#define gl_dispatch_stub_1139 mgl_dispatch_stub_1139
#define gl_dispatch_stub_1140 mgl_dispatch_stub_1140
#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141
#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142
#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143
#define gl_dispatch_stub_1144 mgl_dispatch_stub_1144
#define gl_dispatch_stub_1145 mgl_dispatch_stub_1145
#define gl_dispatch_stub_1146 mgl_dispatch_stub_1146
#define gl_dispatch_stub_1147 mgl_dispatch_stub_1147
#define gl_dispatch_stub_1148 mgl_dispatch_stub_1148
#define gl_dispatch_stub_1149 mgl_dispatch_stub_1149
#define gl_dispatch_stub_1150 mgl_dispatch_stub_1150
#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151
#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152
#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153
#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154
#define gl_dispatch_stub_1155 mgl_dispatch_stub_1155
#define gl_dispatch_stub_1156 mgl_dispatch_stub_1156
#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157
#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158
#define gl_dispatch_stub_1159 mgl_dispatch_stub_1159
#define gl_dispatch_stub_1160 mgl_dispatch_stub_1160
#define gl_dispatch_stub_1161 mgl_dispatch_stub_1161
#define gl_dispatch_stub_1162 mgl_dispatch_stub_1162
#define gl_dispatch_stub_1163 mgl_dispatch_stub_1163
#define gl_dispatch_stub_1164 mgl_dispatch_stub_1164
#define gl_dispatch_stub_1165 mgl_dispatch_stub_1165
#define gl_dispatch_stub_1166 mgl_dispatch_stub_1166
#define gl_dispatch_stub_1167 mgl_dispatch_stub_1167
#define gl_dispatch_stub_1168 mgl_dispatch_stub_1168
#define gl_dispatch_stub_1169 mgl_dispatch_stub_1169
#define gl_dispatch_stub_1170 mgl_dispatch_stub_1170
#define gl_dispatch_stub_1171 mgl_dispatch_stub_1171
#define gl_dispatch_stub_1172 mgl_dispatch_stub_1172
#define gl_dispatch_stub_1173 mgl_dispatch_stub_1173
#define gl_dispatch_stub_1174 mgl_dispatch_stub_1174
#define gl_dispatch_stub_1175 mgl_dispatch_stub_1175
#define gl_dispatch_stub_1176 mgl_dispatch_stub_1176
#define gl_dispatch_stub_1177 mgl_dispatch_stub_1177
#define gl_dispatch_stub_1178 mgl_dispatch_stub_1178
#define gl_dispatch_stub_1179 mgl_dispatch_stub_1179
#define gl_dispatch_stub_1180 mgl_dispatch_stub_1180
#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181
#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182
#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183
#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184
#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185
#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186
#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187
#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188
#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189
#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190
#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192
#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193
#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194
#define gl_dispatch_stub_1195 mgl_dispatch_stub_1195
#define gl_dispatch_stub_1198 mgl_dispatch_stub_1198
#define gl_dispatch_stub_1199 mgl_dispatch_stub_1199
#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216
#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217
#define gl_dispatch_stub_1218 mgl_dispatch_stub_1218
#define gl_dispatch_stub_1219 mgl_dispatch_stub_1219
#define gl_dispatch_stub_1220 mgl_dispatch_stub_1220
#define gl_dispatch_stub_1221 mgl_dispatch_stub_1221
#define gl_dispatch_stub_1222 mgl_dispatch_stub_1222
#define gl_dispatch_stub_1223 mgl_dispatch_stub_1223
#define gl_dispatch_stub_1224 mgl_dispatch_stub_1224
#define gl_dispatch_stub_1225 mgl_dispatch_stub_1225
#define gl_dispatch_stub_1226 mgl_dispatch_stub_1226
#define gl_dispatch_stub_1227 mgl_dispatch_stub_1227
#define gl_dispatch_stub_1228 mgl_dispatch_stub_1228
#define gl_dispatch_stub_1229 mgl_dispatch_stub_1229
#define gl_dispatch_stub_1230 mgl_dispatch_stub_1230
#define gl_dispatch_stub_1231 mgl_dispatch_stub_1231
#define gl_dispatch_stub_1232 mgl_dispatch_stub_1232
#define gl_dispatch_stub_1233 mgl_dispatch_stub_1233
#define gl_dispatch_stub_1235 mgl_dispatch_stub_1235
#define gl_dispatch_stub_1236 mgl_dispatch_stub_1236
#define gl_dispatch_stub_1237 mgl_dispatch_stub_1237
#define gl_dispatch_stub_1238 mgl_dispatch_stub_1238
#define gl_dispatch_stub_1239 mgl_dispatch_stub_1239
#define gl_dispatch_stub_1240 mgl_dispatch_stub_1240
#define gl_dispatch_stub_1241 mgl_dispatch_stub_1241
#define gl_dispatch_stub_1242 mgl_dispatch_stub_1242
#define gl_dispatch_stub_1243 mgl_dispatch_stub_1243
#define gl_dispatch_stub_1244 mgl_dispatch_stub_1244
#define gl_dispatch_stub_1245 mgl_dispatch_stub_1245
#define gl_dispatch_stub_1246 mgl_dispatch_stub_1246
#define gl_dispatch_stub_1247 mgl_dispatch_stub_1247
#define gl_dispatch_stub_1248 mgl_dispatch_stub_1248
#define gl_dispatch_stub_1249 mgl_dispatch_stub_1249
#define gl_dispatch_stub_1250 mgl_dispatch_stub_1250
#define gl_dispatch_stub_1251 mgl_dispatch_stub_1251
#define gl_dispatch_stub_1252 mgl_dispatch_stub_1252
#define gl_dispatch_stub_1253 mgl_dispatch_stub_1253
#define gl_dispatch_stub_1254 mgl_dispatch_stub_1254
#define gl_dispatch_stub_1255 mgl_dispatch_stub_1255
#define gl_dispatch_stub_1256 mgl_dispatch_stub_1256
#define gl_dispatch_stub_1257 mgl_dispatch_stub_1257
#define gl_dispatch_stub_1258 mgl_dispatch_stub_1258
#define gl_dispatch_stub_1259 mgl_dispatch_stub_1259
#define gl_dispatch_stub_1260 mgl_dispatch_stub_1260
#endif /* USE_MGL_NAMESPACE */
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_773(GLuint program, GLint location, GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_774(GLint location, GLdouble x);
void GLAPIENTRY gl_dispatch_stub_775(GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_776(GLint location, GLdouble x, GLdouble y);
void GLAPIENTRY gl_dispatch_stub_777(GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_778(GLint location, GLdouble x, GLdouble y, GLdouble z);
void GLAPIENTRY gl_dispatch_stub_779(GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_780(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_781(GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_810(GLuint index, GLenum pname, GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_811(GLuint index, GLdouble x);
void GLAPIENTRY gl_dispatch_stub_812(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_813(GLuint index, GLdouble x, GLdouble y);
void GLAPIENTRY gl_dispatch_stub_814(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_815(GLuint index, GLdouble x, GLdouble y, GLdouble z);
void GLAPIENTRY gl_dispatch_stub_816(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_817(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_818(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_819(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
void GLAPIENTRY gl_dispatch_stub_879(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
GLuint GLAPIENTRY gl_dispatch_stub_880(GLuint program, GLenum programInterface, const GLchar * name);
GLint GLAPIENTRY gl_dispatch_stub_881(GLuint program, GLenum programInterface, const GLchar * name);
GLint GLAPIENTRY gl_dispatch_stub_882(GLuint program, GLenum programInterface, const GLchar * name);
void GLAPIENTRY gl_dispatch_stub_883(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
void GLAPIENTRY gl_dispatch_stub_884(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
void GLAPIENTRY gl_dispatch_stub_897(GLenum origin, GLenum depth);
void GLAPIENTRY gl_dispatch_stub_898(GLuint unit, GLuint texture);
void GLAPIENTRY gl_dispatch_stub_899(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLenum GLAPIENTRY gl_dispatch_stub_900(GLuint framebuffer, GLenum target);
void GLAPIENTRY gl_dispatch_stub_901(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_902(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_903(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil);
void GLAPIENTRY gl_dispatch_stub_904(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_905(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
void GLAPIENTRY gl_dispatch_stub_906(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_907(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_908(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_909(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_910(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
void GLAPIENTRY gl_dispatch_stub_911(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
void GLAPIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void GLAPIENTRY gl_dispatch_stub_913(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void GLAPIENTRY gl_dispatch_stub_914(GLsizei n, GLuint * buffers);
void GLAPIENTRY gl_dispatch_stub_915(GLsizei n, GLuint * framebuffers);
void GLAPIENTRY gl_dispatch_stub_916(GLsizei n, GLuint * pipelines);
void GLAPIENTRY gl_dispatch_stub_917(GLenum target, GLsizei n, GLuint * ids);
void GLAPIENTRY gl_dispatch_stub_918(GLsizei n, GLuint * renderbuffers);
void GLAPIENTRY gl_dispatch_stub_919(GLsizei n, GLuint * samplers);
void GLAPIENTRY gl_dispatch_stub_920(GLenum target, GLsizei n, GLuint * textures);
void GLAPIENTRY gl_dispatch_stub_921(GLsizei n, GLuint * ids);
void GLAPIENTRY gl_dispatch_stub_922(GLsizei n, GLuint * arrays);
void GLAPIENTRY gl_dispatch_stub_923(GLuint vaobj, GLuint index);
void GLAPIENTRY gl_dispatch_stub_924(GLuint vaobj, GLuint index);
void GLAPIENTRY gl_dispatch_stub_925(GLuint buffer, GLintptr offset, GLsizeiptr length);
void GLAPIENTRY gl_dispatch_stub_926(GLuint texture);
void GLAPIENTRY gl_dispatch_stub_927(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels);
void GLAPIENTRY gl_dispatch_stub_928(GLuint buffer, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_929(GLuint buffer, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_930(GLuint buffer, GLenum pname, GLvoid ** params);
void GLAPIENTRY gl_dispatch_stub_931(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_932(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_933(GLuint framebuffer, GLenum pname, GLint * param);
void GLAPIENTRY gl_dispatch_stub_934(GLuint renderbuffer, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_935(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
void GLAPIENTRY gl_dispatch_stub_936(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
void GLAPIENTRY gl_dispatch_stub_937(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
void GLAPIENTRY gl_dispatch_stub_938(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
void GLAPIENTRY gl_dispatch_stub_939(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels);
void GLAPIENTRY gl_dispatch_stub_940(GLuint texture, GLint level, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_942(GLuint texture, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_943(GLuint texture, GLenum pname, GLuint * params);
void GLAPIENTRY gl_dispatch_stub_944(GLuint texture, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_945(GLuint texture, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_946(GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
void GLAPIENTRY gl_dispatch_stub_947(GLuint xfb, GLenum pname, GLuint index, GLint * param);
void GLAPIENTRY gl_dispatch_stub_948(GLuint xfb, GLenum pname, GLint * param);
void GLAPIENTRY gl_dispatch_stub_949(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
void GLAPIENTRY gl_dispatch_stub_950(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
void GLAPIENTRY gl_dispatch_stub_951(GLuint vaobj, GLenum pname, GLint * param);
void GLAPIENTRY gl_dispatch_stub_952(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
void GLAPIENTRY gl_dispatch_stub_953(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
GLvoid * GLAPIENTRY gl_dispatch_stub_954(GLuint buffer, GLenum access);
GLvoid * GLAPIENTRY gl_dispatch_stub_955(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
void GLAPIENTRY gl_dispatch_stub_956(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
void GLAPIENTRY gl_dispatch_stub_957(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags);
void GLAPIENTRY gl_dispatch_stub_958(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_959(GLuint framebuffer, GLenum buf);
void GLAPIENTRY gl_dispatch_stub_960(GLuint framebuffer, GLsizei n, const GLenum * bufs);
void GLAPIENTRY gl_dispatch_stub_961(GLuint framebuffer, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_962(GLuint framebuffer, GLenum buf);
void GLAPIENTRY gl_dispatch_stub_963(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void GLAPIENTRY gl_dispatch_stub_964(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
void GLAPIENTRY gl_dispatch_stub_965(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
void GLAPIENTRY gl_dispatch_stub_966(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
void GLAPIENTRY gl_dispatch_stub_967(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
void GLAPIENTRY gl_dispatch_stub_968(GLuint texture, GLenum internalformat, GLuint buffer);
void GLAPIENTRY gl_dispatch_stub_969(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
void GLAPIENTRY gl_dispatch_stub_970(GLuint texture, GLenum pname, const GLint * params);
void GLAPIENTRY gl_dispatch_stub_971(GLuint texture, GLenum pname, const GLuint * params);
void GLAPIENTRY gl_dispatch_stub_972(GLuint texture, GLenum pname, GLfloat param);
void GLAPIENTRY gl_dispatch_stub_973(GLuint texture, GLenum pname, const GLfloat * param);
void GLAPIENTRY gl_dispatch_stub_974(GLuint texture, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_975(GLuint texture, GLenum pname, const GLint * param);
void GLAPIENTRY gl_dispatch_stub_976(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
void GLAPIENTRY gl_dispatch_stub_977(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
void GLAPIENTRY gl_dispatch_stub_978(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
void GLAPIENTRY gl_dispatch_stub_979(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
void GLAPIENTRY gl_dispatch_stub_980(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
void GLAPIENTRY gl_dispatch_stub_981(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
void GLAPIENTRY gl_dispatch_stub_982(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void GLAPIENTRY gl_dispatch_stub_983(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
void GLAPIENTRY gl_dispatch_stub_984(GLuint xfb, GLuint index, GLuint buffer);
void GLAPIENTRY gl_dispatch_stub_985(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLboolean GLAPIENTRY gl_dispatch_stub_986(GLuint buffer);
void GLAPIENTRY gl_dispatch_stub_987(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
void GLAPIENTRY gl_dispatch_stub_988(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
void GLAPIENTRY gl_dispatch_stub_989(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
void GLAPIENTRY gl_dispatch_stub_990(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
void GLAPIENTRY gl_dispatch_stub_991(GLuint vaobj, GLuint bindingindex, GLuint divisor);
void GLAPIENTRY gl_dispatch_stub_992(GLuint vaobj, GLuint buffer);
void GLAPIENTRY gl_dispatch_stub_993(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
void GLAPIENTRY gl_dispatch_stub_994(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
void GLAPIENTRY gl_dispatch_stub_1001(GLfloat factor, GLfloat bias);
void GLAPIENTRY gl_dispatch_stub_1002(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
void GLAPIENTRY gl_dispatch_stub_1003(const GLfloat * coords);
void GLAPIENTRY gl_dispatch_stub_1004(GLint x, GLint y, GLint z, GLint width, GLint height);
void GLAPIENTRY gl_dispatch_stub_1005(const GLint * coords);
void GLAPIENTRY gl_dispatch_stub_1006(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
void GLAPIENTRY gl_dispatch_stub_1007(const GLshort * coords);
void GLAPIENTRY gl_dispatch_stub_1008(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
void GLAPIENTRY gl_dispatch_stub_1009(const GLfixed * coords);
GLbitfield GLAPIENTRY gl_dispatch_stub_1011(GLfixed * mantissa, GLint * exponent);
void GLAPIENTRY gl_dispatch_stub_1012(GLclampf value, GLboolean invert);
void GLAPIENTRY gl_dispatch_stub_1013(GLenum pattern);
void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLsizei numAttachments, const GLenum * attachments);
void GLAPIENTRY gl_dispatch_stub_1021(GLuint pipeline, GLuint program);
void GLAPIENTRY gl_dispatch_stub_1022(GLuint pipeline);
GLuint GLAPIENTRY gl_dispatch_stub_1023(GLenum type, GLsizei count, const GLchar * const * strings);
void GLAPIENTRY gl_dispatch_stub_1024(GLsizei n, const GLuint * pipelines);
void GLAPIENTRY gl_dispatch_stub_1025(GLsizei n, GLuint * pipelines);
void GLAPIENTRY gl_dispatch_stub_1026(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void GLAPIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLenum pname, GLint * params);
GLboolean GLAPIENTRY gl_dispatch_stub_1028(GLuint pipeline);
void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLdouble x);
void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLfloat x);
void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLint x);
void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, const GLint * value);
void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLuint x);
void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLdouble x, GLdouble y);
void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLfloat x, GLfloat y);
void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLsizei count, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLint x, GLint y);
void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLsizei count, const GLint * value);
void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLuint x, GLuint y);
void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLsizei count, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLint x, GLint y, GLint z);
void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLsizei count, const GLint * value);
void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLsizei count, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLsizei count, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLsizei count, const GLint * value);
void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1081(GLuint pipeline, GLbitfield stages, GLuint program);
void GLAPIENTRY gl_dispatch_stub_1082(GLuint pipeline);
void GLAPIENTRY gl_dispatch_stub_1098(void);
void GLAPIENTRY gl_dispatch_stub_1099(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_1100(const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1101(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY gl_dispatch_stub_1102(const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1103(GLint x, GLint y, GLint z, GLint w);
void GLAPIENTRY gl_dispatch_stub_1104(const GLint * v);
void GLAPIENTRY gl_dispatch_stub_1105(GLshort x, GLshort y, GLshort z, GLshort w);
void GLAPIENTRY gl_dispatch_stub_1106(const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1107(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
void GLAPIENTRY gl_dispatch_stub_1108(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
GLboolean GLAPIENTRY gl_dispatch_stub_1109(GLsizei n, const GLuint * ids, GLboolean * residences);
void GLAPIENTRY gl_dispatch_stub_1110(GLenum target, GLuint id, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1111(GLenum target, GLuint index, GLenum pname, GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_1112(GLenum target, GLuint index, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1113(GLuint id, GLenum pname, GLubyte * program);
void GLAPIENTRY gl_dispatch_stub_1114(GLuint id, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_1115(GLenum target, GLuint address, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_1116(GLuint index, GLenum pname, GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_1117(GLuint index, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1118(GLuint index, GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_1119(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
void GLAPIENTRY gl_dispatch_stub_1120(GLenum target, GLuint index, GLsizei num, const GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_1121(GLenum target, GLuint index, GLsizei num, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1122(GLsizei n, const GLuint * ids);
void GLAPIENTRY gl_dispatch_stub_1123(GLenum target, GLuint address, GLenum matrix, GLenum transform);
void GLAPIENTRY gl_dispatch_stub_1124(GLuint index, GLdouble x);
void GLAPIENTRY gl_dispatch_stub_1125(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1126(GLuint index, GLfloat x);
void GLAPIENTRY gl_dispatch_stub_1127(GLuint index, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1128(GLuint index, GLshort x);
void GLAPIENTRY gl_dispatch_stub_1129(GLuint index, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1130(GLuint index, GLdouble x, GLdouble y);
void GLAPIENTRY gl_dispatch_stub_1131(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1132(GLuint index, GLfloat x, GLfloat y);
void GLAPIENTRY gl_dispatch_stub_1133(GLuint index, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1134(GLuint index, GLshort x, GLshort y);
void GLAPIENTRY gl_dispatch_stub_1135(GLuint index, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1136(GLuint index, GLdouble x, GLdouble y, GLdouble z);
void GLAPIENTRY gl_dispatch_stub_1137(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1138(GLuint index, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY gl_dispatch_stub_1139(GLuint index, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1140(GLuint index, GLshort x, GLshort y, GLshort z);
void GLAPIENTRY gl_dispatch_stub_1141(GLuint index, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1142(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_1143(GLuint index, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1144(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY gl_dispatch_stub_1145(GLuint index, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1146(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
void GLAPIENTRY gl_dispatch_stub_1147(GLuint index, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1148(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void GLAPIENTRY gl_dispatch_stub_1149(GLuint index, const GLubyte * v);
void GLAPIENTRY gl_dispatch_stub_1150(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void GLAPIENTRY gl_dispatch_stub_1151(GLuint index, GLsizei n, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1152(GLuint index, GLsizei n, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1153(GLuint index, GLsizei n, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1154(GLuint index, GLsizei n, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1155(GLuint index, GLsizei n, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1156(GLuint index, GLsizei n, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1157(GLuint index, GLsizei n, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1158(GLuint index, GLsizei n, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1159(GLuint index, GLsizei n, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1160(GLuint index, GLsizei n, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1161(GLuint index, GLsizei n, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1162(GLuint index, GLsizei n, const GLshort * v);
void GLAPIENTRY gl_dispatch_stub_1163(GLuint index, GLsizei n, const GLubyte * v);
void GLAPIENTRY gl_dispatch_stub_1164(GLenum pname, GLfloat * param);
void GLAPIENTRY gl_dispatch_stub_1165(GLenum pname, GLint * param);
void GLAPIENTRY gl_dispatch_stub_1166(GLenum pname, const GLfloat * param);
void GLAPIENTRY gl_dispatch_stub_1167(GLenum pname, const GLint * param);
void GLAPIENTRY gl_dispatch_stub_1168(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
void GLAPIENTRY gl_dispatch_stub_1169(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void GLAPIENTRY gl_dispatch_stub_1170(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void GLAPIENTRY gl_dispatch_stub_1171(void);
void GLAPIENTRY gl_dispatch_stub_1172(GLuint id);
void GLAPIENTRY gl_dispatch_stub_1173(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
void GLAPIENTRY gl_dispatch_stub_1174(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void GLAPIENTRY gl_dispatch_stub_1175(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void GLAPIENTRY gl_dispatch_stub_1176(GLuint id);
void GLAPIENTRY gl_dispatch_stub_1177(void);
GLuint GLAPIENTRY gl_dispatch_stub_1178(GLuint range);
void GLAPIENTRY gl_dispatch_stub_1179(GLuint dst, GLuint coord, GLenum swizzle);
void GLAPIENTRY gl_dispatch_stub_1180(GLuint dst, GLuint interp, GLenum swizzle);
void GLAPIENTRY gl_dispatch_stub_1181(GLuint dst, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_1182(GLenum face);
void GLAPIENTRY gl_dispatch_stub_1183(GLuint array);
void GLAPIENTRY gl_dispatch_stub_1184(GLsizei n, GLuint * arrays);
void GLAPIENTRY gl_dispatch_stub_1185(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
void GLAPIENTRY gl_dispatch_stub_1186(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1187(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void GLAPIENTRY gl_dispatch_stub_1188(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
void GLAPIENTRY gl_dispatch_stub_1189(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY gl_dispatch_stub_1190(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
void GLAPIENTRY gl_dispatch_stub_1192(GLenum coord, GLenum pname, GLfixed * params);
void GLAPIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, const GLfixed * params);
void GLAPIENTRY gl_dispatch_stub_1195(GLclampd zmin, GLclampd zmax);
void GLAPIENTRY gl_dispatch_stub_1198(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLintptr offset, GLsizeiptr size);
void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
void GLAPIENTRY gl_dispatch_stub_1217(GLuint monitor);
void GLAPIENTRY gl_dispatch_stub_1218(GLsizei n, GLuint * monitors);
void GLAPIENTRY gl_dispatch_stub_1219(GLuint monitor);
void GLAPIENTRY gl_dispatch_stub_1220(GLsizei n, GLuint * monitors);
void GLAPIENTRY gl_dispatch_stub_1221(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
void GLAPIENTRY gl_dispatch_stub_1222(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
void GLAPIENTRY gl_dispatch_stub_1223(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
void GLAPIENTRY gl_dispatch_stub_1224(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters);
void GLAPIENTRY gl_dispatch_stub_1225(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
void GLAPIENTRY gl_dispatch_stub_1226(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
void GLAPIENTRY gl_dispatch_stub_1227(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
void GLAPIENTRY gl_dispatch_stub_1228(GLenum objectType, GLuint name, GLenum pname, GLint * value);
GLenum GLAPIENTRY gl_dispatch_stub_1229(GLenum objectType, GLuint name, GLenum option);
GLenum GLAPIENTRY gl_dispatch_stub_1230(GLenum objectType, GLuint name, GLenum option);
void GLAPIENTRY gl_dispatch_stub_1231(GLuint program);
GLuint GLAPIENTRY gl_dispatch_stub_1232(GLenum type, const GLchar * string);
void GLAPIENTRY gl_dispatch_stub_1233(GLenum type, GLuint program);
void GLAPIENTRY gl_dispatch_stub_1235(void);
void GLAPIENTRY gl_dispatch_stub_1236(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
void GLAPIENTRY gl_dispatch_stub_1237(const GLvoid * vdpDevice, const GLvoid * getProcAddress);
GLboolean GLAPIENTRY gl_dispatch_stub_1238(GLintptr surface);
void GLAPIENTRY gl_dispatch_stub_1239(GLsizei numSurfaces, const GLintptr * surfaces);
GLintptr GLAPIENTRY gl_dispatch_stub_1240(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
GLintptr GLAPIENTRY gl_dispatch_stub_1241(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
void GLAPIENTRY gl_dispatch_stub_1242(GLintptr surface, GLenum access);
void GLAPIENTRY gl_dispatch_stub_1243(GLsizei numSurfaces, const GLintptr * surfaces);
void GLAPIENTRY gl_dispatch_stub_1244(GLintptr surface);
void GLAPIENTRY gl_dispatch_stub_1245(GLuint queryHandle);
void GLAPIENTRY gl_dispatch_stub_1246(GLuint queryId, GLuint * queryHandle);
void GLAPIENTRY gl_dispatch_stub_1247(GLuint queryHandle);
void GLAPIENTRY gl_dispatch_stub_1248(GLuint queryHandle);
void GLAPIENTRY gl_dispatch_stub_1249(GLuint * queryId);
void GLAPIENTRY gl_dispatch_stub_1250(GLuint queryId, GLuint * nextQueryId);
void GLAPIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
void GLAPIENTRY gl_dispatch_stub_1252(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
void GLAPIENTRY gl_dispatch_stub_1253(GLchar * queryName, GLuint * queryId);
void GLAPIENTRY gl_dispatch_stub_1254(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
void GLAPIENTRY gl_dispatch_stub_1255(GLfloat factor, GLfloat units, GLfloat clamp);
void GLAPIENTRY gl_dispatch_stub_1256(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_1257(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1258(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_1259(GLenum target, GLvoid * writeOffset);
void GLAPIENTRY gl_dispatch_stub_1260(GLenum target, GLvoid * writeOffset);
/* OpenGL ES specific prototypes */
/* category GL_OES_EGL_image */
GLAPI void GLAPIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid * writeOffset);
GLAPI void GLAPIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid * writeOffset);
/* category GL_OES_blend_equation_separate */
GLAPI void GLAPIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA);
/* category GL_OES_blend_func_separate */
GLAPI void GLAPIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
/* category GL_OES_blend_subtract */
GLAPI void GLAPIENTRY glBlendEquationOES(GLenum mode);
/* category GL_OES_draw_texture */
GLAPI void GLAPIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
GLAPI void GLAPIENTRY glDrawTexfvOES(const GLfloat * coords);
GLAPI void GLAPIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
GLAPI void GLAPIENTRY glDrawTexivOES(const GLint * coords);
GLAPI void GLAPIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
GLAPI void GLAPIENTRY glDrawTexsvOES(const GLshort * coords);
GLAPI void GLAPIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
GLAPI void GLAPIENTRY glDrawTexxvOES(const GLfixed * coords);
/* category GL_OES_fixed_point */
GLAPI void GLAPIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param);
GLAPI void GLAPIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref);
GLAPI void GLAPIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GLAPI void GLAPIENTRY glClearDepthxOES(GLclampx depth);
GLAPI void GLAPIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GLAPI void GLAPIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar);
GLAPI void GLAPIENTRY glFogxOES(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glFogxvOES(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void GLAPIENTRY glLightModelxOES(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glLightModelxvOES(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glLineWidthxOES(GLfixed width);
GLAPI void GLAPIENTRY glLoadMatrixxOES(const GLfixed * m);
GLAPI void GLAPIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glMultMatrixxOES(const GLfixed * m);
GLAPI void GLAPIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GLAPI void GLAPIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz);
GLAPI void GLAPIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void GLAPIENTRY glPointSizexOES(GLfixed size);
GLAPI void GLAPIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units);
GLAPI void GLAPIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GLAPI void GLAPIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert);
GLAPI void GLAPIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z);
GLAPI void GLAPIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z);
GLAPI void GLAPIENTRY glClipPlanexOES(GLenum plane, const GLfixed * equation);
GLAPI void GLAPIENTRY glGetClipPlanexOES(GLenum plane, GLfixed * equation);
GLAPI void GLAPIENTRY glGetFixedvOES(GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glPointParameterxOES(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glPointParameterxvOES(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params);
/* category GL_OES_framebuffer_object */
GLAPI void GLAPIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer);
GLAPI void GLAPIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
GLAPI GLenum GLAPIENTRY glCheckFramebufferStatusOES(GLenum target);
GLAPI void GLAPIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers);
GLAPI void GLAPIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers);
GLAPI void GLAPIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLAPI void GLAPIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void GLAPIENTRY glGenFramebuffersOES(GLsizei n, GLuint * framebuffers);
GLAPI void GLAPIENTRY glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers);
GLAPI void GLAPIENTRY glGenerateMipmapOES(GLenum target);
GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params);
GLAPI void GLAPIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params);
GLAPI GLboolean GLAPIENTRY glIsFramebufferOES(GLuint framebuffer);
GLAPI GLboolean GLAPIENTRY glIsRenderbufferOES(GLuint renderbuffer);
GLAPI void GLAPIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
/* category GL_OES_get_program_binary */
GLAPI void GLAPIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
GLAPI void GLAPIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length);
/* category GL_OES_mapbuffer */
GLAPI void GLAPIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params);
GLAPI GLvoid * GLAPIENTRY glMapBufferOES(GLenum target, GLenum access);
GLAPI GLboolean GLAPIENTRY glUnmapBufferOES(GLenum target);
/* category GL_OES_point_size_array */
GLAPI void GLAPIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer);
/* category GL_OES_query_matrix */
GLAPI GLbitfield GLAPIENTRY glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent);
/* category GL_OES_single_precision */
GLAPI void GLAPIENTRY glClearDepthfOES(GLclampf depth);
GLAPI void GLAPIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar);
GLAPI void GLAPIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void GLAPIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void GLAPIENTRY glClipPlanefOES(GLenum plane, const GLfloat * equation);
GLAPI void GLAPIENTRY glGetClipPlanefOES(GLenum plane, GLfloat * equation);
/* category GL_OES_texture_3D */
GLAPI void GLAPIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void GLAPIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
GLAPI void GLAPIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
GLAPI void GLAPIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
/* category GL_OES_texture_cube_map */
GLAPI void GLAPIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
GLAPI void GLAPIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
GLAPI void GLAPIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param);
GLAPI void GLAPIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
GLAPI void GLAPIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
GLAPI void GLAPIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
/* category GL_OES_vertex_array_object */
GLAPI void GLAPIENTRY glBindVertexArrayOES(GLuint array);
GLAPI void GLAPIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays);
GLAPI void GLAPIENTRY glGenVertexArraysOES(GLsizei n, GLuint * arrays);
GLAPI GLboolean GLAPIENTRY glIsVertexArrayOES(GLuint array);
/* category es1.0 */
GLAPI void GLAPIENTRY glAlphaFuncx(GLenum func, GLclampx ref);
GLAPI void GLAPIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GLAPI void GLAPIENTRY glClearDepthx(GLclampx depth);
GLAPI void GLAPIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GLAPI void GLAPIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar);
GLAPI void GLAPIENTRY glFogx(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glFogxv(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void GLAPIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void GLAPIENTRY glLightModelx(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glLightModelxv(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glLightx(GLenum light, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glLineWidthx(GLfixed width);
GLAPI void GLAPIENTRY glLoadMatrixx(const GLfixed * m);
GLAPI void GLAPIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glMultMatrixx(const GLfixed * m);
GLAPI void GLAPIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GLAPI void GLAPIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
GLAPI void GLAPIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void GLAPIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void GLAPIENTRY glPointSizex(GLfixed size);
GLAPI void GLAPIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units);
GLAPI void GLAPIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GLAPI void GLAPIENTRY glSampleCoveragex(GLclampx value, GLboolean invert);
GLAPI void GLAPIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z);
GLAPI void GLAPIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
/* category es1.1 */
GLAPI void GLAPIENTRY glClipPlanef(GLenum plane, const GLfloat * equation);
GLAPI void GLAPIENTRY glClipPlanex(GLenum plane, const GLfixed * equation);
GLAPI void GLAPIENTRY glGetClipPlanef(GLenum plane, GLfloat * equation);
GLAPI void GLAPIENTRY glGetClipPlanex(GLenum plane, GLfixed * equation);
GLAPI void GLAPIENTRY glGetFixedv(GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params);
GLAPI void GLAPIENTRY glPointParameterx(GLenum pname, GLfixed param);
GLAPI void GLAPIENTRY glPointParameterxv(GLenum pname, const GLfixed * params);
GLAPI void GLAPIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374),
NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375),
NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419),
NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421),
NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422),
NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423),
NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425),
NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426),
NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427),
NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428),
NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444),
NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445),
NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446),
NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447),
NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448),
NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449),
NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450),
NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451),
NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452),
NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453),
NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454),
NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455),
NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456),
NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457),
NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458),
NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459),
NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460),
NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461),
NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462),
NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463),
NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464),
NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465),
NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466),
NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467),
NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468),
NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471),
NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474),
NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475),
NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476),
NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477),
NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478),
NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479),
NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480),
NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482),
NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483),
NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484),
NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485),
NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486),
NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487),
NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492),
NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493),
NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494),
NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495),
NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496),
NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497),
NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498),
NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499),
NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500),
NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501),
NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502),
NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507),
NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508),
NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509),
NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510),
NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511),
NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512),
NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514),
NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515),
NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516),
NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517),
NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518),
NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519),
NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520),
NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521),
NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522),
NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523),
NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524),
NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525),
NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526),
NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527),
NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528),
NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529),
NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533),
NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534),
NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564),
NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565),
NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566),
NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567),
NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568),
NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569),
NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572),
NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573),
NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575),
NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576),
NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577),
NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578),
NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579),
NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580),
NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581),
NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582),
NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583),
NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585),
NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588),
NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592),
NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595),
NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596),
NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599),
NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600),
NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601),
NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602),
NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603),
NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604),
NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605),
NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606),
NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615),
NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616),
NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617),
NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618),
NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
NAME_FUNC_OFFSET( 9441, glMinSampleShading, glMinSampleShading, NULL, 620),
NAME_FUNC_OFFSET( 9460, glBindProgramARB, glBindProgramARB, NULL, 621),
NAME_FUNC_OFFSET( 9477, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
NAME_FUNC_OFFSET( 9497, glGenProgramsARB, glGenProgramsARB, NULL, 623),
NAME_FUNC_OFFSET( 9514, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 624),
NAME_FUNC_OFFSET( 9544, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 625),
NAME_FUNC_OFFSET( 9574, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 626),
NAME_FUNC_OFFSET( 9606, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 627),
NAME_FUNC_OFFSET( 9638, glGetProgramStringARB, glGetProgramStringARB, NULL, 628),
NAME_FUNC_OFFSET( 9660, glGetProgramivARB, glGetProgramivARB, NULL, 629),
NAME_FUNC_OFFSET( 9678, glIsProgramARB, glIsProgramARB, NULL, 630),
NAME_FUNC_OFFSET( 9693, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
NAME_FUNC_OFFSET( 9720, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
NAME_FUNC_OFFSET( 9748, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
NAME_FUNC_OFFSET( 9775, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
NAME_FUNC_OFFSET( 9803, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 635),
NAME_FUNC_OFFSET( 9832, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 636),
NAME_FUNC_OFFSET( 9862, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 637),
NAME_FUNC_OFFSET( 9891, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 638),
NAME_FUNC_OFFSET( 9921, glProgramStringARB, glProgramStringARB, NULL, 639),
NAME_FUNC_OFFSET( 9940, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
NAME_FUNC_OFFSET( 9960, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
NAME_FUNC_OFFSET( 9981, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
NAME_FUNC_OFFSET(10001, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
NAME_FUNC_OFFSET(10022, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
NAME_FUNC_OFFSET(10042, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
NAME_FUNC_OFFSET(10063, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
NAME_FUNC_OFFSET(10083, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
NAME_FUNC_OFFSET(10104, glAttachObjectARB, glAttachObjectARB, NULL, 648),
NAME_FUNC_OFFSET(10122, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 649),
NAME_FUNC_OFFSET(10147, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 650),
NAME_FUNC_OFFSET(10171, glDeleteObjectARB, glDeleteObjectARB, NULL, 651),
NAME_FUNC_OFFSET(10189, glDetachObjectARB, glDetachObjectARB, NULL, 652),
NAME_FUNC_OFFSET(10207, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 653),
NAME_FUNC_OFFSET(10231, glGetHandleARB, glGetHandleARB, NULL, 654),
NAME_FUNC_OFFSET(10246, glGetInfoLogARB, glGetInfoLogARB, NULL, 655),
NAME_FUNC_OFFSET(10262, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 656),
NAME_FUNC_OFFSET(10288, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 657),
NAME_FUNC_OFFSET(10314, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
NAME_FUNC_OFFSET(10339, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
NAME_FUNC_OFFSET(10366, glBindFramebuffer, glBindFramebuffer, NULL, 660),
NAME_FUNC_OFFSET(10384, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
NAME_FUNC_OFFSET(10403, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
NAME_FUNC_OFFSET(10421, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
NAME_FUNC_OFFSET(10446, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
NAME_FUNC_OFFSET(10467, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
NAME_FUNC_OFFSET(10489, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
NAME_FUNC_OFFSET(10515, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
NAME_FUNC_OFFSET(10538, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
NAME_FUNC_OFFSET(10561, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
NAME_FUNC_OFFSET(10584, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
NAME_FUNC_OFFSET(10610, glGenFramebuffers, glGenFramebuffers, NULL, 671),
NAME_FUNC_OFFSET(10628, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
NAME_FUNC_OFFSET(10647, glGenerateMipmap, glGenerateMipmap, NULL, 673),
NAME_FUNC_OFFSET(10664, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
NAME_FUNC_OFFSET(10702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
NAME_FUNC_OFFSET(10731, glIsFramebuffer, glIsFramebuffer, NULL, 676),
NAME_FUNC_OFFSET(10747, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
NAME_FUNC_OFFSET(10764, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
NAME_FUNC_OFFSET(10786, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
NAME_FUNC_OFFSET(10819, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
NAME_FUNC_OFFSET(10844, glMapBufferRange, glMapBufferRange, NULL, 681),
NAME_FUNC_OFFSET(10861, glBindVertexArray, glBindVertexArray, NULL, 682),
NAME_FUNC_OFFSET(10879, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
NAME_FUNC_OFFSET(10900, glGenVertexArrays, glGenVertexArrays, NULL, 684),
NAME_FUNC_OFFSET(10918, glIsVertexArray, glIsVertexArray, NULL, 685),
NAME_FUNC_OFFSET(10934, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686),
NAME_FUNC_OFFSET(10962, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687),
NAME_FUNC_OFFSET(10988, glGetActiveUniformName, glGetActiveUniformName, NULL, 688),
NAME_FUNC_OFFSET(11011, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689),
NAME_FUNC_OFFSET(11033, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690),
NAME_FUNC_OFFSET(11056, glGetUniformIndices, glGetUniformIndices, NULL, 691),
NAME_FUNC_OFFSET(11076, glUniformBlockBinding, glUniformBlockBinding, NULL, 692),
NAME_FUNC_OFFSET(11098, glCopyBufferSubData, glCopyBufferSubData, NULL, 693),
NAME_FUNC_OFFSET(11118, glClientWaitSync, glClientWaitSync, NULL, 694),
NAME_FUNC_OFFSET(11135, glDeleteSync, glDeleteSync, NULL, 695),
NAME_FUNC_OFFSET(11148, glFenceSync, glFenceSync, NULL, 696),
NAME_FUNC_OFFSET(11160, glGetInteger64v, glGetInteger64v, NULL, 697),
NAME_FUNC_OFFSET(11176, glGetSynciv, glGetSynciv, NULL, 698),
NAME_FUNC_OFFSET(11188, glIsSync, glIsSync, NULL, 699),
NAME_FUNC_OFFSET(11197, glWaitSync, glWaitSync, NULL, 700),
NAME_FUNC_OFFSET(11208, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701),
NAME_FUNC_OFFSET(11233, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702),
NAME_FUNC_OFFSET(11267, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703),
NAME_FUNC_OFFSET(11297, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704),
NAME_FUNC_OFFSET(11327, glProvokingVertex, glProvokingVertex, NULL, 705),
NAME_FUNC_OFFSET(11345, glGetMultisamplefv, glGetMultisamplefv, NULL, 706),
NAME_FUNC_OFFSET(11364, glSampleMaski, glSampleMaski, NULL, 707),
NAME_FUNC_OFFSET(11378, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708),
NAME_FUNC_OFFSET(11402, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709),
NAME_FUNC_OFFSET(11426, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
NAME_FUNC_OFFSET(11454, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
NAME_FUNC_OFFSET(11474, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
NAME_FUNC_OFFSET(11498, glBlendFunciARB, glBlendFunciARB, NULL, 713),
NAME_FUNC_OFFSET(11514, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714),
NAME_FUNC_OFFSET(11544, glGetFragDataIndex, glGetFragDataIndex, NULL, 715),
NAME_FUNC_OFFSET(11563, glBindSampler, glBindSampler, NULL, 716),
NAME_FUNC_OFFSET(11577, glDeleteSamplers, glDeleteSamplers, NULL, 717),
NAME_FUNC_OFFSET(11594, glGenSamplers, glGenSamplers, NULL, 718),
NAME_FUNC_OFFSET(11608, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719),
NAME_FUNC_OFFSET(11633, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720),
NAME_FUNC_OFFSET(11659, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721),
NAME_FUNC_OFFSET(11683, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722),
NAME_FUNC_OFFSET(11707, glIsSampler, glIsSampler, NULL, 723),
NAME_FUNC_OFFSET(11719, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724),
NAME_FUNC_OFFSET(11741, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725),
NAME_FUNC_OFFSET(11764, glSamplerParameterf, glSamplerParameterf, NULL, 726),
NAME_FUNC_OFFSET(11784, glSamplerParameterfv, glSamplerParameterfv, NULL, 727),
NAME_FUNC_OFFSET(11805, glSamplerParameteri, glSamplerParameteri, NULL, 728),
NAME_FUNC_OFFSET(11825, glSamplerParameteriv, glSamplerParameteriv, NULL, 729),
NAME_FUNC_OFFSET(11846, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
NAME_FUNC_OFFSET(11867, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
NAME_FUNC_OFFSET(11889, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
NAME_FUNC_OFFSET(11904, glColorP3ui, glColorP3ui, NULL, 733),
NAME_FUNC_OFFSET(11916, glColorP3uiv, glColorP3uiv, NULL, 734),
NAME_FUNC_OFFSET(11929, glColorP4ui, glColorP4ui, NULL, 735),
NAME_FUNC_OFFSET(11941, glColorP4uiv, glColorP4uiv, NULL, 736),
NAME_FUNC_OFFSET(11954, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737),
NAME_FUNC_OFFSET(11974, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738),
NAME_FUNC_OFFSET(11995, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739),
NAME_FUNC_OFFSET(12015, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740),
NAME_FUNC_OFFSET(12036, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741),
NAME_FUNC_OFFSET(12056, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742),
NAME_FUNC_OFFSET(12077, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743),
NAME_FUNC_OFFSET(12097, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744),
NAME_FUNC_OFFSET(12118, glNormalP3ui, glNormalP3ui, NULL, 745),
NAME_FUNC_OFFSET(12131, glNormalP3uiv, glNormalP3uiv, NULL, 746),
NAME_FUNC_OFFSET(12145, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747),
NAME_FUNC_OFFSET(12166, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748),
NAME_FUNC_OFFSET(12188, glTexCoordP1ui, glTexCoordP1ui, NULL, 749),
NAME_FUNC_OFFSET(12203, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750),
NAME_FUNC_OFFSET(12219, glTexCoordP2ui, glTexCoordP2ui, NULL, 751),
NAME_FUNC_OFFSET(12234, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752),
NAME_FUNC_OFFSET(12250, glTexCoordP3ui, glTexCoordP3ui, NULL, 753),
NAME_FUNC_OFFSET(12265, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754),
NAME_FUNC_OFFSET(12281, glTexCoordP4ui, glTexCoordP4ui, NULL, 755),
NAME_FUNC_OFFSET(12296, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756),
NAME_FUNC_OFFSET(12312, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757),
NAME_FUNC_OFFSET(12331, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758),
NAME_FUNC_OFFSET(12351, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759),
NAME_FUNC_OFFSET(12370, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760),
NAME_FUNC_OFFSET(12390, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761),
NAME_FUNC_OFFSET(12409, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762),
NAME_FUNC_OFFSET(12429, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763),
NAME_FUNC_OFFSET(12448, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764),
NAME_FUNC_OFFSET(12468, glVertexP2ui, glVertexP2ui, NULL, 765),
NAME_FUNC_OFFSET(12481, glVertexP2uiv, glVertexP2uiv, NULL, 766),
NAME_FUNC_OFFSET(12495, glVertexP3ui, glVertexP3ui, NULL, 767),
NAME_FUNC_OFFSET(12508, glVertexP3uiv, glVertexP3uiv, NULL, 768),
NAME_FUNC_OFFSET(12522, glVertexP4ui, glVertexP4ui, NULL, 769),
NAME_FUNC_OFFSET(12535, glVertexP4uiv, glVertexP4uiv, NULL, 770),
NAME_FUNC_OFFSET(12549, glDrawArraysIndirect, glDrawArraysIndirect, NULL, 771),
NAME_FUNC_OFFSET(12570, glDrawElementsIndirect, glDrawElementsIndirect, NULL, 772),
NAME_FUNC_OFFSET(12593, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773),
NAME_FUNC_OFFSET(12608, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774),
NAME_FUNC_OFFSET(12620, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
NAME_FUNC_OFFSET(12633, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
NAME_FUNC_OFFSET(12645, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
NAME_FUNC_OFFSET(12658, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
NAME_FUNC_OFFSET(12670, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
NAME_FUNC_OFFSET(12683, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
NAME_FUNC_OFFSET(12695, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
NAME_FUNC_OFFSET(12708, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
NAME_FUNC_OFFSET(12727, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
NAME_FUNC_OFFSET(12748, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
NAME_FUNC_OFFSET(12769, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
NAME_FUNC_OFFSET(12788, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
NAME_FUNC_OFFSET(12809, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
NAME_FUNC_OFFSET(12830, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
NAME_FUNC_OFFSET(12849, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
NAME_FUNC_OFFSET(12870, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
NAME_FUNC_OFFSET(12891, glBindTransformFeedback, glBindTransformFeedback, NULL, 791),
NAME_FUNC_OFFSET(12915, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 792),
NAME_FUNC_OFFSET(12942, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 793),
NAME_FUNC_OFFSET(12966, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 794),
NAME_FUNC_OFFSET(12990, glIsTransformFeedback, glIsTransformFeedback, NULL, 795),
NAME_FUNC_OFFSET(13012, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 796),
NAME_FUNC_OFFSET(13037, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 797),
NAME_FUNC_OFFSET(13063, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 798),
NAME_FUNC_OFFSET(13083, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 799),
NAME_FUNC_OFFSET(13113, glEndQueryIndexed, glEndQueryIndexed, NULL, 800),
NAME_FUNC_OFFSET(13131, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 801),
NAME_FUNC_OFFSET(13151, glClearDepthf, glClearDepthf, NULL, 802),
NAME_FUNC_OFFSET(13165, glDepthRangef, glDepthRangef, NULL, 803),
NAME_FUNC_OFFSET(13179, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 804),
NAME_FUNC_OFFSET(13206, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 805),
NAME_FUNC_OFFSET(13230, glShaderBinary, glShaderBinary, NULL, 806),
NAME_FUNC_OFFSET(13245, glGetProgramBinary, glGetProgramBinary, NULL, 807),
NAME_FUNC_OFFSET(13264, glProgramBinary, glProgramBinary, NULL, 808),
NAME_FUNC_OFFSET(13280, glProgramParameteri, glProgramParameteri, NULL, 809),
NAME_FUNC_OFFSET(13300, gl_dispatch_stub_810, gl_dispatch_stub_810, NULL, 810),
NAME_FUNC_OFFSET(13321, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
NAME_FUNC_OFFSET(13339, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
NAME_FUNC_OFFSET(13358, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
NAME_FUNC_OFFSET(13376, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
NAME_FUNC_OFFSET(13395, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, 815),
NAME_FUNC_OFFSET(13413, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
NAME_FUNC_OFFSET(13432, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
NAME_FUNC_OFFSET(13450, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
NAME_FUNC_OFFSET(13469, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
NAME_FUNC_OFFSET(13492, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 820),
NAME_FUNC_OFFSET(13511, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 821),
NAME_FUNC_OFFSET(13531, glGetDoublei_v, glGetDoublei_v, NULL, 822),
NAME_FUNC_OFFSET(13546, glGetFloati_v, glGetFloati_v, NULL, 823),
NAME_FUNC_OFFSET(13560, glScissorArrayv, glScissorArrayv, NULL, 824),
NAME_FUNC_OFFSET(13576, glScissorIndexed, glScissorIndexed, NULL, 825),
NAME_FUNC_OFFSET(13593, glScissorIndexedv, glScissorIndexedv, NULL, 826),
NAME_FUNC_OFFSET(13611, glViewportArrayv, glViewportArrayv, NULL, 827),
NAME_FUNC_OFFSET(13628, glViewportIndexedf, glViewportIndexedf, NULL, 828),
NAME_FUNC_OFFSET(13647, glViewportIndexedfv, glViewportIndexedfv, NULL, 829),
NAME_FUNC_OFFSET(13667, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 830),
NAME_FUNC_OFFSET(13695, glGetnColorTableARB, glGetnColorTableARB, NULL, 831),
NAME_FUNC_OFFSET(13715, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 832),
NAME_FUNC_OFFSET(13743, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 833),
NAME_FUNC_OFFSET(13770, glGetnHistogramARB, glGetnHistogramARB, NULL, 834),
NAME_FUNC_OFFSET(13789, glGetnMapdvARB, glGetnMapdvARB, NULL, 835),
NAME_FUNC_OFFSET(13804, glGetnMapfvARB, glGetnMapfvARB, NULL, 836),
NAME_FUNC_OFFSET(13819, glGetnMapivARB, glGetnMapivARB, NULL, 837),
NAME_FUNC_OFFSET(13834, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 838),
NAME_FUNC_OFFSET(13850, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 839),
NAME_FUNC_OFFSET(13870, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 840),
NAME_FUNC_OFFSET(13891, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 841),
NAME_FUNC_OFFSET(13912, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 842),
NAME_FUNC_OFFSET(13936, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 843),
NAME_FUNC_OFFSET(13961, glGetnTexImageARB, glGetnTexImageARB, NULL, 844),
NAME_FUNC_OFFSET(13979, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 845),
NAME_FUNC_OFFSET(13998, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 846),
NAME_FUNC_OFFSET(14017, glGetnUniformivARB, glGetnUniformivARB, NULL, 847),
NAME_FUNC_OFFSET(14036, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 848),
NAME_FUNC_OFFSET(14056, glReadnPixelsARB, glReadnPixelsARB, NULL, 849),
NAME_FUNC_OFFSET(14073, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 850),
NAME_FUNC_OFFSET(14107, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 851),
NAME_FUNC_OFFSET(14143, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 852),
NAME_FUNC_OFFSET(14189, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 853),
NAME_FUNC_OFFSET(14222, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 854),
NAME_FUNC_OFFSET(14261, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
NAME_FUNC_OFFSET(14283, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 856),
NAME_FUNC_OFFSET(14316, glBindImageTexture, glBindImageTexture, NULL, 857),
NAME_FUNC_OFFSET(14335, glMemoryBarrier, glMemoryBarrier, NULL, 858),
NAME_FUNC_OFFSET(14351, glTexStorage1D, glTexStorage1D, NULL, 859),
NAME_FUNC_OFFSET(14366, glTexStorage2D, glTexStorage2D, NULL, 860),
NAME_FUNC_OFFSET(14381, glTexStorage3D, glTexStorage3D, NULL, 861),
NAME_FUNC_OFFSET(14396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 862),
NAME_FUNC_OFFSET(14418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 863),
NAME_FUNC_OFFSET(14440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 864),
NAME_FUNC_OFFSET(14462, glClearBufferData, glClearBufferData, NULL, 865),
NAME_FUNC_OFFSET(14480, glClearBufferSubData, glClearBufferSubData, NULL, 866),
NAME_FUNC_OFFSET(14501, glDispatchCompute, glDispatchCompute, NULL, 867),
NAME_FUNC_OFFSET(14519, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 868),
NAME_FUNC_OFFSET(14545, glCopyImageSubData, glCopyImageSubData, NULL, 869),
NAME_FUNC_OFFSET(14564, glTextureView, glTextureView, NULL, 870),
NAME_FUNC_OFFSET(14578, glBindVertexBuffer, glBindVertexBuffer, NULL, 871),
NAME_FUNC_OFFSET(14597, glVertexAttribBinding, glVertexAttribBinding, NULL, 872),
NAME_FUNC_OFFSET(14619, glVertexAttribFormat, glVertexAttribFormat, NULL, 873),
NAME_FUNC_OFFSET(14640, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 874),
NAME_FUNC_OFFSET(14662, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 875),
NAME_FUNC_OFFSET(14684, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 876),
NAME_FUNC_OFFSET(14707, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 877),
NAME_FUNC_OFFSET(14733, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 878),
NAME_FUNC_OFFSET(14761, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
NAME_FUNC_OFFSET(14785, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
NAME_FUNC_OFFSET(14811, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
NAME_FUNC_OFFSET(14840, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
NAME_FUNC_OFFSET(14874, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
NAME_FUNC_OFFSET(14899, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
NAME_FUNC_OFFSET(14922, glTexBufferRange, glTexBufferRange, NULL, 885),
NAME_FUNC_OFFSET(14939, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 886),
NAME_FUNC_OFFSET(14965, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 887),
NAME_FUNC_OFFSET(14991, glBufferStorage, glBufferStorage, NULL, 888),
NAME_FUNC_OFFSET(15007, glClearTexImage, glClearTexImage, NULL, 889),
NAME_FUNC_OFFSET(15023, glClearTexSubImage, glClearTexSubImage, NULL, 890),
NAME_FUNC_OFFSET(15042, glBindBuffersBase, glBindBuffersBase, NULL, 891),
NAME_FUNC_OFFSET(15060, glBindBuffersRange, glBindBuffersRange, NULL, 892),
NAME_FUNC_OFFSET(15079, glBindImageTextures, glBindImageTextures, NULL, 893),
NAME_FUNC_OFFSET(15099, glBindSamplers, glBindSamplers, NULL, 894),
NAME_FUNC_OFFSET(15114, glBindTextures, glBindTextures, NULL, 895),
NAME_FUNC_OFFSET(15129, glBindVertexBuffers, glBindVertexBuffers, NULL, 896),
NAME_FUNC_OFFSET(15149, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
NAME_FUNC_OFFSET(15163, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
NAME_FUNC_OFFSET(15181, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
NAME_FUNC_OFFSET(15204, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
NAME_FUNC_OFFSET(15234, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
NAME_FUNC_OFFSET(15257, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
NAME_FUNC_OFFSET(15283, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
NAME_FUNC_OFFSET(15309, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
NAME_FUNC_OFFSET(15335, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
NAME_FUNC_OFFSET(15361, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
NAME_FUNC_OFFSET(15388, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
NAME_FUNC_OFFSET(15418, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
NAME_FUNC_OFFSET(15448, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
NAME_FUNC_OFFSET(15478, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
NAME_FUNC_OFFSET(15503, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
NAME_FUNC_OFFSET(15527, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
NAME_FUNC_OFFSET(15551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
NAME_FUNC_OFFSET(15575, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
NAME_FUNC_OFFSET(15591, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
NAME_FUNC_OFFSET(15612, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
NAME_FUNC_OFFSET(15637, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
NAME_FUNC_OFFSET(15653, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
NAME_FUNC_OFFSET(15692, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
NAME_FUNC_OFFSET(15709, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
NAME_FUNC_OFFSET(15736, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
NAME_FUNC_OFFSET(15757, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
NAME_FUNC_OFFSET(15784, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
NAME_FUNC_OFFSET(15810, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
NAME_FUNC_OFFSET(15840, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
NAME_FUNC_OFFSET(15864, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
NAME_FUNC_OFFSET(15892, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
NAME_FUNC_OFFSET(15922, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
NAME_FUNC_OFFSET(15950, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
NAME_FUNC_OFFSET(15975, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
NAME_FUNC_OFFSET(15999, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932),
NAME_FUNC_OFFSET(16042, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933),
NAME_FUNC_OFFSET(16075, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934),
NAME_FUNC_OFFSET(16109, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935),
NAME_FUNC_OFFSET(16136, gl_dispatch_stub_936, gl_dispatch_stub_936, NULL, 936),
NAME_FUNC_OFFSET(16161, gl_dispatch_stub_937, gl_dispatch_stub_937, NULL, 937),
NAME_FUNC_OFFSET(16189, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
NAME_FUNC_OFFSET(16215, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
NAME_FUNC_OFFSET(16233, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
NAME_FUNC_OFFSET(16262, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
NAME_FUNC_OFFSET(16291, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942),
NAME_FUNC_OFFSET(16316, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943),
NAME_FUNC_OFFSET(16342, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944),
NAME_FUNC_OFFSET(16366, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
NAME_FUNC_OFFSET(16390, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
NAME_FUNC_OFFSET(16418, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
NAME_FUNC_OFFSET(16444, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
NAME_FUNC_OFFSET(16469, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
NAME_FUNC_OFFSET(16497, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
NAME_FUNC_OFFSET(16523, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
NAME_FUNC_OFFSET(16542, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
NAME_FUNC_OFFSET(16575, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
NAME_FUNC_OFFSET(16611, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
NAME_FUNC_OFFSET(16628, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955),
NAME_FUNC_OFFSET(16650, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
NAME_FUNC_OFFSET(16668, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
NAME_FUNC_OFFSET(16689, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
NAME_FUNC_OFFSET(16710, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
NAME_FUNC_OFFSET(16739, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
NAME_FUNC_OFFSET(16769, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
NAME_FUNC_OFFSET(16798, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
NAME_FUNC_OFFSET(16827, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
NAME_FUNC_OFFSET(16858, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
NAME_FUNC_OFFSET(16884, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
NAME_FUNC_OFFSET(16915, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
NAME_FUNC_OFFSET(16942, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
NAME_FUNC_OFFSET(16980, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
NAME_FUNC_OFFSET(16996, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
NAME_FUNC_OFFSET(17017, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
NAME_FUNC_OFFSET(17039, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
NAME_FUNC_OFFSET(17062, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
NAME_FUNC_OFFSET(17082, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
NAME_FUNC_OFFSET(17103, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
NAME_FUNC_OFFSET(17123, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
NAME_FUNC_OFFSET(17144, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
NAME_FUNC_OFFSET(17163, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
NAME_FUNC_OFFSET(17182, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
NAME_FUNC_OFFSET(17212, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
NAME_FUNC_OFFSET(17231, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
NAME_FUNC_OFFSET(17261, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
NAME_FUNC_OFFSET(17281, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
NAME_FUNC_OFFSET(17301, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
NAME_FUNC_OFFSET(17321, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
NAME_FUNC_OFFSET(17351, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
NAME_FUNC_OFFSET(17382, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
NAME_FUNC_OFFSET(17401, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
NAME_FUNC_OFFSET(17428, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
NAME_FUNC_OFFSET(17454, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
NAME_FUNC_OFFSET(17481, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
NAME_FUNC_OFFSET(17508, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
NAME_FUNC_OFFSET(17536, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
NAME_FUNC_OFFSET(17563, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
NAME_FUNC_OFFSET(17589, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
NAME_FUNC_OFFSET(17616, glInvalidateBufferData, glInvalidateBufferData, NULL, 995),
NAME_FUNC_OFFSET(17639, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 996),
NAME_FUNC_OFFSET(17665, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 997),
NAME_FUNC_OFFSET(17689, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 998),
NAME_FUNC_OFFSET(17716, glInvalidateTexImage, glInvalidateTexImage, NULL, 999),
NAME_FUNC_OFFSET(17737, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1000),
NAME_FUNC_OFFSET(17761, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
NAME_FUNC_OFFSET(17780, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
NAME_FUNC_OFFSET(17794, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
NAME_FUNC_OFFSET(17809, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
NAME_FUNC_OFFSET(17838, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
NAME_FUNC_OFFSET(17852, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
NAME_FUNC_OFFSET(17867, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
NAME_FUNC_OFFSET(17881, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
NAME_FUNC_OFFSET(17896, glPointSizePointerOES, glPointSizePointerOES, NULL, 1010),
NAME_FUNC_OFFSET(17918, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
NAME_FUNC_OFFSET(17936, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
NAME_FUNC_OFFSET(17953, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
NAME_FUNC_OFFSET(17973, glColorPointerEXT, glColorPointerEXT, NULL, 1014),
NAME_FUNC_OFFSET(17991, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1015),
NAME_FUNC_OFFSET(18012, glIndexPointerEXT, glIndexPointerEXT, NULL, 1016),
NAME_FUNC_OFFSET(18030, glNormalPointerEXT, glNormalPointerEXT, NULL, 1017),
NAME_FUNC_OFFSET(18049, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1018),
NAME_FUNC_OFFSET(18070, glVertexPointerEXT, glVertexPointerEXT, NULL, 1019),
NAME_FUNC_OFFSET(18089, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
NAME_FUNC_OFFSET(18113, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
NAME_FUNC_OFFSET(18135, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
NAME_FUNC_OFFSET(18157, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
NAME_FUNC_OFFSET(18180, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
NAME_FUNC_OFFSET(18205, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
NAME_FUNC_OFFSET(18227, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
NAME_FUNC_OFFSET(18255, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
NAME_FUNC_OFFSET(18278, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
NAME_FUNC_OFFSET(18298, glLockArraysEXT, glLockArraysEXT, NULL, 1029),
NAME_FUNC_OFFSET(18314, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
NAME_FUNC_OFFSET(18333, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
NAME_FUNC_OFFSET(18353, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
NAME_FUNC_OFFSET(18372, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
NAME_FUNC_OFFSET(18392, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
NAME_FUNC_OFFSET(18411, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
NAME_FUNC_OFFSET(18431, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
NAME_FUNC_OFFSET(18451, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
NAME_FUNC_OFFSET(18472, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
NAME_FUNC_OFFSET(18491, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
NAME_FUNC_OFFSET(18511, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
NAME_FUNC_OFFSET(18530, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
NAME_FUNC_OFFSET(18550, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
NAME_FUNC_OFFSET(18569, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
NAME_FUNC_OFFSET(18589, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
NAME_FUNC_OFFSET(18609, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
NAME_FUNC_OFFSET(18630, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
NAME_FUNC_OFFSET(18649, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
NAME_FUNC_OFFSET(18669, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
NAME_FUNC_OFFSET(18688, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
NAME_FUNC_OFFSET(18708, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
NAME_FUNC_OFFSET(18727, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
NAME_FUNC_OFFSET(18747, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
NAME_FUNC_OFFSET(18767, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
NAME_FUNC_OFFSET(18788, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
NAME_FUNC_OFFSET(18807, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
NAME_FUNC_OFFSET(18827, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
NAME_FUNC_OFFSET(18846, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
NAME_FUNC_OFFSET(18866, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
NAME_FUNC_OFFSET(18885, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
NAME_FUNC_OFFSET(18905, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
NAME_FUNC_OFFSET(18925, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
NAME_FUNC_OFFSET(18946, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
NAME_FUNC_OFFSET(18972, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
NAME_FUNC_OFFSET(18998, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
NAME_FUNC_OFFSET(19026, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
NAME_FUNC_OFFSET(19054, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
NAME_FUNC_OFFSET(19082, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
NAME_FUNC_OFFSET(19110, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
NAME_FUNC_OFFSET(19136, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
NAME_FUNC_OFFSET(19162, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
NAME_FUNC_OFFSET(19190, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
NAME_FUNC_OFFSET(19218, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
NAME_FUNC_OFFSET(19246, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
NAME_FUNC_OFFSET(19274, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
NAME_FUNC_OFFSET(19300, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
NAME_FUNC_OFFSET(19326, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
NAME_FUNC_OFFSET(19354, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
NAME_FUNC_OFFSET(19382, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
NAME_FUNC_OFFSET(19438, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1080),
NAME_FUNC_OFFSET(19456, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
NAME_FUNC_OFFSET(19475, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
NAME_FUNC_OFFSET(19501, glDebugMessageCallback, glDebugMessageCallback, NULL, 1083),
NAME_FUNC_OFFSET(19524, glDebugMessageControl, glDebugMessageControl, NULL, 1084),
NAME_FUNC_OFFSET(19546, glDebugMessageInsert, glDebugMessageInsert, NULL, 1085),
NAME_FUNC_OFFSET(19567, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1086),
NAME_FUNC_OFFSET(19588, glGetObjectLabel, glGetObjectLabel, NULL, 1087),
NAME_FUNC_OFFSET(19605, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1088),
NAME_FUNC_OFFSET(19625, glObjectLabel, glObjectLabel, NULL, 1089),
NAME_FUNC_OFFSET(19639, glObjectPtrLabel, glObjectPtrLabel, NULL, 1090),
NAME_FUNC_OFFSET(19656, glPopDebugGroup, glPopDebugGroup, NULL, 1091),
NAME_FUNC_OFFSET(19672, glPushDebugGroup, glPushDebugGroup, NULL, 1092),
NAME_FUNC_OFFSET(19689, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1093),
NAME_FUNC_OFFSET(19711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1094),
NAME_FUNC_OFFSET(19734, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1095),
NAME_FUNC_OFFSET(19757, glFogCoordfEXT, glFogCoordfEXT, NULL, 1096),
NAME_FUNC_OFFSET(19772, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1097),
NAME_FUNC_OFFSET(19788, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
NAME_FUNC_OFFSET(19808, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
NAME_FUNC_OFFSET(19826, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
NAME_FUNC_OFFSET(19845, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
NAME_FUNC_OFFSET(19863, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
NAME_FUNC_OFFSET(19882, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
NAME_FUNC_OFFSET(19900, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
NAME_FUNC_OFFSET(19919, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
NAME_FUNC_OFFSET(19937, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
NAME_FUNC_OFFSET(19956, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
NAME_FUNC_OFFSET(19981, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
NAME_FUNC_OFFSET(20008, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
NAME_FUNC_OFFSET(20032, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110),
NAME_FUNC_OFFSET(20051, gl_dispatch_stub_1111, gl_dispatch_stub_1111, NULL, 1111),
NAME_FUNC_OFFSET(20077, gl_dispatch_stub_1112, gl_dispatch_stub_1112, NULL, 1112),
NAME_FUNC_OFFSET(20103, gl_dispatch_stub_1113, gl_dispatch_stub_1113, NULL, 1113),
NAME_FUNC_OFFSET(20124, gl_dispatch_stub_1114, gl_dispatch_stub_1114, NULL, 1114),
NAME_FUNC_OFFSET(20141, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115),
NAME_FUNC_OFFSET(20162, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116),
NAME_FUNC_OFFSET(20184, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117),
NAME_FUNC_OFFSET(20206, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
NAME_FUNC_OFFSET(20228, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
NAME_FUNC_OFFSET(20244, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
NAME_FUNC_OFFSET(20269, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121),
NAME_FUNC_OFFSET(20294, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122),
NAME_FUNC_OFFSET(20322, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123),
NAME_FUNC_OFFSET(20338, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124),
NAME_FUNC_OFFSET(20357, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125),
NAME_FUNC_OFFSET(20377, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126),
NAME_FUNC_OFFSET(20396, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127),
NAME_FUNC_OFFSET(20416, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
NAME_FUNC_OFFSET(20435, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
NAME_FUNC_OFFSET(20455, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
NAME_FUNC_OFFSET(20474, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
NAME_FUNC_OFFSET(20494, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132),
NAME_FUNC_OFFSET(20513, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133),
NAME_FUNC_OFFSET(20533, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
NAME_FUNC_OFFSET(20552, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
NAME_FUNC_OFFSET(20572, gl_dispatch_stub_1136, gl_dispatch_stub_1136, NULL, 1136),
NAME_FUNC_OFFSET(20591, gl_dispatch_stub_1137, gl_dispatch_stub_1137, NULL, 1137),
NAME_FUNC_OFFSET(20611, gl_dispatch_stub_1138, gl_dispatch_stub_1138, NULL, 1138),
NAME_FUNC_OFFSET(20630, gl_dispatch_stub_1139, gl_dispatch_stub_1139, NULL, 1139),
NAME_FUNC_OFFSET(20650, gl_dispatch_stub_1140, gl_dispatch_stub_1140, NULL, 1140),
NAME_FUNC_OFFSET(20669, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141),
NAME_FUNC_OFFSET(20689, gl_dispatch_stub_1142, gl_dispatch_stub_1142, NULL, 1142),
NAME_FUNC_OFFSET(20708, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143),
NAME_FUNC_OFFSET(20728, gl_dispatch_stub_1144, gl_dispatch_stub_1144, NULL, 1144),
NAME_FUNC_OFFSET(20747, gl_dispatch_stub_1145, gl_dispatch_stub_1145, NULL, 1145),
NAME_FUNC_OFFSET(20767, gl_dispatch_stub_1146, gl_dispatch_stub_1146, NULL, 1146),
NAME_FUNC_OFFSET(20786, gl_dispatch_stub_1147, gl_dispatch_stub_1147, NULL, 1147),
NAME_FUNC_OFFSET(20806, gl_dispatch_stub_1148, gl_dispatch_stub_1148, NULL, 1148),
NAME_FUNC_OFFSET(20826, gl_dispatch_stub_1149, gl_dispatch_stub_1149, NULL, 1149),
NAME_FUNC_OFFSET(20847, gl_dispatch_stub_1150, gl_dispatch_stub_1150, NULL, 1150),
NAME_FUNC_OFFSET(20871, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151),
NAME_FUNC_OFFSET(20892, gl_dispatch_stub_1152, gl_dispatch_stub_1152, NULL, 1152),
NAME_FUNC_OFFSET(20913, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153),
NAME_FUNC_OFFSET(20934, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154),
NAME_FUNC_OFFSET(20955, gl_dispatch_stub_1155, gl_dispatch_stub_1155, NULL, 1155),
NAME_FUNC_OFFSET(20976, gl_dispatch_stub_1156, gl_dispatch_stub_1156, NULL, 1156),
NAME_FUNC_OFFSET(20997, gl_dispatch_stub_1157, gl_dispatch_stub_1157, NULL, 1157),
NAME_FUNC_OFFSET(21018, gl_dispatch_stub_1158, gl_dispatch_stub_1158, NULL, 1158),
NAME_FUNC_OFFSET(21039, gl_dispatch_stub_1159, gl_dispatch_stub_1159, NULL, 1159),
NAME_FUNC_OFFSET(21060, gl_dispatch_stub_1160, gl_dispatch_stub_1160, NULL, 1160),
NAME_FUNC_OFFSET(21081, gl_dispatch_stub_1161, gl_dispatch_stub_1161, NULL, 1161),
NAME_FUNC_OFFSET(21102, gl_dispatch_stub_1162, gl_dispatch_stub_1162, NULL, 1162),
NAME_FUNC_OFFSET(21123, gl_dispatch_stub_1163, gl_dispatch_stub_1163, NULL, 1163),
NAME_FUNC_OFFSET(21145, gl_dispatch_stub_1164, gl_dispatch_stub_1164, NULL, 1164),
NAME_FUNC_OFFSET(21172, gl_dispatch_stub_1165, gl_dispatch_stub_1165, NULL, 1165),
NAME_FUNC_OFFSET(21199, gl_dispatch_stub_1166, gl_dispatch_stub_1166, NULL, 1166),
NAME_FUNC_OFFSET(21223, gl_dispatch_stub_1167, gl_dispatch_stub_1167, NULL, 1167),
NAME_FUNC_OFFSET(21247, gl_dispatch_stub_1168, gl_dispatch_stub_1168, NULL, 1168),
NAME_FUNC_OFFSET(21269, gl_dispatch_stub_1169, gl_dispatch_stub_1169, NULL, 1169),
NAME_FUNC_OFFSET(21291, gl_dispatch_stub_1170, gl_dispatch_stub_1170, NULL, 1170),
NAME_FUNC_OFFSET(21313, gl_dispatch_stub_1171, gl_dispatch_stub_1171, NULL, 1171),
NAME_FUNC_OFFSET(21338, gl_dispatch_stub_1172, gl_dispatch_stub_1172, NULL, 1172),
NAME_FUNC_OFFSET(21362, gl_dispatch_stub_1173, gl_dispatch_stub_1173, NULL, 1173),
NAME_FUNC_OFFSET(21384, gl_dispatch_stub_1174, gl_dispatch_stub_1174, NULL, 1174),
NAME_FUNC_OFFSET(21406, gl_dispatch_stub_1175, gl_dispatch_stub_1175, NULL, 1175),
NAME_FUNC_OFFSET(21428, gl_dispatch_stub_1176, gl_dispatch_stub_1176, NULL, 1176),
NAME_FUNC_OFFSET(21454, gl_dispatch_stub_1177, gl_dispatch_stub_1177, NULL, 1177),
NAME_FUNC_OFFSET(21477, gl_dispatch_stub_1178, gl_dispatch_stub_1178, NULL, 1178),
NAME_FUNC_OFFSET(21501, gl_dispatch_stub_1179, gl_dispatch_stub_1179, NULL, 1179),
NAME_FUNC_OFFSET(21519, gl_dispatch_stub_1180, gl_dispatch_stub_1180, NULL, 1180),
NAME_FUNC_OFFSET(21534, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181),
NAME_FUNC_OFFSET(21565, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182),
NAME_FUNC_OFFSET(21588, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183),
NAME_FUNC_OFFSET(21611, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184),
NAME_FUNC_OFFSET(21634, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185),
NAME_FUNC_OFFSET(21665, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186),
NAME_FUNC_OFFSET(21696, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187),
NAME_FUNC_OFFSET(21724, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188),
NAME_FUNC_OFFSET(21753, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189),
NAME_FUNC_OFFSET(21781, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190),
NAME_FUNC_OFFSET(21810, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1191),
NAME_FUNC_OFFSET(21831, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192),
NAME_FUNC_OFFSET(21848, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193),
NAME_FUNC_OFFSET(21861, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194),
NAME_FUNC_OFFSET(21875, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195),
NAME_FUNC_OFFSET(21892, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1196),
NAME_FUNC_OFFSET(21913, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1197),
NAME_FUNC_OFFSET(21935, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198),
NAME_FUNC_OFFSET(21959, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199),
NAME_FUNC_OFFSET(21989, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1200),
NAME_FUNC_OFFSET(22010, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1201),
NAME_FUNC_OFFSET(22032, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1202),
NAME_FUNC_OFFSET(22053, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1203),
NAME_FUNC_OFFSET(22075, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1204),
NAME_FUNC_OFFSET(22097, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1205),
NAME_FUNC_OFFSET(22120, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1206),
NAME_FUNC_OFFSET(22141, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1207),
NAME_FUNC_OFFSET(22163, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1208),
NAME_FUNC_OFFSET(22185, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1209),
NAME_FUNC_OFFSET(22208, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1210),
NAME_FUNC_OFFSET(22229, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1211),
NAME_FUNC_OFFSET(22251, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1212),
NAME_FUNC_OFFSET(22273, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1213),
NAME_FUNC_OFFSET(22296, glClearColorIiEXT, glClearColorIiEXT, NULL, 1214),
NAME_FUNC_OFFSET(22314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1215),
NAME_FUNC_OFFSET(22333, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216),
NAME_FUNC_OFFSET(22355, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217),
NAME_FUNC_OFFSET(22377, gl_dispatch_stub_1218, gl_dispatch_stub_1218, NULL, 1218),
NAME_FUNC_OFFSET(22401, gl_dispatch_stub_1219, gl_dispatch_stub_1219, NULL, 1219),
NAME_FUNC_OFFSET(22421, gl_dispatch_stub_1220, gl_dispatch_stub_1220, NULL, 1220),
NAME_FUNC_OFFSET(22442, gl_dispatch_stub_1221, gl_dispatch_stub_1221, NULL, 1221),
NAME_FUNC_OFFSET(22473, gl_dispatch_stub_1222, gl_dispatch_stub_1222, NULL, 1222),
NAME_FUNC_OFFSET(22504, gl_dispatch_stub_1223, gl_dispatch_stub_1223, NULL, 1223),
NAME_FUNC_OFFSET(22537, gl_dispatch_stub_1224, gl_dispatch_stub_1224, NULL, 1224),
NAME_FUNC_OFFSET(22565, gl_dispatch_stub_1225, gl_dispatch_stub_1225, NULL, 1225),
NAME_FUNC_OFFSET(22596, gl_dispatch_stub_1226, gl_dispatch_stub_1226, NULL, 1226),
NAME_FUNC_OFFSET(22622, gl_dispatch_stub_1227, gl_dispatch_stub_1227, NULL, 1227),
NAME_FUNC_OFFSET(22653, gl_dispatch_stub_1228, gl_dispatch_stub_1228, NULL, 1228),
NAME_FUNC_OFFSET(22681, gl_dispatch_stub_1229, gl_dispatch_stub_1229, NULL, 1229),
NAME_FUNC_OFFSET(22704, gl_dispatch_stub_1230, gl_dispatch_stub_1230, NULL, 1230),
NAME_FUNC_OFFSET(22729, gl_dispatch_stub_1231, gl_dispatch_stub_1231, NULL, 1231),
NAME_FUNC_OFFSET(22748, gl_dispatch_stub_1232, gl_dispatch_stub_1232, NULL, 1232),
NAME_FUNC_OFFSET(22773, gl_dispatch_stub_1233, gl_dispatch_stub_1233, NULL, 1233),
NAME_FUNC_OFFSET(22795, glTextureBarrierNV, glTextureBarrierNV, NULL, 1234),
NAME_FUNC_OFFSET(22814, gl_dispatch_stub_1235, gl_dispatch_stub_1235, NULL, 1235),
NAME_FUNC_OFFSET(22828, gl_dispatch_stub_1236, gl_dispatch_stub_1236, NULL, 1236),
NAME_FUNC_OFFSET(22850, gl_dispatch_stub_1237, gl_dispatch_stub_1237, NULL, 1237),
NAME_FUNC_OFFSET(22864, gl_dispatch_stub_1238, gl_dispatch_stub_1238, NULL, 1238),
NAME_FUNC_OFFSET(22883, gl_dispatch_stub_1239, gl_dispatch_stub_1239, NULL, 1239),
NAME_FUNC_OFFSET(22904, gl_dispatch_stub_1240, gl_dispatch_stub_1240, NULL, 1240),
NAME_FUNC_OFFSET(22935, gl_dispatch_stub_1241, gl_dispatch_stub_1241, NULL, 1241),
NAME_FUNC_OFFSET(22965, gl_dispatch_stub_1242, gl_dispatch_stub_1242, NULL, 1242),
NAME_FUNC_OFFSET(22988, gl_dispatch_stub_1243, gl_dispatch_stub_1243, NULL, 1243),
NAME_FUNC_OFFSET(23011, gl_dispatch_stub_1244, gl_dispatch_stub_1244, NULL, 1244),
NAME_FUNC_OFFSET(23038, gl_dispatch_stub_1245, gl_dispatch_stub_1245, NULL, 1245),
NAME_FUNC_OFFSET(23060, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246),
NAME_FUNC_OFFSET(23083, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247),
NAME_FUNC_OFFSET(23106, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248),
NAME_FUNC_OFFSET(23126, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249),
NAME_FUNC_OFFSET(23153, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250),
NAME_FUNC_OFFSET(23179, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251),
NAME_FUNC_OFFSET(23205, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252),
NAME_FUNC_OFFSET(23229, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253),
NAME_FUNC_OFFSET(23257, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254),
NAME_FUNC_OFFSET(23281, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255),
NAME_FUNC_OFFSET(23305, gl_dispatch_stub_1256, gl_dispatch_stub_1256, NULL, 1256),
NAME_FUNC_OFFSET(23330, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257),
NAME_FUNC_OFFSET(23359, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258),
NAME_FUNC_OFFSET(23390, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259),
NAME_FUNC_OFFSET(23429, gl_dispatch_stub_1260, gl_dispatch_stub_1260, NULL, 1260),
NAME_FUNC_OFFSET(23458, glAlphaFuncx, glAlphaFuncx, NULL, 1261),
NAME_FUNC_OFFSET(23471, glClearColorx, glClearColorx, NULL, 1262),
NAME_FUNC_OFFSET(23485, glClearDepthx, glClearDepthx, NULL, 1263),
NAME_FUNC_OFFSET(23499, glColor4x, glColor4x, NULL, 1264),
NAME_FUNC_OFFSET(23509, glDepthRangex, glDepthRangex, NULL, 1265),
NAME_FUNC_OFFSET(23523, glFogx, glFogx, NULL, 1266),
NAME_FUNC_OFFSET(23530, glFogxv, glFogxv, NULL, 1267),
NAME_FUNC_OFFSET(23538, glFrustumf, glFrustumf, NULL, 1268),
NAME_FUNC_OFFSET(23549, glFrustumx, glFrustumx, NULL, 1269),
NAME_FUNC_OFFSET(23560, glLightModelx, glLightModelx, NULL, 1270),
NAME_FUNC_OFFSET(23574, glLightModelxv, glLightModelxv, NULL, 1271),
NAME_FUNC_OFFSET(23589, glLightx, glLightx, NULL, 1272),
NAME_FUNC_OFFSET(23598, glLightxv, glLightxv, NULL, 1273),
NAME_FUNC_OFFSET(23608, glLineWidthx, glLineWidthx, NULL, 1274),
NAME_FUNC_OFFSET(23621, glLoadMatrixx, glLoadMatrixx, NULL, 1275),
NAME_FUNC_OFFSET(23635, glMaterialx, glMaterialx, NULL, 1276),
NAME_FUNC_OFFSET(23647, glMaterialxv, glMaterialxv, NULL, 1277),
NAME_FUNC_OFFSET(23660, glMultMatrixx, glMultMatrixx, NULL, 1278),
NAME_FUNC_OFFSET(23674, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1279),
NAME_FUNC_OFFSET(23692, glNormal3x, glNormal3x, NULL, 1280),
NAME_FUNC_OFFSET(23703, glOrthof, glOrthof, NULL, 1281),
NAME_FUNC_OFFSET(23712, glOrthox, glOrthox, NULL, 1282),
NAME_FUNC_OFFSET(23721, glPointSizex, glPointSizex, NULL, 1283),
NAME_FUNC_OFFSET(23734, glPolygonOffsetx, glPolygonOffsetx, NULL, 1284),
NAME_FUNC_OFFSET(23751, glRotatex, glRotatex, NULL, 1285),
NAME_FUNC_OFFSET(23761, glSampleCoveragex, glSampleCoveragex, NULL, 1286),
NAME_FUNC_OFFSET(23779, glScalex, glScalex, NULL, 1287),
NAME_FUNC_OFFSET(23788, glTexEnvx, glTexEnvx, NULL, 1288),
NAME_FUNC_OFFSET(23798, glTexEnvxv, glTexEnvxv, NULL, 1289),
NAME_FUNC_OFFSET(23809, glTexParameterx, glTexParameterx, NULL, 1290),
NAME_FUNC_OFFSET(23825, glTranslatex, glTranslatex, NULL, 1291),
NAME_FUNC_OFFSET(23838, glClipPlanef, glClipPlanef, NULL, 1292),
NAME_FUNC_OFFSET(23851, glClipPlanex, glClipPlanex, NULL, 1293),
NAME_FUNC_OFFSET(23864, glGetClipPlanef, glGetClipPlanef, NULL, 1294),
NAME_FUNC_OFFSET(23880, glGetClipPlanex, glGetClipPlanex, NULL, 1295),
NAME_FUNC_OFFSET(23896, glGetFixedv, glGetFixedv, NULL, 1296),
NAME_FUNC_OFFSET(23908, glGetLightxv, glGetLightxv, NULL, 1297),
NAME_FUNC_OFFSET(23921, glGetMaterialxv, glGetMaterialxv, NULL, 1298),
NAME_FUNC_OFFSET(23937, glGetTexEnvxv, glGetTexEnvxv, NULL, 1299),
NAME_FUNC_OFFSET(23951, glGetTexParameterxv, glGetTexParameterxv, NULL, 1300),
NAME_FUNC_OFFSET(23971, glPointParameterx, glPointParameterx, NULL, 1301),
NAME_FUNC_OFFSET(23989, glPointParameterxv, glPointParameterxv, NULL, 1302),
NAME_FUNC_OFFSET(24008, glTexParameterxv, glTexParameterxv, NULL, 1303),
NAME_FUNC_OFFSET(24025, glTexGenf, glTexGenf, NULL, 190),
NAME_FUNC_OFFSET(24038, glTexGenfv, glTexGenfv, NULL, 191),
NAME_FUNC_OFFSET(24052, glTexGeni, glTexGeni, NULL, 192),
NAME_FUNC_OFFSET(24065, glTexGeniv, glTexGeniv, NULL, 193),
NAME_FUNC_OFFSET(24079, glReadBuffer, glReadBuffer, NULL, 254),
NAME_FUNC_OFFSET(24094, glGetTexGenfv, glGetTexGenfv, NULL, 279),
NAME_FUNC_OFFSET(24111, glGetTexGeniv, glGetTexGeniv, NULL, 280),
NAME_FUNC_OFFSET(24128, glArrayElement, glArrayElement, NULL, 306),
NAME_FUNC_OFFSET(24146, glBindTexture, glBindTexture, NULL, 307),
NAME_FUNC_OFFSET(24163, glDrawArrays, glDrawArrays, NULL, 310),
NAME_FUNC_OFFSET(24179, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
NAME_FUNC_OFFSET(24204, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
NAME_FUNC_OFFSET(24224, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
NAME_FUNC_OFFSET(24244, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
NAME_FUNC_OFFSET(24267, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
NAME_FUNC_OFFSET(24290, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
NAME_FUNC_OFFSET(24310, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
NAME_FUNC_OFFSET(24327, glGetPointerv, glGetPointerv, NULL, 329),
NAME_FUNC_OFFSET(24344, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
NAME_FUNC_OFFSET(24359, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
NAME_FUNC_OFFSET(24383, glTexSubImage1D, glTexSubImage1D, NULL, 332),
NAME_FUNC_OFFSET(24402, glTexSubImage2D, glTexSubImage2D, NULL, 333),
NAME_FUNC_OFFSET(24421, glBlendColor, glBlendColor, NULL, 336),
NAME_FUNC_OFFSET(24437, glBlendEquation, glBlendEquation, NULL, 337),
NAME_FUNC_OFFSET(24456, glBlendEquation, glBlendEquation, NULL, 337),
NAME_FUNC_OFFSET(24475, glDrawRangeElements, glDrawRangeElements, NULL, 338),
NAME_FUNC_OFFSET(24498, glColorTable, glColorTable, NULL, 339),
NAME_FUNC_OFFSET(24514, glColorTable, glColorTable, NULL, 339),
NAME_FUNC_OFFSET(24530, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
NAME_FUNC_OFFSET(24557, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
NAME_FUNC_OFFSET(24584, glCopyColorTable, glCopyColorTable, NULL, 342),
NAME_FUNC_OFFSET(24604, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343),
NAME_FUNC_OFFSET(24623, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343),
NAME_FUNC_OFFSET(24642, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344),
NAME_FUNC_OFFSET(24672, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344),
NAME_FUNC_OFFSET(24702, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345),
NAME_FUNC_OFFSET(24732, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345),
NAME_FUNC_OFFSET(24762, glColorSubTable, glColorSubTable, NULL, 346),
NAME_FUNC_OFFSET(24781, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
NAME_FUNC_OFFSET(24804, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
NAME_FUNC_OFFSET(24829, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
NAME_FUNC_OFFSET(24854, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
NAME_FUNC_OFFSET(24881, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
NAME_FUNC_OFFSET(24909, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
NAME_FUNC_OFFSET(24936, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
NAME_FUNC_OFFSET(24964, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
NAME_FUNC_OFFSET(24993, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
NAME_FUNC_OFFSET(25022, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
NAME_FUNC_OFFSET(25048, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
NAME_FUNC_OFFSET(25079, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
NAME_FUNC_OFFSET(25110, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
NAME_FUNC_OFFSET(25134, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
NAME_FUNC_OFFSET(25157, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
NAME_FUNC_OFFSET(25175, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
NAME_FUNC_OFFSET(25204, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
NAME_FUNC_OFFSET(25233, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
NAME_FUNC_OFFSET(25248, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
NAME_FUNC_OFFSET(25274, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
NAME_FUNC_OFFSET(25300, glHistogram, glHistogram, NULL, 367),
NAME_FUNC_OFFSET(25315, glMinmax, glMinmax, NULL, 368),
NAME_FUNC_OFFSET(25327, glResetHistogram, glResetHistogram, NULL, 369),
NAME_FUNC_OFFSET(25347, glResetMinmax, glResetMinmax, NULL, 370),
NAME_FUNC_OFFSET(25364, glTexImage3D, glTexImage3D, NULL, 371),
NAME_FUNC_OFFSET(25380, glTexImage3D, glTexImage3D, NULL, 371),
NAME_FUNC_OFFSET(25396, glTexSubImage3D, glTexSubImage3D, NULL, 372),
NAME_FUNC_OFFSET(25415, glTexSubImage3D, glTexSubImage3D, NULL, 372),
NAME_FUNC_OFFSET(25434, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
NAME_FUNC_OFFSET(25457, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
NAME_FUNC_OFFSET(25480, glActiveTexture, glActiveTexture, NULL, 374),
NAME_FUNC_OFFSET(25499, glClientActiveTexture, glClientActiveTexture, NULL, 375),
NAME_FUNC_OFFSET(25524, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
NAME_FUNC_OFFSET(25545, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
NAME_FUNC_OFFSET(25567, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
NAME_FUNC_OFFSET(25585, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
NAME_FUNC_OFFSET(25604, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
NAME_FUNC_OFFSET(25625, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
NAME_FUNC_OFFSET(25647, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
NAME_FUNC_OFFSET(25668, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
NAME_FUNC_OFFSET(25690, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
NAME_FUNC_OFFSET(25711, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
NAME_FUNC_OFFSET(25733, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
NAME_FUNC_OFFSET(25751, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
NAME_FUNC_OFFSET(25770, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
NAME_FUNC_OFFSET(25791, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
NAME_FUNC_OFFSET(25813, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
NAME_FUNC_OFFSET(25834, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
NAME_FUNC_OFFSET(25856, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
NAME_FUNC_OFFSET(25877, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
NAME_FUNC_OFFSET(25899, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
NAME_FUNC_OFFSET(25917, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
NAME_FUNC_OFFSET(25936, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
NAME_FUNC_OFFSET(25957, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
NAME_FUNC_OFFSET(25979, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
NAME_FUNC_OFFSET(26000, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
NAME_FUNC_OFFSET(26022, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
NAME_FUNC_OFFSET(26043, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
NAME_FUNC_OFFSET(26065, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
NAME_FUNC_OFFSET(26083, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
NAME_FUNC_OFFSET(26102, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
NAME_FUNC_OFFSET(26123, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
NAME_FUNC_OFFSET(26145, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
NAME_FUNC_OFFSET(26166, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
NAME_FUNC_OFFSET(26188, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
NAME_FUNC_OFFSET(26214, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
NAME_FUNC_OFFSET(26240, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
NAME_FUNC_OFFSET(26266, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
NAME_FUNC_OFFSET(26292, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
NAME_FUNC_OFFSET(26321, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
NAME_FUNC_OFFSET(26350, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
NAME_FUNC_OFFSET(26379, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
NAME_FUNC_OFFSET(26408, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
NAME_FUNC_OFFSET(26435, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
NAME_FUNC_OFFSET(26461, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
NAME_FUNC_OFFSET(26487, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
NAME_FUNC_OFFSET(26513, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
NAME_FUNC_OFFSET(26539, glSampleCoverage, glSampleCoverage, NULL, 419),
NAME_FUNC_OFFSET(26559, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
NAME_FUNC_OFFSET(26582, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
NAME_FUNC_OFFSET(26606, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
NAME_FUNC_OFFSET(26629, glFogCoordPointer, glFogCoordPointer, NULL, 421),
NAME_FUNC_OFFSET(26650, glFogCoordd, glFogCoordd, NULL, 422),
NAME_FUNC_OFFSET(26665, glFogCoorddv, glFogCoorddv, NULL, 423),
NAME_FUNC_OFFSET(26681, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
NAME_FUNC_OFFSET(26702, glPointParameterf, glPointParameterf, NULL, 425),
NAME_FUNC_OFFSET(26723, glPointParameterf, glPointParameterf, NULL, 425),
NAME_FUNC_OFFSET(26744, glPointParameterf, glPointParameterf, NULL, 425),
NAME_FUNC_OFFSET(26766, glPointParameterfv, glPointParameterfv, NULL, 426),
NAME_FUNC_OFFSET(26788, glPointParameterfv, glPointParameterfv, NULL, 426),
NAME_FUNC_OFFSET(26810, glPointParameterfv, glPointParameterfv, NULL, 426),
NAME_FUNC_OFFSET(26833, glPointParameteri, glPointParameteri, NULL, 427),
NAME_FUNC_OFFSET(26853, glPointParameteriv, glPointParameteriv, NULL, 428),
NAME_FUNC_OFFSET(26874, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
NAME_FUNC_OFFSET(26896, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
NAME_FUNC_OFFSET(26919, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
NAME_FUNC_OFFSET(26941, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
NAME_FUNC_OFFSET(26964, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
NAME_FUNC_OFFSET(26986, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
NAME_FUNC_OFFSET(27009, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
NAME_FUNC_OFFSET(27031, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
NAME_FUNC_OFFSET(27054, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
NAME_FUNC_OFFSET(27077, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
NAME_FUNC_OFFSET(27101, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
NAME_FUNC_OFFSET(27124, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
NAME_FUNC_OFFSET(27148, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
NAME_FUNC_OFFSET(27171, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
NAME_FUNC_OFFSET(27195, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
NAME_FUNC_OFFSET(27222, glWindowPos2d, glWindowPos2d, NULL, 444),
NAME_FUNC_OFFSET(27239, glWindowPos2d, glWindowPos2d, NULL, 444),
NAME_FUNC_OFFSET(27257, glWindowPos2dv, glWindowPos2dv, NULL, 445),
NAME_FUNC_OFFSET(27275, glWindowPos2dv, glWindowPos2dv, NULL, 445),
NAME_FUNC_OFFSET(27294, glWindowPos2f, glWindowPos2f, NULL, 446),
NAME_FUNC_OFFSET(27311, glWindowPos2f, glWindowPos2f, NULL, 446),
NAME_FUNC_OFFSET(27329, glWindowPos2fv, glWindowPos2fv, NULL, 447),
NAME_FUNC_OFFSET(27347, glWindowPos2fv, glWindowPos2fv, NULL, 447),
NAME_FUNC_OFFSET(27366, glWindowPos2i, glWindowPos2i, NULL, 448),
NAME_FUNC_OFFSET(27383, glWindowPos2i, glWindowPos2i, NULL, 448),
NAME_FUNC_OFFSET(27401, glWindowPos2iv, glWindowPos2iv, NULL, 449),
NAME_FUNC_OFFSET(27419, glWindowPos2iv, glWindowPos2iv, NULL, 449),
NAME_FUNC_OFFSET(27438, glWindowPos2s, glWindowPos2s, NULL, 450),
NAME_FUNC_OFFSET(27455, glWindowPos2s, glWindowPos2s, NULL, 450),
NAME_FUNC_OFFSET(27473, glWindowPos2sv, glWindowPos2sv, NULL, 451),
NAME_FUNC_OFFSET(27491, glWindowPos2sv, glWindowPos2sv, NULL, 451),
NAME_FUNC_OFFSET(27510, glWindowPos3d, glWindowPos3d, NULL, 452),
NAME_FUNC_OFFSET(27527, glWindowPos3d, glWindowPos3d, NULL, 452),
NAME_FUNC_OFFSET(27545, glWindowPos3dv, glWindowPos3dv, NULL, 453),
NAME_FUNC_OFFSET(27563, glWindowPos3dv, glWindowPos3dv, NULL, 453),
NAME_FUNC_OFFSET(27582, glWindowPos3f, glWindowPos3f, NULL, 454),
NAME_FUNC_OFFSET(27599, glWindowPos3f, glWindowPos3f, NULL, 454),
NAME_FUNC_OFFSET(27617, glWindowPos3fv, glWindowPos3fv, NULL, 455),
NAME_FUNC_OFFSET(27635, glWindowPos3fv, glWindowPos3fv, NULL, 455),
NAME_FUNC_OFFSET(27654, glWindowPos3i, glWindowPos3i, NULL, 456),
NAME_FUNC_OFFSET(27671, glWindowPos3i, glWindowPos3i, NULL, 456),
NAME_FUNC_OFFSET(27689, glWindowPos3iv, glWindowPos3iv, NULL, 457),
NAME_FUNC_OFFSET(27707, glWindowPos3iv, glWindowPos3iv, NULL, 457),
NAME_FUNC_OFFSET(27726, glWindowPos3s, glWindowPos3s, NULL, 458),
NAME_FUNC_OFFSET(27743, glWindowPos3s, glWindowPos3s, NULL, 458),
NAME_FUNC_OFFSET(27761, glWindowPos3sv, glWindowPos3sv, NULL, 459),
NAME_FUNC_OFFSET(27779, glWindowPos3sv, glWindowPos3sv, NULL, 459),
NAME_FUNC_OFFSET(27798, glBeginQuery, glBeginQuery, NULL, 460),
NAME_FUNC_OFFSET(27814, glBindBuffer, glBindBuffer, NULL, 461),
NAME_FUNC_OFFSET(27830, glBufferData, glBufferData, NULL, 462),
NAME_FUNC_OFFSET(27846, glBufferSubData, glBufferSubData, NULL, 463),
NAME_FUNC_OFFSET(27865, glDeleteBuffers, glDeleteBuffers, NULL, 464),
NAME_FUNC_OFFSET(27884, glDeleteQueries, glDeleteQueries, NULL, 465),
NAME_FUNC_OFFSET(27903, glEndQuery, glEndQuery, NULL, 466),
NAME_FUNC_OFFSET(27917, glGenBuffers, glGenBuffers, NULL, 467),
NAME_FUNC_OFFSET(27933, glGenQueries, glGenQueries, NULL, 468),
NAME_FUNC_OFFSET(27949, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
NAME_FUNC_OFFSET(27975, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
NAME_FUNC_OFFSET(27998, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
NAME_FUNC_OFFSET(28021, glGetBufferSubData, glGetBufferSubData, NULL, 471),
NAME_FUNC_OFFSET(28043, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
NAME_FUNC_OFFSET(28065, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
NAME_FUNC_OFFSET(28088, glGetQueryiv, glGetQueryiv, NULL, 474),
NAME_FUNC_OFFSET(28104, glIsBuffer, glIsBuffer, NULL, 475),
NAME_FUNC_OFFSET(28118, glIsQuery, glIsQuery, NULL, 476),
NAME_FUNC_OFFSET(28131, glMapBuffer, glMapBuffer, NULL, 477),
NAME_FUNC_OFFSET(28146, glMapBuffer, glMapBuffer, NULL, 477),
NAME_FUNC_OFFSET(28161, glUnmapBuffer, glUnmapBuffer, NULL, 478),
NAME_FUNC_OFFSET(28178, glUnmapBuffer, glUnmapBuffer, NULL, 478),
NAME_FUNC_OFFSET(28195, glBindAttribLocation, glBindAttribLocation, NULL, 480),
NAME_FUNC_OFFSET(28219, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
NAME_FUNC_OFFSET(28246, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
NAME_FUNC_OFFSET(28273, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
NAME_FUNC_OFFSET(28300, glCompileShader, glCompileShader, NULL, 482),
NAME_FUNC_OFFSET(28319, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
NAME_FUNC_OFFSET(28349, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET(28366, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET(28383, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET(28399, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET(28416, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
NAME_FUNC_OFFSET(28445, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
NAME_FUNC_OFFSET(28466, glGetActiveUniform, glGetActiveUniform, NULL, 492),
NAME_FUNC_OFFSET(28488, glGetAttribLocation, glGetAttribLocation, NULL, 494),
NAME_FUNC_OFFSET(28511, glGetShaderSource, glGetShaderSource, NULL, 498),
NAME_FUNC_OFFSET(28532, glGetUniformLocation, glGetUniformLocation, NULL, 500),
NAME_FUNC_OFFSET(28556, glGetUniformfv, glGetUniformfv, NULL, 501),
NAME_FUNC_OFFSET(28574, glGetUniformiv, glGetUniformiv, NULL, 502),
NAME_FUNC_OFFSET(28592, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
NAME_FUNC_OFFSET(28621, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
NAME_FUNC_OFFSET(28649, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
NAME_FUNC_OFFSET(28672, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
NAME_FUNC_OFFSET(28695, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
NAME_FUNC_OFFSET(28718, glLinkProgram, glLinkProgram, NULL, 509),
NAME_FUNC_OFFSET(28735, glShaderSource, glShaderSource, NULL, 510),
NAME_FUNC_OFFSET(28753, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
NAME_FUNC_OFFSET(28776, glUniform1f, glUniform1f, NULL, 514),
NAME_FUNC_OFFSET(28791, glUniform1fv, glUniform1fv, NULL, 515),
NAME_FUNC_OFFSET(28807, glUniform1i, glUniform1i, NULL, 516),
NAME_FUNC_OFFSET(28822, glUniform1iv, glUniform1iv, NULL, 517),
NAME_FUNC_OFFSET(28838, glUniform2f, glUniform2f, NULL, 518),
NAME_FUNC_OFFSET(28853, glUniform2fv, glUniform2fv, NULL, 519),
NAME_FUNC_OFFSET(28869, glUniform2i, glUniform2i, NULL, 520),
NAME_FUNC_OFFSET(28884, glUniform2iv, glUniform2iv, NULL, 521),
NAME_FUNC_OFFSET(28900, glUniform3f, glUniform3f, NULL, 522),
NAME_FUNC_OFFSET(28915, glUniform3fv, glUniform3fv, NULL, 523),
NAME_FUNC_OFFSET(28931, glUniform3i, glUniform3i, NULL, 524),
NAME_FUNC_OFFSET(28946, glUniform3iv, glUniform3iv, NULL, 525),
NAME_FUNC_OFFSET(28962, glUniform4f, glUniform4f, NULL, 526),
NAME_FUNC_OFFSET(28977, glUniform4fv, glUniform4fv, NULL, 527),
NAME_FUNC_OFFSET(28993, glUniform4i, glUniform4i, NULL, 528),
NAME_FUNC_OFFSET(29008, glUniform4iv, glUniform4iv, NULL, 529),
NAME_FUNC_OFFSET(29024, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
NAME_FUNC_OFFSET(29046, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
NAME_FUNC_OFFSET(29068, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
NAME_FUNC_OFFSET(29090, glUseProgram, glUseProgram, NULL, 533),
NAME_FUNC_OFFSET(29112, glValidateProgram, glValidateProgram, NULL, 534),
NAME_FUNC_OFFSET(29133, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
NAME_FUNC_OFFSET(29153, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
NAME_FUNC_OFFSET(29174, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
NAME_FUNC_OFFSET(29194, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
NAME_FUNC_OFFSET(29215, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
NAME_FUNC_OFFSET(29235, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
NAME_FUNC_OFFSET(29256, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
NAME_FUNC_OFFSET(29276, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
NAME_FUNC_OFFSET(29297, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
NAME_FUNC_OFFSET(29317, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
NAME_FUNC_OFFSET(29338, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
NAME_FUNC_OFFSET(29358, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
NAME_FUNC_OFFSET(29379, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
NAME_FUNC_OFFSET(29401, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
NAME_FUNC_OFFSET(29423, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
NAME_FUNC_OFFSET(29445, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
NAME_FUNC_OFFSET(29467, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
NAME_FUNC_OFFSET(29490, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
NAME_FUNC_OFFSET(29513, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
NAME_FUNC_OFFSET(29536, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
NAME_FUNC_OFFSET(29557, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
NAME_FUNC_OFFSET(29577, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
NAME_FUNC_OFFSET(29598, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
NAME_FUNC_OFFSET(29619, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
NAME_FUNC_OFFSET(29639, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
NAME_FUNC_OFFSET(29660, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
NAME_FUNC_OFFSET(29682, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
NAME_FUNC_OFFSET(29704, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
NAME_FUNC_OFFSET(29726, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
NAME_FUNC_OFFSET(29751, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
NAME_FUNC_OFFSET(29778, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
NAME_FUNC_OFFSET(29806, glBindBufferBase, glBindBufferBase, NULL, 572),
NAME_FUNC_OFFSET(29826, glBindBufferRange, glBindBufferRange, NULL, 573),
NAME_FUNC_OFFSET(29847, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
NAME_FUNC_OFFSET(29873, glClampColor, glClampColor, NULL, 575),
NAME_FUNC_OFFSET(29889, glColorMaski, glColorMaski, NULL, 580),
NAME_FUNC_OFFSET(29911, glDisablei, glDisablei, NULL, 581),
NAME_FUNC_OFFSET(29931, glEnablei, glEnablei, NULL, 582),
NAME_FUNC_OFFSET(29950, glEndConditionalRender, glEndConditionalRender, NULL, 583),
NAME_FUNC_OFFSET(29975, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
NAME_FUNC_OFFSET(30001, glGetBooleani_v, glGetBooleani_v, NULL, 585),
NAME_FUNC_OFFSET(30025, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
NAME_FUNC_OFFSET(30050, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
NAME_FUNC_OFFSET(30074, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
NAME_FUNC_OFFSET(30098, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
NAME_FUNC_OFFSET(30123, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
NAME_FUNC_OFFSET(30156, glGetUniformuiv, glGetUniformuiv, NULL, 592),
NAME_FUNC_OFFSET(30175, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
NAME_FUNC_OFFSET(30199, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
NAME_FUNC_OFFSET(30224, glIsEnabledi, glIsEnabledi, NULL, 595),
NAME_FUNC_OFFSET(30246, glTexParameterIiv, glTexParameterIiv, NULL, 596),
NAME_FUNC_OFFSET(30267, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
NAME_FUNC_OFFSET(30289, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
NAME_FUNC_OFFSET(30320, glUniform1ui, glUniform1ui, NULL, 599),
NAME_FUNC_OFFSET(30336, glUniform1uiv, glUniform1uiv, NULL, 600),
NAME_FUNC_OFFSET(30353, glUniform2ui, glUniform2ui, NULL, 601),
NAME_FUNC_OFFSET(30369, glUniform2uiv, glUniform2uiv, NULL, 602),
NAME_FUNC_OFFSET(30386, glUniform3ui, glUniform3ui, NULL, 603),
NAME_FUNC_OFFSET(30402, glUniform3uiv, glUniform3uiv, NULL, 604),
NAME_FUNC_OFFSET(30419, glUniform4ui, glUniform4ui, NULL, 605),
NAME_FUNC_OFFSET(30435, glUniform4uiv, glUniform4uiv, NULL, 606),
NAME_FUNC_OFFSET(30452, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
NAME_FUNC_OFFSET(30474, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
NAME_FUNC_OFFSET(30497, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
NAME_FUNC_OFFSET(30519, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
NAME_FUNC_OFFSET(30541, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
NAME_FUNC_OFFSET(30564, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
NAME_FUNC_OFFSET(30587, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
NAME_FUNC_OFFSET(30613, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
NAME_FUNC_OFFSET(30639, glTexBuffer, glTexBuffer, NULL, 615),
NAME_FUNC_OFFSET(30654, glFramebufferTexture, glFramebufferTexture, NULL, 616),
NAME_FUNC_OFFSET(30678, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
NAME_FUNC_OFFSET(30703, glMinSampleShading, glMinSampleShading, NULL, 620),
NAME_FUNC_OFFSET(30725, glBindProgramARB, glBindProgramARB, NULL, 621),
NAME_FUNC_OFFSET(30741, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
NAME_FUNC_OFFSET(30760, glGenProgramsARB, glGenProgramsARB, NULL, 623),
NAME_FUNC_OFFSET(30776, glIsProgramARB, glIsProgramARB, NULL, 630),
NAME_FUNC_OFFSET(30790, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
NAME_FUNC_OFFSET(30813, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
NAME_FUNC_OFFSET(30837, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
NAME_FUNC_OFFSET(30860, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
NAME_FUNC_OFFSET(30884, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
NAME_FUNC_OFFSET(30901, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
NAME_FUNC_OFFSET(30919, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
NAME_FUNC_OFFSET(30936, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
NAME_FUNC_OFFSET(30954, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
NAME_FUNC_OFFSET(30971, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
NAME_FUNC_OFFSET(30989, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
NAME_FUNC_OFFSET(31006, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
NAME_FUNC_OFFSET(31024, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
NAME_FUNC_OFFSET(31049, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
NAME_FUNC_OFFSET(31071, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
NAME_FUNC_OFFSET(31098, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
NAME_FUNC_OFFSET(31122, glBindFramebuffer, glBindFramebuffer, NULL, 660),
NAME_FUNC_OFFSET(31143, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
NAME_FUNC_OFFSET(31165, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
NAME_FUNC_OFFSET(31186, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
NAME_FUNC_OFFSET(31214, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
NAME_FUNC_OFFSET(31242, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
NAME_FUNC_OFFSET(31266, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
NAME_FUNC_OFFSET(31290, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
NAME_FUNC_OFFSET(31315, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
NAME_FUNC_OFFSET(31340, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
NAME_FUNC_OFFSET(31369, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
NAME_FUNC_OFFSET(31398, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
NAME_FUNC_OFFSET(31424, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
NAME_FUNC_OFFSET(31450, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
NAME_FUNC_OFFSET(31476, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
NAME_FUNC_OFFSET(31502, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
NAME_FUNC_OFFSET(31528, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
NAME_FUNC_OFFSET(31557, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
NAME_FUNC_OFFSET(31586, glGenFramebuffers, glGenFramebuffers, NULL, 671),
NAME_FUNC_OFFSET(31607, glGenFramebuffers, glGenFramebuffers, NULL, 671),
NAME_FUNC_OFFSET(31628, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
NAME_FUNC_OFFSET(31650, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
NAME_FUNC_OFFSET(31672, glGenerateMipmap, glGenerateMipmap, NULL, 673),
NAME_FUNC_OFFSET(31692, glGenerateMipmap, glGenerateMipmap, NULL, 673),
NAME_FUNC_OFFSET(31712, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
NAME_FUNC_OFFSET(31753, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
NAME_FUNC_OFFSET(31794, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
NAME_FUNC_OFFSET(31826, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
NAME_FUNC_OFFSET(31858, glIsFramebuffer, glIsFramebuffer, NULL, 676),
NAME_FUNC_OFFSET(31877, glIsFramebuffer, glIsFramebuffer, NULL, 676),
NAME_FUNC_OFFSET(31896, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
NAME_FUNC_OFFSET(31916, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
NAME_FUNC_OFFSET(31936, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
NAME_FUNC_OFFSET(31961, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
NAME_FUNC_OFFSET(31986, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
NAME_FUNC_OFFSET(32022, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
NAME_FUNC_OFFSET(32050, glMapBufferRange, glMapBufferRange, NULL, 681),
NAME_FUNC_OFFSET(32070, glBindVertexArray, glBindVertexArray, NULL, 682),
NAME_FUNC_OFFSET(32091, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
NAME_FUNC_OFFSET(32117, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
NAME_FUNC_OFFSET(32141, glGenVertexArrays, glGenVertexArrays, NULL, 684),
NAME_FUNC_OFFSET(32162, glIsVertexArray, glIsVertexArray, NULL, 685),
NAME_FUNC_OFFSET(32183, glIsVertexArray, glIsVertexArray, NULL, 685),
NAME_FUNC_OFFSET(32202, glProvokingVertex, glProvokingVertex, NULL, 705),
NAME_FUNC_OFFSET(32223, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
NAME_FUNC_OFFSET(32257, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
NAME_FUNC_OFFSET(32282, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
NAME_FUNC_OFFSET(32308, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
NAME_FUNC_OFFSET(32325, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
NAME_FUNC_OFFSET(32355, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
NAME_FUNC_OFFSET(32376, glBlendFunciARB, glBlendFunciARB, NULL, 713),
NAME_FUNC_OFFSET(32398, glBlendFunciARB, glBlendFunciARB, NULL, 713),
NAME_FUNC_OFFSET(32411, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
NAME_FUNC_OFFSET(32435, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
NAME_FUNC_OFFSET(32460, glClearDepthf, glClearDepthf, NULL, 802),
NAME_FUNC_OFFSET(32477, glDepthRangef, glDepthRangef, NULL, 803),
NAME_FUNC_OFFSET(32494, glGetProgramBinary, glGetProgramBinary, NULL, 807),
NAME_FUNC_OFFSET(32516, glProgramBinary, glProgramBinary, NULL, 808),
NAME_FUNC_OFFSET(32535, glProgramParameteri, glProgramParameteri, NULL, 809),
NAME_FUNC_OFFSET(32558, glProgramParameteri, glProgramParameteri, NULL, 809),
NAME_FUNC_OFFSET(32581, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
NAME_FUNC_OFFSET(32597, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
NAME_FUNC_OFFSET(32616, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
NAME_FUNC_OFFSET(32641, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
NAME_FUNC_OFFSET(32666, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
NAME_FUNC_OFFSET(32692, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
NAME_FUNC_OFFSET(32720, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
NAME_FUNC_OFFSET(32745, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
NAME_FUNC_OFFSET(32776, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
NAME_FUNC_OFFSET(32802, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
NAME_FUNC_OFFSET(32825, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
NAME_FUNC_OFFSET(32847, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
NAME_FUNC_OFFSET(32870, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
NAME_FUNC_OFFSET(32892, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
NAME_FUNC_OFFSET(32915, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
NAME_FUNC_OFFSET(32938, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
NAME_FUNC_OFFSET(32962, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
NAME_FUNC_OFFSET(32984, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
NAME_FUNC_OFFSET(33007, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
NAME_FUNC_OFFSET(33029, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
NAME_FUNC_OFFSET(33052, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
NAME_FUNC_OFFSET(33075, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
NAME_FUNC_OFFSET(33099, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
NAME_FUNC_OFFSET(33121, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
NAME_FUNC_OFFSET(33144, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
NAME_FUNC_OFFSET(33166, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
NAME_FUNC_OFFSET(33189, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
NAME_FUNC_OFFSET(33212, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
NAME_FUNC_OFFSET(33236, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
NAME_FUNC_OFFSET(33258, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
NAME_FUNC_OFFSET(33281, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
NAME_FUNC_OFFSET(33303, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
NAME_FUNC_OFFSET(33326, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
NAME_FUNC_OFFSET(33349, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
NAME_FUNC_OFFSET(33373, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
NAME_FUNC_OFFSET(33402, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
NAME_FUNC_OFFSET(33433, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
NAME_FUNC_OFFSET(33464, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
NAME_FUNC_OFFSET(33493, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
NAME_FUNC_OFFSET(33524, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
NAME_FUNC_OFFSET(33555, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
NAME_FUNC_OFFSET(33584, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
NAME_FUNC_OFFSET(33615, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079),
NAME_FUNC_OFFSET(33646, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081),
NAME_FUNC_OFFSET(33668, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082),
NAME_FUNC_OFFSET(33697, glDebugMessageCallback, glDebugMessageCallback, NULL, 1083),
NAME_FUNC_OFFSET(33723, glDebugMessageControl, glDebugMessageControl, NULL, 1084),
NAME_FUNC_OFFSET(33748, glDebugMessageInsert, glDebugMessageInsert, NULL, 1085),
NAME_FUNC_OFFSET(33772, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1086),
NAME_FUNC_OFFSET(33796, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1093),
NAME_FUNC_OFFSET(33815, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1094),
NAME_FUNC_OFFSET(33835, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1095),
NAME_FUNC_OFFSET(33855, glFogCoordfEXT, glFogCoordfEXT, NULL, 1096),
NAME_FUNC_OFFSET(33867, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1097),
NAME_FUNC_OFFSET(33880, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1200),
NAME_FUNC_OFFSET(33898, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1201),
NAME_FUNC_OFFSET(33917, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1202),
NAME_FUNC_OFFSET(33935, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1203),
NAME_FUNC_OFFSET(33954, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1204),
NAME_FUNC_OFFSET(33973, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1205),
NAME_FUNC_OFFSET(33993, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1206),
NAME_FUNC_OFFSET(34011, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1207),
NAME_FUNC_OFFSET(34030, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1208),
NAME_FUNC_OFFSET(34049, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1209),
NAME_FUNC_OFFSET(34069, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1210),
NAME_FUNC_OFFSET(34087, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1211),
NAME_FUNC_OFFSET(34106, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1212),
NAME_FUNC_OFFSET(34125, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1213),
NAME_FUNC_OFFSET(34145, glTextureBarrierNV, glTextureBarrierNV, NULL, 1234),
NAME_FUNC_OFFSET(34162, glAlphaFuncx, glAlphaFuncx, NULL, 1261),
NAME_FUNC_OFFSET(34178, glClearColorx, glClearColorx, NULL, 1262),
NAME_FUNC_OFFSET(34195, glClearDepthx, glClearDepthx, NULL, 1263),
NAME_FUNC_OFFSET(34212, glColor4x, glColor4x, NULL, 1264),
NAME_FUNC_OFFSET(34225, glDepthRangex, glDepthRangex, NULL, 1265),
NAME_FUNC_OFFSET(34242, glFogx, glFogx, NULL, 1266),
NAME_FUNC_OFFSET(34252, glFogxv, glFogxv, NULL, 1267),
NAME_FUNC_OFFSET(34263, glFrustumf, glFrustumf, NULL, 1268),
NAME_FUNC_OFFSET(34277, glFrustumx, glFrustumx, NULL, 1269),
NAME_FUNC_OFFSET(34291, glLightModelx, glLightModelx, NULL, 1270),
NAME_FUNC_OFFSET(34308, glLightModelxv, glLightModelxv, NULL, 1271),
NAME_FUNC_OFFSET(34326, glLightx, glLightx, NULL, 1272),
NAME_FUNC_OFFSET(34338, glLightxv, glLightxv, NULL, 1273),
NAME_FUNC_OFFSET(34351, glLineWidthx, glLineWidthx, NULL, 1274),
NAME_FUNC_OFFSET(34367, glLoadMatrixx, glLoadMatrixx, NULL, 1275),
NAME_FUNC_OFFSET(34384, glMaterialx, glMaterialx, NULL, 1276),
NAME_FUNC_OFFSET(34399, glMaterialxv, glMaterialxv, NULL, 1277),
NAME_FUNC_OFFSET(34415, glMultMatrixx, glMultMatrixx, NULL, 1278),
NAME_FUNC_OFFSET(34432, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1279),
NAME_FUNC_OFFSET(34453, glNormal3x, glNormal3x, NULL, 1280),
NAME_FUNC_OFFSET(34467, glOrthof, glOrthof, NULL, 1281),
NAME_FUNC_OFFSET(34479, glOrthox, glOrthox, NULL, 1282),
NAME_FUNC_OFFSET(34491, glPointSizex, glPointSizex, NULL, 1283),
NAME_FUNC_OFFSET(34507, glPolygonOffsetx, glPolygonOffsetx, NULL, 1284),
NAME_FUNC_OFFSET(34527, glRotatex, glRotatex, NULL, 1285),
NAME_FUNC_OFFSET(34540, glSampleCoveragex, glSampleCoveragex, NULL, 1286),
NAME_FUNC_OFFSET(34561, glScalex, glScalex, NULL, 1287),
NAME_FUNC_OFFSET(34573, glTexEnvx, glTexEnvx, NULL, 1288),
NAME_FUNC_OFFSET(34586, glTexEnvxv, glTexEnvxv, NULL, 1289),
NAME_FUNC_OFFSET(34600, glTexParameterx, glTexParameterx, NULL, 1290),
NAME_FUNC_OFFSET(34619, glTranslatex, glTranslatex, NULL, 1291),
NAME_FUNC_OFFSET(34635, glClipPlanef, glClipPlanef, NULL, 1292),
NAME_FUNC_OFFSET(34651, glClipPlanex, glClipPlanex, NULL, 1293),
NAME_FUNC_OFFSET(34667, glGetClipPlanef, glGetClipPlanef, NULL, 1294),
NAME_FUNC_OFFSET(34686, glGetClipPlanex, glGetClipPlanex, NULL, 1295),
NAME_FUNC_OFFSET(34705, glGetFixedv, glGetFixedv, NULL, 1296),
NAME_FUNC_OFFSET(34720, glGetLightxv, glGetLightxv, NULL, 1297),
NAME_FUNC_OFFSET(34736, glGetMaterialxv, glGetMaterialxv, NULL, 1298),
NAME_FUNC_OFFSET(34755, glGetTexEnvxv, glGetTexEnvxv, NULL, 1299),
NAME_FUNC_OFFSET(34772, glGetTexParameterxv, glGetTexParameterxv, NULL, 1300),
NAME_FUNC_OFFSET(34795, glPointParameterx, glPointParameterx, NULL, 1301),
NAME_FUNC_OFFSET(34816, glPointParameterxv, glPointParameterxv, NULL, 1302),
NAME_FUNC_OFFSET(34838, glTexParameterxv, glTexParameterxv, NULL, 1303),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
#undef NAME_FUNC_OFFSET