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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 2012-2013 LunarG, Inc.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice shall be included
  14.  * in all copies or substantial portions of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  21.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  22.  * DEALINGS IN THE SOFTWARE.
  23.  *
  24.  * Authors:
  25.  *    Chia-I Wu <olv@lunarg.com>
  26.  */
  27.  
  28. #include "ilo_debug.h"
  29.  
  30. static const struct debug_named_value ilo_debug_flags[] = {
  31.    { "batch",     ILO_DEBUG_BATCH,    "Dump batch/dynamic/surface/instruction buffers" },
  32.    { "vs",        ILO_DEBUG_VS,       "Dump vertex shaders" },
  33.    { "gs",        ILO_DEBUG_GS,       "Dump geometry shaders" },
  34.    { "fs",        ILO_DEBUG_FS,       "Dump fragment shaders" },
  35.    { "cs",        ILO_DEBUG_CS,       "Dump compute shaders" },
  36.    { "draw",      ILO_DEBUG_DRAW,     "Show draw information" },
  37.    { "submit",    ILO_DEBUG_SUBMIT,   "Show batch buffer submissions" },
  38.    { "hang",      ILO_DEBUG_HANG,     "Detect GPU hangs" },
  39.    { "nohw",      ILO_DEBUG_NOHW,     "Do not send commands to HW" },
  40.    { "nocache",   ILO_DEBUG_NOCACHE,  "Always invalidate HW caches" },
  41.    { "nohiz",     ILO_DEBUG_NOHIZ,    "Disable HiZ" },
  42.    DEBUG_NAMED_VALUE_END
  43. };
  44.  
  45. int ilo_debug;
  46.  
  47. void
  48. ilo_debug_init(const char *name)
  49. {
  50.    ilo_debug = debug_get_flags_option(name, ilo_debug_flags, 0);
  51. }
  52.