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h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Acknowledgements<
/h1>
The following individuals and groups are to be acknowledged for their
contributions to Mesa over the years.
This list is far from complete and somewhat dated, unfortunately.
<
li>Early Mesa development was done while Brian was part of the
<
a href="http://www.ssec.wisc.edu/~billh/vis.html">
SSEC Visualization Project<
/a> at the University of
Wisconsin. He'd like to thank Bill Hibbard for letting him work on
Mesa as part of that project.
<br>
<br>
<li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in
order to optimize Mesa's vertex transformation module. This is a very
substantial piece of work.
<
li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently,
Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
<
a href="http://www.mesa3d.org">Mesa<
/a>
website is hosted by
<
a href="http://sourceforge.net">
<
img src="http://sourceforge.net/sflogo.php?group_id=3&type=1"
width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"><
/a>
<
li>The Mesa git repository is hosted by
<
a href="http://freedesktop.org/">freedesktop.org<
/a>.
<
li><
a href="http://www.altsoftware.com/">
alt.software<
/a> contributed the Direct3D driver.
<
li><
b>Bernd Barsuhn<
/b> wrote the evaluator
code for (splines,
patches) in Mesa.
<
li><
b>Bernhard Tschirren<
/b> wrote the Allegro DJGPP driver.
<
li><
b>Bogdan Sikorski<
/b> wrote the GLU NURBS and polygon tessellator
in Mesa.
<
li><
b>Charlie Wallace<
/b> wrote the MS-DOS driver.
<
li><
b>CJ Beyer<
/b> was the www.mesa3d.org webmaster.
<
li><
b>Darren Abbott<
/b> provided the OS
/2 driver.
<
li><
b>David Bucciarelli<
/b> wrote and maintained the 3Dfx Glide
driver. Thousands of Linux/Quake players thank David!
<
li><
b>Gareth Hughes<
/b> wrote new GLU
1.2 Polygon Tessellation
code
(now superceded by SGI SI GLU).
<
li><
b>Holger Waechtler<
/b> contributed AMD 3DNow! assembly
code which
accelerates vertex transformation in Mesa 3.1. Holger also implemented
the GL_EXT_texture_env_combine extension.
<
li><
b>Jeroen van der Zijp<
/b> and <
b>Thorsten Ohl<
/b> contributed the
Xt/Motif widget code.
<
li><
b>John Stone<
/b> provided the multi-threading support in Mesa
3.0.
<
li><
b>John Watson<
/b> assisted with web page design.
<
li><
b>Josh Vanderhoof<
/b> contributed Intel x86 assembly
code which
accelerates vertex transformation in Mesa 3.x.
<
li><
b>Jouk Jansen<
/b> contributed and continues to maintain the VMS
support.
<
li><
b>Karl Schultz<
/b> has been maintaining the Windows driver.
<
li><
b>Keith Whitwell<
/b> has made extension contributions to Mesa
since 1999.
<
li><
b>Kendall Bennett<
/b> wrote the SciTech MGL driver.
<
li><
b>Klaus Niederkrueger<
/b> contributed many improvements to Mesa
's
software rasterizer.
<li><b>Mark Kilgard</b> contributed antialiased line improvements and
several extensions.
<li><b>Michael Pichler</b> contributed <em>many</em> bug fixes
<li><b>Miklos Fazekas</b> wrote and maintains the Macintosh driver.
<li><b>Pascal Thibaudeau</b> wrote the NeXT driver.
<li><b>Pedro Vazquez</b> setup and maintains the Mesa Mailing list.
<li><b>Randy Frank</b> contributed <em>many</em> bug fixes.
<li><b>Stefan Zivkovic</b> wrote the Amiga driver.
<li><b>Stephane Rehel</b> provided the Cygnus Win32 support
<li><b>Ted Jump</b> maintained the
makefiles and project files for Windows 95/98/NT compilation for some time.
<li><b>Uwe Maurer</b> wrote the LibGGI driver for Mesa-3.0.
<li><b>Victor Ng-Thow-Hing</b> wrote the Amiwin driver for the Amiga.
</ul>
<p>
Apologies to anyone who's been omitted.
Please send corrections and additions to Brian.