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  5.   <title>Mesa Release Notes</title>
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  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
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  13.  
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  16.  
  17. <h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1>
  18.  
  19. <p>
  20. Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
  21. </p>
  22. <p>
  23. Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts are not supported.
  29. </p>
  30.  
  31.  
  32. <h2>SHA256 checksums</h2>
  33. <pre>
  34. e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11  mesa-10.5.4.tar.gz
  35. b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803  mesa-10.5.4.tar.xz
  36. </pre>
  37.  
  38.  
  39. <h2>New features</h2>
  40. <p>None</p>
  41.  
  42. <h2>Bug fixes</h2>
  43.  
  44. <p>This list is likely incomplete.</p>
  45.  
  46. <ul>
  47.  
  48. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
  49.  
  50. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
  51.  
  52. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
  53.  
  54. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
  55.  
  56. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
  57.  
  58. </ul>
  59.  
  60.  
  61. <h2>Changes</h2>
  62.  
  63. <p>Brian Paul (1):</p>
  64. <ul>
  65.  <li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li>
  66. </ul>
  67.  
  68. <p>Dave Airlie (2):</p>
  69. <ul>
  70.  <li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li>
  71.  <li>st/mesa: align cube map arrays layers</li>
  72. </ul>
  73.  
  74. <p>Emil Velikov (11):</p>
  75. <ul>
  76.  <li>docs: Add 256 sums for the 10.5.3 release</li>
  77.  <li>radeonsi: remove unused si_dump_key()</li>
  78.  <li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li>
  79.  <li>android: add $(mesa_top)/src include to the whole of mesa</li>
  80.  <li>android: egl: add libsync_cflags to the build</li>
  81.  <li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li>
  82.  <li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li>
  83.  <li>android: add $(mesa_top)/src/mesa/main to the includes list</li>
  84.  <li>android: dri: link against libmesa_util</li>
  85.  <li>android: mesa: fix the path of the SSE4_1 optimisations</li>
  86.  <li>Update version to 10.5.4</li>
  87. </ul>
  88.  
  89. <p>Ian Romanick (1):</p>
  90. <ul>
  91.  <li>nir: Fix typo in "ushr by 0" algebraic replacement</li>
  92. </ul>
  93.  
  94. <p>Kenneth Graunke (2):</p>
  95. <ul>
  96.  <li>i965: Fix software primitive restart with indirect draws.</li>
  97.  <li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li>
  98. </ul>
  99.  
  100. <p>Kristian Høgsberg (1):</p>
  101. <ul>
  102.  <li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li>
  103. </ul>
  104.  
  105. <p>Marek Olšák (2):</p>
  106. <ul>
  107.  <li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li>
  108.  <li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li>
  109. </ul>
  110.  
  111. <p>Mathias Froehlich (1):</p>
  112. <ul>
  113.   <li>i965: Flush batchbuffer containing the query on glQueryCounter.</li>
  114. </ul>
  115.  
  116. <p>Mauro Rossi (2):</p>
  117. <ul>
  118.   <li>android: mesa: generate the format_{un,}pack.[ch] sources</li>
  119.   <li>android: add inital NIR build</li>
  120. </ul>
  121.  
  122.  
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