<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<
meta http-equiv="content-type" content="text/html; charset=utf-8">
<
link rel="stylesheet" type="text/css" href="../mesa.css">
<
h1>The Mesa 3D Graphics Library<
/h1>
<
h1>Mesa 10.3.1 Release Notes
/ October
12,
2014<
/h1>
Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release.
Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding<
/li>
<
li><
a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug
83570<
/a> - Glyphy demo throws unhandled Integer division by zero exception<
/li>
<
li><
a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug
83741<
/a> -
[UBO
] row_major layout partially ignored
for arrays of structures<
/li>
<
li><
a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug
84178<
/a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf
1.5 Test: PutImage XY 500x500 Square<
/li>
<
p>Andreas Pokorny
(2):<
/p>
<
li>egl
/drm: expose KHR_image_pixmap extension<
/li>
<
li>i915: Fix black buffers when importing prime fds<
/li>
<
li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode<
/li>
<
li>docs: Add
10.3 sha256 sums, news item and
link release notes<
/li>
<
li>Update
VERSION to 10.3.1<
/li>
<
li>glsl: Make sure fields after small structs have correct padding<
/li>
<
li>glsl: Make sure row-major array-of-structure get correct layout<
/li>
<
li>glsl: Round struct
size up to at least
16 bytes<
/li>
<
li>glsl: Strip arrayness from ir_type_dereference_variable too<
/li>
<
li>nv50
/ir: avoid deleting pseudo instructions too early<
/li>
<
li>gm107
/ir: fix manual TXD
for array targets<
/li>
<
li>gm107
/ir: fix texture argument order<
/li>
<
li>gm107
/ir: add support
for indirect const buffer selection<
/li>
<
li>gm107
/ir: take relative pfetch offset into account<
/li>
<
p>Keith Packard
(1):<
/p>
<
li>glx
/dri3: Provide error diagnostics when DRI3 allocation fails<
/li>
<
p>Kenneth Graunke
(2):<
/p>
<
li>mesa: Use proper structure
for glGet*
(GL_TEXTURE_COORD_ARRAY*
).<
/li>
<
li>mesa: Set correct array element in vbo_exec_vtx_init.<
/li>
<
li>radeonsi: release GS rings at context destruction<
/li>
<
li>radeonsi: properly destroy the GS copy shader and scratch_bo
for compute<
/li>
<
li>st
/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables<
/li>
<
p>Michel Dänzer
(1):<
/p>
<
li>st
/mesa: Use PIPE_USAGE_STAGING
for GL_STATIC
/DYNAMIC
/STREAM_READ buffers<
/li>
<
p>Richard Sandiford
(2):<
/p>
<
li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.<
/li>
<
li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB
for big-endian<
/li>
<
p>Roland Scheidegger
(1):<
/p>
<
li>gallivm: fix idiv<
/li>
<
p>Thomas Hellstrom
(1):<
/p>
<
li>st
/xa: Fix regression in xa_yuv_planar_blit
()<
/li>
<
li>clover: Add support to mem objects
for multiple destructor callbacks v2<
/li>
<
li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config<
/li>
<
li>util: Include in Android builds<
/li>
<
li>st
/mesa: Generate format_info.c in Android builds<
/li>
<
li>st
/mesa: Fix paths used in Android builds<
/li>
<
li>gallivm,tgsi: fix idiv by zero crash<
/li>