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  5.   <title>Mesa Release Notes</title>
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>
  18.  
  19. <p>
  20. Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
  21. </p>
  22. <p>
  23. Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
  27. 3.3 is <strong>only</strong> available if requested at context creation
  28. because compatibility contexts not supported.
  29. </p>
  30.  
  31.  
  32. <h2>MD5 checksums</h2>
  33. <pre>
  34. de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
  35. 8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
  36. 181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
  37. </pre>
  38.  
  39.  
  40. <h2>New features</h2>
  41. <p>None</p>
  42.  
  43. <h2>Bug fixes</h2>
  44.  
  45. <p>This list is likely incomplete.</p>
  46.  
  47. <ul>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>
  54.  
  55. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>
  56.  
  57. </ul>
  58.  
  59. <h2>Changes</h2>
  60.  
  61. <p>The full set of changes can be viewed by using the following git command:</p>
  62.  
  63. <pre>
  64.  git log mesa-10.0.1..mesa-10.0.2
  65. </pre>
  66.  
  67. <p>Aaron Watry (8):</p>
  68. <ul>
  69.  <li>clover: Remove unused variable</li>
  70.  <li>pipe_loader/sw: close dev-&gt;lib when initialization fails</li>
  71.  <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
  72.  <li>r600/compute: Free compiled kernels when deleting compute state</li>
  73.  <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
  74.  <li>radeon/llvm: Free target data at end of optimization</li>
  75.  <li>st/vdpau: Destroy context when initialization fails</li>
  76.  <li>r600/pipe: Stop leaking context-&gt;start_compute_cs_cmd.buf on EG/CM</li>
  77. </ul>
  78.  
  79. <p>Alex Deucher (1):</p>
  80. <ul>
  81.  <li>r600g: fix SUMO2 pci id</li>
  82. </ul>
  83.  
  84. <p>Alexander von Gluck IV (1):</p>
  85. <ul>
  86.  <li>Haiku: Add in public GL kit headers</li>
  87. </ul>
  88.  
  89. <p>Anuj Phogat (1):</p>
  90. <ul>
  91.  <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
  92. </ul>
  93.  
  94. <p>Carl Worth (2):</p>
  95. <ul>
  96.  <li>docs: Add md5sums for the 10.0.1 release.</li>
  97.  <li>Update version to 10.0.2</li>
  98. </ul>
  99.  
  100. <p>Chad Versace (1):</p>
  101. <ul>
  102.  <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
  103. </ul>
  104.  
  105. <p>Erik Faye-Lund (1):</p>
  106. <ul>
  107.  <li>glcpp: error on multiple #else/#elif directives</li>
  108. </ul>
  109.  
  110. <p>Henri Verbeet (1):</p>
  111. <ul>
  112.  <li>i915: Add support for gl_FragData[0] reads.</li>
  113. </ul>
  114.  
  115. <p>Ilia Mirkin (1):</p>
  116. <ul>
  117.  <li>nv50: fix a small leak on context destroy</li>
  118. </ul>
  119.  
  120. <p>Jonathan Liu (2):</p>
  121. <ul>
  122.  <li>st/mesa: use pipe_sampler_view_release()</li>
  123.  <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
  124. </ul>
  125.  
  126. <p>Kenneth Graunke (2):</p>
  127. <ul>
  128.  <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
  129.  <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
  130. </ul>
  131.  
  132. <p>Kevin Rogovin (1):</p>
  133. <ul>
  134.  <li>Use line number information from entire function expression</li>
  135. </ul>
  136.  
  137. <p>Kristian Høgsberg (1):</p>
  138. <ul>
  139.  <li>dri_util: Don't assume __DRIcontext-&gt;driverPrivate is a gl_context</li>
  140. </ul>
  141.  
  142. <p>Marek Olšák (2):</p>
  143. <ul>
  144.   <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
  145.   <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
  146. </ul>
  147.  
  148. <p>Paul Berry (2):</p>
  149. <ul>
  150.   <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
  151.   <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
  152. </ul>
  153.  
  154. <p>Vadim Girlin (1):</p>
  155. <ul>
  156.   <li>r600g/sb: fix stack size computation on evergreen</li>
  157. </ul>
  158.  
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