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  5.   <title>Mesa Release Notes</title>
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  7. </head>
  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
  14. <iframe src="../contents.html"></iframe>
  15. <div class="content">
  16.  
  17. <h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1>
  18.  
  19. <p>
  20. Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
  21. </p>
  22. <p>
  23. Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
  27. 3.1 is <strong>only</strong> available if requested at context creation
  28. because GL_ARB_compatibility is not supported.
  29. </p>
  30.  
  31.  
  32. <h2>MD5 checksums</h2>
  33. <pre>
  34. e6cdfa84dfddd86e3d36ec7ff4b6478a  MesaLib-9.2.1.tar.gz
  35. dd4c82667d9c19c28a553b12eba3f8a0  MesaLib-9.2.1.tar.bz2
  36. d9af0f5607f7d275793d293057ca9ac6  MesaLib-9.2.1.zip
  37. </pre>
  38.  
  39.  
  40. <h2>New features</h2>
  41. <p>None</p>
  42.  
  43. <h2>Bug fixes</h2>
  44.  
  45. <p>This list is likely incomplete.</p>
  46.  
  47. <ul>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
  54.  
  55. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li>
  56.  
  57. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li>
  58.  
  59. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
  60.  
  61. </ul>
  62.  
  63. <h2>Changes</h2>
  64.  
  65. <p>The full set of changes can be viewed by using the following GIT command:</p>
  66.  
  67. <pre>
  68.   git log mesa-9.2..mesa-9.2.1
  69. </pre>
  70.  
  71.  
  72. <p>Alex Deucher (1):</p>
  73. <ul>
  74.   <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
  75. </ul>
  76.  
  77. <p>Andreas Boll (1):</p>
  78. <ul>
  79.   <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li>
  80. </ul>
  81.  
  82. <p>Anuj Phogat (1):</p>
  83. <ul>
  84.   <li>glsl: Allow precision qualifiers for sampler types</li>
  85. </ul>
  86.  
  87. <p>Brian Paul (2):</p>
  88. <ul>
  89.   <li>docs: minor fixes for 9.2 release notes</li>
  90.   <li>mesa: check for bufSize &gt; 0 in _mesa_GetSynciv()</li>
  91. </ul>
  92.  
  93. <p>Carl Worth (3):</p>
  94. <ul>
  95.   <li>cherry-ignore: Ignore a commit which appeared twice on master</li>
  96.   <li>Use -Bsymbolic when linking libEGL.so</li>
  97.   <li>mesa: Bump version to 9.2.1</li>
  98. </ul>
  99.  
  100. <p>Chris Forbes (3):</p>
  101. <ul>
  102.   <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
  103.   <li>i965: Fix cube array coordinate normalization</li>
  104.   <li>i965: fix bogus swizzle in brw_cubemap_normalize</li>
  105. </ul>
  106.  
  107. <p>Christoph Bumiller (2):</p>
  108. <ul>
  109.   <li>nvc0/ir: add f32 long immediate cannot saturate</li>
  110.   <li>nvc0: delete compute object on screen destruction</li>
  111. </ul>
  112.  
  113. <p>Dave Airlie (1):</p>
  114. <ul>
  115.   <li>st/mesa: don't dereference stObj-&gt;pt if NULL</li>
  116. </ul>
  117.  
  118. <p>Dominik Behr (1):</p>
  119. <ul>
  120.  <li>glsl: propagate max_array_access through function calls</li>
  121. </ul>
  122.  
  123. <p>Emil Velikov (1):</p>
  124. <ul>
  125.  <li>nouveau: initialise the nouveau_transfer maps</li>
  126. </ul>
  127.  
  128. <p>Eric Anholt (4):</p>
  129. <ul>
  130.  <li>mesa: Rip out more extension checking from texformat.c.</li>
  131.  <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li>
  132.  <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
  133.  <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li>
  134. </ul>
  135.  
  136. <p>Ian Romanick (7):</p>
  137. <ul>
  138.  <li>docs: Add 9.2 release md5sums</li>
  139.  <li>Add .cherry-ignore file</li>
  140.  <li>mesa: Note that 89a665e should not be picked</li>
  141.  <li>glsl: Reallow precision qualifiers on structure members</li>
  142.  <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li>
  143.  <li>mesa: Remove all traces of GL_OES_matrix_get</li>
  144.  <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
  145. </ul>
  146.  
  147. <p>Ilia Mirkin (2):</p>
  148. <ul>
  149.   <li>nv30: find first unused texcoord rather than bailing if first is used</li>
  150.   <li>nv30: fix inconsistent setting of push-&gt;user_priv</li>
  151. </ul>
  152.  
  153. <p>Joakim Sindholt (1):</p>
  154. <ul>
  155.   <li>nvc0: fix blitctx memory leak</li>
  156. </ul>
  157.  
  158. <p>Johannes Obermayr (1):</p>
  159. <ul>
  160.   <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
  161. </ul>
  162.  
  163. <p>Kenneth Graunke (5):</p>
  164. <ul>
  165.   <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
  166.   <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
  167.   <li>i965/vec4: Only zero out unused message components when there are any.</li>
  168.   <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li>
  169.   <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
  170. </ul>
  171.  
  172. <p>Maarten Lankhorst (2):</p>
  173. <ul>
  174.   <li>st/dri: do not create a new context for msaa copy</li>
  175.   <li>nvc0: restore viewport after blit</li>
  176. </ul>
  177.  
  178. <p>Marek Olšák (2):</p>
  179. <ul>
  180.   <li>r600g: fix constant buffer cache flushing</li>
  181.   <li>r600g: fix texture buffer object cache flushing</li>
  182. </ul>
  183.  
  184. <p>Paul Berry (1):</p>
  185. <ul>
  186.   <li>i965: Initialize inout_offset parameter to brw_search_cache().</li>
  187. </ul>
  188.  
  189. <p>Rico Schüller (1):</p>
  190. <ul>
  191.   <li>glx: Initialize OpenGL version to 1.0</li>
  192. </ul>
  193.  
  194. <p>Tiziano Bacocco (1):</p>
  195. <ul>
  196.   <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
  197. </ul>
  198.  
  199. <p>Torsten Duwe (1):</p>
  200. <ul>
  201.   <li>wayland-egl.pc requires wayland-client.pc.</li>
  202. </ul>
  203.  
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