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  5.   <title>Mesa Release Notes</title>
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  8. <body>
  9.  
  10. <div class="header">
  11.   <h1>The Mesa 3D Graphics Library</h1>
  12. </div>
  13.  
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  16.  
  17. <h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
  18.  
  19. <p>
  20. Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
  21. </p>
  22. <p>
  23. Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
  24. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  25. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  26. Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
  27. 3.1 is <strong>only</strong> available if requested at context creation
  28. because GL_ARB_compatibility is not supported.
  29. </p>
  30.  
  31. <h2>MD5 checksums</h2>
  32. <pre>
  33. 4ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
  34. 47181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
  35. 4c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
  36. </pre>
  37.  
  38. <h2>New features</h2>
  39. <p>None.</p>
  40.  
  41. <h2>Bug fixes</h2>
  42.  
  43. <p>This list is likely incomplete.</p>
  44.  
  45. <ul>
  46.  
  47. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
  48.  
  49. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
  50.  
  51. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
  52.  
  53. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
  54.  
  55. </ul>
  56.  
  57. <h2>Changes</h2>
  58. <p>The full set of changes can be viewed by using the following GIT command:</p>
  59.  
  60. <pre>
  61.  git log mesa-9.1.4..mesa-9.1.5
  62. </pre>
  63.  
  64. <p>Anuj Phogat (1):</p>
  65. <ul>
  66.  <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
  67. </ul>
  68.  
  69. <p>Brian Paul (1):</p>
  70. <ul>
  71.  <li>svga: check for NaN shader immediates</li>
  72. </ul>
  73.  
  74. <p>Carl Worth (3):</p>
  75. <ul>
  76.  <li>cherry-ignore: Ignore previously backported patch</li>
  77.  <li>cherry-ignore: Drop two patches which we've decided not to include</li>
  78.   <li>mesa: Bump version to 9.1.5</li>
  79. </ul>
  80.  
  81. <p>Chris Forbes (1):</p>
  82. <ul>
  83.   <li>i965: fix alpha test for MRT</li>
  84. </ul>
  85.  
  86. <p>Christoph Bumiller (1):</p>
  87. <ul>
  88.   <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
  89. </ul>
  90.  
  91. <p>Eric Anholt (1):</p>
  92. <ul>
  93.   <li>ra: Fix register spilling.</li>
  94. </ul>
  95.  
  96. <p>Ian Romanick (6):</p>
  97. <ul>
  98.   <li>docs: Add 9.1.4 release md5sums</li>
  99.   <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
  100.   <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
  101.   <li>glsl: Generate smaller values for uniform locations</li>
  102.   <li>i965: Be more careful with the interleaved user array upload optimization</li>
  103.   <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
  104. </ul>
  105.  
  106. <p>Kenneth Graunke (1):</p>
  107. <ul>
  108.   <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
  109. </ul>
  110.  
  111. <p>Kristian Høgsberg (1):</p>
  112. <ul>
  113.   <li>wayland: Handle global_remove event as well</li>
  114. </ul>
  115.  
  116. <p>Matt Turner (1):</p>
  117. <ul>
  118.   <li>register_allocate: Fix the type of best_benefit.</li>
  119. </ul>
  120.  
  121. <p>Paul Berry (1):</p>
  122. <ul>
  123.   <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
  124. </ul>
  125.  
  126. <p>Richard Sandiford (3):</p>
  127. <ul>
  128.   <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
  129.   <li>st/xlib: Fix XImage stride calculation</li>
  130.   <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
  131. </ul>
  132.  
  133. <p>Vinson Lee (1):</p>
  134. <ul>
  135.   <li>swrast: Fix memory leak.</li>
  136. </ul>
  137.  
  138. </div>
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