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  1. // Emacs style mode select   -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // $Log:$
  18. //
  19. // DESCRIPTION:
  20. //      Put all global tate variables here.
  21. //
  22. //-----------------------------------------------------------------------------
  23.  
  24. static const char
  25. rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
  26.  
  27.  
  28. #ifdef __GNUG__
  29. #pragma implementation "doomstat.h"
  30. #endif
  31. #include "doomstat.h"
  32.  
  33.  
  34. // Game Mode - identify IWAD as shareware, retail etc.
  35. GameMode_t gamemode = indetermined;
  36. GameMission_t   gamemission = doom;
  37.  
  38. // Language.
  39. Language_t   language = english;
  40.  
  41. // Set if homebrew PWAD stuff has been added.
  42. boolean modifiedgame;
  43.  
  44.  
  45.  
  46.  
  47.