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  1. // Emacs style mode select   -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. //      Typedefs related to to textures etc.,
  19. //       isolated here to make it easier separating modules.
  20. //    
  21. //-----------------------------------------------------------------------------
  22.  
  23.  
  24. #ifndef __D_TEXTUR__
  25. #define __D_TEXTUR__
  26.  
  27. #include "doomtype.h"
  28.  
  29.  
  30.  
  31.  
  32. //
  33. // Flats?
  34. //
  35. // a pic is an unmasked block of pixels
  36. typedef struct
  37. {
  38.     byte                width;
  39.     byte                height;
  40.     byte                data;
  41. } pic_t;
  42.  
  43.  
  44.  
  45.  
  46. #endif
  47. //-----------------------------------------------------------------------------
  48. //
  49. // $Log:$
  50. //
  51. //-----------------------------------------------------------------------------
  52.