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  1. /*
  2. ** $Id: lundump.h,v 1.44 2011/05/06 13:35:17 lhf Exp $
  3. ** load precompiled Lua chunks
  4. ** See Copyright Notice in lua.h
  5. */
  6.  
  7. #ifndef lundump_h
  8. #define lundump_h
  9.  
  10. #include "lobject.h"
  11. #include "lzio.h"
  12.  
  13. /* load one chunk; from lundump.c */
  14. LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
  15.  
  16. /* make header; from lundump.c */
  17. LUAI_FUNC void luaU_header (lu_byte* h);
  18.  
  19. /* dump one chunk; from ldump.c */
  20. LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
  21.  
  22. /* data to catch conversion errors */
  23. #define LUAC_TAIL               "\x19\x93\r\n\x1a\n"
  24.  
  25. /* size in bytes of header of binary files */
  26. #define LUAC_HEADERSIZE         (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
  27.  
  28. #endif
  29.