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  1. /*
  2.  * Copyrigth (c) 2006, Mónica Díez, LPI-UVA, Spain
  3.  * All rights reserved.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  * 1. Redistributions of source code must retain the above copyright
  9.  *    notice, this list of conditions and the following disclaimer.
  10.  * 2. Redistributions in binary form must reproduce the above copyright
  11.  *    notice, this list of conditions and the following disclaimer in the
  12.  *    documentation and/or other materials provided with the distribution.
  13.  *
  14.  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'
  15.  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16.  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  17.  * ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  18.  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  19.  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  20.  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  21.  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  22.  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  23.  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  24.  * POSSIBILITY OF SUCH DAMAGE.
  25.  */
  26. #ifndef __T1_3D_H
  27. #define __T1_3D_H
  28. /**
  29. @file t1_3d.h
  30. @brief Implementation of the tier-1 coding (coding of code-block coefficients) (T1)
  31.  
  32. The functions in T1_3D.C have for goal to realize the tier-1 coding operation of 3D-EBCOT.
  33. The functions in T1_3D.C are used by some function in TCD.C.
  34. */
  35.  
  36. /** @defgroup T1_3D T1_3D - Implementation of the tier-1 coding */
  37. /*@{*/
  38.  
  39. /* ----------------------------------------------------------------------- */
  40.  
  41. /* Neighbourhood of 3D EBCOT (Significance context)*/
  42. #define T1_3D_SIG_NE  0x00000001        /*< Context orientation : North-East direction */
  43. #define T1_3D_SIG_SE  0x00000002        /*< Context orientation : South-East direction */
  44. #define T1_3D_SIG_SW  0x00000004        /*< Context orientation : South-West direction */
  45. #define T1_3D_SIG_NW  0x00000008        /* Context orientation : North-West direction */
  46. #define T1_3D_SIG_N   0x00000010        /*< Context orientation : North direction */
  47. #define T1_3D_SIG_E   0x00000020        /*< Context orientation : East direction */
  48. #define T1_3D_SIG_S   0x00000040        /*< Context orientation : South direction */
  49. #define T1_3D_SIG_W   0x00000080        /*< Context orientation : West direction */
  50. #define T1_3D_SIG_FC  0x00000100        /*< Context orientation : Forward Central direction */         
  51. #define T1_3D_SIG_BC  0x00000200        /*< Context orientation : Backward Central direction */
  52. #define T1_3D_SIG_FNE 0x00000400        /*< Context orientation : Forward North-East direction */      
  53. #define T1_3D_SIG_FSE 0x00000800        /*< Context orientation : Forward South-East direction */      
  54. #define T1_3D_SIG_FSW 0x00001000        /*< Context orientation : Forward South-West direction */      
  55. #define T1_3D_SIG_FNW 0x00002000        /*< Context orientation : Forward North-West direction */      
  56. #define T1_3D_SIG_FN  0x00004000        /*< Context orientation : Forward North direction */           
  57. #define T1_3D_SIG_FE  0x00008000        /*< Context orientation : Forward East direction */            
  58. #define T1_3D_SIG_FS  0x00010000        /*< Context orientation : Forward South direction */           
  59. #define T1_3D_SIG_FW  0x00020000        /*< Context orientation : Forward West direction */            
  60. #define T1_3D_SIG_BNE 0x00040000        /*< Context orientation : Backward North-East direction */     
  61. #define T1_3D_SIG_BSE 0x00080000        /*< Context orientation : Backward South-East direction */     
  62. #define T1_3D_SIG_BSW 0x00100000        /*< Context orientation : Backward South-West direction */     
  63. #define T1_3D_SIG_BNW 0x00200000        /*< Context orientation : Backward North-West direction */     
  64. #define T1_3D_SIG_BN  0x00400000        /*< Context orientation : Backward North direction */          
  65. #define T1_3D_SIG_BE  0x00800000        /*< Context orientation : Backward East direction */           
  66. #define T1_3D_SIG_BS  0x01000000        /*< Context orientation : Backward South direction */          
  67. #define T1_3D_SIG_BW  0x02000000        /*< Context orientation : Backward West direction */           
  68. #define T1_3D_SIG_COTH  (T1_3D_SIG_N|T1_3D_SIG_NE|T1_3D_SIG_E|T1_3D_SIG_SE|T1_3D_SIG_S|T1_3D_SIG_SW|T1_3D_SIG_W|T1_3D_SIG_NW)
  69. #define T1_3D_SIG_BOTH  (T1_3D_SIG_BN|T1_3D_SIG_BNE|T1_3D_SIG_BE|T1_3D_SIG_BSE|T1_3D_SIG_BS|T1_3D_SIG_BSW|T1_3D_SIG_BW|T1_3D_SIG_BNW|T1_3D_SIG_BC)
  70. #define T1_3D_SIG_FOTH  (T1_3D_SIG_FN|T1_3D_SIG_FNE|T1_3D_SIG_FE|T1_3D_SIG_FSE|T1_3D_SIG_FS|T1_3D_SIG_FSW|T1_3D_SIG_FW|T1_3D_SIG_FNW|T1_3D_SIG_FC)
  71. #define T1_3D_SIG_OTH   (T1_3D_SIG_FOTH|T1_3D_SIG_BOTH|T1_3D_SIG_COTH)
  72. #define T1_3D_SIG_PRIM  (T1_3D_SIG_N|T1_3D_SIG_E|T1_3D_SIG_S|T1_3D_SIG_W|T1_3D_SIG_FC|T1_3D_SIG_BC)
  73.  
  74. #define T1_3D_SGN_N             0x0400         
  75. #define T1_3D_SGN_E             0x0800         
  76. #define T1_3D_SGN_S             0x1000         
  77. #define T1_3D_SGN_W             0x2000         
  78. #define T1_3D_SGN_F             0x4000 
  79. #define T1_3D_SGN_B             0x8000
  80. #define T1_3D_SGN               (T1_3D_SGN_N|T1_3D_SGN_E|T1_3D_SGN_S|T1_3D_SGN_W|T1_3D_SGN_F|T1_3D_SGN_B)
  81.  
  82. #define T1_3D_SIG               0x0001  //Significance state
  83. #define T1_3D_REFINE    0x0002  //Delayed significance
  84. #define T1_3D_VISIT             0x0004  //First-pass membership
  85.  
  86. #define T1_3D_NUMCTXS_AGG       1
  87. #define T1_3D_NUMCTXS_ZC        16
  88. #define T1_3D_NUMCTXS_MAG       3
  89. #define T1_3D_NUMCTXS_SC        6
  90. #define T1_3D_NUMCTXS_UNI       1
  91.  
  92. #define T1_3D_CTXNO_AGG 0
  93. #define T1_3D_CTXNO_ZC  (T1_3D_CTXNO_AGG+T1_3D_NUMCTXS_AGG) //1
  94. #define T1_3D_CTXNO_MAG (T1_3D_CTXNO_ZC+T1_3D_NUMCTXS_ZC)       //17
  95. #define T1_3D_CTXNO_SC  (T1_3D_CTXNO_MAG+T1_3D_NUMCTXS_MAG)     //20
  96. #define T1_3D_CTXNO_UNI (T1_3D_CTXNO_SC+T1_3D_NUMCTXS_SC)       //26
  97. #define T1_3D_NUMCTXS   (T1_3D_CTXNO_UNI+T1_3D_NUMCTXS_UNI) //27
  98.  
  99.  
  100. /* ----------------------------------------------------------------------- */
  101.  
  102. /**
  103. Tier-1 coding (coding of code-block coefficients)
  104. */
  105. typedef struct opj_t1_3d {
  106.         /** Codec context */
  107.         opj_common_ptr cinfo;
  108.         /** MQC component */
  109.         opj_mqc_t *mqc;
  110.         /** RAW component */
  111.         opj_raw_t *raw;
  112.         /** LUTs for decoding normalised MSE */
  113.         int lut_nmsedec_sig[1 << T1_NMSEDEC_BITS];
  114.         int lut_nmsedec_sig0[1 << T1_NMSEDEC_BITS];
  115.         int lut_nmsedec_ref[1 << T1_NMSEDEC_BITS];
  116.         int lut_nmsedec_ref0[1 << T1_NMSEDEC_BITS];
  117.         /** Codeblock data */
  118.         int data[T1_CBLKD][T1_CBLKH][T1_CBLKW];
  119.         /** Context information for each voxel in codeblock */
  120.         unsigned int flags[T1_CBLKD + 2][T1_CBLKH + 2][T1_CBLKH + 2];
  121.         /** Voxel information (significance/visited/refined) */
  122.         int flagSVR[T1_CBLKD + 2][T1_CBLKH + 2][T1_CBLKH + 2];
  123. } opj_t1_3d_t;
  124.  
  125. /** @name Exported functions */
  126. /*@{*/
  127. /* ----------------------------------------------------------------------- */
  128. /**
  129. Create a new T1_3D handle
  130. and initialize the look-up tables of the Tier-1 coder/decoder
  131. @return Returns a new T1 handle if successful, returns NULL otherwise
  132. @see t1_init_luts
  133. */
  134. opj_t1_3d_t* t1_3d_create(opj_common_ptr cinfo);
  135. /**
  136. Destroy a previously created T1_3D handle
  137. @param t1 T1_3D handle to destroy
  138. */
  139. void t1_3d_destroy(opj_t1_3d_t *t1);
  140. /**
  141. Encode the code-blocks of a tile
  142. @param t1 T1_3D handle
  143. @param tile The tile to encode
  144. @param tcp Tile coding parameters
  145. */
  146. void t1_3d_encode_cblks(opj_t1_3d_t *t1, opj_tcd_tile_t *tile, opj_tcp_t *tcp);
  147. /**
  148. Decode the code-blocks of a tile
  149. @param t1 T1_3D handle
  150. @param tile The tile to decode
  151. @param tcp Tile coding parameters
  152. */
  153. void t1_3d_decode_cblks(opj_t1_3d_t *t1, opj_tcd_tile_t *tile, opj_tcp_t *tcp);
  154. /**
  155. Get weigths of MSE decoding
  156. @param nmsedec The normalized MSE reduction
  157. @param compno
  158. @param level
  159. @param orient
  160. @param bpno
  161. @param reversible
  162. @param stepsize
  163. @param numcomps
  164. @param dwtid
  165. returns MSE associated to decoding pass
  166. double t1_3d_getwmsedec(int nmsedec, int compno, int levelxy, int levelz, int orient, int bpno, int reversible, double stepsize, int numcomps, int dwtid);
  167. */
  168. /* ----------------------------------------------------------------------- */
  169. /*@}*/
  170.  
  171. /*@}*/
  172.  
  173. #endif /* __T1_H */
  174.