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#ifndef SLIME_H
#define SLIME_H
typedef struct {
int id;
double x, y;
int type; //0 = blue | 1 = red | 2 = yellow
int offset;
double vsp, hsp, grav;
double imageIndex;
int counter, timer, state;
int hp;
} Slime;
void createSlime(int x, int y, int type, int offset);
#endif