/*
test libGUI library
*/
#include "stdarg.h"
#include "libGUI.h"
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
void callback_func_delete_window(header_t *control,void *data)
{
QuitLibGUI((parent_t*)control);
}
void callback_func(header_t *control,void *data)
{
printf("\npressed button with ID=%d control=%d",(int)control
->ctrl_ID
,(int)control
);
}
int main(int argc, char *argv[])
{
parent_t *window;
gui_button_data_t button_data;
gui_button_t *button;
gui_scrolled_window_data_t scroll_win_data;
gui_scrolled_window_t *ScrollWin;
int i,j;
static char txt[20];
//load libGUI library
LoadLibGUI(NULL);
//create main window
window=CreateWindow();
//change size of window
SetWindowSizeRequest(window,270,282);
//create scrolled window
scroll_win_data.x=5;
scroll_win_data.y=5;
scroll_win_data.width=250;
scroll_win_data.height=250;
ScrollWin=CreateScrolledWindow(&scroll_win_data);
//create buttons
for(j=1;j<=10;j++)
{
for(i=1;i<=10;i++)
{
button_data.x=10+(i-1)*75;
button_data.y=10+(j-1)*25;
button_data.width=70;
button_data.height=20;
button=CreateButtonWithText(&button_data,txt);
SetCallbackFunction(button,BUTTON_PRESSED_EVENT,&callback_func,NULL);
ScrolledWindowPackControls(ScrollWin,button);
}
}
//set callback function for button close window
SetCallbackFunction(window,DELETE_EVENT,&callback_func_delete_window,NULL);
//pack scrolled window in window
PackControls(window,ScrollWin);
//start main libGUI loop
LibGUImain(window);
}